[Audyssey] problem with astrogalaxy

2014-11-11 Thread dark
I've got to step 18 in the tutorial, calculated the course and there does seem 
to be an issue. There seem to be three different ways of plotting interstellar 
courses, the Starmap, which lets you plot long range courses (I think you can 
hit multiple stars), and which has the same text navigation commands as the 
system map, the navcomp, which I believe noticed places you've been, and the 
navigation option which I think shows local stars around you. Unfortunately, 
the navigation option is still inaccessible because the links to click on the 
stars are unlabeled and there is no text alternative, and it's that which you 
need to use to complete step 18. 

I appologise for this, I might have jumped the gun a little hear in thinking 
all the access fixes were up. I've mailed the developer to ask about this and 
hopefully the navigation menu can get the same text fixes as happened 
elsewhere. 

Ironically, sinse the scan data for stars and other objects is already in the 
game in text, it's just a question of hooking this to the right parts of the 
game. This has already happened with the system navigation and the starmaps for 
long range jumps, hopefully the navigation will be fixed soon as well.

All the best, 

Dark.
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Re: [Audyssey] problem with astrogalaxy

2014-11-11 Thread Anouk Radix
Hey Dark!
Thanks a bunch for keeping us posted about these very interesting games. Please 
keep us posted about the accessibility updates. I am a bit busy now but will 
certainly give this game a try during the holidays!
Greetings, Anouk,
 On 11 Nov 2014, at 10:22, dark d...@xgam.org wrote:
 
 I've got to step 18 in the tutorial, calculated the course and there does 
 seem to be an issue. There seem to be three different ways of plotting 
 interstellar courses, the Starmap, which lets you plot long range courses (I 
 think you can hit multiple stars), and which has the same text navigation 
 commands as the system map, the navcomp, which I believe noticed places 
 you've been, and the navigation option which I think shows local stars 
 around you. Unfortunately, the navigation option is still inaccessible 
 because the links to click on the stars are unlabeled and there is no text 
 alternative, and it's that which you need to use to complete step 18. 
 
 I appologise for this, I might have jumped the gun a little hear in thinking 
 all the access fixes were up. I've mailed the developer to ask about this and 
 hopefully the navigation menu can get the same text fixes as happened 
 elsewhere. 
 
 Ironically, sinse the scan data for stars and other objects is already in the 
 game in text, it's just a question of hooking this to the right parts of the 
 game. This has already happened with the system navigation and the starmaps 
 for long range jumps, hopefully the navigation will be fixed soon as well.
 
 All the best, 
 
 Dark.
 ---
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Re: [Audyssey] problem with astrogalaxy

2014-11-11 Thread dark

Hi Anouk.

I hope to hear on the access fixes with Astro Galaxy soon, I do think there 
is a lot in the game and I always admire a game (particularly a space themed 
one), which is more than just hammering the attack button or constantly a 
pvp hack.


All the best,

Dark.
- Original Message - 
From: Anouk Radix radix.an...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 11, 2014 10:38 AM
Subject: Re: [Audyssey] problem with astrogalaxy



Hey Dark!
Thanks a bunch for keeping us posted about these very interesting games. 
Please keep us posted about the accessibility updates. I am a bit busy now 
but will certainly give this game a try during the holidays!

Greetings, Anouk,

On 11 Nov 2014, at 10:22, dark d...@xgam.org wrote:

I've got to step 18 in the tutorial, calculated the course and there does 
seem to be an issue. There seem to be three different ways of plotting 
interstellar courses, the Starmap, which lets you plot long range courses 
(I think you can hit multiple stars), and which has the same text 
navigation commands as the system map, the navcomp, which I believe 
noticed places you've been, and the navigation option which I think 
shows local stars around you. Unfortunately, the navigation option is 
still inaccessible because the links to click on the stars are unlabeled 
and there is no text alternative, and it's that which you need to use to 
complete step 18.


I appologise for this, I might have jumped the gun a little hear in 
thinking all the access fixes were up. I've mailed the developer to ask 
about this and hopefully the navigation menu can get the same text fixes 
as happened elsewhere.


