Re: [Audyssey] Happy Monster.

2013-04-17 Thread Fred Olver
If you go to the app store and type in the word haypi you ought to bring it 
up.


Fred Olver
- Original Message - 
From: Nicole white bookworm.nic...@gmail.com

To: gamers@audyssey.org
Sent: Wednesday, April 17, 2013 9:16 AM
Subject: [Audyssey] Happy Monster.



Is this another RPG?
If so, send me the link.

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Re: [Audyssey] (no subject)

2013-04-17 Thread Fred Olver

I believe so.

Fred Olver
- Original Message - 
From: Nicole white bookworm.nic...@gmail.com

To: gamers@audyssey.org
Sent: Wednesday, April 17, 2013 10:24 AM
Subject: [Audyssey] (no subject)


Well, if it is for an ap, i don't have anything like that that i could use 
this with.

Is it only an ap item?

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Re: [Audyssey] Haypi Monster

2013-04-17 Thread Fred Olver
In checking out this game, I found two others, Haypi Kingdom and Haypi 
Dragon, I have downloaded them to my phone but wondered if either of you 
could tell me if they are accessible out-of-the box?


Fred Olver
- Original Message - 
From: Ian McNamara ianmcnamar...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 17, 2013 12:34 PM
Subject: Re: [Audyssey] Haypi Monster


Hi just getting this game now, have you played any of the other two games 
from this company. When I set up my account i'll tell it you referred me. 
Hopefully we can have some fun on here.


Ian McNamara
On 17 Apr 2013, at 14:26, Shadow Dragon elementalult...@hotmail.com 
wrote:



Hi,

Just wanted to let yall know that I changed accounts, my username is now 
Gordan. So if anyone wants to add me as a friend, or feels like being 
nice and using me as  a referal, that's my account now.


By the way, if you're going to start playing, now is the time. Server 35 
just opened, and they have huge rewards if you reach certain levels on 
the new server within the next week. You get 2000 coins if you reach 
level 20, that's more than 100 dollars worth of the donation currency. 
Even if you don't make it to level 20, you still get a ton of coins just 
for hitting level 10 or 15. So it's definitely worth it if you've been 
wanting to try this game out.


If you're not sure what the game is, you can find my review on AppleVis, 
and read other info at:


www.haypi.com

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Re: [Audyssey] Haypi Monster

2013-04-17 Thread Fred Olver
If you give me an email for the developer, or a link, I will contact the 
developer as well.


Fred Olver
- Original Message - 
From: Shadow Dragon elementalult...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 17, 2013 6:53 PM
Subject: Re: [Audyssey] Haypi Monster


Haypi Kingdom sort of is, Dragon isn't at all. From what I understand, 
Dragon involves moving a dragon around a level, shooting bombs at enemy 
dragons. There's no way to tell where the enemy dragons are and just like 
in Haypi Monster, turns are limited to 15 seconds or so, and it seems some 
buttons don't interact with VoiceOver very well.


Kingdom has a lot of unlabelled buttons and is hard to get used to, but I 
was able to do at least some of it. I haven't been back to it for a while, 
been busy playing Haypi Monster and Injustice.


--
From: Fred Olver goodfo...@charter.net
Sent: Wednesday, April 17, 2013 02:12 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Haypi Monster

In checking out this game, I found two others, Haypi Kingdom and Haypi 
Dragon, I have downloaded them to my phone but wondered if either of you 
could tell me if they are accessible out-of-the box?


Fred Olver
- Original Message - 
From: Ian McNamara ianmcnamar...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 17, 2013 12:34 PM
Subject: Re: [Audyssey] Haypi Monster


Hi just getting this game now, have you played any of the other two 
games from this company. When I set up my account i'll tell it you 
referred me. Hopefully we can have some fun on here.


Ian McNamara
On 17 Apr 2013, at 14:26, Shadow Dragon elementalult...@hotmail.com 
wrote:



Hi,

Just wanted to let yall know that I changed accounts, my username is 
now Gordan. So if anyone wants to add me as a friend, or feels like 
being nice and using me as  a referal, that's my account now.


By the way, if you're going to start playing, now is the time. Server 
35 just opened, and they have huge rewards if you reach certain levels 
on the new server within the next week. You get 2000 coins if you reach 
level 20, that's more than 100 dollars worth of the donation currency. 
Even if you don't make it to level 20, you still get a ton of coins 
just for hitting level 10 or 15. So it's definitely worth it if you've 
been wanting to try this game out.


