Re: [Audyssey] OOPS on Christmas
OK Barry Gordon. smile. Actually, I didn't get any games for Christmas, but I did get the He-Man Season 2, Volume 2 DVD set which makes my He-Man DVD series complete. I also got She-Ra Princess of Power Season 1, Volume 1 DVD set which starts off that collection. * Charles Rivard [EMAIL PROTECTED] [2006-12-24 16:51]: He's gettin' nuttn' fer Christmas! All of the gamers are mad. He's gettin' nuttn' fer Christmas, cause he ain't been nuttn' but bad! Well, at spellin' anyway. ho! ho! ho! -- Now we beseech you, brethren, by the coming of our Lord Jesus Christ, and by our gathering together unto him, -- 2 Thessalonians 2:1 Raul A. Gallegos ... IliwSsmc ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] USA Games Holiday News.
Hi Jim, These days I am personally on the road allot with my laptop disconnected from the web so I need games that are portible and don't need network connections to play. That is the major drawback to networked on line games is you can't take them on the road and play them. So what would half to happen to make this on line play possible is esentually two modes in one. A player vs computer mode, and a on line version. I am sure you have no idea how much work is involved with that. Smile. For the moment I am just looking how to improve the imediate STFC game. As a free game I don't want to put to much work in to it unless people are willing to pay for an online version. K4NKZ SICK and derange Jim wrote: hi tom, I have 1 more idea for stfc, it mite be for stfc version 3. make it a on line game. so if I want too, I can play you, and the computer at the same time. or I mite be able to play 3 other players. still being a move base game. lets say I am player 1, and there are 3 other players. the game will decide who will go first, second, and so on.so the game decided that player 3 will go first, player 1 goes second, player 4 goes next, and player 2 goes last.and we all just take are turns and attack each other.it would be like playing chess with 4 players. and if we only have 2 players, the game would be the 2 other players. I only came up with this idea too give you a nice big head ache for Christmas! ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] USA Games Holiday News.
Hi Christopher, Ummm... How exactly am I suppose to make all moves sequential? I mean after all each ship has to take it's own turn and messages are announced on who did what as they happen. If we are talking true sequential play then we are talking about multi-threading the game, no messages, and when moves start basically you would hear is lots of shooting, explosions, and no idea of what is happening. Basically, my idea for STFC was of an up-to-date version of Trek 2000 or Battle Begins. Nothing more nothing less. Smile. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] USA Games Holiday News.
Hi guys, Thanks. That is all I need is a bigger headache. Smile. At the moment though I am caught up in getting Montezuma's Revenge working. I just got the sound processing code in, and am debugging it. It took me a good part of late Christmas afternoon while not much was happening to figure out why the potion sound effects were not turning on and off. I still need to get the monster sounds working now as well as the environmental effects like ledges, ropes, vines, lava pits, etc. Lots and lots of work to keep me busy. K4NKZ SICK and derange Jim wrote: yes! your idea is good! looks like we will give tom a bigger head ache! ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] USA Games Holiday News.
I came up with these ideas because I did not know what else to get you for Christmas! - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 26, 2006 6:25 AM Subject: Re: [Audyssey] USA Games Holiday News. Hi guys, Thanks. That is all I need is a bigger headache. Smile. At the moment though I am caught up in getting Montezuma's Revenge working. I just got the sound processing code in, and am debugging it. It took me a good part of late Christmas afternoon while not much was happening to figure out why the potion sound effects were not turning on and off. I still need to get the monster sounds working now as well as the environmental effects like ledges, ropes, vines, lava pits, etc. Lots and lots of work to keep me busy. K4NKZ SICK and derange Jim wrote: yes! your idea is good! looks like we will give tom a bigger head ache! ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] USA Games Holiday News.