Ironically, sinse the scan data for stars and other objects is already in 
the game in text, it's just a question of hooking this to the right parts 
of the game. This has already happened with the system navigation and the 
starmaps for long range jumps, hopefully the navigation will be fixed 
soon as well.


All the best,

Dark.
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Re: [Audyssey] problem with astrogalaxy

2014-11-11 Thread Christopher Bartlett
I was able to get Step 18 resolved, but it required intervention.  The dev
is aware and promises a fix soon.  Step 20 has the same problem.

Chris Bartlett


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Tuesday, November 11, 2014 6:22 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] problem with astrogalaxy

Hi Anouk.

I hope to hear on the access fixes with Astro Galaxy soon, I do think there 
is a lot in the game and I always admire a game (particularly a space themed

one), which is more than just hammering the attack button or constantly a 
pvp hack.

All the best,

Dark.
- Original Message - 
From: Anouk Radix radix.an...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 11, 2014 10:38 AM
Subject: Re: [Audyssey] problem with astrogalaxy


 Hey Dark!
 Thanks a bunch for keeping us posted about these very interesting games. 
 Please keep us posted about the accessibility updates. I am a bit busy now

 but will certainly give this game a try during the holidays!
 Greetings, Anouk,
 On 11 Nov 2014, at 10:22, dark d...@xgam.org wrote:

 I've got to step 18 in the tutorial, calculated the course and there does

 seem to be an issue. There seem to be three different ways of plotting 
 interstellar courses, the Starmap, which lets you plot long range courses

 (I think you can hit multiple stars), and which has the same text 
 navigation commands as the system map, the navcomp, which I believe 
 noticed places you've been, and the navigation option which I think 
 shows local stars around you. Unfortunately, the navigation option is 
 still inaccessible because the links to click on the stars are unlabeled 
 and there is no text alternative, and it's that which you need to use to 
 complete step 18.

 I appologise for this, I might have jumped the gun a little hear in 
 thinking all the access fixes were up. I've mailed the developer to ask 
 about this and hopefully the navigation menu can get the same text fixes 
 as happened elsewhere.

 Ironically, sinse the scan data for stars and other objects is already in

 the game in text, it's just a question of hooking this to the right parts

 of the game. This has already happened with the system navigation and the

 starmaps for long range jumps, hopefully the navigation will be fixed 
 soon as well.

 All the best,

 Dark.
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
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 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org.


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 list,
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Re: [Audyssey] problem with astrogalaxy

2014-11-11 Thread dark

Hi Chris.

As I said, I appologise for jumping the gun. When I played previously, I was 
able to get through the tutorial to step 18, (although with far more 
difficulty sinse I just had to keep hitting those unlabeled system links 
until i got to the right planet), but ran into the same issue around step 
18. I assumed when i saw the text labels on the starmaps and system things 
were resolved.


Still, at least people now know about the game and hopefully with interest 
being  shown the developers will fix the problem with navigation relatively 
soon.


All the best,

Dark.
- Original Message - 
From: Christopher Bartlett atouchofrevere...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, November 11, 2014 12:47 PM
Subject: Re: [Audyssey] problem with astrogalaxy



I was able to get Step 18 resolved, but it required intervention.  The dev
is aware and promises a fix soon.  Step 20 has the same problem.

Chris Bartlett


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Tuesday, November 11, 2014 6:22 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] problem with astrogalaxy

Hi Anouk.

I hope to hear on the access fixes with Astro Galaxy soon, I do think 
there
is a lot in the game and I always admire a game (particularly a space 
themed


one), which is more than just hammering the attack button or constantly a
pvp hack.

All the best,

Dark.
- Original Message - 
From: Anouk Radix radix.an...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 11, 2014 10:38 AM
Subject: Re: [Audyssey] problem with astrogalaxy



Hey Dark!
Thanks a bunch for keeping us posted about these very interesting games.
Please keep us posted about the accessibility updates. I am a bit busy 
now



but will certainly give this game a try during the holidays!
Greetings, Anouk,

On 11 Nov 2014, at 10:22, dark d...@xgam.org wrote:

I've got to step 18 in the tutorial, calculated the course and there 
does



seem to be an issue. There seem to be three different ways of plotting
interstellar courses, the Starmap, which lets you plot long range 
courses



(I think you can hit multiple stars), and which has the same text
navigation commands as the system map, the navcomp, which I believe
noticed places you've been, and the navigation option which I think
shows local stars around you. Unfortunately, the navigation option is
still inaccessible because the links to click on the stars are unlabeled
and there is no text alternative, and it's that which you need to use to
complete step 18.