If you're not sure what the game is, you can find my review on 
AppleVis, and read other info at:


www.haypi.com

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[Audyssey] Moderator, please read?

2013-04-01 Thread Fred Olver
What is the purpose of this message? Why would it be necessary to post it on 
the list? 
Originally from Jim Kitchen
The file audylist.txt is 3,054,327 bytes in size, has 722,065 words, and 
contains the following letters and characters

29 circle
1,513 inverted circle
434,668 space
1,170 exclamation
4,496 double quote
37 number sign
47 dollar sign
44 percent sign
29 ampersand
5,570 apostrophe
542 left parenthesis
643 right parenthesis
157 asterisk
1,129 plus
22,686 comma
28,690 dash
47,099 period
19,824 slash
3,831 zero
4,884 1
3,368 2
3,660 3
1,045 4
1,093 5
835 6
1,236 7
1,255 8
1,115 9
14,410 colon
37 semi-colon
2,461 
140 =
56,542 
1,324 ?
11,252 @
7,389 capitol a
1,466 capitol b
1,875 capitol c
2,293 capitol d
5,332 capitol e
3,300 capitol f
10,505 capitol g
2,306 capitol h
15,637 capitol i
675 capitol j
658 capitol k
1,187 capitol l
4,256 capitol m
1,209 capitol n
2,363 capitol o
2,958 capitol p
132 capitol q
2,780 capitol r
6,011 capitol s
5,199 capitol t
461 capitol u
503 capitol v
2,200 capitol w
129 capitol x
2,776 capitol y
179 capitol z
2,009 [
20 \
2,009 ]
7,433 underline
204,044 a
32,186 b
59,996 c
79,740 d
258,677 e
31,694 f
64,208 g
88,101 h
127,921 i
3,960 j
15,352 k
85,557 l
81,495 m
132,228 n
154,439 o
36,596 p
3,860 q
132,681 r
173,044 s
169,242 t
76,347 u
24,948 v
40,341 w
2,788 x
65,806 y
1,228 z
12 {
12 }
4 ~
14 capitol cedilla
16 accented a
97 capitol a e
2 o circumflex
28 accented o
5 capitol o diaerisis
14 a egout
8 short horizontal with short left down 
3 filled upper half
14 capitol gamma
4 capitol sigma
12 phi
6 less than or equal
 Jim

Kitchen's Inc, for games that are up to 110 percent funner to play.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-27 Thread Fred Olver

Ashley, you could start by going to http://www.audiogames.net

Secondly, everyone's ideas on this subject are going to be different

and thirdly, there aren't as many, but there are audio games for the iPhone 
too. for information go to http://www.applevis.com


Fred Olver

Author of Dealing with Vision Loss

http://www.dealingwithvisionloss.com

- Original Message - 
From: Ashley Taylor ashley.p.tay...@gmail.com

To: gamers@audyssey.org
Sent: Tuesday, March 26, 2013 6:42 PM
Subject: [Audyssey] Inquiry From Popular Mechanics



Hello,

I am a journalist writing an article about computer games for the blind 
and

would really appreciate your input. Please only reply to this post if you
are willing for me to quote you in my article (for the Popular Mechanics
website). It would be helpful if you could describe yourself as you'd like
me to describe you in the article.

What are the qualities of a good computer game for the blind? What does it
have to have to work well for someone who can't see?

For blind or visually impaired gamers, what are your favorite audio games,
and why? Which games designed for sighted people are these most analogous
to?

What are some examples of games for the blind that I can play online?

What do you think is the most interesting factoid about games for the 
blind?



Thank you,
Ashley
--
Ashley Taylor
Writer and journalist
ashleyptaylor.com
(270) 485-1753
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Re: [Audyssey] Inquiry From Popular Mechanics

2013-03-27 Thread Fred Olver
Ashley, there are also game sites for the blind where folks can go online 
and play games with others. rsgames.org the vip gamezone and another quinton 
c's playroom. I believe there may be a couple more but that will get you 
started. I myself fancy myself to be a fairly good Monopoly player however 
none of the mainstream game sites are accessible to those of us who are 
blind. Well maybe I ought not to say that, but for me E.G. I would like to 
be able to play on pogo.com however no can do.


