ofcause usually you don't leave a program continously running but
well that does happen from time to time.
From trek books I read it was possible to hack the decks with a
device installed to each deck so yeah.
At 03:10 a.m. 1/05/2015, you wrote:
I spent last night playing swamp in single player
well you would havew to have safety systems I mean in startrek they always do.
Ofcause if they are turned off you could die in a vertual game.
In one startrek epesode they got dammaged even though it was a
vertual program somehow they could still get dammaged if the main
control board was dammag
I spent last night playing swamp in single player mode and it was lots
of fun. I can't wait till we have holodecks then I could go in a room
and play for real in a complete virtual reality!
follow me on twitter @joshknnd1982
On 4/29/2015 11:43 PM, Desiree Oudinot wrote:
I realize I'm coming do
also remember this is just a game. It's not real its a game. Games are
for fun. That is why we have games, so we can go do stuff in a simulated
environment that we could and should never do in real life in most cases
or some cases. Killing simulated game characters well really folks its
nothing
age -
From: "Jeremy Brown"
To:
Sent: Wednesday, April 29, 2015 8:38 PM
Subject: Re: [Audyssey] psycho strike and responsibility
Dear Aaron,
I agree that most games depict violence in far to cavalier a manner.
I also give you cudos on both the warning labels, and the use of ver
I realize I'm coming down hard on pretty much all your points, Jeremy,
but I have to respond to this message too.
I don't think the party sequence is all that unusual. Well, unusual
isn't the right word, but I can't think of a better one at the moment.
What I mean is, how in the world is this an
Dear Aaron,
I agree that most games depict violence in far to cavalier a manner.
I also give you cudos on both the warning labels, and the use of very
gutwrenching and active clues that this is not socially acceptable
behavior during game play. However, I do think that this sort of
decision needs