Re: [Audyssey] My Swamp problem in the form of a recording

2012-04-07 Thread william lomas
i'll try fusion later mate on my imac
i never had music on my swamp on the netbook and all of a sudden it kicked in

On 7 Apr 2012, at 03:38, Orin wrote:

 Hi all,
 
 Here is a recording I did with Swamp demonstrating my current problem with it.
 
 When the recording begins, after I get into the Swamp window I demonstrate 
 how NVDA doesn't read messages like Axe equipped and when i equip the glock 
 it doesn't tell me the info it should when hitting number two.
 Here is the link.
 http://dl.dropbox.com/u/1056725/System%20Audio%2020120406%202136.mp3
 Orin
 orin8...@gmail.com
 Twitter: http://www.twitter.com/orinks
 Skype: orin1112
 
 
 
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] USA Games News

2012-04-07 Thread Thomas Ward


Hi Charles,

Yeah, really. I wrote that news letter to keep everyone apprised of the 
situation, explain where we are, and there is always a few people who 
want to know why the game isn't available yet. Its certainly irritating 
having to explain the same thing over and over again.


Cheers!

On 4/6/2012 9:21 PM, Charles Rivard wrote:
It's having to answer messages like this one, after already having 
explained what's holding up the availability of an awaited game that 
make developers want to either pull their hair out, quit, or both.


---
Shepherds are the best beasts, but Labs are a close second.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] USA Games News

2012-04-07 Thread Thomas Ward


Hi Charles,

Interesting. Well, right now developing software for smart phones isn't 
high on my list just because I'm so tied up with other projects. 
Although, eventually I'll probably look at marketing some games for the 
iPhone because its a huge market.


On 4/6/2012 9:30 PM, Charles Rivard wrote:
If you develop games for the iPhone, I'll gladly be a tester when the 
time comes.  I currently have a 64 Gig iPhone 4S.


---
Shepherds are the best beasts, but Labs are a close second.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Question on game product ID when reinstalling the game.

2012-04-07 Thread Thomas Ward


Hi Michael,

Well, all I can say is you did something wrong. The user name for the 
accounts must exactly match or it won't work. When I reinstall an OS I 
make sure the login is exactly the same on all systems so that the 
product keys for each computer will still work after a reinstall.


On 4/6/2012 10:05 PM, michael barnes wrote:

Hey, Thomas.
Nothing happen when I had follow your instructions.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Inquirie on Lone Wolf.

2012-04-07 Thread Thomas Ward


Hi,

Talk to GMA. Its their licensing system. Obviously the key generated was 
a bad key or something was entered incorrectly on your end.


On 4/6/2012 10:10 PM, michael barnes wrote:

Hey, I did recieved new keys for the gma games.
However when I put in the key for Lone Wolf it kept telling me that I 
have a bad product key.  So how can I fix this issue?

Thanks!




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Inquirie on Lone Wolf.

2012-04-07 Thread Thomas Ward


Hi,

Same here. I keep the e-mails with the name and product key and paste 
them into the proper fields so I am sure they match. I've accidentally 
typed my name or product key incorrectly enough times to know copying 
and pasting is the best way to enter them.


On 4/6/2012 10:16 PM, Phil Vlasak wrote:

Hi Michael,
Make sure you spell your name exactly the same as in the request for 
keys.
I usually cut and paste my name and key into the edit fields so I 
don't add extra spaces at the end or middle.

Phil



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] Heli is Back!

2012-04-07 Thread Ken

Hi gamers,
after some development of Heli, the only toy helicopter sim for the blind, 
I've put it back on my site.  It's still pretty early beta, but a lot of 
issues have been delt with.
First and foremost, the targeting system works properly now.  At first, you 
hear the elevation acquisition system.  Once you are on the same height as 
your opponent, the target beeps change, and you'll have to center them.  If 
you'd rather, you can center the elevation beeps as you ascend or descend 
just as easily.
Once you're totally locked on, a solid tone indicates that you have fully 
acquired your target, and you can start shooting.
Your helicopter changes angles after each hit so you're not just shooting 
him over and over again to get points.
I fixed the trim randomizer code, so now the trim will truly be set 
randomly.

