do the first door that opens. the pit.
I suppose you can jump it but you need keys.
Once or twice I mannaged to navigate to the room where I found a key.
However Navigating back is total hell.
I just can't do it.
At 09:05 a.m. 31/01/2007, you wrote:
>Hey! It's Janet. I get started, but to tell you
NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
Yeh, but remember to include those e-mail messages in the eloquence
voice. It can work like this: each time your colleague sends you a
message, you will he
EXP bonus means you save that percentage when you go to train skills.
Penalty therefore means it costss that much more. As for acquiring skills,
it is now possible to acquire all the skills and powers in the game, but
certain conditions must be met. If you can ever manage to join the
Adventurer
Okay,
I will try to answer all your questions. The notations after your
skills like 10 percent bonus indicate that your numbers are good enough to
get you a reduction or increase in the number of xp that is required to
raise that skill. As far as the gold goes the gold is usually put on a
I have just started playing Sryth, and I am wondering about a couple of
things.
1. While I was creating my character, I was given the option to place the
20 points or not into 4 of the skill areas. My question has to do with
the info following certain skill such as
"10 EXP. bonus or 15 EXP. pena
Hey! It's Janet. I get started, but to tell you the truth, I can't even get
past the fire balls. I flip the switch, drop, and then I die. If I choose
to, I can bypass the fire and head straight for the other door. I can get
through that one ok and kill the robots. I fall into the pit sometimes, but
lol this game sounds cool lol and quitefun lol maybe some one should make
this. i think it would be really fun and quite cool smashing things and
stuff ya!!
- Original Message -
From: "damien c. sadler - head of x-sight interactive"
<[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent
hey someone should make a blind moffiea game were you get to go around and
wack people that would be cool.
- Original Message -
From: "aaron danvers-jukes" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, January 30, 2007 2:58 PM
Subject: Re: [Audyssey] silly game idea
>
Sounds like a bofh type thing, At 08:41 a.m. 31/01/2007, you wrote:
>i also have a silly game idea.
>it's kind of like old man stanley's house but different, as it's not pinball
>and it's a different story:
>you are on your computer like normal when all of a sudden your screen reader
>stops. it
Good idea, Aaron.
- Original Message -
From: "damien c. sadler - head of x-sight interactive"
<[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, January 30, 2007 2:08 PM
Subject: Re: [Audyssey] silly game idea
> come on aaron, tell us more ...
>
> regards,
>
> damien
>
>
>
aaron, calm down! lol you're getting carried away! lol
regards,
damien
- Original Message -
From: "aaron danvers-jukes" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, January 30, 2007 7:58 PM
Subject: Re: [Audyssey] silly game idea
> no. a better thing: how about i
come on aaron, tell us more ...
regards,
damien
- Original Message -
From: "aaron danvers-jukes" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, January 30, 2007 7:41 PM
Subject: Re: [Audyssey] silly game idea
>i also have a silly game idea.
> it's kind of like old
no. a better thing: how about infinite levels and every 4th the robber boss
comes, until like level 100. perhaps not infinite, or, even better, it
starts with 20. you beat the game. 40 levels. beat it again. 60 levels. and
you keep on beating the more levels you complete the more are added to th
i also have a silly game idea.
it's kind of like old man stanley's house but different, as it's not pinball
and it's a different story:
you are on your computer like normal when all of a sudden your screen reader
stops. it then suddenly says, in the eloquents voice,
"you stupid blind person! i ha
no, i mean, i could make that into a game and code t with vb it's so basic.
regards,
damien
- Original Message -
From: "ian and riggs" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, January 30, 2007 7:20 PM
Subject: Re: [Audyssey] silly game idea
> yohondie's is b
yohondie's is better
- Original Message -
From: "Yohandy" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, January 30, 2007 7:15 PM
Subject: Re: [Audyssey] silly game idea
> Lol. that's just hilarious. Killing robbers under the floor? Heh. How
> about
> the game has leve
Lol. that's just hilarious. Killing robbers under the floor? Heh. How about
the game has levels? Level one you have 10 robbers, 2 20, 3 is 30, and so on
till level 20 or so. Of course the robbers get faster and faster. Once you
complete all 20 levels, the boss comes after you. He throws differen
er, even i could code that in vb if you wanted.
regards,
damien
- Original Message -
From: "nicol" <[EMAIL PROTECTED]>
To: "Audyssey Blind gaming Gamers discussion list"
Sent: Tuesday, January 30, 2007 6:37 PM
Subject: [Audyssey] silly game idea
> HI all
> since the audio game mak
Hi.
