Re: [Audyssey] gwbasic
The question is, do you still have the sw game? Could you tell us more about it? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: 04 August 2012 00:12 To: Gamers Discussion list Subject: Re: [Audyssey] gwbasic Hi jeremy. Yeah I remember that to. I'd like to really go back to that point in time. However I don't have an external synth. At any rate, I would really like a 386 with 100mb hdd maybe 250, a floppy drive or cd drive and a synth again. Sadly though I could play stuff like eamon even with vertual it can't emulate the entire dos spirit. You for example didn't have to review the screen hardly. Now I am always reminded about how vertual I am. nvda is ok for most things but if I have to switch another program or use a review curser it detracts from the experience. At 10:21 a.m. 3/08/2012 -0700, you wrote: Ah the memories. I remember using both GW Basic and Q Basic when I was much younger. I remember sitting for hours each day working on a star wars game that turned out really well. From following wikipedia page: http://en.wikipedia.org/wiki/Gwbasic GW-BASIC was a dialect of the programming language BASIC developed by Microsoft from BASICA, originally for Compaq. It is compatible with Microsoft/IBM BASICA, but was disk based and did not need the ROM BASIC. It was bundled with MS-DOS operating systems on IBM PC compatibles by Microsoft. Microsoft also sold a BASIC compiler, BASCOM, compatible with GW-BASIC, for programs needing more speed. The language was suitable for simple games, business programs and the like. Since it was included with most versions of MS-DOS, it was also a low cost way for many would-be programmers to learn the fundamentals of computer programming.[1][2] With the release of MS-DOS 5.0, GW-BASIC's place was eventually taken by QBasic, the interpreter part of the separately available QuickBASIC compiler. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.2197 / Virus Database: 2437/5174 - Release Date: 08/03/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] gwbasic
Sorry no. I'm notoriously bad at backing up my stuff, so over the years I've lost everything in 3 big hard drive crashes. Each time I basically lost everything I'd done for years, and I started over again from scratch. One of these days I'm sure it will happen again and I'll forever lose the audio games I've made. :) The question is, do you still have the sw game? Could you tell us more about it? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Anyone checking out Rock Band Blitz?
I'm buying this. Anyone else getting it? comes out 28th of this month on XBL and PSN. This game doesn't require any instruments, only a controller. However the 20 songs willl be compatible with Rock Band 3, and any previously available DLC going all the way back to RB will be compatible with Blitz. This is why I love Harmonix. they don't rip people off hahaha. I think playing Rock Band content in this new and refreshing way will be fun! oh yeah, the game will cost $15, which equates to 1200 MSP, which is an awesome deal. even if you end up hating the game, you still have 20 brand new songs to freely export to the hard drive and play in RB3 which is an incredible bargain. -- I've been a Bing Rewards member for 6 months. In that time, I've won several $5 amazon gift cards, Microsoft Points, etc, simply by browsing the web. The best, not to mention easiest rewards program I've ever tried. If you wish to check it out, please follow this link. thanks! http://go.microsoft.com/?linkid=9778718rrid=C714DC93-BC0B-4441-AD27-F345856231A1 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Program Files Data going into Local Store
Hi all. I'm running Windows 7, and I'm usually okay on the tech front, but this eludes me. I've got the games Drive, Top Speed 3, and Kitchensinc game menu installed. These three games all have sent saved files to a folder under my user directory. C:\Users\Username\AppData\Local\VirtualStore Obviously, the programs are using this data, as they are seeing the files, especially the Kitchensinc ones, but some functions aren't working, and I couldn't find the files to view or edit them in the program directory. Why is this happening? Can I stop it from happening further? Should I cut or copy the files back into the main games' directories? Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] To Dark regarding godville
Google are really getting worse. I have trouble with their captures and they've changed how to manage Google groups as well. It's enfuriating. Amanda -- From: dark d...@xgam.org Sent: Tuesday, July 24, 2012 4:57 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] To Dark regarding godville Hi Al. i've had a word with the developers. The bad news is they can't change the capture, sinse it's a standard google one and it's google who've changed their system. I've attempted to contact google about this, sinse while I found their old captures doable with decent headphones, their new ones aren't, and an accessibility option that is utterly unusuable is no good at all. it was a pain in the kneck to track down google's contact address though, and their phone number wasn't working at all so i don't hold out great hopes there, quite ironic as I rememb er at one time E-mailing google support was incredibly easy. As to Godville though, the developers are willing to invite people to create accounts, which avoids the capture, so that's a good way around. As to the game, i think I see the problem, sinse rather than using standard controls on the pages they've simply got text that can be clicked on, so for instance to encourage you literally need to just mouse click on the word encourage it's not a button or a link or anything. With Hal this is doable, but I can see why it would be a problem with other programs. i suggest you just tell them in as honest a way as possible what is not working, and suggest a fix, particularly if you've seen a similar sight that does the same thing and so can give a reference. In general the game sort of reminds me of progress quest, but a more serious version. All the best, Dark. - Original Message - From: Allan Thompson allan1.thomp...@cox.net To: gamers discussion list Gamers@audyssey.org Sent: Tuesday, July 24, 2012 4:26 PM Subject: [Audyssey] To Dark regarding godville Hey Dark, I got trimmed (I am so ashamed) so I just wanted to say that I agree with you completely on that score. I am also thinking about contacting the game developers about certain things on the web browser side of the game about some of the controls, although I have no idea how to tell them the proper way to fix it to make it more accessible. Any hints on that? al The truth will set you free Jesus Christ of Nazareth 33A.D. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] introduction
i am adrian from edmonton alberta canada.has any would any one beable to send me the link to the play room. Sent from my iPod --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Audyssey babble report for July 2012
