Re: [Audyssey] some people don't like challenge

2006-06-26 Thread ari
Hi Tom, That's true, sometimes though I can't resist using cheats, or if I want to try something. An example is I finished Tank Commander on easy without the cheat, but on insane I really can't resist the unlimited amo cheat, the game is still quite hard to finish though. Ari

Re: [Audyssey] some people don't like challenge

2006-06-26 Thread ari
One game I'd love to see adapted was a game my cousin had on the Nintendo, called Chip and Dale, after the cartoon. In this game, you chose who you wanted to be. I remember that you had many levels and bonus levels in the game. The aim of the game was to evade situations and find boxes and nuts

Re: [Audyssey] some people don't like challenge

2006-06-26 Thread kevin and emma
hi all, couldn't agree more. beat the game and then play with the cheat codes. the current accessible games we have are nothing like as complex as those in the sighted world. if your stuck ask for a hint and then try again. beating a game using a walk through has to be one of the most

Re: [Audyssey] A few quick Draconis Notes

2006-06-26 Thread Kay Scrimshaw
Hi, looking forward to the next title, can't wait. Kay - Original Message - From: Draconis Entertainment [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, June 25, 2006 11:44 PM Subject: [Audyssey] A few quick Draconis Notes Greetings, Just a few

Re: [Audyssey] Need Help with Extreme Wild West Table

2006-06-26 Thread jack scrimshaw
Old man stnaley's a hoot! the voice ispecialy after playing it with a friend all i could say for days was this is old man stanley signing off lol! you ai'nt heard nothing til ya heard it from the mad man www.livejournal.com/users/afro_thunder nothing but pure truth. - Original Message -

Re: [Audyssey] Need Help with Extreme Wild West Table

2006-06-26 Thread jack scrimshaw
Stanley's a blast man but watch that oven the phone can be tricky to get too when mah biscuits are burnin you ai'nt heard nothing til ya heard it from the mad man www.livejournal.com/users/afro_thunder nothing but pure truth. - Original Message - From: Kelly Sapergia [EMAIL PROTECTED]

Re: [Audyssey] Need Help with Extreme Wild West Table

2006-06-26 Thread Kay Scrimshaw
I was at jack's house when he played old man stanley, the noises, everything made me laugh. Kay - Original Message - From: jack scrimshaw [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 26, 2006 11:11 AM Subject: Re: [Audyssey] Need Help with Extreme

Re: [Audyssey] toy robber

2006-06-26 Thread X-Sight Interactive
Yes it is possible to finish, and yes I've finished it. Regards, Damien X-Sight Interactive http://x-sight.brandoncole.net -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nicol Oosthuizen Sent: 26 June 2006 12:40 To: gamers@audyssey.org Subject:

Re: [Audyssey] Strat Update

2006-06-26 Thread X-Sight Interactive
Yes we are getting the email. Regards, Damien Sadler, X-Sight interactive Http://x-sight.brandoncole.net -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Gary Whittington Sent: 26 June 2006 12:02 To: gamers@audyssey.org Subject: [Audyssey] Strat

Re: [Audyssey] thoughts on monty

2006-06-26 Thread Wil James
If you die falling off a ladder, then yes, it has thrown people. That simply isn't realistic. How about the metal ladder's sound? Did they even have metal ladders in the sixteenth century? Why not make it a wooden ladder. They definitely had wood back then. For falling off the ladder, if you

Re: [Audyssey] Pushing the dark envelope

2006-06-26 Thread Wil James
What happens on your first date? Do you go all the way? Do you chicken out? Tune in to Level 15 on The Trials and Tribulations of Life!? Got a problem with your assistive technology? Let Cutting Edge Solutions fix it! Visit us on the web at

Re: [Audyssey] some people don't like challenge

2006-06-26 Thread ari
Hi Simon, Cricket 97 is no longer available, but I wonder if anything can be done. You needed a sighted person to click through the menus, but it was accessible in some ways: 1. Batting was actually quite easy, since it sounded like a normal cricket game when it bowled. The only problem sometimes

Re: [Audyssey] toy robber

2006-06-26 Thread Sarah
Yeah it is. just practice and run like crazy when the elves appear. - Original Message - From: Nicol Oosthuizen [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Monday, June 26, 2006 4:40 AM Subject: [Audyssey] toy robber NB: This email and its contents are subject to our email legal

[Audyssey] rail racer tournament

2006-06-26 Thread Che
I think there are a couple of folks that bought the rail racer beta that aren't subscribed to our Rail Racer email list, so I wanted to post a notice here telling them about our current tournament. The tournament will run until Wednesday at noon eastern time, and the winner will receive a

Re: [Audyssey] RPG Games was thoughts on monty

2006-06-26 Thread Brandon Cole
Perhaps that is where I have an advantage. All my life I have listened to and played commercial RPG's. Maybe someday, I really will be able to churn something out that people will love. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list

[Audyssey] Noodling a new game concept.