Fred Olver

- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 27, 2013 1:21 AM
Subject: Re: [Audyssey] Inquiry From Popular Mechanics



Hi ashly well we were discussing this stuf on list just well today.
I'll answer your questions.
a lot of this is probably changing and a lot know more than I do but I 
will try to help.
exposure is what we need if we are ever going to make progress with 
mainstream stuff.
Our games lack a lot of concepts that the sighted will take for granted 
mostly because we havn't figured out a way to handle those or convert them 
yet.
we have multiplayer and such but there are still gaps though the gap is 
closing all the time.


At 12:42 PM 3/27/2013, you wrote:

Hello,

I am a journalist writing an article about computer games for the blind 
and

would really appreciate your input. Please only reply to this post if you
are willing for me to quote you in my article (for the Popular Mechanics
website). It would be helpful if you could describe yourself as you'd like
me to describe you in the article.

What are the qualities of a good computer game for the blind? What does it
have to have to work well for someone who can't see?
Hmmm thats a hard question.


Right now it needs to be simple to play, can be controled by the keyboard 
etc.
No graphics what so ever, and needs to work with a screen reader or sapi 
synth voices though we would prefur full dialog to be honest synths really 
are not the best convayers of things during a game depending on that game.
We do need things to help us target as well as locate things right now 
anyway maybe in the future we won't be as simple.




For blind or visually impaired gamers, what are your favorite audio games,
and why? Which games designed for sighted people are these most analogous
to?
Hmmm.


Thats a hard one.
shades of doom is mine.
this is like the doom series 1 and 2 not sure about 3 though.
Audioquake though sadly that project died.
It was a shell for the quake engine and was good.
lone wolf.
Thats like I guess  silent hunter but with less features.
gtc, or gma tank commander.
That has its roots in panza98 but I don't know what game it came from or 
is going to and I may have it all wrong.

there are a couple of trek games to
final conflict is based on several games that are  trek.
there is soundrts which is based on warcraft.
entombed which is a rpg and is quite good.
Most games though are all based on space invader clones, card and board 
games.

The landscape between the sighted and blind is vast.



What are some examples of games for the blind that I can play online?
Hmmm.


There arn't any I know of off my head unless you mean the experimentals at 
audiogames.net.
most in fact almost games need to be downloaded and installed or at least 
unzipped.



What do you think is the most interesting factoid about games for the 
blind?

Hmmm to be honest that we can play games at all.


To the sighted blind games have no interest what so ever because of their 
lack of graphics.
And if there is an interesting fact then its only really usefull to the 
blind not sighted users.

I can't think of one but then I am not one of the up to date geeks here.
you should try to register this topic on forum.audiogames.net.
you will get better coverage.
Also I'd like to check your sight and the article online I am sure 
everyone else will I havn't heard of the site you are putting things on 
there are so many.





Thank you,
Ashley
--
Ashley Taylor
Writer and journalist
ashleyptaylor.com
(270) 485-1753
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Re: [Audyssey] introduction

2013-03-27 Thread Fred Olver
Chris, if you want to know about lots of games for the iPhone and windows 
platform, give me a call.


Fred

- Original Message - 
From: Chris Judd chrischas0...@charter.net

To: gamers e-mail list gamers@audyssey.org
Sent: Wednesday, March 27, 2013 9:03 AM
Subject: [Audyssey] introduction



Hi all,

My name is Chris, and I am new to this list.
I am starting to become a huge gamer, especially games on the IPhone.
I'm from Missouri, and can't wait to take part in the discussion.
thanks,
Chris

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Re: [Audyssey] introduction

2013-03-27 Thread Fred Olver
Chris, if you go to audiogames.net you will find approximately 1,400 games 
which are accessible. Also, if you go to http://www.applevis.com you will 
find many games there as well.


Fred Olver

- Original Message - 
From: Chris Judd chrischas0...@charter.net

To: gamers e-mail list gamers@audyssey.org
Sent: Wednesday, March 27, 2013 9:03 AM
Subject: [Audyssey] introduction



Hi all,

My name is Chris, and I am new to this list.
I am starting to become a huge gamer, especially games on the IPhone.
I'm from Missouri, and can't wait to take part in the discussion.
thanks,
Chris

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Re: [Audyssey] X-Wheel 1.1 Released

2013-03-22 Thread Fred Olver

What platform/s does this game play on?