Increased wind sound slightly
x, y, and z now say their respective coordinates.
A says your current angle, followed by the target angle.
E now gives enemy's x, y, and z correctly.
T turns targetting on and off.
and a few other things I can't remember.  By the way, your opponent can be 
beaten now --if you have the brains to do it...

Download Heli from
www.ThePionEar.net
and enjoy!

Ken Downey
www.ThePionEar.net
Blazing New Trails in Sound
419-744-0517 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] OT: accessible hit counter

2012-04-07 Thread Ken

I'd like an accessible hit counter for my site.  Any ideas on how to do it?

Ken Downey
www.ThePionEar.net
Blazing New Trails in Sound
419-744-0517

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] swamp missions and death

2012-04-07 Thread Ben
I just think that swamp's death in general should be handled slightly
better: when you die you lose everything you've picked up, it seemed to me.
Not sure how true that is... if someone could clarify then that would be
great.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Michael Taboada
Sent: 06 April 2012 23:44
To: Gamers Discussion list
Subject: Re: [Audyssey] swamp missions and death

Hi,
Just because some mainstream games have this method doesn't mean all games
for the mainstream community or otherwise have to have it... I mean after
all there are a fare few games for the mainstream gaming community that
allow you to put things in banks or whatever they might call them, runescape
being a very notable example. I think any strategy you can imagine from
letting you keep everything when you die to having lives to having banks to
having check points to almost anything else can be found in the mainstream
gaming community, so let's remain open here, I say.
Just my thoughts.
-Michael.


-Original Message-
From: Shane Davidson
Sent: Friday, April 06, 2012 4:17 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] swamp missions and death

People want to learn?
Lives wouldn't be unfair, it's a mainstreaming gaming stratigy, and you
don't here the millions of mainstreaming gamers complaining, do you?
Thought not.
If Jeremy implimented lives, it would add, in my opinion, another level of
stratigy, to how you can keep those lives, or recover them quickly if you
die.
Yes, if you lose all your lives, you start over with the basics, and rep you
had when you lost your last set of lives, no I don't like just cloaning
standards, call it poetic license, lol, , but you are reverted to the ax and
pistol just like you are now.
Just my thoughts.
Shane who really thinks the blind community needs to be exposed to more
mainstreaming gaming. Just sayin'.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Christopher Bartlett
Sent: Friday, April 06, 2012 5:14 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] swamp missions and death

My thoughts, death on missions is no more harsh than anywhere else,
especially considering what you stand to gain if you survive, as compared
with the comparable time looting.  I completely disagree with any change
that waters down the already weakened consequences of dying, especially when
you stand to gain for five minutes of survival rep and experience that would
take hours of looting to gain.  Big risk, big reward.  Too risky, don't go
on missions.

And by the way, I say this who am trying to learn some new styles of play
and thus am dying quite frequently, and have certainly lost 20,000 rep worth
of equipment at various times.  I'd favor a lives system, where once your
lives are gone you start over from zero.  Perhaps gaining a level gives you
a new life.  I know this won't be adopted as too many people would shriek
about it being unfair, never mind that it's a gaming standard in the
mainstream world.

Christopher the bastard Bartlett who wants all of you to suffer hideously.
*smile*



---
Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,
send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,
send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org. 


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2012.0.1913 / Virus Database: 2409/4918 - Release Date: 04/06/12


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at

Re: [Audyssey] swamp missions and death

2012-04-07 Thread Johnny Tai

When you die, you lose everything, you only keep your points

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Heli is Back!

2012-04-07 Thread Dallas O'Brien
hi ken, problem. after loading the exe file, it says form 1. nothing
else happens. no sounds, nothing. then, when pressing home or end or i
would asume most keys, its brings this message up, with and ok button
that exits the program.

