Re: [Audyssey] Alteraeon, classes, utility, and esoterica

2016-04-20 Thread Justin Jones
I've been playing role-playing games for well over two decades and I know broken when I see it. Sorry, it's the truth. On 4/20/16, Jeremy Brown wrote: > At the risk of starting this discussion over again, I disagree about > warrior/thief. However, rather than argue about it, I'll let it lie > be

Re: [Audyssey] Alteraeon, classes, utility, and esoterica

2016-04-20 Thread Jeremy Brown
At the risk of starting this discussion over again, I disagree about warrior/thief. However, rather than argue about it, I'll let it lie beyond that comment. As to mechanics for either melee or backstab being esoteric, I refer you to the articles on the web site that discuss both issues in a lot

[Audyssey] I'm an idiote: changing sapi rate in mushZ?

2016-04-20 Thread dark
Sorry please egnore my previous question about changing sapi rate, it turns out that amazingly obscure command was, sapi rate number! :D. All the best, Dark. - Original Message - From: "dark" To: Sent: Wednesday, April 20, 2016 9:22 PM Subject: [Audyssey] changing sapi rate in

[Audyssey] changing sapi rate in mushZ?

2016-04-20 Thread dark
Hi. I'm afraid I must be a dope sinse I utterly forget how to customize the sapi voice in MushZ, particularly when it comes to changing speed, sinse the current is a bit slow. Any advice would be much apprecaited, I'm using the sapi tts plugin. All the best, Dark. --- Gamers mailing list _

Re: [Audyssey] Alteraeon stuck

2016-04-20 Thread Shaun Everiss
yeah drewed necro has you making zombies of everyone now if you could have a few as your slaves maybe but its quite hard to make someone a zombie in your party but you can do that if you shove it on an enemy to much. On 21/04/2016 6:18 a.m., Justin Jones wrote: Don't go Druid Necro as you w

Re: [Audyssey] Alteraeon stuck

2016-04-20 Thread Justin Jones
Don't go Druid Necro as you will have minion difficulties. The build I am going is Druid (carving, minions and damage spells), Mage (damage and support spells), Cleric (defensive spells), Thief (support abilities like Searching and Pick Locks). My last two classes are Necro (as Blood Sacrifice is u

Re: [Audyssey] Alteraeon stuck

2016-04-20 Thread dark
Druid I haven't tried much but the extra little activities and abilities like calving staves and such sound really good fun to use (I always enjoyed the necro bits). Last time I was a clerric warrior necro, but I often wanted my necro abilities to be stronger, sinse they provided good stuff, t

Re: [Audyssey] deck building CCG versus RPG

2016-04-20 Thread Justin Jones
If you are going to screw around with CCG's, then MTG is the best of them all. On 4/20/16, jacob Kruger wrote: > And, here's a link to that FB group, where Richard Gibbs - the sighted > guy mentioned - posted about dominion, etc.: > https://m.facebook.com/groups/1058092977575720?bacr=1455566821%3

Re: [Audyssey] Alteraeon stuck

2016-04-20 Thread Justin Jones
Druid is a good solo class. Warriors are completely useless, especially with the changes (negative) to charge mechanics. Thieves are also useless, but they can at least steal most things that you might need for quests (and backstab, provided you can figure out the rather esoteric mechanics that gov

Re: [Audyssey] Alteraeon stuck

2016-04-20 Thread dark
Thanks, that's good to know. A shame about some of the deeds, but hay there must be new ones around now. All to decide next is what sort of character to do next time around, especially now pretty much all stats are required. Any recommendations for a predominantly solo player like me? particu

Re: [Audyssey] Alteraeon stuck

2016-04-20 Thread Dennis Towne
As John mentioned, you keep your equipment gold, and credits when you restart. However, you also get back practices you bought with credits as a 'bonus' when you restart, so instead of starting with the standard 16 or whatever practices, you'd start with 36 if you had bought 20 practices with cred

