Re: [Audyssey] star wars sounds

2007-01-15 Thread Josh
Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 9:17 PM Subject: Re: [Audyssey] star wars sounds Hi Josh, Also don't forget about USA Games Jedi Strike. I'd not be happy if others started wripping it off before I could complete it. Hense one reason I am very closed mouth

Re: [Audyssey] star wars sounds

2007-01-15 Thread Josh
off on makeing one so I don't accidentally rip off someone else's ideas. Josh - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 10:11 PM Subject: Re: [Audyssey] star wars sounds Hi David, The sad

Re: [Audyssey] star wars sounds

2007-01-15 Thread rob
If it is rpg, scifi or fantasy, i'm up for it. - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date: Mon, 15 Jan 2007 10:25:14 -0500 Subject: Re: [Audyssey] star wars sounds I guess the only other option then is just to quietly work

[Audyssey] star wars sounds

2007-01-14 Thread Josh
Hi, I'm happy to report the meg-extractor tool worked good! I now have over 2000 or maybe close to 3000 star wars sound effects, speech files for use in games, and 26 music tracks in mp3 and .wav format. If anyone wants these files for use in programming any of their own games I can put them

Re: [Audyssey] star wars sounds

2007-01-14 Thread Angel L Adorno
that would be great please do that. thanks. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the

Re: [Audyssey] star wars sounds

2007-01-14 Thread Josh
opinion so I want to be careful about that. Josh - Original Message - From: Angel L Adorno [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, January 14, 2007 9:25 AM Subject: Re: [Audyssey] star wars sounds that would be great please do that. thanks

Re: [Audyssey] star wars sounds

2007-01-14 Thread rob
a shield, and other things like that. Currently we're designing the whole environment, objects, traps, etc. Rob - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date: Sun, 14 Jan 2007 09:58:24 -0500 Subject: Re: [Audyssey] star wars sounds ok

Re: [Audyssey] star wars sounds

2007-01-14 Thread nicol
Are you going to sell the game? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of rob Sent: Sunday, January 14, 2007 5:17 PM To: Gamers Discussion list Subject: Re: [Audyssey] star wars sounds Well, since enemy attack and jedi quest will have two different

Re: [Audyssey] star wars sounds

2007-01-14 Thread rob
] To: Gamers Discussion list gamers@audyssey.org Date: Sun, 14 Jan 2007 17:22:17 +0200 Subject: Re: [Audyssey] star wars sounds Are you going to sell the game? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of rob Sent: Sunday, January 14, 2007 5:17 PM

Re: [Audyssey] star wars sounds

2007-01-14 Thread david
Are the sounds sorted by name? - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 8:58 AM Subject: Re: [Audyssey] star wars sounds ok. Since the files or rather the files are spread across three or four

Re: [Audyssey] star wars sounds

2007-01-14 Thread Liam Erven
does anyone want to think about how totally illegal this is? Of course not. I'm starting to get annoyed. - Original Message - From: david [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 12:14 PM Subject: Re: [Audyssey] star wars sounds

Re: [Audyssey] star wars sounds

2007-01-14 Thread michael feir
] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 1:41 PM Subject: Re: [Audyssey] star wars sounds does anyone want to think about how totally illegal this is? Of course not. I'm starting to get annoyed. - Original Message - From: david [EMAIL PROTECTED

Re: [Audyssey] star wars sounds

2007-01-14 Thread Dark
: [Audyssey] star wars sounds does anyone want to think about how totally illegal this is? Of course not. I'm starting to get annoyed. - Original Message - From: david [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 12:14 PM Subject: Re

Re: [Audyssey] star wars sounds

2007-01-14 Thread david
@audyssey.org Sent: Sunday, January 14, 2007 1:07 PM Subject: Re: [Audyssey] star wars sounds I've never understood why some developers are so keen to needlessly break copyright laws and risk prosecution. When you're dealing with classic arcade games which have been cloned a million times over, I

Re: [Audyssey] star wars sounds

2007-01-14 Thread Charles Rivard
So, if you cannot buy them, swipe them?? Somehow, I don't think so. - Original Message - From: david [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 1:26 PM Subject: Re: [Audyssey] star wars sounds I can agree with you, but in order

Re: [Audyssey] star wars sounds

2007-01-14 Thread Josh
music tracks. Josh - Original Message - From: rob [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 10:16 AM Subject: Re: [Audyssey] star wars sounds Well, since enemy attack and jedi quest will have two different consepts i don't think so

Re: [Audyssey] star wars sounds

2007-01-14 Thread Josh
PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 10:22 AM Subject: Re: [Audyssey] star wars sounds Are you going to sell the game? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of rob Sent: Sunday, January 14, 2007

