- Original Message -
From: Bryan Peterson bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 16, 2010 2:02 PM
Subject: Re: [Audyssey] MOTA beta 15 question
Could you be a bit more specific?
We are the Knights who say...Ni!
- Original
I'l try that.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 16, 2010 2:41 PM
Subject: Re: [Audyssey] MOTA beta 15 question
Hi Shane,
Can you give us a little more detail where you
cwordenits - 741
Room 3
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 16, 2010 2:41 PM
Subject: Re: [Audyssey] MOTA beta 15 question
Hi Shane,
Can you give us a little more detail where you
yes. I did
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, October 16, 2010 6:42 PM
Subject: Re: [Audyssey] MOTA beta 15 question
Hi Shane,
My first guess is you didn't activate the lever in Room 1; try
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shane Lowe
Sent: Sunday, October 17, 2010 7:34 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 15 question
You start the game
A ways forward there is a rope but nothing to swing
] On
Behalf Of Shane Lowe
Sent: Sunday, October 17, 2010 7:34 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 15 question
You start the game
A ways forward there is a rope but nothing to swing over.
There is a windy sound on forward and you need your torch on to open it.
Once you go
Hi Shane,
As it sounds like you are not familiar with the game sounds you really
should take a listen to the sound descriptions menu to learn what the
sounds mean in the game context. For example, what I believe you are
calling a windy sound is a munk chant I use for a statue sound. It
would be
] MOTA beta 15 question
Hi Shane,
As it sounds like you are not familiar with the game sounds you really
should take a listen to the sound descriptions menu to learn what the
sounds mean in the game context. For example, what I believe you are
calling a windy sound is a munk chant I use for a statue
: Sunday, October 17, 2010 11:54 AM
Subject: Re: [Audyssey] MOTA beta 15 question
Hi Shane,
As it sounds like you are not familiar with the game sounds you really
should take a listen to the sound descriptions menu to learn what the
sounds mean in the game context. For example, what I believe you
Forgot how to climb.
Would you mind telling me how to do that
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, October 17, 2010 1:26 PM
Subject: Re: [Audyssey] MOTA beta 15 question
Hi Shane,
Ahem...what
So simple
I am truly an idiot
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, October 17, 2010 1:27 PM
Subject: Re: [Audyssey] MOTA beta 15 question
Hi Shane,
Ah...now I know where you are, after
Sorry as I've said
I'm truly an idiot!!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 17, 2010 1:54 PM
Subject: Re: [Audyssey] MOTA beta 15 question
Hi Shane,
As it sounds like you
Message -
From: Shane Lowe shanel...@insightbb.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 17, 2010 4:03 PM
Subject: Re: [Audyssey] MOTA beta 15 question
Forgot how to climb.
Would you mind telling me how to do that
- Original Message -
From: Hayden
alt
left or right when you want to stop climbing.
Kevin
- Original Message -
From: Charles Rivard woofer...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Date: Sun, 17 Oct 2010 16:32:52 -0500
Subject: Re: [Audyssey] MOTA beta 15 question
The best way is probably found
PM
Subject: Re: [Audyssey] MOTA beta 15 question
Hi,
as I find answers like check the users guide unpolite, I'll tell you.
First you have to jump on it. You stand under it and hit alt up arrow,
left
of it and hit alt right arrow, or right of it and hit alt left arrow. You
haear a rope swinging
purpose, so shouldn't we use them?
---
Shepherds are the best beasts!
- Original Message -
From: Kevin Weispfennig weis...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 17, 2010 4:47 PM
Subject: Re: [Audyssey] MOTA beta 15 question
Hi,
as I find
Exactly my point.
We are the Knights who say...Ni!
- Original Message -
From: Charles Rivard woofer...@sbcglobal.net
To: weis...@googlemail.com; Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 17, 2010 4:13 PM
Subject: Re: [Audyssey] MOTA beta 15 question
Answers
thanks
- Original Message -
From: Kevin Weispfennig weis...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 17, 2010 5:47 PM
Subject: Re: [Audyssey] MOTA beta 15 question
Hi,
as I find answers like check the users guide unpolite, I'll tell you
Hi kevin,
What exactly is impolite about refering someone to look at the User's
Guide? That is a vary valid suggestion, and often times some gamers
have questions because they failed to do any reading before firing up
the game for the first time.As a developer it has been my experience
that some
Hi Shane,
No, your not an idiot. Just misinformed. There is a big difference.
However, reading the documentation, using the built in help features
like the sound descriptions, are provided to help new players like you
learn the game. It is always recommended to look at those before
playing the
Hi Shane,
If you are on a rope or staircase pressing up arrow will ascend, and
pressing the down arrow key will descend.
Cheers!
On 10/17/10, Shane Lowe shanel...@insightbb.com wrote:
Forgot how to climb.
Would you mind telling me how to do that
---
Gamers mailing list __ Gamers@audyssey.org
Hi Hayden,
Sure is. It is a short recording of a bunch of Buddhist monks
meditating. Quite cool isn't it.
