Re: [Audyssey] psycho strike and responsibility

2015-05-07 Thread shaun everiss
ofcause usually you don't leave a program continously running but well that does happen from time to time. From trek books I read it was possible to hack the decks with a device installed to each deck so yeah. At 03:10 a.m. 1/05/2015, you wrote: I spent last night playing swamp in single player

Re: [Audyssey] psycho strike and responsibility

2015-05-07 Thread shaun everiss
well you would havew to have safety systems I mean in startrek they always do. Ofcause if they are turned off you could die in a vertual game. In one startrek epesode they got dammaged even though it was a vertual program somehow they could still get dammaged if the main control board was dammag

Re: [Audyssey] psycho strike and responsibility

2015-04-30 Thread Josh K
I spent last night playing swamp in single player mode and it was lots of fun. I can't wait till we have holodecks then I could go in a room and play for real in a complete virtual reality! follow me on twitter @joshknnd1982 On 4/29/2015 11:43 PM, Desiree Oudinot wrote: I realize I'm coming do

Re: [Audyssey] psycho strike and responsibility

2015-04-30 Thread Josh K
also remember this is just a game. It's not real its a game. Games are for fun. That is why we have games, so we can go do stuff in a simulated environment that we could and should never do in real life in most cases or some cases. Killing simulated game characters well really folks its nothing

Re: [Audyssey] psycho strike and responsibility

2015-04-29 Thread Charles Rivard
age - From: "Jeremy Brown" To: Sent: Wednesday, April 29, 2015 8:38 PM Subject: Re: [Audyssey] psycho strike and responsibility Dear Aaron, I agree that most games depict violence in far to cavalier a manner. I also give you cudos on both the warning labels, and the use of ver

Re: [Audyssey] psycho strike and responsibility

2015-04-29 Thread Desiree Oudinot
I realize I'm coming down hard on pretty much all your points, Jeremy, but I have to respond to this message too. I don't think the party sequence is all that unusual. Well, unusual isn't the right word, but I can't think of a better one at the moment. What I mean is, how in the world is this an

Re: [Audyssey] psycho strike and responsibility

2015-04-29 Thread Jeremy Brown
Dear Aaron, I agree that most games depict violence in far to cavalier a manner. I also give you cudos on both the warning labels, and the use of very gutwrenching and active clues that this is not socially acceptable behavior during game play. However, I do think that this sort of decision needs