Run-time error '91':
Object variable or With block variable not set

hope this means something to you.
dallas

On 07/04/2012, Ken kenwdow...@neo.rr.com wrote:
 Hi gamers,
 after some development of Heli, the only toy helicopter sim for the blind,
 I've put it back on my site.  It's still pretty early beta, but a lot of
 issues have been delt with.
 First and foremost, the targeting system works properly now.  At first, you
 hear the elevation acquisition system.  Once you are on the same height as
 your opponent, the target beeps change, and you'll have to center them.  If
 you'd rather, you can center the elevation beeps as you ascend or descend
 just as easily.
 Once you're totally locked on, a solid tone indicates that you have fully
 acquired your target, and you can start shooting.
 Your helicopter changes angles after each hit so you're not just shooting
 him over and over again to get points.
 I fixed the trim randomizer code, so now the trim will truly be set
 randomly.
 Increased wind sound slightly
 x, y, and z now say their respective coordinates.
 A says your current angle, followed by the target angle.
 E now gives enemy's x, y, and z correctly.
 T turns targetting on and off.
 and a few other things I can't remember.  By the way, your opponent can be
 beaten now --if you have the brains to do it...
 Download Heli from
  www.ThePionEar.net
 and enjoy!

 Ken Downey
 www.ThePionEar.net
  Blazing New Trails in Sound
 419-744-0517


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Heli is Back!

2012-04-07 Thread Ken

Do you have directX 8 installed n your computer?
- Original Message - 
From: Dallas O'Brien dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 07, 2012 7:35 AM
Subject: Re: [Audyssey] Heli is Back!



hi ken, problem. after loading the exe file, it says form 1. nothing
else happens. no sounds, nothing. then, when pressing home or end or i
would asume most keys, its brings this message up, with and ok button
that exits the program.

Run-time error '91':
Object variable or With block variable not set

hope this means something to you.
dallas

On 07/04/2012, Ken kenwdow...@neo.rr.com wrote:

Hi gamers,
after some development of Heli, the only toy helicopter sim for the 
blind,

I've put it back on my site.  It's still pretty early beta, but a lot of
issues have been delt with.
First and foremost, the targeting system works properly now.  At first, 
you
hear the elevation acquisition system.  Once you are on the same height 
as
your opponent, the target beeps change, and you'll have to center them. 
If

you'd rather, you can center the elevation beeps as you ascend or descend
just as easily.
Once you're totally locked on, a solid tone indicates that you have fully
acquired your target, and you can start shooting.
Your helicopter changes angles after each hit so you're not just shooting
him over and over again to get points.
I fixed the trim randomizer code, so now the trim will truly be set
randomly.
Increased wind sound slightly
x, y, and z now say their respective coordinates.
A says your current angle, followed by the target angle.
E now gives enemy's x, y, and z correctly.
T turns targetting on and off.
and a few other things I can't remember.  By the way, your opponent can 
be

beaten now --if you have the brains to do it...
Download Heli from
 www.ThePionEar.net
and enjoy!

Ken Downey
www.ThePionEar.net
 Blazing New Trails in Sound
419-744-0517


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] Saturday's Out of Sight events

2012-04-07 Thread Charles Rivard
Here are the events scheduled for Saturday, April 7th:


The Conversation Piece
12:00 PM eastern
Hosted by Paul
Location: The Doughnut Shop
Hello and good day to you all. This is Paul from Baltimore wishing to host a 
general chat scheduled for today, Saturday from noon to 1:00 PM eastern. I 
would like to call it the Conversation Peace. We will discuss just about 
anything in good taste from technology to travel to whatever is on the minds of 
the participants. 


The Jukebox
6:00 PM eastern
Hosted by Charlie
Location:  Game Zone
Jukebox has expanded.  We've turned back the clock a few more years.  The 
Jukebox Game ranges from 1942 to 2012 now.  also in tonight's game a special 
Easter Theme.  A dozen tracks are Easter related.  Find one and the point 
values are doubled.  Also we want to encourage participation, so no penalties 
for guessing wrong.



On Stage
8:00 PM eastern
Hosted by Lisa filroy
Location: On Stage
Join us this evening and showcase your talent by either playing an instrument, 
singing, reciting poetry, etc. If you would just like to be a member of the 
audience and listen to these talented performers, that is fine, too! You won't 
want to miss your fellow friends as they showcase their talent!


Zilch
11:00 PM eastern
Hosted by Patti W. 
Location: Come Roll Them Dice
Roll the dice and take your chances! Try to snag as many points as
possible but you better know when to quit otherwise, you'll lose it all
and Zilch out! Join us for this exciting dice game that's real simple to
play and its loads of fun. Be sure to arrive early to grab a seat, otherwise, 
you can join the studio audience and root on the players. 