Hi Tom, Dungeons and dragons has a way of randomizing how battles are played. At the beginning of each round of play everyone rolls initiative and those with the lowest roll goes first. This is modified by the time it takes to do an attack. So a swing of a dagger will take a shorter time than a swing with a large sword. In Star Trek you could have the same system in that all moves are planned, then the random initiative factor sets who goes first. If the enemy decides to knock out your torpedoes and you plan on launching them on the same move and they go first then you either have no torpedoes to shoot or they blow up our ship! Smiles, Phil - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 26, 2006 6:21 AM Subject: Re: [Audyssey] USA Games Holiday News. Hi Christopher, Ummm... How exactly am I suppose to make all moves sequential? I mean after all each ship has to take it's own turn and messages are announced on who did what as they happen. If we are talking true sequential play then we are talking about multi-threading the game, no messages, and when moves start basically you would hear is lots of shooting, explosions, and no idea of what is happening. Basically, my idea for STFC was of an up-to-date version of Trek 2000 or Battle Begins. Nothing more nothing less. Smile. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] USA Games Holiday News.
Hi Phil, Now, that is a slick idea. So esentually each race gets a number 1 through 4. A random generator can pick if Cardassians, Federation, Romulans, Klingons, can move first, second, third, etc.. If the Cardassians get to go first and you happen to be fighting them you might get attacked first throwing your battle plan out the window. However if you are also attacking the Klingons and you come up before them you get the edge on them while losing the Cardassian front. That is pretty cool. That would certainly mix things up a bit. Phil Vlasak wrote: Hi Tom, Dungeons and dragons has a way of randomizing how battles are played. At the beginning of each round of play everyone rolls initiative and those with the lowest roll goes first. This is modified by the time it takes to do an attack. So a swing of a dagger will take a shorter time than a swing with a large sword. In Star Trek you could have the same system in that all moves are planned, then the random initiative factor sets who goes first. If the enemy decides to knock out your torpedoes and you plan on launching them on the same move and they go first then you either have no torpedoes to shoot or they blow up our ship! Smiles, Phil ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] explanation for the nemesis puzzle game.
would someone please tell me how to get this game? Thanks. - Original Message - From: Karl [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 23, 2006 5:16 PM Subject: Re: [Audyssey] explanation for the nemesis puzzle game. Hi, The colors are in a certain order, with red being the largest and blue being smallest. It voices all the puzzles, and makes different sounds to denote the success or failure of a part of a puzzle. I have completed the vast majority of the puzzles. Karl - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Saturday, December 23, 2006 3:07 PM Subject: [Audyssey] explanation for the nemesis puzzle game. Hello there, I've done a bit of research on this nemesis game, and don't quite understand how it is accessible. Does it have a feature where it speaks the colors or something? I'm real interested in getting one of these, but would like an explanation on how blind people would play it. Also has anyone completed all 100 puzzles? - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 1936 (20061223) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 1937 (20061224) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] explanation for the nemesis puzzle game.
Good luck finding it. I haven't been able to find one of these either. Also, has anyone played groove it? Just bought one of those cause it sounded interesting. There's also a game called fast fingers. - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: Terry Olandese [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 26, 2006 7:42 AM Subject: Re: [Audyssey] explanation for the nemesis puzzle game. would someone please tell me how to get this game? Thanks. - Original Message - From: Karl [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, December 23, 2006 5:16 PM Subject: Re: [Audyssey] explanation for the nemesis puzzle game. Hi, The colors are in a certain order, with red being the largest and blue being smallest. It voices all the puzzles, and makes different sounds to denote the success or failure of a part of a puzzle. I have completed the vast majority of the puzzles. Karl - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list Gamers@audyssey.org Sent: Saturday, December 23, 2006 3:07 PM Subject: [Audyssey] explanation for the nemesis puzzle game. Hello there, I've done a bit of research on this nemesis game, and don't quite understand how it is accessible. Does it have a feature where it speaks the colors or something? I'm real interested in getting one of these, but would like an explanation on how blind people would play it. Also has anyone completed all 100 puzzles? - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 1936 (20061223) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 1937 (20061224) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] JD Ultra difficulty
Hi all, I just got a score of 20112 on Ultra difficulty in JD. Can anyone beat this? Stats are below. Here are your results. These results were generated on 12/26/2006 at 12:18:32 PM. Congratulations. You beat the game!!! duration: 3 minutes, 26 seconds Difficulty level: ultra total shots: 2113 machine gun shots: 2095 Rockets: 12 nukes: 6 hits: 879 kills: 244 shooting accuracy: 42%. Enemies landed: 0 Total Score: 20112 Karl ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] USA Games Holiday News.
