Re: [Audyssey] what I think blind gamers need

2009-10-06 Thread Dakotah Rickard
Frankly, I have to agree. While it isn't really practical to produce a Sims style game like Sims II or something with that much complexity, I'd love to have a sims-style story game, like Sims Castaway. The problem with a Sims style freeplay game is that there is so much to do that, let alone the

[Audyssey] what I think blind gamers need

2009-10-05 Thread Charles Rivard
To me, what we need is a game, old or new, that we, the blind gamers, have not played before as blind gamers. Travel games of some sort would be nice, but are difficult to produce. A handheld bowling game with audio cues used to accurate determine aiming, pins remaining after every ball bowled