---
Shepherds are the best beasts, but Labs are a close second.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] Swamp Questions

2012-04-07 Thread steve cullen
Hi Everybody,

I am a swamp new be. Here's my question for the list I can't seem to get out
of the safe zone how do I do this?

Any help would be appreciated thank you very much.

Regards,

Steve Cullen

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Swamp Questions

2012-04-07 Thread william lomas
track the safe zone with shift tilde 

On 7 Apr 2012, at 18:42, steve cullen wrote:

 Hi Everybody,
 
 I am a swamp new be. Here's my question for the list I can't seem to get out
 of the safe zone how do I do this?
 
 Any help would be appreciated thank you very much.
 
 Regards,
 
 Steve Cullen
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Atari Combat

2012-04-07 Thread Tom Randall
Hey tanks much for this Phil.  Yeah definitely brings back lots of fond 
memories from my junior high and high school days.  I actually still have 
two working Atari 2600 systems and numerous games including of course 
Combat.


Speaking of Atari stuff, just got a Droid4 Android phone last week with a 
real fast processor and gobs of memory so will have to see how well it runs 
an Atari emulator so I can play my old games on the go.  My old LG Ally is a 
good general purpose phone but it tended to lag pretty badly when trying to 
run these emulators and you couldn't really play very well so I took them 
off.


Game on.

Tom


-Original Message- 
From: Phil Vlasak

Sent: Tuesday, March 27, 2012 3:15 PM
To: Gamers Discussion list
Subject: [Audyssey] Atari Combat

Hi Thomas,
I copied this from the Combat wiki.
This is the home version not the arcade one.
Atari Combat
Released 1977.

Combat had color graphics and numerous gameplay variations. The 27 game
modes featured a variety of different combat scenarios, including tanks,
biplanes, and jet fighters. The tank games had interesting options such as
bouncing munitions (Tank-Pong) and invisibility. The biplane and jet games
also allowed for variation, such as multiple planes per player and an
inventive game with a squadron of planes versus one giant bomber.
The Tank game in Combat had the basis of two tanks controlled by players
each moving around a playing field and shooting the other player until time
ran out. The player with the higher score would win. There were various
types of shots a player could have depending on which level they chose,
including straight missiles, guided missiles, and Tank Pong in which the
shots would bounce off the walls, with variations upon whether a direct hit
could strike their opponent, or a strike required a billiard hit. There was
also an Invisible Tank in which the players would be invisible except for a
brief few seconds after firing, and Invisible Tank Pong option. Along with
the play styles there were also mazes to choose from including an empty
field, a simple maze and a complex maze.

One notable (and perhaps unintentional) interaction that could be performed
in the tank game consisted of bringing one tank up behind the opponent tank
such that the cannon of the first was inserted into the rear cutout of the
second. Once in this position, by rotating the first tank, a sprite
collision could be triggered which would send the tanks into a wild jump,
during which they usually would pass through obstacles, or leave the edge of
the screen to enter on the other side.

Another set of level choices in Combat were the Biplanes. Unlike the Tank
version, this was played with three types of firing shots (straight-missile,
guided missile, and machine guns). However, there were several different
gameplay modes. Players had the option of fighting one on one, having a pair
of Biplanes each that moved and fired in tandem, or have one player control
three tandem Biplanes against one large Bomber. The Bomber's shot was an
oversized projectile that otherwise behaved as a straight-missile. Instead
of having mazes to fly through, there were two clouds in the middle of the
stage that either player could fly into temporarily hiding them from view of
the other player.


Very similar to the Biplanes level, was the Jets option. In this mode, only
straight missile and guided missiles were used. It still had the same map
options and squadron options as the biplanes mode, with Jets flying singly,
two-on-two, or three-on-three.