Thanks, Jim. Christina -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Wednesday, August 01, 2012 5:34 AM To: Audyssey Subject: [Audyssey] Audyssey babble report for July 2012 93 people posted 742 messages. 119 From, Thomas Ward. 50 From, Charles Rivard. 42 From, john. 35 From, michael barnes. 30 From, shaun everiss. 28 From, Dakotah Rickard. 25 From, dark. 23 From, Allan Thompson. 23 From, Damien C. Pendleton. 19 From, Lori Duncan. 18 From, Jim Kitchen. 16 From, Gerardo Corripio. 16 From, Trouble. 15 From, Scott Chesworth. 13 From, Ben. 13 From, Dennis Towne. 13 From, Jeremy Kaldobsky. 13 From, Nicol. 13 From, Ron Kolesar. 12 From, Phil Vlasak. 10 From, Yohandy. 9 From, Jacob Kruger. 9 From, Phil Vlasak. 9 From, simon dowling. 8 From, Keith S. 8 From, Lisa Hayes. 8 From, william lomas. 7 From, Cara Quinn. 7 From, Christina. 6 From, Michael Taboada. 6 From, Nicole Valicia Thompson-Andrews. 5 From, Johnny Tai. 5 From, Kelly Sapergia. 5 From, rishi mack. 4 From, Dallas O'Brien. 4 From, Damien C. Pendleton. 4 From, dan cook. 4 From, joseph weakland. 4 From, Valiant8086. 3 From, Darren Duff. 3 From, Fred Olver. 3 From, goshawk on horseback. 3 From, Ian McNamara. 3 From, Milos Przic. 3 From, Pitermach. 3 From, Ryan Conroy. 3 From, Sky Mundell. 3 From, Steady Goh. 2 From, Brandon Peters. 2 From, Curt Taubert. 2 From, Darren Harris. 2 From, Greg Wocher. 2 From, Hunter Hoke. 2 From, Jennifer Jarvis. 2 From, Kim Friedman. 2 From, lenron brown. 2 From, lindsay_cowell. 2 From, Reinhard Stebner. 2 From, Richard Sherman. 2 From, Zachary Kline. 1 From, Annabelle Waller. 1 From, blindndangerous. 1 From, Bogdan Muresan. 1 From, bpeterson2000. 1 From, Christopher Bartlett. 1 From, Davy Kager. 1 From, Dean Masters. 1 From, enes. 1 From, Gamers List Guidelines Robot. 1 From, Harmony. 1 From, Hayden Presley. 1 From, Jesse Gaona. 1 From, John Snowling. 1 From, Jorge Gonçalves. 1 From, josephweakland. 1 From, Kai. 1 From, kevin lyon. 1 From, Loravara. 1 From, mattias. 1 From, Michael Amaro. 1 From, Mike Maslo. 1 From, Nikola Stojsic \(NS studios\). 1 From, Orin. 1 From, Oriol Gómez. 1 From, Philip Bennefall. 1 From, Ron hopkins. 1 From, Ron Schamerhorn. 1 From, Ryan Smith. 1 From, Ryan Strunk. 1 From, Shadow Dragon. 1 From, Stephen. 1 From, stootle. 1 From, Tomasz Tworek. Archive file size 1940929 bytes Jim Kitchen's Inc, for games that are up to 110 percent funner to play. j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] working Holodeck game
I want to include some experiences and information. First of all, I have sparred with my sighted friend. He and I are both pretty good, and by sparring, I mean we actually came away with bruises from the various weapons we used. It is not difficult, given the right situation and environment, to actually note the stance of your opponent and the position fo their weapon and block and attack. Many martial arts include a blind fighting test as part of their mastery testing. Also, I think that there is a big difference between those who have lost their sight and those who never had it to begin with. If I had to guess, Tom, you either never had sight or lost it a long time ago. Dark, you had sight, were familiar with that perspective, then lost it. The reason that this is different is that I can relate to the guesswork thing as a blind person who never had sight. All the mainstream games I've ever played involved some level of guesswork. I remember playing dark forces, the star wars game. I could shoot storm troopers and such, but I couldn't do more without a lot of painstaking effort and some guesswork. I had to use the infinite ammo cheat so I could shoot at walls with my gun like a sort of zappy sonar. I played other games like that too, but I doubt anyone ever heard of take no prisoners, even if it rocked. I think that there are some experiences, backed up by physiology and psychology that blind persons who have been blind from or from near birth, will have differently than will their sighted counterparts. It is documented fact that the auditory and visual cortecies in the brain are similarly structured and proximal to one another. If the visual cortex is unused, the auditory cortex will spread into it and use it for extra processing power, and vice versa. Basically, I thought the thing about blind people having better hearing and such was bull, but then I learned that it isn't necessarily tripe after all, it just depends on how plastic, that is how changeable, the brain is and in what stage blindness occurs. This doesn't mean that blind people can't unite in a common goal, or that sighted and blind people will necessarily play their games separately forever, but there is a difference in perspective. I'll use the very gap-bridging game of Swamp, briefly. I play like a typical blind person, because I am. I shoot from afar or close up with sound. My wife tries to use both, and she usually spazzes when a zombie is close up, and she's getting better, therefore, at aiming by sound. My friend, however, uses his assault rifle to attract a hoarde of zombies close enough to see, then blasts them all with pinpoint accuracy because he can see. A very accessible game, played with three different perspectives. The fact is that we all bring different abilities and disabilities to the table. My wife's spazzing at zombies is her disability. My friend's inability to aim with sound is his. My blindness and lack of quick visual accuracy is mine. That, in my oppinion, is the way life works. Signed: Dakotah Rickard On 7/25/12, dark d...@xgam.org wrote: Hi Tom. both true, however one thing I want to avoid n any discussion with disability and effort is the idea of privelidged experience, that there is a blind experience of the world whicch nobody else can understand or participate in, even when that experience has nothing to do with blindness. i have for instance read papers by peoplke who claime that blind people, (and by their implication All! blind people), have an understanding and experience of music beyond everyone else. To me, this is exclusivist rubbish, sinse I've met some pretty tone deaf blind people and some amazing sighted musicians,, and just as we must acknolidge that sighted people can! play audio games, it is equally true that there are experiences which blindness doesn't affect. perhaps the example of text games was a bad one because of cost, but music, playing audio games, communicating in an auditory way, learning massage, would probably be different. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, July 25, 2012 9:01 PM Subject: Re: [Audyssey] working Holodeck game Hi Dark, Sure. However, my basic point is that you have some vision therefore simple 2d graphics vs 3d graphics makes a huge difference in how you play said games. I have absolutely no site so the graphical representation on the screen makes absolutely no difference to me. I have to put the same effort into playing no matter what kind of graphics are used because all I have is the audio output. If the audio output is terrible I have no access at all and if the audio output is great then there is a higher degree of access. I do agree in some cases some things are equally accessible between sighted and blind consumers, but I still maintain most things do require more effort as a rule of
Re: [Audyssey] Laser Tag