Tom, I think you misunderstand my idea. Let me clarify. There is a game called Diplomacy, originally put out by the Avalon Hill company that was a strategic-level WWI game. Players take the part of one of the seven major powers in Europe circa 1901. Turns consist of three phases, diplomacy, during which players negotiate alliances, peace treaties, etc, orders writing, during which each player writes a set of orgers for his or her units and the resolution phase, where all the orders are compared and resolved. Each player has no advance knowledge of the opponents' orders, and must construct his or her orders based on an assessment of what the others are going to do, based on tactical position and clues gained through diplomacy. As such, the strategic problem is somewhat more complex, since the game is a game of in-plete information. What I proposed for STFC was a similar concept. You'd eliminate the preliminary diplomatic phase of course, but the player(s) would use the normal input methods to plot orders. Other players computer or human, would do the same. After all moves are plotted, the game would execute the orders, describe the results and give messages to the human player(s). There is no need for multithreading, simply process all turns without knowledge of the next turn's movements. The order of oper'ns might look like: 1. Get input for all human player turns. 2. Create computer player turns, based on present positions, not including knowledge about the human players' moves. 3. Process weapon firing. Give messages describing results. 4. Move all ships according to their orders, subject to changes from weapons damage. 5. Lather, rinse, repeat until end of game. Note that the only change from the way things happen now is that moves are calculated before the computer paayers know what the human player(s) are doing. Christopher Bartlett ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] help with chillingham organ
Hi, I need some help with the organ in chillingham if anyone can help. I scared the organ lady away and got the broken key and the book to repair it. So I put the key back, but I don't know what to do next with it. I see that I can play it, but I'm assuming that there's a certain pattern that I'll have to play, but I don't know what that is. Also, is there a walk through for this game? Thanks in advance, Jen __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] USA Games Holiday News.
The initiative idea is a good one, but why not extend it from races to shipsingstarbases. There are, what, 28 objects to track? It's no harder to track 28 objects for initiative value then it is to track 4 race values. Note that you can combine Phil's suggestion and mine by having initiative affect weapons firing, while still having movement be simultaneous. In fact, you'd have to do it this way if you were going to track individual ship's initiative, since ships would move as fleets, not individually. Christopher Bartlett ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] help with chillingham organ
If you haven't already, go back to the hermit camp and use the bubbling potion on the hermit. Take the peanuts he gives you back to the pet store and use one with the parrot. It'll whstle a few notes. Return to the church, use the organ and play the notes the parrot sang. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Jen Karns [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, December 26, 2006 11:14 AM Subject: [Audyssey] help with chillingham organ Hi, I need some help with the organ in chillingham if anyone can help. I scared the organ lady away and got the broken key and the book to repair it. So I put the key back, but I don't know what to do next with it. I see that I can play it, but I'm assuming that there's a certain pattern that I'll have to play, but I don't know what that is. Also, is there a walk through for this game? Thanks in advance, Jen __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] help with chillingham organ
Hi, The only potion that I've gotten so far was the stinky potion that I used on the frog. Where do I get the other potion? Thanks Jen --- Bryan Peterson [EMAIL PROTECTED] wrote: If you haven't already, go back to the hermit camp and use the bubbling potion on the hermit. Take the peanuts he gives you back to the pet store and use one with the parrot. It'll whstle a few notes. Return to the church, use the organ and play the notes the parrot sang. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Jen Karns [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, December 26, 2006 11:14 AM Subject: [Audyssey] help with chillingham organ Hi, I need some help with the organ in chillingham if anyone can help. I scared the organ lady away and got the broken key and the book to repair it. So I put the key back, but I don't know what to do next with it. I see that I can play it, but I'm assuming that there's a certain pattern that I'll have to play, but I don't know what that is. Also, is there a walk through for this game? Thanks in advance, Jen __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] help with chillingham organ
