Re: [Audyssey] Direct X question

2007-07-09 Thread Neo
As far as I know, all versions of Directx are backwards compatible except for 10.0 which isn't currently in use by any developers, anyways. Lukas - Original Message - From: Michael Maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, July 09, 2007 3:57

Re: [Audyssey] Sound RTS 2nd chapter

2007-07-09 Thread Willem
oops sorry forgot to put in the spoiler space. - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 09, 2007 1:12 AM Subject: Re: [Audyssey] Sound RTS 2nd chapter This is how I do it. Firstly I Send my army units to b2,

Re: [Audyssey] Space Empires success

2007-07-09 Thread Søren Jensen
Hi. Are there sounds in this game? Best regards Søren. From: Zachary Kline [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 09, 2007 1:14 AM Subject: [Audyssey] Space Empires success Hiya, I just thought I'd share the discovery of sorts I made in Space

Re: [Audyssey] something very very weird with the trap door

2007-07-09 Thread Søren Jensen
Hi. This is also happening in the first Harry Potter book. Best regards Søren. - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers@audyssey.org Sent: Sunday, July 08, 2007 9:52 PM Subject: [Audyssey] something very very weird with the trap door S P O I L E r

Re: [Audyssey] the doors in scw really presents a problem

2007-07-09 Thread Søren Jensen
Spoiler S P O I L E R::: The Head Masters office is at the beginning of the second floor. If you just go straight ahead, you'll find the stares. You'll also find it at another place in the game. Best regards Søren. - Original Message - From: nicol [EMAIL PROTECTED] To:

[Audyssey] SoundRTS wishlist

2007-07-09 Thread Willem
This is a few things I would like added to the game. I know most have already been mentioned. SAPI support. Instead of making one version with both self voicing and SAPI, why not make a SAPI and a self version. I'm no programmer, so I don't know how much effort this would be. a smarter

Re: [Audyssey] works

2007-07-09 Thread simon.dowling
WHERE DO YOU GET IT? http://www.secretsthatwekeep.com/003 Simon creator and owner of the winmx4theblind mailing list. to find out more visit http://groups.google.com/group/winmx4theblind Group email address [EMAIL PROTECTED] msn, [EMAIL PROTECTED] skype, slifinger - Original Message -

Re: [Audyssey] About SoundRTS

2007-07-09 Thread Willem
It's certainly worth 25 to 35 dollars for me too. - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, July 08, 2007 10:27 PM Subject: Re: [Audyssey] About SoundRTS Even if a future release went commercial I'd

Re: [Audyssey] Direct X question

2007-07-09 Thread Michael Maslo
Will it over ride direct x 9 or will it just let it be? Meaning if I install ties game and it wants to install direct x 6 will it not over ride the current version since it is a newer version? ___ Gamers mailing list .. Gamers@audyssey.org To

[Audyssey] Montezuma's Revenge

2007-07-09 Thread Cary
I like Monty so far. I had a bit of trouble getting it to work, I thought I had .net framework 2.0 but I guess I didn't because it worked after I downloaded and installed the .net framework 2.0from the usagames site. I really like the game so far. I would also like a learn sounds option too,

Re: [Audyssey] Montezuma's Revenge

2007-07-09 Thread Bryan Peterson
As will I. Incidentally, for anyone that's interested I broke out my Edirol R09 yesterday afternoon and, taking advantage of having the house to myself and therefore no interruptions, I recorded a brief podcast on Monty, at least the first level. It ain't pretty when the pretty leaves you with

Re: [Audyssey] Montezuma's Revenge

2007-07-09 Thread Dark
Hi Brian and everyone. wow! I don't believe I finally get a chance to play this, I come back to Durham, in hopes of getting some work done (despite the fact that I've stil got huge amounts of Rail racer and Sound rts yet to master), and yet another long anticipated game pops up! It's

[Audyssey] SoundRTS

2007-07-09 Thread Willem
Hi Jean-Luc Lol are the units in SoundRts blind? I say this because I sometimes hear units walking into walls. Also once when I had 7 footmen an archer and 3 or 4 knights, I ordered footman 7 to go somewhere, but I just heard a walking sound and he went nowhere. Then I sent him somewhere