Atari developed a sequel to the popular Combat scheduled for release in
1984, but was canceld. Atari finally officially released it on the Atari
Flashback 2 dedicated console, in 2005.
Combat 2 featured a more sophisticated version of the original's tank game,
with Tanks requiring multiple hits to destroy, and Missile Bases with an
outer barrier which took many hits to chip through but the appropriate tank
could hide within, and the ability to launch a large homing missile at very
slow intervals. The game's single action button fired the Tank's gun
normally, but launched a missile if pressed while the tank was within the
Missile Base. Destroying an opponent's Missile Base also eliminated all of
their reserve Tanks. The game took place in a forest environment divided by
a river that could be crossed by either of two bridges. In some modes, the
tanks could move under the trees and in others, the tanks were forced to go
around or shoot their way through solid barriers. Some mode allowed each
player to detail the placement of trees or barriers prior to the battle.
http://en.wikipedia.org/wiki/Combat_(video_game)


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at

Re: [Audyssey] Swamp Weapons Thoughts

2012-04-07 Thread Christopher Bartlett
I think we have the movie Predator to thank for that bit of fictional
physics.

Chris  Bartlett


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Dallas O'Brien
Sent: Tuesday, April 03, 2012 1:23 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Swamp Weapons Thoughts

no, the mini gun should still use 7.62, but it should make it harder
to carry anything else, as its a vehicle weapon, not a personel
weapon.
let alone, its bad enough that we can fire the thing braced  like
hell. ahahaha. blow your shoulder off.
dallas


On 03/04/2012, enes enes.sari...@gmail.com wrote:
 hi,
 some of my ideas
 in the third map what about adding new effects like poison and you'd hunt
 for antidotes to cure the poisoning
 and more cool items

 --
 From: Johnny Tai johnnyti...@shaw.ca
 Sent: Monday, April 02, 2012 9:07 PM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] Swamp Weapons Thoughts

 I would love to have different pistol options...cause I still want me a
 magnum desert eagle!

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.

 If you think you are beaten, you are;
  If you think you dare not, you don't;
  If you'd like to win, but you think you can't,
 It's almost a cinch you won't;
 If you think you'll lose, you've lost,
  For out in the world you'll find
 Success begins with a fellow's will
 It's all in the state of mind.
  Full many a race is lost
  Ere even a race is run,
  And many a coward fails
  Ere even his work's begun.
  Think big, and your deeds will grow,
  Think small and you fall behind,
  Think that you can, and you will;
  It's all in the state of mind.
  If you think you are outclassed, you are;
 You've got to think high to rise;
 You've got to be sure of yourself
 before You can ever win a prize.
  Life's battle doesn't always go
  To the stronger or faster man;
  But sooner or later, the man who wins
  Is the fellow who thinks he can.




 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
list,
 please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] swamp missions and death

2012-04-07 Thread Christopher Bartlett


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Johnny Tai
Sent: Saturday, April 07, 2012 5:03 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] swamp missions and death

When you die, you lose everything, you only keep your points

---

Let's recast that.  When you die, you lose only the easiest thing to recoup,
that is, your equipment.  The harder things, rep, xp and skill points
remain.  Death is really very gentle in this game about the zombie
apocalypse, a mismatch that is my single largest problem with an excellent
game.

Christopher Bartlett



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] new Swamp question

2012-04-07 Thread steve cullen
Hi Everyone,

Thank you to the people who answered my first question. Heres my next
question is there any way to save in swamp when your finished playing?

Thank you all very much.

Regards,

Steve Cullen

 

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] new Swamp question

2012-04-07 Thread Ben
Yes.  Going to the safe zone and pressing escape twice effectively saves
everything, but there are a few exceptions.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of steve cullen
Sent: 07 April 2012 22:22
To: Gamers@audyssey.org
Subject: [Audyssey] new Swamp question

Hi Everyone,

Thank you to the people who answered my first question. Heres my next
question is there any way to save in swamp when your finished playing?

Thank you all very much.

Regards,

Steve Cullen

 

---
Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,
send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2012.0.1913 / Virus Database: 2409/4920 - Release Date: 04/07/12


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


[Audyssey] possible issue in swamp with levelling

2012-04-07 Thread Paul Lemm
Hi,

In swamp after levelling up I decided to level up my character and put the
point into health.  It said I would gain 2% for every point spent here but I
have noticed when I leave the game and come back rather than restoring my
health to 100% its now only restores it to 98%, and after dyeing and
restarting it only goes to 100% not 102%. Firstly do any stat changes like
increasing health only last until you die or should they be with your
character for ever? Also anyone else had any problems levelling up?

