Hi Pat,
If you fly in the correct direction towards the enemy you should have no
problem getting to the enemy. Well at least not in the beginning. After many
many rounds you may not be able to catch up with all of the enemies. But yes,
if you fly off away from the enemy, I did not write in
Hi Thomas,
I never got to play any of those games. I just made Puppy1 up as I went.
Forget if I mentioned this before or not. You know it is Puppy1 because it is
an aerial dog fight game and because my Dad's life long hobby was building and
flying model airplanes. He got so that he was
Hi Karl,
Yeah, thanks, I will have to do something different like you said if one
selects exit game.
I do not plan to change the passing the enemy thing though. Shooting down the
enemy before you pass it is the goal of the game. And I do not have the math
for pulling a loop or roll or 360
Hi Kelly,
Yes, once you pass the enemy and Homer says Doh, there is nothing you can do.
No keys will do anything. The enemy is now flying up to get lined up behind
you and shoot you down. Depending on how far away, up, down, left, right it
may take some time for this to happen.
As soon as
Hi Jim,
Great game!
I have two suggestions for your update.
First, If you get too far away from the enemy, thus the numbers getting too
large, have the game say you are running out of fuel and then you crash
before you get the run time error.
Second, for easy difficulty, I would like to hear
!
- Original Message -
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 30, 2008 2:07 PM
Subject: Re: [Audyssey] Puppy1
Hi Jim,
Great game!
I have two suggestions for your update.
First, If you get too far away from the enemy, thus
Will that next version be puppy2? heh heh heh
---
Laughter is the best medicine. Look around you and find a dose.
- Original Message -
From: Jim Kitchen [EMAIL PROTECTED]
To: Shadow Dragon Gamers@audyssey.org
Sent: Monday, June 30, 2008 4:10 AM
Subject: Re: [Audyssey] Puppy1
Hi Pat
[EMAIL PROTECTED]
To: Thomas Ward Gamers@audyssey.org
Sent: Monday, June 30, 2008 4:10 AM
Subject: Re: [Audyssey] Puppy1
Hi Thomas,
I never got to play any of those games. I just made Puppy1 up as I went.
Forget if I mentioned this before or not. You know it is Puppy1 because
Hi Jim,
I didn't know your dad was into World War I biplanes. I use to do some
model planes myself when I still had some site. I even built a couple of
gas powered model planes you could fly on a kite string. I use to spend
several ours out in the back yard near the corn field behind my house
-
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 30, 2008 9:56 AM
Subject: Re: [Audyssey] Puppy1
Hi Jim,
I didn't know your dad was into World War I biplanes. I use to do some
model planes myself when I still had some site. I even built
Hi Charles,
Yep. Those are the ones. You put the gas in there moddel engines, and
then spun the prop on the front to start the engine. Once the prop got
going you best have your fingers and hands out of the way or the little
plastic props would hit your fingers, and it really hurt like, er,
lol
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 30, 2008 9:56 AM
Subject: Re: [Audyssey] Puppy1
Hi Jim,
I didn't know your dad was into World War I biplanes. I use to do some
model planes myself when I
Hi Jim,
am Sonntag, 29. Juni 2008 um 11:10 [EMAIL PROTECTED] wrote:
I have put a new file up on my site.
File name; winpup.exe File size; 2.3m bytes
In Puppy1 you fly your twin engine airplane and use it's twin in
wing machine guns to shoot down wave after wave of enemy aircraft
before
Hi!
Sorry, but this game isn't good.
If I hear the sound wind sound from the right, I go right.
And if it is a high sound, I press down arro.
But the enemy shot me, and the round is finish.
What can I do to shot down an enemy?
Regards, Claudio.
---
Gamers mailing list __ Gamers@audyssey.org
If
, lisa12257
join my chat list subscribe at [EMAIL PROTECTED]
- Original Message -
From: Claudio [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 29, 2008 7:57 PM
Subject: Re: [Audyssey] Puppy1
Hi!
Sorry, but this game isn't good.
If I hear the sound wind
Jim Kitchen wrote:
I have put a new file up on my site.
File name; winpup.exe File size; 2.3m bytes
Great! I will check this out.
Tuukka
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Gamers mailing list __ Gamers@audyssey.org
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You can make changes or update your
Ok. I checked this game out and... This is fantastic!! Thanks for the great
work! I got addicted. First I got only zero points but when I got the clue I
finally got 17664 points and with just two planes (I saved the game for
later playing).
Tuukka
---
Gamers mailing list __
Hi Claudio,
All I can say is practice. Puppy1 is not an easy game. Some times you must
hold down the arrow keys for some time before you get lined up on the enemy.