Re: [Audyssey] Direct X question

2007-07-09 Thread Neo
Generally, you shouldn't need to overwrite anything. Just leave Directx as it is and install the game and ya shall be good to go. Lukas - Original Message - From: Michael Maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, July 09, 2007 2:18 PM Subject:

Re: [Audyssey] SoundRTS

2007-07-09 Thread Neo
Yeah, the ability to fire your own units or buildings could come in handy at times. I think the unit blindness thing is something like this: When you order an unit to go somewhere, it calculates the shortest and straightest path. And when something is blocking the way, it doesn't realize that

Re: [Audyssey] .dll files and games

2007-07-09 Thread Thomas Ward
Hi Allen, It is your System32 directory. (Smile) Allen wrote: Hi, I've copied the twoo dxvb files onto my removable hard drive. On my Vista computer I have a system and a system32 folder. To be able to play games, which folder do I copy these two .dll files into? Thanks aLLEN

Re: [Audyssey] Montezuma's Revenge

2007-07-09 Thread Yohandy
___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 2385 (20070709) Information

Re: [Audyssey] SoundRTS

2007-07-09 Thread Sean Mealin
That's a great way to get rid of peasants; also very good for scouting. I just set my peasants to offensive and tell them to go to random squares on the map; for example 'A1' or 'G7'. Does anyone want to play online? I can't host (darn router) but I would love a game. The computer is just too

Re: [Audyssey] SoundRTS

2007-07-09 Thread Willem
yeah sure I'm on a server. - Original Message - From: Sean Mealin [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, July 09, 2007 5:49 PM Subject: Re: [Audyssey] SoundRTS That's a great way to get rid of peasants; also very good for scouting. I just set

Re: [Audyssey] Montezuma's Revenge

2007-07-09 Thread Thomas Ward
Hi Cary and all, S P O I L E R Any time yu want to know what something is examine the room by using the o key to identify what objects or treasures are in that room, or press v to open the map of the temple to look around the room. Cheers. Cary wrote: I like Monty so far. I had a bit of

Re: [Audyssey] more ways to make sounds: was (sounds)

2007-07-09 Thread Andy Smith
ok damian, thought so... Because the program Eeye found a nice trojan in dectalk scripter. Sorry for persuing you like that on skype... But in any case, you should write that or something on your website so people dont go berzerk. Back to the sounds, does anyone know how to make a sound like you

Re: [Audyssey] Montezuma's Revenge

2007-07-09 Thread Thomas Ward
can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 2385 (20070709) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com

Re: [Audyssey] .dll files and games

2007-07-09 Thread Andy Smith
hi, put 'em in system32. On 7/8/07, Allen [EMAIL PROTECTED] wrote: Hi, I've copied the twoo dxvb files onto my removable hard drive. On my Vista computer I have a system and a system32 folder. To be able to play games, which folder do I copy these two .dll files into? Thanks aLLEN

Re: [Audyssey] Direct X question

2007-07-09 Thread Thomas Ward
Hi Neo, No not all DirectX versions is completely backwards compatible. For example DirectX 9 supports DirectX 7, 8, and 9. DirectX 8.0 supported back to DirectX 6. As far as DirectX 10 since it is Vista only I don't imagine it will be widely supported for the near future, but there are a few

Re: [Audyssey] more ways to make sounds: was (sounds)

2007-07-09 Thread Andy Smith
oo neat! Didnt know there'd be so many! On 7/7/07, Ken the Crazy [EMAIL PROTECTED] wrote: Just go to the evaluator, load up a preset and study the expressions. There are many, some creating sounds and others altering existing sounds. Good luck! Ken Downey President DreamTechInteractive!