On 10/17/10, Hayden Presley hdpres...@hotmail.com wrote:
Hi Thomas,
That's a monk chant. Seriously? iNteresting...
Best Regards,
Hayden
---
Gamers mailing list __ Gamers@audyssey.org
: [Audyssey] MOTA beta 15 question
Hi kevin,
What exactly is impolite about refering someone to look at the User's
Guide? That is a vary valid suggestion, and often times some gamers
have questions because they failed to do any reading before firing up
the game for the first time.As a developer it has
...@gmail.com
To: weis...@googlemail.com; Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 17, 2010 8:43 PM
Subject: Re: [Audyssey] MOTA beta 15 question
Hi kevin,
What exactly is impolite about refering someone to look at the User's
Guide? That is a vary valid suggestion, and often
Requiem,
Bonk!
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 17, 2010 8:52 PM
Subject: Re: [Audyssey] MOTA beta 15 question
Hi Hayden,
Sure is. It is a short
Once you get past the rope after a ways you run in to something and I can't get
past it.
Anyone know what this is?
Shane
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription
Could you be a bit more specific?
We are the Knights who say...Ni!
- Original Message -
From: Shane Lowe shanel...@insightbb.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 16, 2010 7:18 AM
Subject: [Audyssey] MOTA beta 15 question
Once you get past
Hi Shane,
Can you give us a little more detail where you are such as the exact
coordinates or the current room number?
You can get the room number by pressing r and can press c for current
location Both would give us a lot more detail on where you are.
However, it sounds to me like what happened
Without more details, no. Where are you? What room?
---
Shepherds are the best beasts!
- Original Message -
From: Shane Lowe shanel...@insightbb.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 16, 2010 8:18 AM
Subject: [Audyssey] MOTA beta 15 question
Subject: Re: [Audyssey] MOTA beta 15 question
Without more details, no. Where are you? What room?
---
Shepherds are the best beasts!
- Original Message -
From: Shane Lowe shanel...@insightbb.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 16, 2010 8:18 AM
Hi, just a couple things. When i'm walking or running the steps are too
fast but the movement doesn't go as far as the steps sound if you get my
drift. Second, would it not be a good idea to have a voice speak tomb
hunter mysteries of the ancients on the intro?
---
Gamers mailing list __
- Original Message -
From: Ben gamehead...@aol.co.uk
To: 'Gamers Discussion list' gamers@audyssey.org
Date: Fri, 15 Oct 2010 11:34:40 +0100
Subject: Re: [Audyssey] MOTA beta 15 issue
Hi, just a couple things. When i'm walking or running the steps are too
fast but the movement doesn't go
Weispfennig
Sent: Friday, October 15, 2010 7:05 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] MOTA beta 15 issue
Hi,
if you notice, listen while you are walking. sounds do pan, even though you
do not hear your footstep. If you are walking, you do continuasly move
forward. It would be so
Hi tom.
Well just ran your beta.
there is good news and bad news.
Good news.
The first thing is that panning works, ok its not 2d panning but I
can actually use it, things are not dead on but its not really that noticeable.
The target sight really works well except if you run.
sometimes if a
Hi Shaun,
Yes, there is a boarder around the spikes. If you are walking and here
a metal clank, clank, clank sound you are probably near a spike trap.
On 10/14/10, shaun everiss sm.ever...@gmail.com wrote:
Hi tom.
Well just ran your beta.
there is good news and bad news.
Good news.
The first
yeah I like those.
I can step on a metal, jump, etc.
if ever I hit some new spikes in another level when I get the game, I
will have to view those again so I can get the pattern but then I can
walk then go for it.
At 12:41 p.m. 15/10/2010, you wrote:
Hi Shaun,
Yes, there is a boarder around
Hi Thomas,
I just wanted to thank you for a great beta. Thus far, I have noticed
no problems, all the sounds play as they should under Linux. I haven't
had recourse to the new targetting features, but I trust they'll work as
expected if I should need them.
Thanks so much for your continuing work
beasts!
- Original Message -
From: Zachary Kline zkl...@speedpost.net
To: gamers@audyssey.org
Sent: Wednesday, October 13, 2010 9:41 PM
Subject: [Audyssey] MOTA Beta 15 impressions
Hi Thomas,
I just wanted to thank you for a great beta. Thus far, I have noticed
no problems, all
Hi Zack,
I'm certainly glad to hear it. I played MOTA a number of times tonight
on Linux myself and from what I could tell the latest Linux release
runs flawlessly. I'm hoping the Windows release is equally bug free as
I did quite a lot to increase stability and general performance this
time
, though, a
great new Beta, Tom, including the opening.
---
Shepherds are the best beasts!
- Original Message -
From: Zachary Kline zkl...@speedpost.net
To: gamers@audyssey.org
Sent: Wednesday, October 13, 2010 9:41 PM
Subject: [Audyssey] MOTA Beta 15 impressions
Hi Thomas,
I just
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