Re: [Audyssey] Press Your Luck

2013-02-16 Thread hayden presley
Hi,
I'm not Jim, but I'll take my best shot. In the original game, there were
two types of round. In the first, the three contestants were asked a
question, and one would buzz in with an answer. The remaining wo contestants
would be given three choices, including the buzz-in answer, to pick, one of
which was guaranteed to be the right answer. If the buz-in answer was
correct, than the player who buzzed in got 3 spins, and anyone else who got
it right got 1 spin. The second round was a bit simpler. For each spin you
had a board of money amounts and prizes. When you were ready, you pressed
the buton, usually shouting stop! and would win whatever you stopped at.
The catch was that there were whammies on the board, and if you hit one
you'd lose everything. Furthemore if ou hit four whammies you were out of
the game. If you did not want to take a spin, you could pass the spins to
the personwith the most money, and they would be required to take them.
There were two suc rotations, and the winner got to come back as the chapion
for the next show.
I hope that explanation was at least semicoherent :)

Best Regards,
Hayden


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Saturday, February 16, 2013 2:04 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Press Your Luck

Hi Jim,

What is this game about. I have never heard of the game show, Press Your
Luck, so could you explain this game to me?

On 2/15/13, Jim Kitchen j...@kitchensinc.net wrote:
 Hi,

 I have put a new game up on my web site.

 File name: winpress.exe  File size: 2.3m bytes

 My rendition of the TV game show Press Your Luck.

 The winpress.exe file can be found on my free windows sapi5 text to 
 speech games page.

 Have fun.

 BFN
  Jim

 Kitchen's Inc, for games that are up to 110 percent funner to play.

 j...@kitchensinc.net
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] Press Your Luck

2013-02-16 Thread dark

Hi Haiden.

thanks for that. I've not heard of this quiz show either, but from what you 
say it reminds me of wheel of fortune (same as X wheel), though obviously 
without the hang man game.


I'll be interested to see what Jim has done with the buz in question thing, 
since that sounds quite unique, letting you gamble that someone else is 
right if you don't know.


All the best,

Dark.
- Original Message - 
From: hayden presley hdpres...@hotmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 16, 2013 8:54 AM
Subject: Re: [Audyssey] Press Your Luck



Hi,
I'm not Jim, but I'll take my best shot. In the original game, there were
two types of round. In the first, the three contestants were asked a
question, and one would buzz in with an answer. The remaining wo 
contestants
would be given three choices, including the buzz-in answer, to pick, one 
of

which was guaranteed to be the right answer. If the buz-in answer was
correct, than the player who buzzed in got 3 spins, and anyone else who 
got
it right got 1 spin. The second round was a bit simpler. For each spin 
you

had a board of money amounts and prizes. When you were ready, you pressed
the buton, usually shouting stop! and would win whatever you stopped at.
The catch was that there were whammies on the board, and if you hit one
you'd lose everything. Furthemore if ou hit four whammies you were out of
the game. If you did not want to take a spin, you could pass the spins to
the personwith the most money, and they would be required to take them.
There were two suc rotations, and the winner got to come back as the 
chapion

for the next show.
I hope that explanation was at least semicoherent :)

Best Regards,
Hayden


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: Saturday, February 16, 2013 2:04 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Press Your Luck

Hi Jim,

What is this game about. I have never heard of the game show, Press Your
Luck, so could you explain this game to me?

On 2/15/13, Jim Kitchen j...@kitchensinc.net wrote:

Hi,

I have put a new game up on my web site.

File name: winpress.exe  File size: 2.3m bytes

My rendition of the TV game show Press Your Luck.

The winpress.exe file can be found on my free windows sapi5 text to
speech games page.

Have fun.

BFN
 Jim

Kitchen's Inc, for games that are up to 110 percent funner to play.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] question about Papa Sangre and the night jar andother audio games for the i phone 4s.

2013-02-16 Thread Dakotah Rickard
But back to the original question, as for audiogames, SixthSense the
zombie survival shooter is pretty neat, and there are lots of other
games out there that aren't precisely audiogames in the tradition of
computerized audio games we've come to expect, but if you're looking
for some neat experiences, try the ChoieOfGames titles and anything
associated with it.

Also, if you want a kind of random little roguelike, try Maxcraft.
It's not Max Craft, as in the videogame character, but an island
called Maxcraft in which there are enemies. It's not to complex, but
it'll occasionally make you a little twitchy.

Signed:
Dakotah Rickard

On 2/13/13, Darren Duff duff...@gmail.com wrote:
 I have already done so Mike. This company is a small one and they are doing
 the best that they can! Papa will be here very very soon, and the nightjar
 will not be coming to anyone any more.