Fred Olver
- Original Message - 
From: Damien C. Pendleton dam...@x-sight-interactive.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 22, 2013 5:15 AM
Subject: [Audyssey] X-Wheel 1.1 Released



Hi folks,
We are pleased to announce the release of X-Wheel 1.1. Though this is not 
a major release, it does contain a couple of important changes.
Firstly, the game now contains a player manager, where you can have 
anything between two and four players. You can decide which players are 
human, and which players are computer based, and the computer players now 
have intelligence levels that you can choose to play with.
Other minor changes include: Two new options in the main menu, to 
unregister the game and to clear your local scores, and the game now 
prompts you to confirm you wish to return to the main menu if you try and 
exit during a game. There are also a couple of minor bug fixes and 
performance improvements.
You can download it at 
http://www.x-sight-interactive.net/games/x-wheel.php.

Kind regards,
Damien C.S. Pendleton,
Head of X-Sight Interactive.
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Re: [Audyssey] X-Wheel 1.1 Released

2013-03-22 Thread Fred Olver
Thank you, Charles, that was not the answer I was hoping for. Let me try it 
this way and see if you can give me the answer which iws requested. I have a 
Windows XP machine. Can I play this game on my computer. There, does that do 
it for you. Is that clear enough for you? Next time, if you want to be mean 
about it, keep it to yourself. Iphone Iphone



- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 22, 2013 8:35 AM
Subject: Re: [Audyssey] X-Wheel 1.1 Released



The answer is at the URL given.

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Fred Olver goodfo...@charter.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 22, 2013 8:30 AM
Subject: Re: [Audyssey] X-Wheel 1.1 Released



What platform/s does this game play on?

Fred Olver
- Original Message - 
From: Damien C. Pendleton dam...@x-sight-interactive.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 22, 2013 5:15 AM
Subject: [Audyssey] X-Wheel 1.1 Released



Hi folks,
We are pleased to announce the release of X-Wheel 1.1. Though this is 
not a major release, it does contain a couple of important changes.
Firstly, the game now contains a player manager, where you can have 
anything between two and four players. You can decide which players are 
human, and which players are computer based, and the computer players 
now have intelligence levels that you can choose to play with.
Other minor changes include: Two new options in the main menu, to 
unregister the game and to clear your local scores, and the game now 
prompts you to confirm you wish to return to the main menu if you try 
and exit during a game. There are also a couple of minor bug fixes and 
performance improvements.
You can download it at 
http://www.x-sight-interactive.net/games/x-wheel.php.

Kind regards,
Damien C.S. Pendleton,
Head of X-Sight Interactive.
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Re: [Audyssey] X-Wheel 1.1 Released

2013-03-22 Thread Fred Olver

Thank you very much.
- Original Message - 
From: Damien C. S. Pendleton dam...@dcpendleton.co.uk

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 22, 2013 11:54 AM
Subject: Re: [Audyssey] X-Wheel 1.1 Released



Fred,
It is a PC game.
Kind regards,
Damien C.S. Pendleton.

-Original Message- 
From: Fred Olver

Sent: Friday, March 22, 2013 1:30 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] X-Wheel 1.1 Released

What platform/s does this game play on?

Fred Olver
- Original Message - 
From: Damien C. Pendleton dam...@x-sight-interactive.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 22, 2013 5:15 AM
Subject: [Audyssey] X-Wheel 1.1 Released



Hi folks,
We are pleased to announce the release of X-Wheel 1.1. Though this is not 
a major release, it does contain a couple of important changes.
Firstly, the game now contains a player manager, where you can have 
anything between two and four players. You can decide which players are 
human, and which players are computer based, and the computer players now 
have intelligence levels that you can choose to play with.
Other minor changes include: Two new options in the main menu, to 
unregister the game and to clear your local scores, and the game now 
prompts you to confirm you wish to return to the main menu if you try and 
exit during a game. There are also a couple of minor bug fixes and 
performance improvements.
You can download it at 
http://www.x-sight-interactive.net/games/x-wheel.php.

Kind regards,
Damien C.S. Pendleton,
Head of X-Sight Interactive.
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Re: [Audyssey] New Playable Game for iPhone

2013-03-21 Thread Fred Olver

Hit the home button three times, quickly to shut off voice-over.

Fred Olver
- Original Message - 
From: Ron hopkins ard...@samobile.net

To: kenwdow...@me.com
Cc: gamers@audyssey.org
Sent: Thursday, March 21, 2013 11:13 AM
Subject: Re: [Audyssey] New Playable Game for iPhone



How do you turn off voice over on the eye phone?