Re: [Audyssey] Alteraeon stuck

2016-04-20 Thread john
All equipment, gold and credits remain yours when you restart. Experience, levels, stats etc are reset. -- From: "dark" Sent: Wednesday, April 20, 2016 4:28 To: Subject: [Audyssey] Alteraeon stuck Hi. I've not played alter for a very long time,

Re: [Audyssey] deck building CCG versus RPG

2016-04-20 Thread jacob Kruger
And, here's a link to that FB group, where Richard Gibbs - the sighted guy mentioned - posted about dominion, etc.: https://m.facebook.com/groups/1058092977575720?bacr=1455566821%3A1062198600498491&refid=18 Jacob Kruger Blind Biker Skype: BlindZA "Roger Wilco wants to welcome you...to the space

Re: [Audyssey] deck building CCG versus RPG

2016-04-20 Thread jacob Kruger
FWIW, there's already a sighted guy, who I came across via a facebook group working on a set of braille tags/stickers, etc. for dominion cards, but anyway. This same guy is also somewhat involved in working on a form of braille implementing standard RPG dice. Stay well Jacob Kruger Blind Bi

Re: [Audyssey] deck building CCG versus RPG

2016-04-20 Thread Jeremy Brown
Dark's comments on Magic and CCG's brought up this as a possible departure point as well: Again, while it's not an RPG, Dominion is a deck building concept that could be adapted fairly easily to an IOS environment and would lend itself to a multi-player or versus the computer style game. You'd ha

[Audyssey] Alteraeon stuck

2016-04-20 Thread dark
Hi. I've not played alter for a very long time, and I realize the reason why. there was a massive shift a while ago and lots of changes, like the altering of clerrics from wisdom to charisma, and I never got around to restarting Thelok or deciding where exactly I was, indeed I've not played fo

Re: [Audyssey] why i build the games the way I do

2016-04-20 Thread dark
Hi Ken. Magic the gathering is a ccg, not an rpg. That is, it's a collectable card game, albeit one with a fantasy theme (other ccgs exist for everyting from pokemon, to wwwe wrestling, to harry potter). Ccgs work as effectively two or more player battle games. players collect cards (usually

Re: [Audyssey] Why I build the games as I do

2016-04-20 Thread Ken Downey
In other words people, email Marty and tell him what you want, but make sure you put it all in one email so he can get a good database of what it is we're looking for. - Original Message - From: To: "Gamers Discussion list" Sent: Wednesday, April 13, 2016 9:50 AM Subject: Re: [Audysse

Re: [Audyssey] why i build the games the way I do

2016-04-20 Thread Ken Downey
Yes he could have, and I wish for his sake that he would have. - Original Message - From: "dark" To: "Gamers Discussion list" Sent: Monday, April 18, 2016 11:07 AM Subject: Re: [Audyssey] why i build the games the way I do Actually Kennith, Swamp wasn't in development that long. Fr

Re: [Audyssey] why i build the games the way I do

2016-04-20 Thread Ken Downey
What about magic the gathering? - Original Message - From: "Marty Schultz" To: "Gamers Discussion list" Sent: Monday, April 18, 2016 5:07 PM Subject: Re: [Audyssey] why i build the games the way I do I would attempt an RPG based around a card game, if someone could point me to one.

Re: [Audyssey] Blindfold Barnyard, some thoughts

2016-04-20 Thread Ken Downey
I thik the answer may be minigames. For example, you swing your phone to spin a wheel, and win $2000. Then the next player spins. This could be pass and play or computer play. Then they win $4000. Then you spin the wheel, and it's time fo a minigame. The game pauses, tells you what the minigame

Re: [Audyssey] why i build the games the way I do

2016-04-20 Thread Ken Downey
It helps for sure! - Original Message - From: "goshawk on horseback" To: "Gamers Discussion list" Sent: Monday, April 18, 2016 11:15 PM Subject: Re: [Audyssey] why i build the games the way I do whilst it may not be absolutely necessary, good soundscapes and voice acting, does impro