: [Audyssey] preludeamals (way too much fun)
Thanks John. Yeah I didn't really push Preludamals very much, because as a
puzzle game I knew it would have a smaller audience than say, something
where you run around and shoot stuff. For me though, this type of game is
tons of fun, and I enjoy working
Thanks John. Yeah I didn't really push Preludamals very much, because as a
puzzle game I knew it would have a smaller audience than say, something where
you run around and shoot stuff. For me though, this type of game is tons of
fun, and I enjoy working my way through the puzzles. I'm
ail.com>
Sent: Wednesday, January 25, 2017 4:32
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] preludeamals (way too much fun)
Well I've tried this game and it's totally confused me. I'm not sure
what to place where, and when I hit space to move the arm it s
y 24, 2017 22:12
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] preludeamals (way too much fun)
John,
Thanks! I goofed not finding preludeamals in my games list.
I only found Lunimals.
- Original Message -
From: "john" <jpcarnemo...@gm
private address, I will let everyone
know.
- Original Message - From: "Phil Vlasak" <phi...@bex.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, January 25, 2017 2:04 AM
Subject: Re: [Audyssey] preludeamals (way too much fun)
If you
, d...@xgam.org.
When I have a new private address, I will let everyone know.
- Original Message -
From: "Travis Siegel" <tsie...@nfbcal.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, January 25, 2017 4:38 AM
Subject: Re: [Audyssey
ssey.org>
Sent: Tuesday, January 24, 2017 8:15 PM
Subject: Re: [Audyssey] preludeamals (way too much fun)
Where can I get this game
Sincerely,
Michael Maslo
On Jan 24, 2017, at 19:06, Travis Siegel <tsie...@nfbcal.org> wrote:
I don't know how many folks here have played aprone's p
Lunimals.
- Original Message - From: "john" <jpcarnemo...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, January 24, 2017 9:26 PM
Subject: Re: [Audyssey] preludeamals (way too much fun)
http://www.agarchive.n
[Audyssey] preludeamals (way too much fun)
http://www.agarchive.net/games/aprone/Preludeamals.zip
--
From: "Michael Maslo" <michaelmasl...@gmail.com>
Sent: Tuesday, January 24, 2017 20:15
To: "Gamers Discussion list" <g
http://www.agarchive.net/games/aprone/Preludeamals.zip
--
From: "Michael Maslo" <michaelmasl...@gmail.com>
Sent: Tuesday, January 24, 2017 20:15
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audy
One thing to consider is that many programmers use bgt to write their games.
Bgt does not support, in any way, sighted gaming.
I've given this substantial thought for my own projects, even going so far as
to attempt using the nvda speech viewer in order to
allow sighted users to read what the
7 8:15 PM
Subject: Re: [Audyssey] preludeamals (way too much fun)
Where can I get this game
Sincerely,
Michael Maslo
On Jan 24, 2017, at 19:06, Travis Siegel <tsie...@nfbcal.org> wrote:
I don't know how many folks here have played aprone's preludeamals, but
if you haven't
Where can I get this game
Sincerely,
Michael Maslo
> On Jan 24, 2017, at 19:06, Travis Siegel wrote:
>
> I don't know how many folks here have played aprone's preludeamals, but if
> you haven't, you should. The game is so much fun. This is exactly the kind
> of
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