I wanted to give you guys a long-awaited update. For those of you who have no idea what this is about or haven't heard this topic at all, I want to do a review of a laser tag system called Light Strike. There are lots of reviews out there, plenty of good ones amongst the crapier ones, and there's no shortage of information. The fact is, I had all the guns in April, but we've been moving, and then, once I found my video camera, it turns out that I have no idea how to get the video from the camera onto the computer, which is a problem, as I want the review to be posted on Youtube, so it'll get more hits and might get the WowWee Electronics company a little more aware of the accessibility stuff. When I posted on their Facebook wall and said I was blind as part of a little criticism about a product, they seemed eager about getting more prespective. Basically, I will happily give you guys a review of this awesome system as soon as I can figure out a way to actually do the review. I don't really want to use a phone camera, as that's not gonna give good picture or sound. If you guys want to have something that's videoless put up on Youtube, I can do it, but it's gonna be sad and lonely. If you want me to write something down for you guys, I can do that as well, but again, it seems a little hit or miss. As a note, there are currently several retailers that have good deals on the stuff at the moment in the U.S. Wal-Mart has the guns for a little less than usual, although nothing spectacular, Toys R Us has some stuff for really rather cheap, which is rare enough, and Target is running some excellent deals on the accessories, and there's always EBay. Laser Tag, by the way, is a great way to improve your hand ear coordination. I play games and score plenty of wins too, and I even target shoot with using the I.T.S. a sort of battlefield turret. It's not hard to make the guns and game a workably accessible experience. Keep me posted as to just what you guys want me to do, and that's what will happen. Signed: Dakotah Rickard On 1/15/12, Dakotah Rickard dakotah.rick...@gmail.com wrote: Ok. Considering that I'll probably be able to grab up all the various guns pretty soon, I'll review the rifles, then the pistols, then accessories and attachments as I can. The first review I have will probably actually be on basic gameplay with no tech data beyond the basics needed to play with any gun and setup. It'll be basically a learn game sounds style review with game objective and mechanics laid out as neatly as possible. Signed: Dakotah Rickard On 1/10/12, Charles Rivard wee1s...@fidnet.com wrote: I don't mind waiting for a full review. I like the idea of separate podcasts for rifles and pistols, and one being a game overview, but however you choose to do it will be OK. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: Dakotah Rickard dakotah.rick...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, January 09, 2012 7:42 PM Subject: Re: [Audyssey] Laser Tag Turns out, guys, that I was wrong about the Phoenix LTX. Hasbro released it as the Phoenix, then Nerf, which is a subdivision of Hasbro, took it over and resold it without the neat accessories as something else, something along the lines of the Nerf Two-player battle system, but then they discontinued it. In short, if you want one of these, get it second-hand. Also, if you search for laser tag, you'll find a lot of stuff. Most of it sucks. Don't buy it. Essentially, stick with Light Strike. Yeah, it may not be the very best ever made, but it's really pretty good, and it's got a lot of roleplay value too. I'll point that out when I get the podcasts done, as I don't really feel like bugging my wife into making the youtube video look decent. That brings me to another point. Unless I get strangely lucky and I can get ahold of a pistol early, it'll be at least April before I have all three rifles and all three pistols. Right now, I have all three rifles, and I could review them, but I want to know what you guys want. Either I can do an individual podcast on each specific piece of equipment, as well as a sort of introductory podcast to the game, or I could just do a podcast on the game, then a podcast on the rifles, then a podcast on the pistols, then the rifle accessories as they arrive, and so forth. the advantage to the podcasts being on each piece of equipment is that you could jump to the piece of equipment that you have, or whatever you are considering purchasing. If I do it combined, I'll probably be more brief since there's more to cover, and it'll be a little easier to take it in all at once, but there's still the haphazard nature of the thing, doing the podcasts as the new stuff arrives. Finally, I could just wait until I have everything, including vests and the I.T.S., a turret device, and then release it all at once as either one
Re: [Audyssey] Muds: Re: Alter Aeon advice and suggestions
Dennis, I haven't actually played Alter Aeon. I had previously installed GMUD, but was not able to connect to Alter Aeon. I have just downloaded VIP MUD and going to install it. Hopefully I won't have any issues. Thank you, and I'll keep you informed of any issues. Much appreciative, Jesse Sent from jPhone On Jul 24, 2012, at 1:10 PM, Dennis Towne s...@xirr.com wrote: Jesse, What parts of Alter Aeon are giving you trouble? We've been working on simplifying some of the commands and adding extra help text, and if you've found specific areas that have problems, let me know so we can take a look. There's also big soundpack for VIPMud over on nerdball.net that might make things easier: http://www.nerdball.net/2011/12/15/alter-aeon-vipmud-sound-pack-v1-30-public-link/ Good luck! Dennis Towne Alter Aeon MUD http://www.alteraeon.com On Tue, Jul 24, 2012 at 10:00 AM, Damien C. Pendleton dam...@dcpendleton.co.uk wrote: Hi Jesse, I personally use VIPMud to access Alter Aeon. Speaking of muds, does anyone have any other titles to recommend? I'm pretty new to them and am having trouble with some of the more complex ones. Alter Aeon is OK but I'm even struggling with some aspects of that one. Thanks. Regards, Damien. -Original Message- From: Jesse Gaona Sent: Thursday, July 19, 2012 11:39 PM To: gamers@audyssey.org Subject: [Audyssey] Alter Aeon advice and suggestions Hi all, I’m fairly new to the blind gaming world, but have been intrigued by some of the postings on the Alter Aeon discussion list. I do; however, have some questions. I have read quite a bit about this game Alter Aeon, but haven’t the sliest idea of which client is best to run with the game. I am running Windows 7 home premium with JAWS 13. I have visited the website, and like I said, “I find it very intriguing.” I will greatly appreciate any advice or suggestions on which client to run and installation of such client. Thanks, Jesse G. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Alter Aeon Blind Support Web Pages
Oh I agree! :) I haven't used pocketmud pro much at all, because I really don't want to have to go from the input field to the output part all the time. Any recommendations or tips on using it? - Original Message - From: Dallas O'Brien dallas.r.obr...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 30, 2012 4:50 PM Subject: Re: [Audyssey] Alter Aeon Blind Support Web Pages yeah. i have tested the tmc mud client, and pocket mud pro. i have to say, pocket mud pro is rather impressive. i have emailed the devolper to see if they could put in support for voiceover to have it automaticly read incoming messages while you are still focused on the text entry field, which would make things a lot easyer. it can be done, as i have seen other apps do it, but its a matter of waiting to see what he says. now we just need the sound pack from mush client ported to pocket mud pro and we are laughing. ahahaha dallas On 31/07/2012, Zachary Kline zkl...@speedpost.net wrote: Hi Dennis, On a similar note to what Michael says below, I have an update for the Mac mud clients. There is an accessible program called Mudder, which works extremely well. It can be found in the Mac App Store, for a small fee. Yours, Zack. On Jul 30, 2012, at 11:58 AM, Michael Taboada mich...@speedofsoundgaming.com wrote: Hi, Braille plus is a portable note taker for blind individuals, which I believe is based on linux. Therefore, it has a console with telnet on it, which works just like a linux telnet program would. By iOS, yes the iPhone, iPad, and iPod touch are under that umbrella. There are several mud clients for that platform, most of which work with voice over. The ones I can think of off the top of my head are pocket mud pro, mud master, The Mud Connector game client, and possibly a few more I forgot. Cheers, -Michael. -Original Message- From: Dennis Towne Sent: Monday, July 30, 2012 9:24 AM To: Gamers Discussion list Subject: Re: [Audyssey] Alter Aeon Blind Support Web Pages By I O S, do you mean the iPhone? I'm actually not even sure what these platforms are and/or how they work; for example, I thought Braille Plus was a printing service. Can you give me a quick overview? Dennis Towne Alter Aeon MUD http://www.alteraeon.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Alter Aeon, Mush - z startup error