 

Cheers 

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] possible issue in swamp with levelling

2012-04-07 Thread Ken
That's not a bug.  Let's say that your health bottle got bigger, but the 
ammount of health you always start with is the same--so now your bottle is 
98% full.  The next time you use a med kit it'll go up to 10% and be more 
than what it was before you added the health point.
- Original Message - 
From: Paul Lemm paul.l...@sky.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, April 07, 2012 6:11 PM
Subject: [Audyssey] possible issue in swamp with levelling



Hi,

In swamp after levelling up I decided to level up my character and put the
point into health.  It said I would gain 2% for every point spent here but 
I

have noticed when I leave the game and come back rather than restoring my
health to 100% its now only restores it to 98%, and after dyeing and
restarting it only goes to 100% not 102%. Firstly do any stat changes like
increasing health only last until you die or should they be with your
character for ever? Also anyone else had any problems levelling up?



Cheers

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] possible issue in swamp with levelling

2012-04-07 Thread Karl Belanger
What's happening is that the safe zone is restoring your health to 100/102. 
Since your max health is now 102, you see it reporting 98% health. The same 
thing will happen when you use med kits, in that they will report slightly less 
than 20% restored. What is happening is that the status command reports your 
health as a percentage of your max, so you don't see any difference when you 
boost your health since 102/102 is still 100%.
On Apr 7, 2012, at 6:11 PM, Paul Lemm wrote:

 Hi,
 
 In swamp after levelling up I decided to level up my character and put the
 point into health.  It said I would gain 2% for every point spent here but I
 have noticed when I leave the game and come back rather than restoring my
 health to 100% its now only restores it to 98%, and after dyeing and
 restarting it only goes to 100% not 102%. Firstly do any stat changes like
 increasing health only last until you die or should they be with your
 character for ever? Also anyone else had any problems levelling up?
 
 
 
 Cheers 
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] possible issue in swamp with levelling

2012-04-07 Thread Paul Lemm
That makes sense now, I think I was expecting it to alter my health to 102%
but now I understand  how it works  so thanks to both of you that replied 

Cheers

Paul Lemm
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Karl Belanger
Sent: 07 April 2012 23:36
To: Gamers Discussion list
Subject: Re: [Audyssey] possible issue in swamp with levelling

What's happening is that the safe zone is restoring your health to 100/102.
Since your max health is now 102, you see it reporting 98% health. The same
thing will happen when you use med kits, in that they will report slightly
less than 20% restored. What is happening is that the status command reports
your health as a percentage of your max, so you don't see any difference
when you boost your health since 102/102 is still 100%.
On Apr 7, 2012, at 6:11 PM, Paul Lemm wrote:

 Hi,
 
 In swamp after levelling up I decided to level up my character and put the
 point into health.  It said I would gain 2% for every point spent here but
I
 have noticed when I leave the game and come back rather than restoring my
 health to 100% its now only restores it to 98%, and after dyeing and
 restarting it only goes to 100% not 102%. Firstly do any stat changes like
 increasing health only last until you die or should they be with your
 character for ever? Also anyone else had any problems levelling up?
 
 
 
 Cheers 
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
list,
 please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Heli is Back!

2012-04-07 Thread Dallas O'Brien
i think i would have version 11 actually. or what ever comes with windows 8.
i am running windows 8 consumer preview.
just seems a bit odd, haven't had an error like this appear for any of
the other games i play.
dallas


On 08/04/2012, Ken kenwdow...@neo.rr.com wrote:
 Do you have directX 8 installed n your computer?
 - Original Message -
 From: Dallas O'Brien dallas.r.obr...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, April 07, 2012 7:35 AM
 Subject: Re: [Audyssey] Heli is Back!


 hi ken, problem. after loading the exe file, it says form 1. nothing
 else happens. no sounds, nothing. then, when pressing home or end or i
 would asume most keys, its brings this message up, with and ok button
 that exits the program.

