Re: [Audyssey] Updated draft of ships.

2006-09-24 Thread Thomas Ward
Hi Robin, The game isn't an accessible game. It is a sighted game, and I believe there are not any downloads for it. Smile. Robin Kipp wrote: Hi Allan, Could you please give me the link to this cool game? Thanks! Robin. ___ Gamers mailing

Re: [Audyssey] Updated draft of ships.

2006-09-24 Thread Thomas Ward
Hi Allan, It is a good concept/idea, but no promises from me. I have kind of figured out how I am going to write the game, and I like challenges. One way of making a game extremely challenging is by not providing backup. In short you are on your own, no backup, no resupplies, and that is all

Re: [Audyssey] Updated draft of ships.

2006-09-24 Thread Allan Thompson
will set you free... Jesus of Nazareth 33 AD - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 24, 2006 4:51 AM Subject: Re: [Audyssey] Updated draft of ships. Hi Allan, It is a good concept/idea

Re: [Audyssey] Updated draft of ships.

2006-09-24 Thread Allan Thompson
: Saturday, September 23, 2006 10:13 PM Subject: Re: [Audyssey] Updated draft of ships. Hi Allan! That's okay. It sounds good. Maybe Phil or Tom might give it a programming try. Blessings! - Original Message - From: Allan Thompson [EMAIL PROTECTED] To: Gamers Discussion

Re: [Audyssey] Updated draft of ships.

2006-09-23 Thread Don Voyles
Hi Allan! Where do you get this game called descent: freespace? Thank You! - Original Message - From: Allan Thompson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 23, 2006 10:19 AM Subject: Re: [Audyssey] Updated draft of ships. Hi

Re: [Audyssey] Updated draft of ships.

2006-09-23 Thread Allan Thompson
] Updated draft of ships. Hi Allan! Where do you get this game called descent: freespace? Thank You! - Original Message - From: Allan Thompson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, September 23, 2006 10:19 AM Subject: Re: [Audyssey

Re: [Audyssey] Updated draft of ships.

2006-09-23 Thread Don Voyles
:45 PM Subject: Re: [Audyssey] Updated draft of ships. Hi Allan! Where do you get this game called descent: freespace? Thank You! - Original Message - From: Allan Thompson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday

Re: [Audyssey] Updated draft of ships.

2006-09-22 Thread Thomas Ward
Hi, You'd have to drop to impulse to dock with a station. Other wise you would smash in to it blowing the starbase to pieces. I don't know how much docking you will be doing in this new game though. Almost all the missions assume you have been restocked and refueld prier to the mission

Re: [Audyssey] Updated draft of ships.

2006-09-22 Thread David Taylor
hmmm, I could think of a lot of situations where you might benefit from using impulse and/or thrusters, and even your own momentum. I'm thinking hiding in a nebula waiting somebody out or all sorts of things! Anyway, things like that could easily be for a mark 2 or a game people would pay for!

Re: [Audyssey] Updated draft of ships.

2006-09-20 Thread shaun everiss
: [Audyssey] Updated draft of ships. Hi, At the moment I have not decided to add impulse to your list of drive systems. However, if I do add impulse it will be much slower than warp naturally. As I recall full impulse is like 0.98 or something like that. nearly warp 1

Re: [Audyssey] Updated draft of ships.

2006-09-20 Thread Thomas Ward
Hi Shaun, If you want to be absolutely technical about it starships don't turn in warp that is true. The shielding should sustain the forces of turning, but the real problem is calculating a flight path through subspace. If you turn while in warp there is a large chance you will plow in to a

Re: [Audyssey] Updated draft of ships.

2006-09-19 Thread Allan Thompson
] Updated draft of ships. Hi, At the moment I have not decided to add impulse to your list of drive systems. However, if I do add impulse it will be much slower than warp naturally. As I recall full impulse is like 0.98 or something like that. nearly warp 1, but not. Sean Mealin wrote: Hi Tom

Re: [Audyssey] Updated draft of ships.

2006-09-19 Thread david
You really should add impulse. You can't be at warp all the time you know. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, September 18, 2006 11:06 PM Subject: Re: [Audyssey] Updated draft of ships. Hi

Re: [Audyssey] Updated draft of ships.

2006-09-19 Thread Thomas Ward
Hi David, Yeah, I know. I was just trying to see if I could simplify things, but I'm likely putting impulse in anyway. david wrote: You really should add impulse. You can't be at warp all the time you know. ___ Gamers mailing list ..

[Audyssey] Updated draft of ships.