Hmm, you could just skip that error, then go to the open dialog and find the MCL file that way. I think it was trying to load the MCL from the creator's dropbox, but failed, because Z is not a valid drive name probably, I'm not really sure. But I know you can load the MCL file and it'll work fine. - Original Message - From: john jpcarnemo...@comcast.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, July 29, 2012 2:09 PM Subject: Re: [Audyssey] Alter Aeon, Mush - z startup error I've got no help for you, save to say that I've scene this happening with others on the game as well. If you'd like, I can post a valid mushz light (without area music) on dropbox and you can use the update feature to get the latest stuff. - Original Message - From: Keith S hea...@mchsi.com To: Gamers Discussion list gamers@audyssey.org Date sent: Sun, 29 Jul 2012 02:15:46 -0500 Subject: [Audyssey] Alter Aeon, Mush - z startup error Hi, I finally got around to downloading the mush-z mudd client and was getting ready to start playing Alter Aeon. I started up Mush-z, and got the following error: --- mushclient --- Z:\Dropbox\Public\mush\worlds\alteraeon\alter_aeon.mcl contains an invalid path. --- OK --- Not sure what i did wrong. This is the file (the Mush z file) that is about 300 MB large, and from the mush-z website that is linked from the alter aeon page. Any help would be appreciated. Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] How to start up Alter Aeon?
Start Mush-Z, if you get an error just press space and it'll be gone. Then press control+O, and go to the alteraeon folder in the Mush-Z\worlds folder. In the alteraeon folder you'll find alteraone.mcl. Open that. - Original Message - From: Keith S hea...@mchsi.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, July 30, 2012 6:43 AM Subject: [Audyssey] How to start up Alter Aeon? Hi I've got the mush z client set up on my sstem, and now I'm at a loss on how to start up the Alter Aeon game. Any help or a point in the right direction would be greatly appreciated. Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] N A Soft is back and I'm looking for some testers with Braille displays.
Hi All. My Name is Nick Adamson. Some of you may remember me from about 8 years ago on the old blind gamers list. I'm a blind software engineer who's been out of touch with the blind gaming community for ages but I'm back and after some software testers for a new game I'm working on. For quite some time I've been wondering if it would be possible to write a Tetris like game but played on a Braille display. A month or so ago I stopped thinking about it and Started coding Dotris. This is a windows based game that I'm working on in the little spare time I've got. So if you've tested software before and enjoyed the opportunity to shape the direction of the game or have never done game testing but would like to give it a go then I want to here from you. For now I'm looking for a smallish group of people, You must have a Braille display of at leased 12 characters, a windows XP PC or better, confidence in using the computer and a couple of hours of spare time. If you want to get involved then please send me details of which make model and size Braille display you have and which version of windows and screen reader your using along with your email address. Please send the details to me using the contact us link at www.ndadamson.com. I want to keep the list of testers relatively small and manageable but still test on the widest range of software and hardware possible. this means I may not ask everyone I here from this time. I'm also planning to release the game as donation-ware. The idea is that, once complete, the software can be downloaded at no charge but the user will be strongly encouraged to make a donation of what ever they think the game is worth to a charity I'm going to support. I've not yet decided which charity but am looking in to those that promote the learning and use of Braille. with this in mind there isn't going to be any payment for testers made available, just my gratitude, credits in the documentation and the opportunity to work on a pretty unique game. I've not been around for ages, are there many games that use a Braille display as the main feedback method? Thanks for your time. Nick. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Accessible Games
blind adrenaline better and far cheaper guys On 30 Jul 2012, at 21:18, josephweakl...@att.net wrote: Just wanted to share a really fun site with you that’s totally accessible and easy to use. If you click on the link below you can get a free 15 day trial to play some exciting games with me. If you happen to really like the games and the community like I do and sign up, we both get great gifts, like a free month. Just click on this link http://allinplay.com/play_for_free.php?referrer=26598reftype=RAF and it will take you to All inPlay’s website. If you want to try the games out for free just click on the free trial link and fill out the tiny form. Hope to see you at the tables playing, if you see me don’t forget to say hi. My nickname is poker nut --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Accessible game, Megafauna's Word Search +
never understood how does one do a word search if they can't see? when you find the words what r u supposed to do? sounds dumb question but never quite understood the appeal of them can someone enlighten me and i will be certain! to give this a go On 31 Jul 2012, at 16:32, Phil Vlasak phi...@bex.net wrote: Megafauna's Word Search + Word Search plus is a game where you search for words in a grid of letters. Clickable word lists let you easily learn more about the words you are searching for. Learn about dog breeds, food, wine, books, films, art, science, sports, history, geography, and more! Word lists were created by a person, not by a computer, to make sure your word list is always interesting and fun. Our clever word hiding algorithm means the words are hidden in a new and interesting way each time you play. Free version comes with 16 categories, including a massive SAT Vocabulary category with more than 4000 words. 100 categories are available with a paid upgrade. Five puzzle sizes on iPad, three on iPhone Tracks your record times Includes an SAT Vocabulary category with 4000+ words Stats area. Click Stats from the main menu to see a summary of your records and averages. No timer option. You can now turn off the timer if you prefer to play untimed. Go to Options then More to play to find this setting. No links option. You can now turn off the links at the bottom of the screen. This is a great setting for those who accidentally click the links. completely accessible for the blind. Works with voice over. http://itunes.apple.com/us/app/word-search-+/id464846439?mt=8 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] still all quiet from draconis?