2006-06-26 Thread Christopher Bartlett
I am going to start work on creating a tactical/strategic land battle simulation game that is accessible to the blind gaming community. I'm doing this for myself, and if others enjoy it, so much the better. Here are some initial thoughts and I'd-like-tos that should give the rest of you an

Re: [Audyssey] Noodling a new game concept.

2006-06-26 Thread reinhard Stebner
some ideas I have here: 1) When the game is produced, you could provide referances to books that are about the same war so people could read about the battle and get an idea of what the fbattle fields look like 2) It would be cool if the south one instead of the north and then have a quick

Re: [Audyssey] Noodling a new game concept.

2006-06-26 Thread Christopher Bartlett
I appreciate the offer of help and may well solicit help from a number of people. Heck, this may become an open-source project before all is said and done. As to the suggestion of starting with a shooter, please understand I mean no disrespect when I say that is entirely out of concept. This

[Audyssey] Monty question

2006-06-26 Thread Bryan Peterson
Hey Tom, While exploring the help menu in Monty I had an interesting thought and I was wondering if it was true. I noticed that the help menu in Monty bears a striking resemblance to the GMA game engine. I'm curious if that's where you got your inspiration, since they've developed a pretty

Re: [Audyssey] Noodling a new game concept.

2006-06-26 Thread reinhard Stebner
got it. I was thinking about the idea that you could start off as a soldier and work your way up the ranks until you are a general and finally the king of generals like maybe the general of the entire theater. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf

Re: [Audyssey] some people don't like challenge

2006-06-26 Thread Thomas Ward
Hi, Ari. yeah, I vaguely remember that game. I don't believe I owned it personally though. The Tiny Tune Adventures game was cute as well. Wasn't the girl in that game Emily or something like that? ari wrote: One game I'd love to see adapted was a game my cousin had on the Nintendo, called

Re: [Audyssey] thoughts on monty

2006-06-26 Thread Thomas Ward
Hi, Will. Well, as for falling off ladders that has now been corrected in the patch I am working on. You can't fall off of them. As for metal ladders it is a bit unrealistic to have metal ladders, but then again there are always unreal elements in games. For example, they didn't have warp

Re: [Audyssey] just wondering?

2006-06-26 Thread Thomas Ward
Hi, Maria. I don't know. I suppose it is possible, but the languages and tools for cell phones are different from PC games. While I think it can be done I would be concerned the market is to small to make it worth the work. Maria visiting her folks wrote: Hi listers. I'm geting a nokia n 70

Re: [Audyssey] some people don't like challenge

2006-06-26 Thread Bryan Peterson
It was Elmira actually. The thing I remember most about her was she had a very annoying voice, and I mean very. It ain't pretty when the pretty leaves you with no place to go. From: Thomas Ward [EMAIL PROTECTED] Reply-To: Gamers Discussion list gamers@audyssey.org To: Gamers Discussion

Re: [Audyssey] Monty question

2006-06-26 Thread Bryan Peterson
I really liked it. Makes it easy to refresh your memory if you're not clear on a keystroke. It ain't pretty when the pretty leaves you with no place to go. From: Thomas Ward [EMAIL PROTECTED] Reply-To: Gamers Discussion list gamers@audyssey.org To: Gamers Discussion list

Re: [Audyssey] thoughts on monty

2006-06-26 Thread Thomas Ward
Hi, Bryan. Yes, there are still other enemies that haven't been introduced yet. For example there may be some crocks, and there will be zombies walking around in some of the temples. There is allot of traps that haven't been introduced yet. Let's just say Alpha 1 is only a preview of that which

Re: [Audyssey] some people don't like challenge

2006-06-26 Thread Thomas Ward
Hi, Bryan. Ah, yes. Elmira was it. She was related to Elmer Fud as I recall. Her voice was certainly annoying. Come here you cute little fuzzy wazzy bunny.or something like that. Sheesh. Bryan Peterson wrote: It was Elmira actually. The thing I remember most about her was she had a very