Re: [Audyssey] star wars sounds

2007-01-14 Thread michael feir
Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 2:26 PM Subject: Re: [Audyssey] star wars sounds I can agree with you, but in order to make Star Wars and Star Trek games, you must use the sound effects relating to those trademarks. You can't just design them yourself

Re: [Audyssey] star wars sounds

2007-01-14 Thread shaun everiss
9:25 AM Subject: Re: [Audyssey] star wars sounds that would be great please do that. thanks. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo

Re: [Audyssey] star wars sounds

2007-01-14 Thread shaun everiss
josh can you send me the meg programs off list. I would also be interested in all those sfx. please put them on www.mediafire.com since sendspace and my isp don't like eachother. thanks loads. At 03:16 a.m. 15/01/2007, you wrote: Hi, I'm happy to report the meg-extractor tool worked good! I now

Re: [Audyssey] star wars sounds

2007-01-14 Thread shaun everiss
gamers@audyssey.org Sent: Sunday, January 14, 2007 12:14 PM Subject: Re: [Audyssey] star wars sounds Are the sounds sorted by name? - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 8:58 AM Subject: Re

Re: [Audyssey] star wars sounds

2007-01-14 Thread shaun everiss
PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 1:07 PM Subject: Re: [Audyssey] star wars sounds I've never understood why some developers are so keen to needlessly break copyright laws and risk prosecution. When you're dealing with classic arcade

Re: [Audyssey] star wars sounds

2007-01-14 Thread shaun everiss
@audyssey.org Sent: Sunday, January 14, 2007 1:41 PM Subject: Re: [Audyssey] star wars sounds does anyone want to think about how totally illegal this is? Of course not. I'm starting to get annoyed. - Original Message - From: david [EMAIL PROTECTED] To: Gamers Discussion list gamers

Re: [Audyssey] star wars sounds

2007-01-14 Thread shaun everiss
star wars sounds is not the same, because of the points which i mentioned before. Rob - Original Message - From: david [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date: Sun, 14 Jan 2007 13:26:59 -0600 Subject: Re: [Audyssey] star wars sounds I can agree with you

Re: [Audyssey] star wars sounds

2007-01-14 Thread shaun everiss
don't think so. - Original Message - From: david [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, January 14, 2007 1:26 PM Subject: Re: [Audyssey] star wars sounds I can agree with you, but in order to make Star Wars and Star Trek games, you must use

Re: [Audyssey] star wars sounds

2007-01-14 Thread Thomas Ward
Hi Josh, Also don't forget about USA Games Jedi Strike. I'd not be happy if others started wripping it off before I could complete it. Hense one reason I am very closed mouth about the story, characters, etc... Josh wrote: ok. Since the files or rather the files are spread across three or four

Re: [Audyssey] star wars sounds

2007-01-14 Thread Thomas Ward
Hi Rob, Shades of Doom is not a 3D game. It is a 2D game with a 3D audio sound environment So when you say 3D is your movement fully 3d, or is just the audio 3D. I'd like make it fully clear before you advertise something is not really the case. For example, in the 3d Star Wars games I have

Re: [Audyssey] star wars sounds

2007-01-14 Thread Thomas Ward
Hi Michael, That would be an interesting thing to think about. True I could have used generic ships, bases, tanks, jets, you name it, but then would Final Conflict be as successful as it is. I wrote STFC for the primary fact, no other, than I like Star Trek. If I would have used other things,

Re: [Audyssey] star wars sounds

2007-01-14 Thread Thomas Ward
Hi Rob, Quote considering how many people likes star wars, and considering that no games are available which can be played by a blind gamer, i must say for a free accessible star wars game, it worth the risk. End quote I am in agreement with you that putting out a freeby like this is probably

Re: [Audyssey] star wars sounds

2007-01-14 Thread Thomas Ward
Hi David, The sad thing here is that both Paramount and Lucasfilm have extremely inflated concepts of what there sounds, stories, etc should cost. In my inquest with Lucasfilm for SW Jedi Strike the price quoted was so horrably out ragious I could have baught a new house and a car for what it

Re: [Audyssey] star wars sounds

2007-01-14 Thread rob
Discussion list gamers@audyssey.org Date: Sun, 14 Jan 2007 21:24:34 -0500 Subject: Re: [Audyssey] star wars sounds Hi Rob, Shades of Doom is not a 3D game. It is a 2D game with a 3D audio sound environment So when you say 3D is your movement fully 3d, or is just the audio 3D. I'd like make it fully