hi all any news from draconis regarding the titles? i thought that they stated we'd potentially have something by late summer so just curious as to what if anything is going on? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] a couple accessible klango games
yes it should be in demo form i played the demo before purchase On 3 Aug 2012, at 08:25, dark d...@xgam.org wrote: H, that's odd, sinse you should at least be able to play the demo even without actually paying for the game. I've no idea what might be happening there, you might actually need to contact the Klango admins about that one. Beware the grue! Dark. - Original Message - From: joseph weakland josephweakl...@att.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 03, 2012 5:25 AM Subject: Re: [Audyssey] a couple accessible klango games oh so that explains why mole no more don't work. no one told me you haad to purchase it. how to you see your points and earn them? when i tried running mole no more it sounded like it was loading then closed - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, August 02, 2012 10:29 PM Subject: Re: [Audyssey] a couple accessible klango games Hi Jo. There are actually several games that come with klango, tripple jump, dice poker, and the puzzle game. You can also perchice for about 500 Klango points the game mole no more as well. For more info see the Klango entry on audiogmaes.net. Beware the grue! Dark. - Original Message - From: joseph weakland josephweakl...@att.net To: audyssey games list Gamers@audyssey.org Sent: Thursday, August 02, 2012 11:24 PM Subject: [Audyssey] a couple accessible klango games hello folks i know of a couple accessible klango games dice poker and skeet. I think there cool. my klango ID is joeweakland1027 if anyone on here uses klango feel free to add me. has anyone else played other accessible klango games --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] still all quiet from draconis?
Hi Will, Sorry, but there has been no news since the teasers they posted back in the spring. The way I see it is I'm sure Draconis is working on something, but I'm not holding my breath on seeing it any time soon. Cheers! On 8/3/12, william lomas will.d.lo...@gmail.com wrote: hi all any news from draconis regarding the titles? i thought that they stated we'd potentially have something by late summer so just curious as to what if anything is going on? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] working Holodeck game
Hi Dakotah, I had sight growing up, but lost it as a teenager. I'm not sure where that puts me in the adaptation to blindness argument, but I'm sure I was able to adapt quicker and easier than someone twice my age.However, as you say there have been some studies that the brain is able to adapt to the lack of sight at a younger age than at an older age and as a result there may be a wide degree of interpretation of what is and isn't accessible for that person. It sounds to me there needs to be more study on this subject. Cheers! On 7/25/12, Dakotah Rickard dakotah.rick...@gmail.com wrote: I want to include some experiences and information. First of all, I have sparred with my sighted friend. He and I are both pretty good, and by sparring, I mean we actually came away with bruises from the various weapons we used. It is not difficult, given the right situation and environment, to actually note the stance of your opponent and the position fo their weapon and block and attack. Many martial arts include a blind fighting test as part of their mastery testing. Also, I think that there is a big difference between those who have lost their sight and those who never had it to begin with. If I had to guess, Tom, you either never had sight or lost it a long time ago. Dark, you had sight, were familiar with that perspective, then lost it. The reason that this is different is that I can relate to the guesswork thing as a blind person who never had sight. All the mainstream games I've ever played involved some level of guesswork. I remember playing dark forces, the star wars game. I could shoot storm troopers and such, but I couldn't do more without a lot of painstaking effort and some guesswork. I had to use the infinite ammo cheat so I could shoot at walls with my gun like a sort of zappy sonar. I played other games like that too, but I doubt anyone ever heard of take no prisoners, even if it rocked. I think that there are some experiences, backed up by physiology and psychology that blind persons who have been blind from or from near birth, will have differently than will their sighted counterparts. It is documented fact that the auditory and visual cortecies in the brain are similarly structured and proximal to one another. If the visual cortex is unused, the auditory cortex will spread into it and use it for extra processing power, and vice versa. Basically, I thought the thing about blind people having better hearing and such was bull, but then I learned that it isn't necessarily tripe after all, it just depends on how plastic, that is how changeable, the brain is and in what stage blindness occurs. This doesn't mean that blind people can't unite in a common goal, or that sighted and blind people will necessarily play their games separately forever, but there is a difference in perspective. I'll use the very gap-bridging game of Swamp, briefly. I play like a typical blind person, because I am. I shoot from afar or close up with sound. My wife tries to use both, and she usually spazzes when a zombie is close up, and she's getting better, therefore, at aiming by sound. My friend, however, uses his assault rifle to attract a hoarde of zombies close enough to see, then blasts them all with pinpoint accuracy because he can see. A very accessible game, played with three different perspectives. The fact is that we all bring different abilities and disabilities to the table. My wife's spazzing at zombies is her disability. My friend's inability to aim with sound is his. My blindness and lack of quick visual accuracy is mine. That, in my oppinion, is the way life works. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] introduction
http://qcsalon.net enjoy - Original Message - From: adrian adrianle...@rocketmail.com To: gamers@audyssey.org Sent: Friday, August 03, 2012 11:20 PM Subject: [Audyssey] introduction i am adrian from edmonton alberta canada.has any would any one beable to send me the link to the play room. Sent from my iPod --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] working Holodeck game
Absolutely, one hundred ten percent agreement. If I liked doing research, I might go for my PH.D. in Psychology and pursue it. However, I'm happy to make suggestions and stick with reading about it. Signed: Dakotah Rickard On 8/4/12, Thomas Ward thomasward1...@gmail.com wrote: Hi Dakotah, I had sight growing up, but lost it as a teenager. I'm not sure where that puts me in the adaptation to blindness argument, but I'm sure I was able to adapt quicker and easier than someone twice my age.However, as you say there have been some studies that the brain is able to adapt to the lack of sight at a younger age than at an older age and as a result there may be a wide degree of interpretation of what is and isn't accessible for that person. It sounds to me there needs to be more study on this subject. Cheers! On 7/25/12, Dakotah Rickard dakotah.rick...