 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of michael
 barnes
 Sent: Wednesday, February 13, 2013 5:50 PM
 To: gamers@audyssey.org
 Subject: Re: [Audyssey] question about Papa Sangre and the night jar
 andother audio games for the i phone 4s.

 Well, if everyone wants we should email the developer and tell him how much
 we want these games.
 The email is p...@somethinelse.com

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Re: [Audyssey] question

2013-02-16 Thread Richard Sherman
HI,

I have beta 22, and can share it if Mr. Ward has no objection to it. But as 
he stated, it is still buggy and you will probably get no tech support with 
it.

Shermanator
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
Sent: Saturday, February 16, 2013 1:11 AM


Hi Curt,

I took the old beta down primarily because I have been hoping to release a 
new version for the last few months but due to health issues, technical 
issues, and simply a lack of time I haven't managed to get the new beta 
completed and ready for download. If there is enough demand for it I can put 
the old beta back up, but I really don't want to do that because I don't 
want to get bug reports and suggestions based on a version more than a year 
out of date. :D


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Re: [Audyssey] question

2013-02-16 Thread john
I also have about half a dozen different versions, if there's any 
specific one you'd like, feel free to contact me and I'll see 
what I can do.


- Original Message -
From: Richard Sherman squir...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sat, 16 Feb 2013 17:46:27 -0700
Subject: Re: [Audyssey] question

HI,

I have beta 22, and can share it if Mr. Ward has no objection to 
it. But as
he stated, it is still buggy and you will probably get no tech 
support with

it.

Shermanator
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
Sent: Saturday, February 16, 2013 1:11 AM


Hi Curt,

I took the old beta down primarily because I have been hoping to 
release a
new version for the last few months but due to health issues, 
technical
issues, and simply a lack of time I haven't managed to get the 
new beta
completed and ready for download. If there is enough demand for 
it I can put
the old beta back up, but I really don't want to do that because 
I don't
want to get bug reports and suggestions based on a version more 
than a year

out of date. :D


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Re: [Audyssey] question

2013-02-16 Thread Charles Rivard
I wouldn't share any beta of Thomas Ward's work unless I get permission 
first, as stated in the agreement you agreed to when you used it.


--
If guns kill people, writing implements cause grammatical and spelling 
errors!
- Original Message - 
From: john jpcarnemo...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 16, 2013 7:21 PM
Subject: Re: [Audyssey] question


I also have about half a dozen different versions, if there's any specific 
one you'd like, feel free to contact me and I'll see what I can do.


- Original Message -
From: Richard Sherman squir...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sat, 16 Feb 2013 17:46:27 -0700
Subject: Re: [Audyssey] question

HI,

I have beta 22, and can share it if Mr. Ward has no objection to it. But 
as
he stated, it is still buggy and you will probably get no tech support 
with

it.

Shermanator
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
Sent: Saturday, February 16, 2013 1:11 AM


Hi Curt,

I took the old beta down primarily because I have been hoping to release a
new version for the last few months but due to health issues, technical
issues, and simply a lack of time I haven't managed to get the new beta
completed and ready for download. If there is enough demand for it I can 
put

the old beta back up, but I really don't want to do that because I don't
want to get bug reports and suggestions based on a version more than a 
year

out of date. :D


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Re: [Audyssey] Press Your Luck

2013-02-16 Thread Jacob Kruger

http://en.wikipedia.org/wiki/Press_Your_Luck

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 16, 2013 10:59 AM
Subject: Re: [Audyssey] Press Your Luck



Hi Haiden.

thanks for that. I've not heard of this quiz show either, but from what 
you say it reminds me of wheel of fortune (same as X wheel), though 
obviously without the hang man game.


I'll be interested to see what Jim has done with the buz in question 
thing, since that sounds quite unique, letting you gamble that someone 
else is right if you don't know.


All the best,

Dark.
- Original Message - 
From: hayden presley hdpres...@hotmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 16, 2013 8:54 AM
Subject: Re: [Audyssey] Press Your Luck



Hi,
I'm not Jim, but I'll take my best shot. In the original game, there were
two types of round. In the first, the three contestants were asked a
question, and one would buzz in with an answer. The remaining wo 
contestants
would be given three choices, including the buzz-in answer, to pick, one 
of

which was guaranteed to be the right answer. If the buz-in answer was
correct, than the player who buzzed in got 3 spins, and anyone else who 
got
it right got 1 spin. The second round was a bit simpler. For each spin 
you

had a board of money amounts and prizes. When you were ready, you pressed
the buton, usually shouting stop! and would win whatever you stopped 
at.