[Audyssey] Off the Shelf and Accessible

2007-07-09 Thread Kathy Seven Williams
All of the Z5 and Z8 games seem to be playable without difficulty. I particularly enjoy the Malinche text advantures. Kathy Seven Williams http://kseven.blogspot.com Original Message- Subject: [Audyssey] Space Empires Now I think about this, what mainstream windows games do you

Re: [Audyssey] Sound RTS 2nd chapter

2007-07-09 Thread Christopher Bartlett
You are going to need more than four footmen to win, and peasants have a very limited military value. Check out the parts of the manual that describe the different units and what you need to build them. Archers are quite useful, and knights are even more potent and harder to kill. For

Re: [Audyssey] Problum when Starting Monty

2007-07-09 Thread Andy Smith
umm im having trouble too it says to download .net framework, which I did, and still had the problem. Should I runinstall .net and monte, reinstall .net, then install directx, then install monte? On 7/7/07, Thomas Ward [EMAIL PROTECTED] wrote: Hi mich, Did you have .Net 2.0 already installed?

Re: [Audyssey] Problum when Starting Monty

2007-07-09 Thread Thomas Ward
Hi Mich, At this point your guess is as good as mine. I'm suspecting I am going to have to begin shipping the dlls with my games or something in order to insure the proper files are installed when the game is. I can email you the DX dll files, have you drop them in the Monty, folder and see if

Re: [Audyssey] Direct X question

2007-07-09 Thread Andy Smith
Yes, I believe it does override; why cant the game use direct9 and be happy with it? On 7/8/07, Michael Maslo [EMAIL PROTECTED] wrote: Hi guys: I have downloaded a older game and want to install it but in order for it to be installed it wants to install direct version 6. If I try to install

Re: [Audyssey] Monty First impressions

2007-07-09 Thread Thomas Ward
Hi Neo, Oh, I can save as a text file from Word. What I meant was I would type it up in MS Word, spell check it, save it in text, and use a text-to-html conversion tool to convert the Monty manual. Well, I will take a look for pspad. Neo wrote: I don't know if Pspad can read the MS Word

Re: [Audyssey] Question about Monty

2007-07-09 Thread Thomas Ward
Hi Charles, My thoughts as well. A 2.0 version might have some new adventures, different temples, or whatever in it. Same basic game engine, but can continue Panama's adventures by extending the original game some. Charles Rivard wrote: No problem. Besides, maybe you could get some money out

Re: [Audyssey] SoundRTS

2007-07-09 Thread Shadow Dragon
I remember in warcraft2 you could actually have your units attack eachother if you wanted to get rid of them. This feature would be nice to see. - Original Message - From: Neo [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 09, 2007 8:38 AM Subject:

[Audyssey] [more suggestions] Re: SoundRTS

2007-07-09 Thread Willem
Also I think damage should be made more realistic. If a farm is 50% destroyed, it should give only 50% food I would like to have more control over my army. If they are attacked, sure they should attack back, but if enemies encounter each other, (for example in multiplayer mode), we have the

Re: [Audyssey] Montezuma's Revenge

2007-07-09 Thread Yohandy
list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 2385 (20070709) Information __ This message was checked by NOD32 antivirus

Re: [Audyssey] Problum when Starting Monty

2007-07-09 Thread Mich
hi tom yes I did try installing the full direct ex program from your web sight after re installing the Microsoft framework 2.0. If you could please send me those files and let me know where to put them that would be grate. Many thanks. from Mich Verrier. from New Liskeard Ontario Canada. -

[Audyssey] Security patch for net Framework 2

2007-07-09 Thread Kathy Seven Williams
I installed the Microsoft dot net frame work 2.0 yesterday to give Montie a try. Today I had about a ten minute security patch waiting to be installed for it from Microsoft, so folks might want tocheck for that if they're not doing automatic updates from Microsoft. Kathy Seven Williams

Re: [Audyssey] Montezuma's Revenge

2007-07-09 Thread Thomas Ward
/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 2385 (20070709) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com ___ Gamers mailing list

Re: [Audyssey] Direct X question

2007-07-09 Thread Thomas Ward
Hi Andy, That is because DirectX 9 is not completely backwards compatible with Windows 95 and 98 era games. For example I have Asteroids 98, a great game, but for the fact it was linked against DirectX 6, and the game won't run with DirectX 9. The Only solution for a game like that is to keep a