2006-09-18 Thread Thomas Ward
Hi all, Ok, here is an updated draft of the info on each starship. Y^ou guys asked for a classification of average, below average, above average, etc as well as a list of specialties which I have now included. Here is the current draft as it stands now. U.S.S. Bellerophon. Intrepid-Class Light

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread David Taylor
Hi, In some ways I like the first draft better, though I think it useful to include the specialties. It would be good to be able to know what types of weapon are there still, though some people won't know the difference between the two types of phaser unless it is explained shomewhere, which

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Allan Thompson
33 AD - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, September 18, 2006 3:48 AM Subject: [Audyssey] Updated draft of ships. Hi all, Ok, here is an updated draft of the info on each starship. Y^ou guys asked for a classification of average

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Thomas Ward
Hi David, Actually, there are three different types of phasers in the Trek game. Older classes such as the Excelsior-Class Explorer have a type 8 phaser which only does about half the damage of the type 10. The newer classes like the Sovereign-Class and Intrepid-Class carry the type 10 which

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Phil Vlasak
their shape and sizes. How about listing it as Intrepid-Class (Voyager type) Thanks, Phil - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, September 18, 2006 3:48 AM Subject: [Audyssey] Updated draft of ships. Hi all, Ok, here is an updated

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Thomas Ward
Hi Allan, To answer your question about choosing ships. I am working on an idea of a sort of interactive story. You just happen to be the captain of starship x. So in that sense once you pick that starship she is yours until the end of the game. One reason I am not going to allow to change

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Thomas Ward
Hi Phil, I suppose I could write up a technical guide to the ships with all the stats for those interested in reviewing the specifics. Your right at the time of the Dominion War U.S.S. Voyager iwas in the Delta Quadrant trying to figure out a way home, and the Bellerophon was seen on a few DS9

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Allan Thompson
sides in chaotic battle, that would be neat. The truth will set you free... Jesus of Nazareth 33 AD - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, September 18, 2006 9:40 AM Subject: Re: [Audyssey] Updated draft of ships

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Reinhard Stebner
I like it a lot! Keep up the good work. When you say stelf, it can disappear right? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Monday, September 18, 2006 2:48 AM To: gamers@audyssey.org Subject: [Audyssey] Updated draft of ships

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Phil Vlasak
- Original Message - From: Allan Thompson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, September 18, 2006 12:01 PM Subject: Re: [Audyssey] Updated draft of ships. Tom, In that mission it makes sense to be stuck with whatever you picked, and granted

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Thomas Ward
Hi Allan, Actually, I have been thinking about something like your huge battle concept. Actually, I have thought of two missions. You know how in GTC when you reach sector 5 if you lead the tank force out of sector 5 in sector 6 you are placed in command of the entire tank force, and become not

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Thomas Ward
Hi, Right. The Defiant-Class can cloak, become invisible, from most types of sensor scans. Reinhard Stebner wrote: I like it a lot! Keep up the good work. When you say stelf, it can disappear right? ___ Gamers mailing list ..

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Thomas Ward
Hi Phil, Well, since this game depends on the completion of the previous mission putting in an impossible mission would make the game impossible to win. That wouldn't be much fun. As to the enemies who invaded my cargo bay they better take over something more important or the won't last long. I

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Reinhard Stebner
I like it a lot! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Monday, September 18, 2006 3:45 PM To: Gamers Discussion list Subject: Re: [Audyssey] Updated draft of ships. Hi Allan, Actually, I have been thinking about something

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Allan Thompson
gamers@audyssey.org Sent: Monday, September 18, 2006 4:45 PM Subject: Re: [Audyssey] Updated draft of ships. Hi Allan, Actually, I have been thinking about something like your huge battle concept. Actually, I have thought of two missions. You know how in GTC when you reach sector 5 if you lead

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Sean Mealin
] On Behalf Of Thomas Ward Sent: Monday, September 18, 2006 9:41 AM To: Gamers Discussion list Subject: Re: [Audyssey] Updated draft of ships. Hi Allan, To answer your question about choosing ships. I am working on an idea of a sort of interactive story. You just happen to be the captain of starship x

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Sean Mealin
Check below for some thoughts. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Thomas Ward Sent: Monday, September 18, 2006 4:56 PM To: Gamers Discussion list Subject: Re: [Audyssey] Updated draft of ships. Hi Phil, Well, since this game depends

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Thomas Ward
Hi, Well, it will certainly be interesting blowing away an entire fleet of enemy when the battle comes around. Allan Thompson wrote: Hi Tom, While I am not too familiar with tank commander, I understand the concept and think that is brilliant. I can't wait to see that fight! The truth

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread Thomas Ward
Hi, At the moment I have not decided to add impulse to your list of drive systems. However, if I do add impulse it will be much slower than warp naturally. As I recall full impulse is like 0.98 or something like that. nearly warp 1, but not. Sean Mealin wrote: Hi Tom, A quick question; how

Re: [Audyssey] Updated draft of ships.

2006-09-18 Thread shaun everiss
I hardly used impulse. Saying that when you dropped warp you were at an impulse speed so I suppose you could have impulse, especially when undocking and docking from bases. And in sertain systems you are regulated to not be able to use warp. At 04:06 p.m. 19/09/2006, you wrote: Hi, At the moment