@audyssey.org
Sent: Tuesday, March 08, 2011 5:16 AM
Subject: Re: [Audyssey] Request for a programmer
Really it would depend upon how much of the process you want to automate.
At the moment the process goes like this:
1, your told the combat value of an attacker (or yourself), in the text.
2: you
Hi Jacob.
In terms of relative value sets changing, sinse the system is intended
primarily to run with 2d6 as base dice, there isn't a lot of variation in
value.
Combat value can range from 10 or less to 20 and over, but all other numbers
are betwene 6 and zero.
As I said, it is basically
Yo.
Do you have an instant messenger?
On 3/7/2011 10:16 PM, dark wrote:
Really it would depend upon how much of the process you want to automate.
At the moment the process goes like this:
1, your told the combat value of an attacker (or yourself), in the text.
2: you decide (or make a roll
nope afraid not.
Beware the Grue!
Dark.
- Original Message -
From: Valiant8086 valiant8...@lavabit.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 08, 2011 5:43 PM
Subject: Re: [Audyssey] Request for a programmer
Yo.
Do you have an instant messenger?
On 3
Hi.
What exactly do you need, what kind of number generation do you need,
what criteria.
On 3/7/2011 7:36 PM, dark wrote:
Hi.
As some people may know, I'm a huge fan of the gamebook series the chronicles
of arborell found at www.arborell.com
One of the few problems with gamebooks, is that
Really it would depend upon how much of the process you want to automate.
At the moment the process goes like this:
1, your told the combat value of an attacker (or yourself), in the text.
2: you decide (or make a roll for if it's an npc), what type of attack to
use, thrust, sweep, charge, or