Re: [Audyssey] Problum when Starting Monty

2007-07-09 Thread Thomas Ward
Hi Mich, Ok, I'll send you some dll files to drop in your Monty folder. If they work I'll just include them in patch 1. If they don't we will try and figure something else out. The should be going out shortly. Mich wrote: hi tom yes I did try installing the full direct ex program from your

Re: [Audyssey] Problum when Starting Monty

2007-07-09 Thread Kathy Seven Williams
According to Wikipedia... Some drivers only support one version of DirectX. Prior to DirectX 10, DirectX was considered backward compatible, which means that newer versions supported the older versions. For example, if one had DirectX 9 installed on one's system and ran a game that was written for

[Audyssey] Multiplaying soundRTS

2007-07-09 Thread Willem
On many multiplayer servers I enter, there is only the option to quit. Why is this? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to

Re: [Audyssey] Multiplaying soundRTS

2007-07-09 Thread Sean Mealin
You need to be invited into a game; you can be on a server, but not be in a game. Also, if the server is setup for it, when someone else enters you can create a game and invite them to play. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Willem Sent:

Re: [Audyssey] Games on skype.

2007-07-09 Thread Andy Smith
well depends on your soundcard, I was actually able to play through superliam with a guy on skype, with my mic turned on and everything, and when I turned my mic off it still ran through skype. On mine it's called stereo mix, set the volume to 100 and uncheck mute. However not all soundcards

Re: [Audyssey] Question about Monty

2007-07-09 Thread Charles Rivard
Maybe version 2 could install into the same folder and just increase the size of the temple? Instead of having 10 levels, you would have 20? Of course, this would mean a longer game with more work, oops, I mean fun, involved, but that's the whole idea! -- God loves everyone, but probably

Re: [Audyssey] Montezuma's Revenge

2007-07-09 Thread Charles Rivard
/listinfo/gamers_audyssey.org to make any subscription changes via the web. __ NOD32 2385 (20070709) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com -- I am using the free version of SPAMfighter for private users. It has removed

[Audyssey] chamber of the puzzles in scw

2007-07-09 Thread nicol
I'm putting spoiler space in front of my messages so that the information I might give in the process of asking a question will not spoil the fun for gamers. So if I'm putting spoiler space in front of a question, its just to prevent stepping onto toes. S P O I L E R I've read the piece about

[Audyssey] anyone up for a game of Soundrts

2007-07-09 Thread Neo
Hi, I would so much like to try multiplaying against someone. There are 4 servers currently, one hosted by Willem, one by GF and two by Andre. The Willem and Gf servers are unreachable to me and I cannot do anything on the Andre servers. So, if anyone likes to play, invite me to a game or join

Re: [Audyssey] chamber of the puzzles in scw

2007-07-09 Thread Sky Taylor Mundell
s p o i l e r You need to pick a frog's pine chesspiece, which is in the honeydukes shop, which is right next to the door where you enter the third floor. Then, you need to drop the frog in front of the voice. That's how you can get across. - Original Message - From: nicol [EMAIL

[Audyssey] a game of soundRTS anyone?

2007-07-09 Thread Willem
OK let me know by email I'll be here for a little while, about an hour. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any

Re: [Audyssey] Direct X question

2007-07-09 Thread shaun everiss
don't install dx6 if you have dx8 on xp then it will work, dx installs unless they are dx 3 or lower will only update those files that are older than the current ones. At 12:18 a.m. 10/07/2007, you wrote: Will it over ride direct x 9 or will it just let it be? Meaning if I install ties game and

Re: [Audyssey] chamber of the puzzles in scw

2007-07-09 Thread Phil Vlasak
Hi Nicol, I did not say that everything in my game was exactly like the things in the Harry Potter books. I realized that if you went through the 7 puzzles like Harry did and got to the mirror what would I put there? So I put something different. I was planning on the wine puzzle but could not

Re: [Audyssey] anyone up for a game of Soundrts

2007-07-09 Thread Che
Hi Neo, I am usually up for a good game of RTS, but my best time to play is after 6PM eastern usually, you can find my server under the name c h e If anyone wants a game then, let me know. Later, Che - Original Message - From: Neo [EMAIL PROTECTED] To: Gamers Discussion list

[Audyssey] slightly off-topic: making vs.net accessible?