I appologise for this, I might have jumped the gun a little hear in
thinking all the access fixes were up. I've mailed the developer to ask
about this and hopefully the navigation menu can get the same text fixes
as happened elsewhere.

Ironically, sinse the scan data for stars and other objects is already 
in


the game in text, it's just a question of hooking this to the right 
parts


of the game. This has already happened with the system navigation and 
the



starmaps for long range jumps, hopefully the navigation will be fixed
soon as well.

All the best,

Dark.
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[Audyssey] txtfl command line

2014-11-11 Thread Josh k

here is txtfl command line version for windows mac and linux.

https://www.sendspace.com/file/hvmlvy



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Re: [Audyssey] problem with astrogalaxy

2014-11-11 Thread David Bartling
Hi
How did you get through the step where you had to click an empty slot
and install the ftl mk I module? I think I'm going to restart the
tutorial just to make sure I didn't do anything wrong.

On 11/11/14, dark d...@xgam.org wrote:
 Hi Chris.

 As I said, I appologise for jumping the gun. When I played previously, I was

 able to get through the tutorial to step 18, (although with far more
 difficulty sinse I just had to keep hitting those unlabeled system links
 until i got to the right planet), but ran into the same issue around step
 18. I assumed when i saw the text labels on the starmaps and system things
 were resolved.

 Still, at least people now know about the game and hopefully with interest
 being  shown the developers will fix the problem with navigation relatively

 soon.

 All the best,

 Dark.
 - Original Message -
 From: Christopher Bartlett atouchofrevere...@gmail.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Tuesday, November 11, 2014 12:47 PM
 Subject: Re: [Audyssey] problem with astrogalaxy


I was able to get Step 18 resolved, but it required intervention.  The dev
 is aware and promises a fix soon.  Step 20 has the same problem.

 Chris Bartlett


 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: Tuesday, November 11, 2014 6:22 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] problem with astrogalaxy

 Hi Anouk.

 I hope to hear on the access fixes with Astro Galaxy soon, I do think
 there
 is a lot in the game and I always admire a game (particularly a space
 themed

 one), which is more than just hammering the attack button or constantly a
 pvp hack.

 All the best,

 Dark.
 - Original Message -
 From: Anouk Radix radix.an...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, November 11, 2014 10:38 AM
 Subject: Re: [Audyssey] problem with astrogalaxy


 Hey Dark!
 Thanks a bunch for keeping us posted about these very interesting games.
 Please keep us posted about the accessibility updates. I am a bit busy
 now

 but will certainly give this game a try during the holidays!
 Greetings, Anouk,
 On 11 Nov 2014, at 10:22, dark d...@xgam.org wrote:

 I've got to step 18 in the tutorial, calculated the course and there
 does

 seem to be an issue. There seem to be three different ways of plotting
 interstellar courses, the Starmap, which lets you plot long range
 courses

 (I think you can hit multiple stars), and which has the same text
 navigation commands as the system map, the navcomp, which I believe
 noticed places you've been, and the navigation option which I think
 shows local stars around you. Unfortunately, the navigation option is
 still inaccessible because the links to click on the stars are
 unlabeled
 and there is no text alternative, and it's that which you need to use
 to
 complete step 18.

 I appologise for this, I might have jumped the gun a little hear in
 thinking all the access fixes were up. I've mailed the developer to ask
 about this and hopefully the navigation menu can get the same text
 fixes
 as happened elsewhere.

 Ironically, sinse the scan data for stars and other objects is already
 in

 the game in text, it's just a question of hooking this to the right
 parts

 of the game. This has already happened with the system navigation and
 the

 starmaps for long range jumps, hopefully the navigation will be fixed
 soon as well.