@gmail.com wrote: I want to include some experiences and information. First of all, I have sparred with my sighted friend. He and I are both pretty good, and by sparring, I mean we actually came away with bruises from the various weapons we used. It is not difficult, given the right situation and environment, to actually note the stance of your opponent and the position fo their weapon and block and attack. Many martial arts include a blind fighting test as part of their mastery testing. Also, I think that there is a big difference between those who have lost their sight and those who never had it to begin with. If I had to guess, Tom, you either never had sight or lost it a long time ago. Dark, you had sight, were familiar with that perspective, then lost it. The reason that this is different is that I can relate to the guesswork thing as a blind person who never had sight. All the mainstream games I've ever played involved some level of guesswork. I remember playing dark forces, the star wars game. I could shoot storm troopers and such, but I couldn't do more without a lot of painstaking effort and some guesswork. I had to use the infinite ammo cheat so I could shoot at walls with my gun like a sort of zappy sonar. I played other games like that too, but I doubt anyone ever heard of take no prisoners, even if it rocked. I think that there are some experiences, backed up by physiology and psychology that blind persons who have been blind from or from near birth, will have differently than will their sighted counterparts. It is documented fact that the auditory and visual cortecies in the brain are similarly structured and proximal to one another. If the visual cortex is unused, the auditory cortex will spread into it and use it for extra processing power, and vice versa. Basically, I thought the thing about blind people having better hearing and such was bull, but then I learned that it isn't necessarily tripe after all, it just depends on how plastic, that is how changeable, the brain is and in what stage blindness occurs. This doesn't mean that blind people can't unite in a common goal, or that sighted and blind people will necessarily play their games separately forever, but there is a difference in perspective. I'll use the very gap-bridging game of Swamp, briefly. I play like a typical blind person, because I am. I shoot from afar or close up with sound. My wife tries to use both, and she usually spazzes when a zombie is close up, and she's getting better, therefore, at aiming by sound. My friend, however, uses his assault rifle to attract a hoarde of zombies close enough to see, then blasts them all with pinpoint accuracy because he can see. A very accessible game, played with three different perspectives. The fact is that we all bring different abilities and disabilities to the table. My wife's spazzing at zombies is her disability. My friend's inability to aim with sound is his. My blindness and lack of quick visual accuracy is mine. That, in my oppinion, is the way life works. Signed: Dakotah Rickard --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] LH technical issue needing help with
hello i am trying to remove the lh voices michelle and mike i have cause i don't like the sound of them. There is no add/remove for that in control pannel. would you know how to get rid of those? any help if able would be appreciated. email me off list with any help thanks email: josephweakl...@att.net skype: joeweakland1027 msn: josephweakl...@gmail.com google phone number: 6304470709 klango ID joeweakland1027 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] N A Soft is back and I'm looking for some testers with Braille displays.
Hi Nick, Thankfully you're not developing a side scroller, arcade game, or FPS title, so you don't have to worry about that. Just because very little use has been made of Braille displays in the past 8 years doesn't mean you shouldn't give it a go. I would venture a guess that there are actually quite a few Braille displays out there. Rehab agencies purchase them for a lot of people here in the states, and some countries overseas--especially in Europe--will actually give free Braille displays to blind people. My wife and I own two between the two of us, and I have access to four more of them at work. Audio Tetris has been tried; it didn't work very well. Music audio Tetris has been tried; it didn't work very well either. The spatial implications of a tactile Tetris would be phenomenal to work with. I think you have a winner of an idea here. Good luck to you in your efforts. All the best, Ryan -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, August 04, 2012 10:38 PM To: Nick Adamson; Gamers Discussion list Subject: Re: [Audyssey] N A Soft is back and I'm looking for some testers with Braille displays. Hi Nick, Most of the accessible games out there use speech and/or audio for feedback. The reason is that braille displays are extremely expensive,and most blind computer users don't own one. The other reason is that there has been a huge migration from text based gaming to real time audio gaming and in a lot of cases the action moves too fast to review the information via braille. Speech feedback is much much quicker in an arcade, FPS, or side-scroller so most accessible game developers don't bother with braille display support. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] N A Soft is back and I'm looking for some testers with Braille displays.
I'll also add that for text rpgs, interactive fiction, brouser games etc, reading text in braille would just feel far too slow to mne these days, compared to my usual reading speed with a screen reader. I do see a use for braille displays, but only when the the technology changes so that a braille display could provide a large, tactile veiw of something. Imagine playing a game like castaways or time of conflict with a fully tactile map you could feel the units move on? I here such things are in developement, but I've never seen one up to now. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Nick Adamson n...@ndadamson.com; Gamers Discussion list gamers@audyssey.org Sent: Sunday, August 05, 2012 4:38 AM Subject: Re: [Audyssey] N A Soft is back and I'm looking for some testers with Braille displays. Hi Nick, Most of the accessible games out there use speech and/or audio for feedback. The reason is that braille displays are extremely expensive,and most blind computer users don't own one. The other reason is that there has been a huge migration from text based gaming to real time audio gaming and in a lot of cases the action moves too fast to review the information via braille. Speech feedback is much much quicker in an arcade, FPS, or side-scroller so most accessible game developers don't bother with braille display support. Cheers! On 8/2/12, Nick Adamson n...@ndadamson.com wrote: Hi All. My Name is Nick Adamson. Some of you may remember me from about 8 years ago on the old blind gamers list. I'm a blind software engineer who's been out of touch with the blind gaming community for ages but I'm back and after some software testers for a new game I'm working on. For quite some time I've been wondering if it would be possible to write a Tetris like game but played on a Braille display. A month or so ago I stopped thinking about it and Started coding Dotris. This is a windows based game that I'm working on in the little spare time I've got. So if you've tested software before and enjoyed the opportunity to shape the direction of the game or have never done game testing but would like to give it a go then I want to here from you. For now I'm looking for a smallish group of people, You must have a Braille display of at leased 12 characters, a windows XP PC or better, confidence in using the computer and a couple of hours of spare time. If you want to get involved then please send me details of which make model and size Braille display you have and which version of windows and screen reader your using along with your email address. Please send the details to me using the contact us link at www.ndadamson.com. I want to keep the list of testers relatively small and manageable but still test on the widest range of software and hardware possible. this means I may not ask everyone I here from this time. I'm also planning to release the game as donation-ware. The idea is that, once complete, the software can be downloaded at no charge but the user will be strongly encouraged to make a donation of what ever they think the game is worth to a charity I'm going to support. I've not yet decided which charity but am looking in to those that promote the learning and use of Braille. with this in mind there isn't going to be any payment for testers made available, just my gratitude, credits in the documentation and the opportunity to work on a pretty unique game. I've not been around for ages, are there many games that use a Braille display as the main feedback method? Thanks for your time. Nick. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] N A Soft is back and I'm looking for some testers with Braille displays.
