Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 9:17 PM
Subject: Re: [Audyssey] star wars sounds
Hi Josh,
Also don't forget about USA Games Jedi Strike. I'd not be happy if
others started wripping it off before I could complete it.
Hense one reason I am very closed mouth
off on makeing one so I
don't accidentally rip off someone else's ideas.
Josh
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 10:11 PM
Subject: Re: [Audyssey] star wars sounds
Hi David,
The sad
If it is rpg, scifi or fantasy, i'm up for it.
- Original Message -
From: Josh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date: Mon, 15 Jan 2007 10:25:14 -0500
Subject: Re: [Audyssey] star wars sounds
I guess the only other option then is just to quietly work
that would be great please do that.
thanks.
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opinion
so I want to be careful about that.
Josh
- Original Message -
From: Angel L Adorno [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Sunday, January 14, 2007 9:25 AM
Subject: Re: [Audyssey] star wars sounds
that would be great please do that.
thanks
a shield, and other things like that.
Currently we're designing the whole environment, objects, traps, etc.
Rob
- Original Message -
From: Josh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date: Sun, 14 Jan 2007 09:58:24 -0500
Subject: Re: [Audyssey] star wars sounds
ok
Are you going to sell the game?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of rob
Sent: Sunday, January 14, 2007 5:17 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] star wars sounds
Well, since enemy attack and jedi quest will have two different
]
To: Gamers Discussion list gamers@audyssey.org
Date: Sun, 14 Jan 2007 17:22:17 +0200
Subject: Re: [Audyssey] star wars sounds
Are you going to sell the game?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of rob
Sent: Sunday, January 14, 2007 5:17 PM
Are the sounds sorted by name?
- Original Message -
From: Josh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 8:58 AM
Subject: Re: [Audyssey] star wars sounds
ok. Since the files or rather the files are spread across three or four
does anyone want to think about how totally illegal this is? Of course not.
I'm starting to get annoyed.
- Original Message -
From: david [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 12:14 PM
Subject: Re: [Audyssey] star wars sounds
]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 1:41 PM
Subject: Re: [Audyssey] star wars sounds
does anyone want to think about how totally illegal this is? Of course
not.
I'm starting to get annoyed.
- Original Message -
From: david [EMAIL PROTECTED
: [Audyssey] star wars sounds
does anyone want to think about how totally illegal this is? Of course
not.
I'm starting to get annoyed.
- Original Message -
From: david [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 12:14 PM
Subject: Re
@audyssey.org
Sent: Sunday, January 14, 2007 1:07 PM
Subject: Re: [Audyssey] star wars sounds
I've never understood why some developers are so keen to needlessly break
copyright laws and risk prosecution. When you're dealing with classic
arcade
games which have been cloned a million times over, I
So, if you cannot buy them, swipe them?? Somehow, I don't think so.
- Original Message -
From: david [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 1:26 PM
Subject: Re: [Audyssey] star wars sounds
I can agree with you, but in order
music
tracks.
Josh
- Original Message -
From: rob [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 10:16 AM
Subject: Re: [Audyssey] star wars sounds
Well, since enemy attack and jedi quest will have two different consepts i
don't think so
PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 10:22 AM
Subject: Re: [Audyssey] star wars sounds
Are you going to sell the game?
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of rob
Sent: Sunday, January 14, 2007
Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 2:26 PM
Subject: Re: [Audyssey] star wars sounds
I can agree with you, but in order to make Star Wars and Star Trek games,
you must use the sound effects relating to those trademarks. You can't
just
design them yourself
9:25 AM
Subject: Re: [Audyssey] star wars sounds
that would be great please do that.
thanks.
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josh can you send me the meg programs off list.
I would also be interested in all those sfx.
please put them on www.mediafire.com since sendspace and my isp don't like
eachother.
thanks loads.
At 03:16 a.m. 15/01/2007, you wrote:
Hi,
I'm happy to report the meg-extractor tool worked good! I now
gamers@audyssey.org
Sent: Sunday, January 14, 2007 12:14 PM
Subject: Re: [Audyssey] star wars sounds
Are the sounds sorted by name?
- Original Message -
From: Josh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 8:58 AM
Subject: Re
PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 1:07 PM
Subject: Re: [Audyssey] star wars sounds
I've never understood why some developers are so keen to needlessly break
copyright laws and risk prosecution. When you're dealing with classic
arcade
@audyssey.org
Sent: Sunday, January 14, 2007 1:41 PM
Subject: Re: [Audyssey] star wars sounds
does anyone want to think about how totally illegal this is? Of course
not.
I'm starting to get annoyed.
- Original Message -
From: david [EMAIL PROTECTED]
To: Gamers Discussion list gamers
star wars sounds is not
the same, because of the points which i mentioned before.
Rob
- Original Message -
From: david [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date: Sun, 14 Jan 2007 13:26:59 -0600
Subject: Re: [Audyssey] star wars sounds
I can agree with you
don't think so.
- Original Message -
From: david [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 14, 2007 1:26 PM
Subject: Re: [Audyssey] star wars sounds
I can agree with you, but in order to make Star Wars and Star Trek games,
you must use
Hi Josh,
Also don't forget about USA Games Jedi Strike. I'd not be happy if
others started wripping it off before I could complete it.
Hense one reason I am very closed mouth about the story, characters, etc...
Josh wrote:
ok. Since the files or rather the files are spread across three or four
Hi Rob,
Shades of Doom is not a 3D game. It is a 2D game with a 3D audio sound
environment
So when you say 3D is your movement fully 3d, or is just the audio 3D.
I'd like make it fully clear before you advertise something is not
really the case.
For example, in the 3d Star Wars games I have
Hi Michael,
That would be an interesting thing to think about. True I could have
used generic ships, bases, tanks, jets, you name it, but then would
Final Conflict be as successful as it is.
I wrote STFC for the primary fact, no other, than I like Star Trek. If I
would have used other things,
Hi Rob,
Quote
considering how many people likes star wars, and considering
that no games are available which can be played by a blind gamer, i must
say for a free accessible star wars game, it worth the risk.
End quote
I am in agreement with you that putting out a freeby like this is
probably
Hi David,
The sad thing here is that both Paramount and Lucasfilm have extremely
inflated concepts of what there sounds, stories, etc should cost.
In my inquest with Lucasfilm for SW Jedi Strike the price quoted was so
horrably out ragious I could have baught a new house and a car for what
it
Discussion list gamers@audyssey.org
Date: Sun, 14 Jan 2007 21:24:34 -0500
Subject: Re: [Audyssey] star wars sounds
Hi Rob,
Shades of Doom is not a 3D game. It is a 2D game with a 3D audio sound
environment
So when you say 3D is your movement fully 3d, or is just the audio 3D.
I'd like make it fully
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