Hi Ken,
First, you are right. C# .net is much much easier than C++ to learn.
There are a number of good reasons why it has replaced Visual Basic in
academic circles as the new beginners programming language. I'll list
some of the main ones below.
Garbage Collection --- In C and C++ it was always
Hi Hayden,
Press f7. Alternatively you can do alt+b for the build menu, arrow to
build, and then press enter.
HTH
On 1/30/11, Hayden Presley wrote:
> Hi,
>
> I have one slightly off topic question; I''ve looked at the IDEs for Visual
> Studio 2008 and I can't figure out how to compile a proje
homas Ward
Sent: Sunday, January 30, 2011 12:12 AM
To: Ken the Crazy; Gamers Discussion list
Subject: Re: [Audyssey] port Heli to vb.net if you want: was Re: Heli
Hi Ken,
A few comments about vb.net if you don't mind. I'm not objecting to it
so much as pointing out some long term issues you
Hi Ken,
A few comments about vb.net if you don't mind. I'm not objecting to it
so much as pointing out some long term issues you may encounter with
going with vb.net you probably don't know about.
Although, there is a ffree Visual Basic .net compiler, Visual Basic
Express, the latest version isn'
uot;
Sent: Saturday, January 29, 2011 11:41 PM
Subject: [Audyssey] port Heli to vb.net if you want: was Re: Heli
There is a vb.net studio called Sharp Develop. I have no idea how to use
vb.net, but if someone would port what I have to vb.net, then I imagine
many more people could work on it,
January 30, 2011 12:41 AM
Subject: [Audyssey] port Heli to vb.net if you want: was Re: Heli
There is a vb.net studio called Sharp Develop. I have no idea how to use
vb.net, but if someone would port what I have to vb.net, then I imagine many
more people could work on it, and not have to buy anything
There is a vb.net studio called Sharp Develop. I have no idea how to use
vb.net, but if someone would port what I have to vb.net, then I imagine many
more people could work on it, and not have to buy anything either. Plus,the
latest version of Direct Audio could be used instead of DirectX 8, a