2007-07-09 Thread X-Sight Interactive
hi guys, i know this is slightly off-topic, but i've finally got vs.net working on my system, but can't seem to get jaws working with it. how do i fix this? most of the interface seems to be treeviews and html, no buttons to select the options, and when i somehow managed to get into the vb code

Re: [Audyssey] slightly off-topic: making vs.net accessible?

2007-07-09 Thread Willem
I've never worked with it, but there are special scripts you should download. What version of jaws are you using? - Original Message - From: X-Sight Interactive [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 09, 2007 11:22 PM Subject: [Audyssey]

Re: [Audyssey] Question about Monty

2007-07-09 Thread Thomas Ward
Yeah, or an expantion pack like with Pinball Extreme. You get Monty as a basic game, and I can sell expantion packs that gives all kinds of bonus levels with other kinds of new traps and adventures. Charles Rivard wrote: Maybe version 2 could install into the same folder and just increase the

Re: [Audyssey] Games on skype.

2007-07-09 Thread Lisa hayes
Thanks a load Andy for this, appreciate it. - Original Message - From: Andy Smith [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, July 10, 2007 4:45 AM Subject: Re: [Audyssey] Games on skype. well depends on your soundcard, I was actually able to play

Re: [Audyssey] slightly off-topic: making vs.net accessible?

2007-07-09 Thread Sean Mealin
One word well, one URL: http://grabbag.alacorncomputer.com Sean -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of X-Sight Interactive Sent: Monday, July 09, 2007 5:23 PM To: Gamers Discussion list Subject: [Audyssey] slightly off-topic: making vs.net

Re: [Audyssey] slightly off-topic: making vs.net accessible?

2007-07-09 Thread Che
Check out www.blindprogramming.com as this isn't slightly off topic, it is way off topic. - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 09, 2007 4:32 PM Subject: Re: [Audyssey] slightly off-topic: making vs.net

[Audyssey] monty problem

2007-07-09 Thread Everett Elam
Hey Thomas, The only thing I hate about monty and I don't use that word lihtly sorry, is that running, walking, climbing etc. are all loups. That bugs me because when you go far distanc3es you can hear your steps louping over and over and over again. Can't you have each step making a different

Re: [Audyssey] monty problem

2007-07-09 Thread Bryan Peterson
I don't know of any audio games that do that. They tend to use the same sound for steps unless the walking surface changes. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Everett Elam [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] slightly off-topic: making vs.net accessible?

2007-07-09 Thread X-Sight Interactive
lol, i class it as only slightly, as it can be used for game development. regards, damien - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 09, 2007 10:44 PM Subject: Re: [Audyssey] slightly off-topic: making vs.net

Re: [Audyssey] slightly off-topic: making vs.net accessible?

2007-07-09 Thread X-Sight Interactive
7.0 regards, damien - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 09, 2007 10:32 PM Subject: Re: [Audyssey] slightly off-topic: making vs.net accessible? I've never worked with it, but there are special

Re: [Audyssey] SoundRTS

2007-07-09 Thread Ken the Crazy
How do you change modes--offensive and defensive? Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Sean Mealin [EMAIL PROTECTED] To: 'Gamers Discussion list'

Re: [Audyssey] SoundRTS

2007-07-09 Thread Ken the Crazy
It would be better if you could upgrade your peasants to become footmen, archers, and so on so you don't have to kill them off. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message -

Re: [Audyssey] SoundRTS

2007-07-09 Thread Sean Mealin
Just select it from the action menu from any unit. It is second last in the list; right before stop. Use shift+A to get to it the quickest. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ken the Crazy Sent: Monday, July 09, 2007 6:59 PM To: Gamers

[Audyssey] Civilization II

2007-07-09 Thread Michael Maslo
Hi guys: Was wondering if anyone has installed civilization 2. Also is it accessible? IF installed what machine is that intended to be run on? I have XP and wanted to know if it would work. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe

Re: [Audyssey] Civilization II

2007-07-09 Thread gmail
where would one get this game? I've never heard of it. Brandon - Original Message - From: Michael Maslo [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, July 09, 2007 7:23 PM Subject: [Audyssey] Civilization II Hi guys: Was wondering if anyone has