Hi Thomas. I understand that most of us don't have access to a braille display but some do and most audio games dont enable death blind players to get involved. Also I'm not using the display to show braille in its normal format, I'm using the display more like a screen with moving shapes and representations of they playing area. The reason I asked if braille displays have been used in accessible games before is I wanted to see weather Dotris is going to be as unique as I think it is going to be. I'm very aware that if I was trying to make any money out of this restricting my user base to those that have access to a braille display wouldn't be a good idea but this is more about the programming challenge and the chance to do something a little bit unusual as well as raising a bit of money for charity. I'm also trying in my own small way to encourage the use of braille, a skill I worry that a lot of blind people, including myself at one point in my life, think to be a completely antiquated and pointless skill when so many things now speak to us. A view I now disagree with. thanks Nick Sent from my iPhone On 5 Aug 2012, at 04:38, Thomas Ward thomasward1...@gmail.com wrote: Hi Nick, Most of the accessible games out there use speech and/or audio for feedback. The reason is that braille displays are extremely expensive,and most blind computer users don't own one. The other reason is that there has been a huge migration from text based gaming to real time audio gaming and in a lot of cases the action moves too fast to review the information via braille. Speech feedback is much much quicker in an arcade, FPS, or side-scroller so most accessible game developers don't bother with braille display support. Cheers! On 8/2/12, Nick Adamson n...@ndadamson.com wrote: Hi All. My Name is Nick Adamson. Some of you may remember me from about 8 years ago on the old blind gamers list. I'm a blind software engineer who's been out of touch with the blind gaming community for ages but I'm back and after some software testers for a new game I'm working on. For quite some time I've been wondering if it would be possible to write a Tetris like game but played on a Braille display. A month or so ago I stopped thinking about it and Started coding Dotris. This is a windows based game that I'm working on in the little spare time I've got. So if you've tested software before and enjoyed the opportunity to shape the direction of the game or have never done game testing but would like to give it a go then I want to here from you. For now I'm looking for a smallish group of people, You must have a Braille display of at leased 12 characters, a windows XP PC or better, confidence in using the computer and a couple of hours of spare time. If you want to get involved then please send me details of which make model and size Braille display you have and which version of windows and screen reader your using along with your email address. Please send the details to me using the contact us link at www.ndadamson.com. I want to keep the list of testers relatively small and manageable but still test on the widest range of software and hardware possible. this means I may not ask everyone I here from this time. I'm also planning to release the game as donation-ware. The idea is that, once complete, the software can be downloaded at no charge but the user will be strongly encouraged to make a donation of what ever they think the game is worth to a charity I'm going to support. I've not yet decided which charity but am looking in to those that promote the learning and use of Braille. with this in mind there isn't going to be any payment for testers made available, just my gratitude, credits in the documentation and the opportunity to work on a pretty unique game. I've not been around for ages, are there many games that use a Braille display as the main feedback method? Thanks for your time. Nick. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to
Re: [Audyssey] N A Soft is back and I'm looking for some testerswith Braille displays.
Hi Ryan, Can you send one of those displays over here? :D. I'm afraid I disagree on the rehab front, sinse in the Uk it depends basically on the generosity of the individual counsel during time in education, and then access to work will only buy you things that access your work directly 9assuming your in work). so I'm afraid I disagree that there are more out there to be supported. Until they become A, cheaper than buying a small car, and B, able to show more information, I'm not convinced on their value for gaming, indeed I'm becoming rather disolussioned with braille as a writing medium full stop, and that from someone who has read braille sinse he was five. Beware the grue! Dark. - Original Message - From: Ryan Strunk ryan.str...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, August 05, 2012 5:47 AM Subject: Re: [Audyssey] N A Soft is back and I'm looking for some testerswith Braille displays. Hi Nick, Thankfully you're not developing a side scroller, arcade game, or FPS title, so you don't have to worry about that. Just because very little use has been made of Braille displays in the past 8 years doesn't mean you shouldn't give it a go. I would venture a guess that there are actually quite a few Braille displays out there. Rehab agencies purchase them for a lot of people here in the states, and some countries overseas--especially in Europe--will actually give free Braille displays to blind people. My wife and I own two between the two of us, and I have access to four more of them at work. Audio Tetris has been tried; it didn't work very well. Music audio Tetris has been tried; it didn't work very well either. The spatial implications of a tactile Tetris would be phenomenal to work with. I think you have a winner of an idea here. Good luck to you in your efforts. All the best, Ryan -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, August 04, 2012 10:38 PM To: Nick Adamson; Gamers Discussion list Subject: Re: [Audyssey] N A Soft is back and I'm looking for some testers with Braille displays. Hi Nick, Most of the accessible games out there use speech and/or audio for feedback. The reason is that braille displays are extremely expensive,and most blind computer users don't own one. The other reason is that there has been a huge migration from text based gaming to real time audio gaming and in a lot of cases the action moves too fast to review the information via braille. Speech feedback is much much quicker in an arcade, FPS, or side-scroller so most accessible game developers don't bother with braille display support. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] N A Soft is back and I'm looking for some testers with Braille displays.