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Re: [Audyssey] New Playable Game for iPhone

2013-03-21 Thread Fred Olver
Yes, if you shut off voice-over by clicking the home button three times you 
can also turn it back on the same way, that is, provided you have gone in to 
settings, general, accessability and then acted on the triple-click home 
item in the menu.


Fred Olver
- Original Message - 
From: Ron hopkins ard...@samobile.net

To: darren_g_har...@btinternet.com
Cc: gamers@audyssey.org
Sent: Thursday, March 21, 2013 11:22 AM
Subject: Re: [Audyssey] New Playable Game for iPhone



Do you hit home three times to turn on voice over also?

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[Audyssey] Fw: New Game Released: Pig

2013-03-17 Thread Fred Olver


- Original Message - 
From: Ryan Smith computerwi...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, March 16, 2013 9:44 PM
Subject: [Audyssey] New Game Released: Pig



Hello Gamers,
RS Games has just released a new game for its multiplayer server called
Pig, in early celebration of St. Patrick's Day. It is a very simple dice
game where you roll one die, and are faced with two options: Roll or Hold.
Every roll of the dice increases your score, except if you roll a one. If
you roll a one, you loose ALL your points scored for that turn, and the
next person goes. Your goal is to rack up as many points as you can and
Hold (allowing the next person to go), before you roll a 1. It's simple -
but fun to play with friends.

You can read documentation on this game by visiting:
http://zanosoft.net/zgp/doc/pig.html. As always, visit www.rsgames.org to
learn more about us, and register for a free account to start playing any
of our titles.

Thanks.

-Ryan
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Re: [Audyssey] Found a new iPhone game

2013-03-12 Thread Fred Olver
Charles, what difference does it make, it doesn't matter whether it is 
Iphone or iPhone, it still is the same thing after all, get over it.


Fred Olver
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 12, 2013 12:42 PM
Subject: Re: [Audyssey] Found a new iPhone game


It's iPhone, as previously stated.  Why do you continue to make the same 
error?


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 12, 2013 12:24 PM
Subject: Re: [Audyssey] Found a new iPhone game


yeah hopefully this stuff will make it to android soon as people seem to 
be pusing me to buy android and frankly it seems all the buz for the 
blind is on the iphone.


At 03:42 AM 3/13/2013, you wrote:

I'm actually quite impressed that so many iPhone products are
encouraging our sighted peers to explore the world of audiogaming.

Game audio is a very important part of game development right now,
much more than it has ever been, because we are pushing the limits of
graphical development.
Game audio is the only way to really enhance the game very much, which
is why I wish I could start that organization or maybe get involved
with another organization that would let me put forward ideas to
developers on behalf of everyone that wants to see mainstream games
made more accessible.

Signed:
Dakotah Rickard

On 3/9/13, Ken The PionEar kenwdow...@me.com wrote:
 I found a new iPhone game today. Actually, it's been on the app store 
 since
 2011, but it 's news to me. The game is called Swing Tennis, by Head 
 First
 Communications. Where Lolrific tennis and Blindfold tennis fall short, 
 this

 picks up the slack. I hav en't figured it all out yet, which is why I
 haven't posted to Applevis, but...
 First, you can play over Game Center. No more being limited to a WiFi
 connection for a good game of audio tennis.
 Second, there are three difficulty levels, and easy is actually a bit
 difficult.
 Third, though it's strictly timing based like other audio tennis apps 
 for
 the iPhone, its rules are stricter--a lot stricter, so you have to 
 have

 split-second timing.
 Fourth, both you and your opponent have power-ups you can use. Don't 
 get
 comfortable, because as soon as you think you've got the rhythm down, 
 in
 comes a fast ball. I haven't exactly figured out how to use the 
 power-ups

 and various swings yet.
 Fifth, each level has nine computer opponents on single player, each 
 with

 different skills and strategies.
 Sixth, the game allows you to chat with your opponent. Kind of 
 interesting,

 though you have to pause the game to do it.
 The game play itself is simple. Just swing your iPhone like a
tennis racket.
 The weird thing is that you have to be touching your screen to do
this, with
 Voiceover off. Even the lightest movement might be construed as a 
 swing, so
 be careful! I suspect that since it's an audio game for the sighted, 
 not
 tailored for the blind, there may be special places to touch if you 
 want
 certain swings, power-ups and so on. I don't think this will be too 
 hard to
 learn however. Yes, sighted people are learning about audio games at 
 last.