Then you haven't completed the bug catching quest. The Professor gives the bubbling potion to you at the end. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Jen Karns [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 26, 2006 11:54 AM Subject: Re: [Audyssey] help with chillingham organ Hi, The only potion that I've gotten so far was the stinky potion that I used on the frog. Where do I get the other potion? Thanks Jen --- Bryan Peterson [EMAIL PROTECTED] wrote: If you haven't already, go back to the hermit camp and use the bubbling potion on the hermit. Take the peanuts he gives you back to the pet store and use one with the parrot. It'll whstle a few notes. Return to the church, use the organ and play the notes the parrot sang. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Jen Karns [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, December 26, 2006 11:14 AM Subject: [Audyssey] help with chillingham organ Hi, I need some help with the organ in chillingham if anyone can help. I scared the organ lady away and got the broken key and the book to repair it. So I put the key back, but I don't know what to do next with it. I see that I can play it, but I'm assuming that there's a certain pattern that I'll have to play, but I don't know what that is. Also, is there a walk through for this game? Thanks in advance, Jen __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
Re: [Audyssey] help with chillingham organ
ah ok, thanks. I didn't know how many times I had to keep going back and getting more bugs. He says he's almost got them all. So I'll just keep going and getting more of them. smile Jen --- Bryan Peterson [EMAIL PROTECTED] wrote: Then you haven't completed the bug catching quest. The Professor gives the bubbling potion to you at the end. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Jen Karns [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 26, 2006 11:54 AM Subject: Re: [Audyssey] help with chillingham organ Hi, The only potion that I've gotten so far was the stinky potion that I used on the frog. Where do I get the other potion? Thanks Jen --- Bryan Peterson [EMAIL PROTECTED] wrote: If you haven't already, go back to the hermit camp and use the bubbling potion on the hermit. Take the peanuts he gives you back to the pet store and use one with the parrot. It'll whstle a few notes. Return to the church, use the organ and play the notes the parrot sang. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Jen Karns [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Tuesday, December 26, 2006 11:14 AM Subject: [Audyssey] help with chillingham organ Hi, I need some help with the organ in chillingham if anyone can help. I scared the organ lady away and got the broken key and the book to repair it. So I put the key back, but I don't know what to do next with it. I see that I can play it, but I'm assuming that there's a certain pattern that I'll have to play, but I don't know what that is. Also, is there a walk through for this game? Thanks in advance, Jen __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
[Audyssey] Awesome New Game
Hi, I used to be on the list, but I unsubscribed for a while. I'm back now, hope noone minds, haha. I just wanted to tell you all about an awesome new game I found. The games is called Warriors2. Its fairly similar to Kingdom of Loathing if any of you have played that, only its a perfectly serious game. It originates in Sweeden, so it's a second language game. The gramar can be a bit sketchy at times but for the most part its a well-written game for a second language. You are a warrior of Valhalla, striving to be a god. You do different things in the game, such as go on quests, fight monsters ranging from peasants to massive dragons, gain pets and weapons, and other things. The pet system is great, its one of the few games where you actually can't lose a pet unless they're alignment based, they can't be hit in combat. You can build up a small army of followers, not pet but people that follow you around and help you in combat, taking blows for you and dishing out damage of their own. I've had up to 26 followers at one time. You can even train your followers to make them even better. You can get pets from tiny cats that barely do anything, to huge black dragons that do huge amounts of damage. The quests are well-thought out and even though they may not have the best writing in them, they are still awesome in my opinion. This is a great game, and I recommend it to anyone who hasn't played it yet. You get 20 days of full functionality free, then certain parts of the game become locked until you pay for the game. The objective is to play through at least once with all four races, unlock the fifth race, titan, play through as a titan and when you complete the game as a titan you join the gods in their war for supremacy. Despite how repetative it sounds, it really isn't, there are almost 300 quests in the game, you'd be hard-pressed to find the same quests each time you play. There are good and evil aligned quests, and even neutral quests you can do. You can advance in nobility, unlock new zones to travel in, and much, much more. Its quite cheap however, only 10 bucks for a good 4 months, and you get a turns bonus each time you pay. Give it a look. http://www.warriors2.com/default.asp?referedby=196708 Make sure you use the referal link, as it gives you a huge turns bonus and maybe some extra gold as well. I've been through the game once so you'll get even more from it I believe. Have fun playing. If you need any help feel free to email me: [EMAIL PROTECTED] Or contact me on messengers: MSN: [EMAIL PROTECTED] Aim: elementalblades0 ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.