 Run-time error '91':
 Object variable or With block variable not set

 hope this means something to you.
 dallas

 On 07/04/2012, Ken kenwdow...@neo.rr.com wrote:
 Hi gamers,
 after some development of Heli, the only toy helicopter sim for the
 blind,
 I've put it back on my site.  It's still pretty early beta, but a lot of
 issues have been delt with.
 First and foremost, the targeting system works properly now.  At first,
 you
 hear the elevation acquisition system.  Once you are on the same height
 as
 your opponent, the target beeps change, and you'll have to center them.
 If
 you'd rather, you can center the elevation beeps as you ascend or descend
 just as easily.
 Once you're totally locked on, a solid tone indicates that you have fully
 acquired your target, and you can start shooting.
 Your helicopter changes angles after each hit so you're not just shooting
 him over and over again to get points.
 I fixed the trim randomizer code, so now the trim will truly be set
 randomly.
 Increased wind sound slightly
 x, y, and z now say their respective coordinates.
 A says your current angle, followed by the target angle.
 E now gives enemy's x, y, and z correctly.
 T turns targetting on and off.
 and a few other things I can't remember.  By the way, your opponent can
 be
 beaten now --if you have the brains to do it...
 Download Heli from
  www.ThePionEar.net
 and enjoy!

 Ken Downey
 www.ThePionEar.net
  Blazing New Trails in Sound
 419-744-0517


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Heli is Back!

2012-04-07 Thread Michael Taboada

Hi,
I googled this, and it looks like you are missing a dependency. Ken, are 
your games perhaps written in vb6? If so, I don't believe windows 8 comes 
with the vb runtime libraries, so you'll have to install that.

Hth,
-Michael.


-Original Message- 
From: Dallas O'Brien

Sent: Saturday, April 07, 2012 7:29 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Heli is Back!

i think i would have version 11 actually. or what ever comes with windows 8.
i am running windows 8 consumer preview.
just seems a bit odd, haven't had an error like this appear for any of
the other games i play.
dallas


On 08/04/2012, Ken kenwdow...@neo.rr.com wrote:

Do you have directX 8 installed n your computer?
- Original Message -
From: Dallas O'Brien dallas.r.obr...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 07, 2012 7:35 AM
Subject: Re: [Audyssey] Heli is Back!



hi ken, problem. after loading the exe file, it says form 1. nothing
else happens. no sounds, nothing. then, when pressing home or end or i
would asume most keys, its brings this message up, with and ok button
that exits the program.

Run-time error '91':
Object variable or With block variable not set

hope this means something to you.
dallas

On 07/04/2012, Ken kenwdow...@neo.rr.com wrote:

Hi gamers,
after some development of Heli, the only toy helicopter sim for the
blind,
I've put it back on my site.  It's still pretty early beta, but a lot of
issues have been delt with.
First and foremost, the targeting system works properly now.  At first,
you
hear the elevation acquisition system.  Once you are on the same height
as
your opponent, the target beeps change, and you'll have to center them.
If
you'd rather, you can center the elevation beeps as you ascend or 
descend

just as easily.
Once you're totally locked on, a solid tone indicates that you have 
fully

acquired your target, and you can start shooting.
Your helicopter changes angles after each hit so you're not just 
shooting

him over and over again to get points.
I fixed the trim randomizer code, so now the trim will truly be set
randomly.
Increased wind sound slightly
x, y, and z now say their respective coordinates.
A says your current angle, followed by the target angle.
E now gives enemy's x, y, and z correctly.
T turns targetting on and off.
and a few other things I can't remember.  By the way, your opponent can
be
beaten now --if you have the brains to do it...
Download Heli from
 www.ThePionEar.net
and enjoy!

Ken Downey
www.ThePionEar.net
 Blazing New Trails in Sound
419-744-0517


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please 

Re: [Audyssey] Heli is Back!

2012-04-07 Thread Thomas Ward


Hi Dallas,

Make sure you have installed the VB 6 runtime environment as well as the 
DirectX 8 VB libraries. Both can be installed via Jim Kitchens Winkit setup.


On 4/7/2012 8:29 PM, Dallas O'Brien wrote:

i think i would have version 11 actually. or what ever comes with windows 8.
i am running windows 8 consumer preview.
just seems a bit odd, haven't had an error like this appear for any of
the other games i play.
dallas



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.