Hi Nick, I would be happy to help test for you, as time permits. I have Braille displays at home and at work, and I read Braille daily, for programming, and for both personal and professional reading. Unlike others, I find Braille to be of daily value, and generally prefer it over speech for things like programming, proofreading, and for nonfiction reading. I often lament that games don't come with Braille support. Although I tend to play card games, even those often don't have Braille support, and I get very tired of synthesized speech after a while. Nancy -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Nick Adamson Sent: Saturday, August 04, 2012 11:01 PM To: Thomas Ward Cc: Gamers Discussion list Subject: Re: [Audyssey] N A Soft is back and I'm looking for some testers with Braille displays. Hi Thomas. I understand that most of us don't have access to a braille display but some do and most audio games dont enable death blind players to get involved. Also I'm not using the display to show braille in its normal format, I'm using the display more like a screen with moving shapes and representations of they playing area. The reason I asked if braille displays have been used in accessible games before is I wanted to see weather Dotris is going to be as unique as I think it is going to be. I'm very aware that if I was trying to make any money out of this restricting my user base to those that have access to a braille display wouldn't be a good idea but this is more about the programming challenge and the chance to do something a little bit unusual as well as raising a bit of money for charity. I'm also trying in my own small way to encourage the use of braille, a skill I worry that a lot of blind people, including myself at one point in my life, think to be a completely antiquated and pointless skill when so many things now speak to us. A view I now disagree with. thanks Nick Sent from my iPhone On 5 Aug 2012, at 04:38, Thomas Ward thomasward1...@gmail.com wrote: Hi Nick, Most of the accessible games out there use speech and/or audio for feedback. The reason is that braille displays are extremely expensive,and most blind computer users don't own one. The other reason is that there has been a huge migration from text based gaming to real time audio gaming and in a lot of cases the action moves too fast to review the information via braille. Speech feedback is much much quicker in an arcade, FPS, or side-scroller so most accessible game developers don't bother with braille display support. Cheers! On 8/2/12, Nick Adamson n...@ndadamson.com wrote: Hi All. My Name is Nick Adamson. Some of you may remember me from about 8 years ago on the old blind gamers list. I'm a blind software engineer who's been out of touch with the blind gaming community for ages but I'm back and after some software testers for a new game I'm working on. For quite some time I've been wondering if it would be possible to write a Tetris like game but played on a Braille display. A month or so ago I stopped thinking about it and Started coding Dotris. This is a windows based game that I'm working on in the little spare time I've got. So if you've tested software before and enjoyed the opportunity to shape the direction of the game or have never done game testing but would like to give it a go then I want to here from you. For now I'm looking for a smallish group of people, You must have a Braille display of at leased 12 characters, a windows XP PC or better, confidence in using the computer and a couple of hours of spare time. If you want to get involved then please send me details of which make model and size Braille display you have and which version of windows and screen reader your using along with your email address. Please send the details to me using the contact us link at www.ndadamson.com. I want to keep the list of testers relatively small and manageable but still test on the widest range of software and hardware possible. this means I may not ask everyone I here from this time. I'm also planning to release the game as donation-ware. The idea is that, once complete, the software can be downloaded at no charge but the user will be strongly encouraged to make a donation of what ever they think the game is worth to a charity I'm going to support. I've not yet decided which charity but am looking in to those that promote the learning and use of Braille. with this in mind there isn't going to be any payment for testers made available, just my gratitude, credits in the documentation and the opportunity to work on a pretty unique game. I've not been around for ages, are there many games that use a Braille display as the main feedback method? Thanks for your time. Nick. --- Gamers mailing list __ Gamers@audyssey.org If you want to
Re: [Audyssey] N A Soft is back and I'm looking for some testerswith Braille displays.
As for cheaper than a small car, work purchased a 40-cell Braille display for me for $2700. That's cheaper than most small cars I've seen, unless you want a clunker. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: Saturday, August 04, 2012 11:03 PM To: Gamers Discussion list Subject: Re: [Audyssey] N A Soft is back and I'm looking for some testerswith Braille displays. Hi Ryan, Can you send one of those displays over here? :D. I'm afraid I disagree on the rehab front, sinse in the Uk it depends basically on the generosity of the individual counsel during time in education, and then access to work will only buy you things that access your work directly 9assuming your in work). so I'm afraid I disagree that there are more out there to be supported. Until they become A, cheaper than buying a small car, and B, able to show more information, I'm not convinced on their value for gaming, indeed I'm becoming rather disolussioned with braille as a writing medium full stop, and that from someone who has read braille sinse he was five. Beware the grue! Dark. - Original Message - From: Ryan Strunk ryan.str...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, August 05, 2012 5:47 AM Subject: Re: [Audyssey] N A Soft is back and I'm looking for some testerswith Braille displays. Hi Nick, Thankfully you're not developing a side scroller, arcade game, or FPS title, so you don't have to worry about that. Just because very little use has been made of Braille displays in the past 8 years doesn't mean you shouldn't give it a go. I would venture a guess that there are actually quite a few Braille displays out there. Rehab agencies purchase them for a lot of people here in the states, and some countries overseas--especially in Europe--will actually give free Braille displays to blind people. My wife and I own two between the two of us, and I have access to four more of them at work. Audio Tetris has been tried; it didn't work very well. Music audio Tetris has been tried; it didn't work very well either. The spatial implications of a tactile Tetris would be phenomenal to work with. I think you have a winner of an idea here. Good luck to you in your efforts. All the best, Ryan -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Saturday, August 04, 2012 10:38 PM To: Nick Adamson; Gamers Discussion list Subject: Re: [Audyssey] N A Soft is back and I'm looking for some testers with Braille displays. Hi Nick, Most of the accessible games out there use speech and/or audio for feedback. The reason is that braille displays are extremely expensive,and most blind computer users don't own one. The other reason is that there has been a huge migration from text based gaming to real time audio gaming and in a lot of cases the action moves too fast to review the information via braille. Speech feedback is much much quicker in an arcade, FPS, or side-scroller so most accessible game developers don't bother with braille display support. Cheers! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] N A Soft is back and I'm looking for some testers with Braille displays.
Hi Ryan, Agreed. I didn't mean to indicate that this shouldn't be tried. I merely wanted to point out that not everyone has a braille display and the tendency has been up until now to focus on audio output. That said, I've been thinking about writing some text based games myself where I could use a braille display if desired. Support for braille displays is something that has been extremely lacking here, and there are times such as now, when I get up in the middle of the night, and don't want to disturb anyone else by turning on my speakers or having my headphones on too loud so braille becomes a very nice interface for reading, writing e-mails, or playing text adventures, etc in the middle of the night. On 8/5/12, Ryan Strunk ryan.str...@gmail.com wrote: Hi Nick, Thankfully you're not developing a side scroller, arcade game, or FPS title, so you don't have to worry about that. Just because very little use has been made of Braille displays in the past 8 years doesn't mean you shouldn't give it a go. I would venture a guess that there are actually quite a few Braille displays out there. Rehab agencies purchase them for a lot of people here in the states, and some countries overseas--especially in Europe--will actually give free Braille displays to blind people. My wife and I own two between the two of us, and I have access to four more of them at work. Audio Tetris has been tried; it didn't work very well. Music audio Tetris has been tried; it didn't work very well either. The spatial implications of a tactile Tetris would be phenomenal to work with. I think you have a winner of an idea here. Good luck to you in your efforts. All the best, Ryan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.