The catch was that there were whammies on the board, and if you hit one
you'd lose everything. Furthemore if ou hit four whammies you were out of
the game. If you did not want to take a spin, you could pass the spins to
the personwith the most money, and they would be required to take them.
There were two suc rotations, and the winner got to come back as the 
chapion

for the next show.
I hope that explanation was at least semicoherent :)

Best Regards,
Hayden


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas 
Ward

Sent: Saturday, February 16, 2013 2:04 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Press Your Luck

Hi Jim,

What is this game about. I have never heard of the game show, Press Your
Luck, so could you explain this game to me?

On 2/15/13, Jim Kitchen j...@kitchensinc.net wrote:

Hi,

I have put a new game up on my web site.

File name: winpress.exe  File size: 2.3m bytes

My rendition of the TV game show Press Your Luck.

The winpress.exe file can be found on my free windows sapi5 text to
speech games page.

Have fun.

BFN
 Jim

Kitchen's Inc, for games that are up to 110 percent funner to play.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Errors in new MushZ version

2013-02-16 Thread James Bartlett
Yes I do 2. Whenever I cast ID or com items.

-Original Message-
From: Sarah Haake [mailto:ti...@gmx.net] 
Sent: Thursday, February 14, 2013 4:27 PM
Subject: [Audyssey] Errors in new MushZ version

Hi,

has anyone of you gotten tons of runtime errors with the new mushZ version
too? I get them when using the riposte skill in battle, when identifying
equipment, when playing the new gambling merchant game and in other places
which I can't really point out, it seems random at times.
This makes the game rather difficult to play. For one, I keep getting random
chatter from NVDA about these errors and miss important things in battle,
and besides I get no stats on items because on some error which happens when
identifying.

I sent this to the list to see if others have these problems too, and since
I know that Oriol is here too, he might as well get this report this way.

Best regards
Sarah





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Re: [Audyssey] Errors in new MushZ version

2013-02-16 Thread James Bartlett
I just wonted 2 say Thank you 4 mush-z. Spite the glitches it’s a grate
program.

Thank you again


-Original Message-
From: Oriol Gómez [mailto:ogomez@gmail.com] 
Sent: Thursday, February 14, 2013 11:02 PM
Subject: Re: [Audyssey] Errors in new MushZ version

Hi,
The merchant game has these errors because it was released after the update.
I will be fixing these errors today and putting up a new update. I can't
always keep up with everything, I'm trying to do my best.

On 2/15/13, Shadow Dragon elementalult...@hotmail.com wrote:
 Thanks for the offer. I think I'll just wait for the new update 
 though, I'm

 not very comfortable with coding. I can't program my way out of a wet 
 paper

 bag. Just out of curiosity though, if you don't mind me asking, what 
 have you changed in your version?

 --
 From: john jpcarnemo...@comcast.net
 Sent: Thursday, February 14, 2013 03:16 PM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] Errors in new MushZ version

 Again, if you'd like me to try and help you stabilize the version I 
 have,

 contact xorg ongame. As of now I should be on for a little (5:15 
 eastern
 time) I can also try and help you fix some of the code in the new 
 version,

 though that would take a while, and you need to know a little about 
 programming/finding files etc.

 - Original Message -
 From: Shadow Dragon elementalult...@hotmail.com
 To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 14 
 Feb 2013 14:56:43 -0700
 Subject: Re: [Audyssey] Errors in new MushZ version

 Yeah, have definitely gotten these. I think that code needs to be 
 more thoroughly tested before being released to the public, 
 especially with glaringly obvious bugs like these slipping into updates.

 There's also a bug that keeps turning off the Castfail config setting.

 --
 From: Sarah Haake ti...@gmx.net
 Sent: Thursday, February 14, 2013 02:26 PM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: [Audyssey] Errors in new MushZ version

 Hi,

 has anyone of you gotten tons of runtime errors with the new mushZ 
 version too? I get them when using the riposte skill in battle, when 
 identifying equipment, when playing the new gambling merchant game 
 and in other places which I can't really point out, it seems random 
 at times.
 This makes the game rather difficult to play. For one, I keep getting 
 random chatter from NVDA about these errors and miss important things 
 in battle, and besides I get no stats on items because on some error 
 which happens when identifying.

 I sent this to the list to see if others have these problems too, and 
 since I know that Oriol is here too, he might as well get this report 
 this way.

 Best regards
 Sarah


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