 All the best,

 Dark.
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
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 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


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 list,
 please send E-mail to gamers-ow...@audyssey.org.



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Re: [Audyssey] problem with astrogalaxy

2014-11-11 Thread Christopher Bartlett
Two things: in NVDA, the ship diagram reads as clickable for an empty
slot.  In fact however, unless you actually care where a module goes, you
can allow AG to install it for you by simply clicking on the install command
in the module array that looks like a table but sadly isn't, at least
according to NVDA.

The thing about the Space Exploration Agency tutorial is that you have to do
things exactly the way they say.  I had a very slightly different
configuration to my ship than the one they recommended, and I couldn't get
the task checked until I went back through the nineteen steps necessary to
re-jigger my ship to meet their specs, even though my decisions were
perfectly good.  In other words, the simulation is excellent, even of
educational bureaucracy.

Chris Bartlett


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of David
Bartling
Sent: Tuesday, November 11, 2014 4:36 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] problem with astrogalaxy

Hi
How did you get through the step where you had to click an empty slot and
install the ftl mk I module? I think I'm going to restart the tutorial just
to make sure I didn't do anything wrong.

On 11/11/14, dark d...@xgam.org wrote:
 Hi Chris.

 As I said, I appologise for jumping the gun. When I played previously, 
 I was

 able to get through the tutorial to step 18, (although with far more 
 difficulty sinse I just had to keep hitting those unlabeled system 
 links until i got to the right planet), but ran into the same issue 
 around step 18. I assumed when i saw the text labels on the starmaps 
 and system things were resolved.

 Still, at least people now know about the game and hopefully with 
 interest being  shown the developers will fix the problem with 
 navigation relatively

 soon.

 All the best,

 Dark.
 - Original Message -
 From: Christopher Bartlett atouchofrevere...@gmail.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Tuesday, November 11, 2014 12:47 PM
 Subject: Re: [Audyssey] problem with astrogalaxy


I was able to get Step 18 resolved, but it required intervention.  The 
dev  is aware and promises a fix soon.  Step 20 has the same problem.

 Chris Bartlett


 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: Tuesday, November 11, 2014 6:22 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] problem with astrogalaxy

 Hi Anouk.

 I hope to hear on the access fixes with Astro Galaxy soon, I do think 
 there is a lot in the game and I always admire a game (particularly a 
 space themed

 one), which is more than just hammering the attack button or 
 constantly a pvp hack.

 All the best,

 Dark.
 - Original Message -
 From: Anouk Radix radix.an...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, November 11, 2014 10:38 AM
 Subject: Re: [Audyssey] problem with astrogalaxy


 Hey Dark!
 Thanks a bunch for keeping us posted about these very interesting games.
 Please keep us posted about the accessibility updates. I am a bit 
 busy now

 but will certainly give this game a try during the holidays!
 Greetings, Anouk,
 On 11 Nov 2014, at 10:22, dark d...@xgam.org wrote:

 I've got to step 18 in the tutorial, calculated the course and 
 there does

 seem to be an issue. There seem to be three different ways of 
 plotting interstellar courses, the Starmap, which lets you plot 
 long range courses

 (I think you can hit multiple stars), and which has the same text 
 navigation commands as the system map, the navcomp, which I believe 
 noticed places you've been, and the navigation option which I 
 think shows local stars around you. Unfortunately, the navigation 
 option is still inaccessible because the links to click on the 
 stars are unlabeled and there is no text alternative, and it's that 
 which you need to use to complete step 18.

 I appologise for this, I might have jumped the gun a little hear in 
 thinking all the access fixes were up. I've mailed the developer to 
 ask about this and hopefully the navigation menu can get the same 
 text fixes as happened elsewhere.

 Ironically, sinse the scan data for stars and other objects is 
 already in

 the game in text, it's just a question of hooking this to the right 
 parts

 of the game. This has already happened with the system navigation 
 and the

 starmaps for long range jumps, hopefully the navigation will be 
 fixed soon as well.

 All the best,

 Dark.
 ---
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 list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at 
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 All messages are archived and can be searched and read at 
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of 
 the list, please send E-mail to