I know a few of you on list, use or play old game soundtracks.
Has anyone had any success with the adlib winamp player adplug?
After reading a blog post with loads and loads of files for old music tracks
for games I decided to get the plugins to play the files.
One of these was adplug anoth
HI all
since the audio game maker project is going to kick in soon after the
bartimious project have settled in after the fire, I thought of dropping a
silly game idea which came in my mind.
It happened all like this.
One day at work my computer stressed me out completely because it was
hanging up
It's more like saving time.
-
For an amazing video gaming site containing original soundtracks, game art,
etc, go here.
http://gh.ffshrine.org?r=16426
- Original Message -
From: "Dark" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, January 30, 2007 11:3
The elevator is behind the red or the blue door. I can't remember.
Mail & MSN:
[EMAIL PROTECTED]
Webside:
http://www.coolfortheblind.dk
- Original Message -
From: "simon.dowling" <[EMAIL PROTECTED]>
To: "audysy"
Sent: Tuesday, January 30, 2007 2:33 PM
Subject: [Audyssey] where is the elev
"Sheesh! This is not my lucky day, today!" says Sarah as she walk by her
dad's hand out of the castle.
"Yes, we agree, my daughter" her mom says when she gets into the car.
"Shame you tried your best. Those beasties just wasn't fare. They took your
magic energy with such a hit! Shame was that demen
As I said to Shaddowdragon, the main thing that interests me in Rpg's is
exploration of the world and the game's plot, while combat and stat grinding
are sort of neccessary to that, I never play a game just for those things
(one of the reasons I'm generally disappointed when it comes to net text
Hmmm, so the 20 days thing just gives you extra turns? do you accumulate
turns dayly anyway? if so I'll probably just do what I did with kingdom of
loathing, wait a few days for a big stack of turns to build up then play for
a bit.
to be honest, while I'm quite willing to try the game out, I'm
Here's my link.
http://www.warriors2.com/default.asp?referedby=196708
Hmm. Yeah, sadly that's about all Warriors2 quests ammount to as well. Its
either get me this, kill this for me, or show me where this is. Nothing
extremely interesting. But then again these type of games aren't for
everyone.
You should use Kol Mafia. it basically adventures for you and finds items.
it could even purchase stuff in the mall. basically the bot does almost
everything for you.
-
For an amazing video gaming site containing original soundtracks, game art,
etc, go here.
http://gh.ffshrine.o
where are you at in story 2?
- Original Message -
From: "Janet" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, January 30, 2007 1:19 PM
Subject: [Audyssey] technoshock
> Hi Technoshock fans! It's Janet in Texas again. Really need some help. I'm
> tired of dying in level two. I've tried to find
Hi Technoshock fans! It's Janet in Texas again. Really need some help. I'm
tired of dying in level two. I've tried to find the keys, but I can't could
use some help.
Also if people are looking for games that don't take a whole lot of time and
that are fun to play I recommend Mud Splat and Duck Bla
subject says it all.
Simon
creator and owner of the winmx4theblind mailing list.
to find out more visit
http://groups.google.com/group/winmx4theblind
Group email address [EMAIL PROTECTED]
msn, [EMAIL PROTECTED]
skype, slifinger
___
Gamers mailing list ..
Hi Janet,
Just writing to welcome you to the list. Glad to see that you got subscribed
ok.
Talk to you later.
BFN
Jim
My wife and I had words, But I didn't get to use mine.
[EMAIL PROTECTED]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
sounds good i may listen to taht and see what it is all about
- Original Message -
From: "Dark" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, January 30, 2007 10:32 AM
Subject: [Audyssey] Dogfight, trailer
> Hello.
>
> A gentleman calling himself Doggrowl posted a message on the audiogames
>
Hi.
I know Kingdom of Loathing, and while it was fun for a while, I did find the
system a tad automated. also, I didn't like the fact I had to scroll to the
bottom of the page everytime I did something, that was a pest. Also, Kingdom
of Loathing only seemed to have about 14 quests, which took lo
Hello.
A gentleman calling himself Doggrowl posted a message on the audiogames forum
in december to say he was in the process of developing an audio hellicopter
action game entitled dogfight.
He's just posted a trailer for the game, and as he's not a member of this list
I thought I'd relay t
Yeah, I'm stuck on the second level too. I have gotten past the fire balls
but can't find any keys.
Ken Downey
President
DreamTechInteractive!
And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.
- Original Message -
From: "Janet" <[EMAIL PROTECT
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