er 19, 2010 9:58 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] some problems related to games in java
Hi Hayden,
I know. I've seen this problem with some of the PB Games as well, and
unfortunately I don't know of any fix. I think it is just one of the
many flaws of Philip us
Hi Hayden,
I know. I've seen this problem with some of the PB Games as well, and
unfortunately I don't know of any fix. I think it is just one of the
many flaws of Philip using a scripting language like Javascript for
games rather than something like C++. Javascript was never intended
for this ty
amers Discussion list
Subject: Re: [Audyssey] some problems related to games in java
Hi Hayden,
Science Invasion, Showdown, and in fact all of the early PB Games were
written in Javascript not Java. Java and Javascript, despite their
names, are not the same programming language. So please don'
Hi Hayden,
Science Invasion, Showdown, and in fact all of the early PB Games were
written in Javascript not Java. Java and Javascript, despite their
names, are not the same programming language. So please don't confuse
people by incorrectly identifying these games as Java based when they
are not.
sion list'"
Sent: Sunday, December 19, 2010 1:49 AM
Subject: [Audyssey] some problems related to games in java
> Hi Hi List,
>
> I'd like to report a problem I've been having; I'd like to see if any of
> you
> have some tips as to how to resolve this. I
day, December 19, 2010 1:49 AM
Subject: [Audyssey] some problems related to games in java
Hi Hi List,
I'd like to report a problem I've been having; I'd like to see if any of
you
have some tips as to how to resolve this. I first noticed this when I got
ScienceInvasion; the sound
Hi Hi List,
I'd like to report a problem I've been having; I'd like to see if any of you
have some tips as to how to resolve this. I first noticed this when I got
ScienceInvasion; the sound of the Cyclist just sounded weird; it wasn't
looping, there was a most definitely noticeable break from on