They can be some distance from you and they do try to avoid you. Don't forget
that you can also use the right control key to
the
game up for quite a while. Is this intentional?
- Original Message -
From: Claudio [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 29, 2008 3:57 AM
Subject: Re: [Audyssey] Puppy1
Hi!
Sorry, but this game isn't good.
If I hear the sound wind sound from
.
I caught on quite quickly. How does 55 shot down before intentionally losing
on experienced sound?
Karl
- Original Message -
From: Jim Kitchen [EMAIL PROTECTED]
To: Claudio Gamers@audyssey.org
Sent: Sunday, June 29, 2008 9:07 AM
Subject: Re: [Audyssey] Puppy1
Hi Claudio,
All I can
I think I found a bug in the game. I'm not certain, I could be doing something
wrong, but it seems like sometimes when it says above 0 or below 0, no matter
how far up or down I go I can't seem to hit anything and I eventually overtake
th plane. Also, there seems to be a bug with floor and
Hi Jim,
Cool. So far Puppy1 sort of reminds me of the old Atari World War II
games where you flew around shooting up German or Japanese fighter
planes. I haven't quite got the hang of it yet, but I think I'll be
postponing my next Baseball game so I can practice splashing a few enemy
: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of tuukka Ojala
Sent: Sunday, June 29, 2008 9:00 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Puppy1
Ok. I checked this game out and... This is fantastic!! Thanks for the great
work! I got addicted. First I got only zero points but when
@audyssey.org
Sent: Sunday, June 29, 2008 3:17 AM
Subject: Re: [Audyssey] Puppy1
Well I like this game, so I got shot what the heck, it's a blinking game
and
you claudio have not and cannot from your messages to the developers list
write a game. I cannot write a game, but don't pick and criticize those
It sounds absolutely disgusting! Cut it out! (grin)
---
Laughter is the best medicine. Look around you and find a dose.
- Original Message -
From: Karl [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 29, 2008 9:46 AM
Subject: Re: [Audyssey] Puppy1
Hi Charles!
Exactly.
I have whrited my text the wrong way.
It will be better the next time if i whrite I've got a problem with the
game.
Best regards, Claudio.
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You can make changes or
Hi Jim,
I just tried your new Puppy1 game, and am impressed with it so far.
However, I think there's a bug when you're overtaken. I found that when I
press the space bar key a couple times the game continues and you get shot
down, but when I first experienced this, I thought the game had
Hi Charles,
Yeah, I was thinking that it was more than 4 engines on the spruce goose. I
experimented with 4 engines on Puppy1 but it didn't sound right to me, so it
will just be 2.
BFN
Jim
Eagles fly, but weasels aren't sucked into jet engines!
[EMAIL PROTECTED]
Hi Josh,
Yes, Puppy1 is a twin engine prop plane. I'm not sure how many engines the
spruce goose had, but I think that it was the b52 bomber planes that had 4
engines. They were called a flying fortress.
BTW It was good to meet you last night.
BFN
Jim
A positive attitude may not
The Spruce Goose had either 4 or 8 engines. Not positive, but I'm thinking
8.
---
Laughter is the best medicine. Look around you and find a dose.
- Original Message -
From: Jim Kitchen [EMAIL PROTECTED]
To: jeh Gamers@audyssey.org
Sent: Tuesday, May 06, 2008 2:58 AM
Subject: [Audyssey
Hi Thomas,
Like I said, thank you very much for the offer.
I hope that you enjoyed the pup3.mp3 file that I sent to you.
BFN
- Original Message -
Hi Jim,
Hmm.. Should be interesting. I can't wait to start my engines and splash
some zeros. There hasn't been a good air to air combat
Hi Jim,
Hmm.. Should be interesting. I can't wait to start my engines and splash
some zeros. There hasn't been a good air to air combat game for the
blind yet and perhaps yours will be the first.
FYI, if you need any World War II effects I have quite a few World War
II sound effects stored away
Hi Thomas,
Yes! below is the message that I sent to the list. And yes both planes and all
bullets have x, y and z coordinates that are up dated with just pluses and
minuses. And the collision detection is just some if statements in sets of for
next loops. Might be more efficient if I knew
, Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message -
From: Jim Kitchen [EMAIL PROTECTED]
To: [EMAIL PROTECTED] Gamers@audyssey.org
Sent: Sunday, April 20, 2008 2:51 AM
Subject: [Audyssey] Puppy1
Hi Nicol,
Yes, eventually I will release Puppy1. I have
Hi Nicol,
Yes, eventually I will release Puppy1. I have no idea how long it will be
though until I get it done and ready for release. It is my new aerial dog
fight game. I was telling Josh that I basically have level 1 working. Your
airplane and the enemy plane are flying. That is the x,
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