Re: [Audyssey] Civilization II

2007-07-09 Thread Zachary Kline
Hiya, The game is probably available from Ebay or sojme other such place, if not commonly available in stores. Windows XP will work. As for accessibility, the game screens themselves are quite readable with the mouse, though telling what unit is selected and handling cities and watnot

Re: [Audyssey] Civilization II

2007-07-09 Thread Michael Maslo
Zach: What version of direct x do you have on your computer? Do you have 9 on your system? Does it have or did it try to install direct x version 6? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can

Re: [Audyssey] Civilization II

2007-07-09 Thread Zachary Kline
Hello, Not that I am aware of. I am not certain what version of DirectX I have, but it didn't install anything like that. Just ran fine with what I have on the machine. Hope that helps, Zack. - Original Message - From: Michael Maslo [EMAIL PROTECTED] To: 'Gamers Discussion list'

Re: [Audyssey] monte suggestion

2007-07-09 Thread Andy Smith
hmmm this game rules! On 7/8/07, Thomas Ward [EMAIL PROTECTED] wrote: Hi Nicol, The extra lives feature hasn't been implamented yet, but according to the original game every 1 points or so you could get an extra life. However, you could have no more than 6 lives at a time. nicol wrote:

Re: [Audyssey] Civilization II

2007-07-09 Thread david
Does the game have sounds? - Original Message - From: Zachary Kline [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 09, 2007 7:22 PM Subject: Re: [Audyssey] Civilization II Hello, Not that I am aware of. I am not certain what version of DirectX

Re: [Audyssey] Civilization II

2007-07-09 Thread Zachary Kline
Hiya, Yes, the game does indeed have sounds. They're not the best quality things in the world, and don't convey all that much information, but they do exist. Yours, Zack. - Original Message - From: david [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] anyone up for a game of Soundrts

2007-07-09 Thread Tristan D. Bussiere
Hi, I can't play sound Rts at all! Maybe I haven't read the manual? Just maybe. lol. I will start now good time to learn actually. - Original Message - From: Che [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 09, 2007 4:56 PM Subject: Re: [Audyssey]

[Audyssey] AT Games!

2007-07-09 Thread Tristan D. Bussiere
Hi, I have created a new audio game company. It is called AT Games. We make audio games almost every genre, and we make accessible software, too! We don't have a website yet, but I am working on it. AT stands for accessible technology, accessible meaning accessible games, and accessible

[Audyssey] Tristan's got a new game company!

2007-07-09 Thread Andy Smith
Hi list, my friend Tristan Bussiere started up a game company called ATGames. Email him at [EMAIL PROTECTED] I think that's it. Anyhow, he'll send you an appliation to fill out, and who doesnt want to join? We need programmers, and everything in between from voice acting up to programming, down to

[Audyssey] Montezuma's revenge Beta 1

2007-07-09 Thread Sarah Haake
Hello, I just downloaded and tried the beta of Monty for the first time. Just in case I will include a spoiler space here. s p o i l e r s p a c e I am at the first level. I collect the potion and walk right to the staires and I climb down. There I get the keys, climb back up, walk left and

Re: [Audyssey] monty problem

2007-07-09 Thread Tristan D. Bussiere
Hi, Judgement day has diferent sounds for each level and each step. - Original Message - From: Everett Elam [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 09, 2007 4:52 PM Subject: [Audyssey] monty problem Hey Thomas, The only thing I hate about

Re: [Audyssey] Games on skype.

2007-07-09 Thread Trenton Matthews
Audacity is also a good choice if you want to record a skype conversation while playing a game. v1.3.2 and later now have better screen-reader support, however at the moment its currently in beta. Quite stable though! - Original Message - From: Andy Smith [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] Montezuma's revenge Beta 1

2007-07-09 Thread Dark
Yes, this is something odd i also noticed. when an enemy runs into you (and you've not got a sword), you take damage according to the dificulty, but if you bodge up jumping over an enemy and land on top of it, you die instantly no matter how much health you have, -- the first skull which