 Now if we can just convince them to make them accessible...
 Speaking of accessibility, the tutorial isn't accessible at all, and 
 the
 game starts with a bunch of unlabeled buttons. All of these, save one, 
 are
 dimmed, and the undimmed one is the one to click each time. It takes 
 about

 three minutes of clicking around to get through the tutorial, but once
 you're past that everything's accessible except whatever might be on 
 the

 screen during actual game play. I'll try to get help with that aspect
 tonight and post about what I find.
 The game also has an extra game to unlock, called ball bounce, but 
 this,

 sadly, is inaccessible. However, the game is definitely worth the
$.99 price
 tag.
 ---
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please

Re: [Audyssey] Found a new iPhone game

2013-03-12 Thread Fred Olver
iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone 
iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone 
iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone 
iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone 
iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone 
iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone iphone 
iphone iphone iphone iphone iphone iphone iphone v iphone v iphone v iphone 
iphone iphone iphone v v iphone iphone viphone v iphone v iphone v iphone 
iphone v iphone iphone iphone v v iphone iphone iphone iphone v iphone


Now, Charles, if that isn't enough, send me your phone number and I'll send 
you some there, as well.



- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 12, 2013 3:00 PM
Subject: Re: [Audyssey] Found a new iPhone game


I'm not up tight at all.  It's just that, to me, you can easily hear the 
difference between iphone and iPhone if you only take a little time to 
proofread your messages, and so many blind people don't do it.  And it 
makes you look stupid if you keep writing it as iphone.  My efforts are to 
stop sighted people from having one more reason to stereotype blind people 
as uneducated based on our communication skills or lack thereof.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: MamaPeach mamape...@charter.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 12, 2013 1:31 PM
Subject: Re: [Audyssey] Found a new iPhone game



Why are you so uptight?

-Original Message- 
From: Charles Rivard

Sent: Tuesday, March 12, 2013 1:42 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Found a new iPhone game

It's iPhone, as previously stated.  Why do you continue to make the same
error?

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 12, 2013 12:24 PM
Subject: Re: [Audyssey] Found a new iPhone game


yeah hopefully this stuff will make it to android soon as people seem to 
be pusing me to buy android and frankly it seems all the buz for the 
blind is on the iphone.


At 03:42 AM 3/13/2013, you wrote:

I'm actually quite impressed that so many iPhone products are
encouraging our sighted peers to explore the world of audiogaming.

Game audio is a very important part of game development right now,
much more than it has ever been, because we are pushing the limits of
graphical development.
Game audio is the only way to really enhance the game very much, which
is why I wish I could start that organization or maybe get involved
with another organization that would let me put forward ideas to
developers on behalf of everyone that wants to see mainstream games
made more accessible.

Signed:
Dakotah Rickard

On 3/9/13, Ken The PionEar kenwdow...@me.com wrote:
 I found a new iPhone game today. Actually, it's been on the app store 
 since
 2011, but it 's news to me. The game is called Swing Tennis, by Head 
 First
 Communications. Where Lolrific tennis and Blindfold tennis fall 
 short, this

 picks up the slack. I hav en't figured it all out yet, which is why I
 haven't posted to Applevis, but...
 First, you can play over Game Center. No more being limited to a WiFi
 connection for a good game of audio tennis.
 Second, there are three difficulty levels, and easy is actually a bit
 difficult.
 Third, though it's strictly timing based like other audio tennis apps 
 for
 the iPhone, its rules are stricter--a lot stricter, so you have to 
 have

 split-second timing.
 Fourth, both you and your opponent have power-ups you can use. Don't 
 get
 comfortable, because as soon as you think you've got the rhythm down, 
 in
 comes a fast ball. I haven't exactly figured out how to use the 
 power-ups

 and various swings yet.
 Fifth, each level has nine computer opponents on single player, each 
 with

 different skills and strategies.
 Sixth, the game allows you to chat with your opponent. Kind of 
 interesting,

 though you have to pause the game to do it.
 The game play itself is simple. Just swing your iPhone like a
tennis racket.
 The weird thing is that you have to be touching your screen to do
this, with
 Voiceover off. Even the lightest movement might be construed as a 
 swing, so
 be careful! I suspect that since it's an audio game for the sighted, 
 not
 tailored for the blind, there may be special places to touch if you 
 want
 certain swings, power-ups and so on. I don't think this will be too 
 hard to
 learn however. Yes, sighted people are learning about audio games at 
 last.

 Now if we can just convince them to make them accessible...
 Speaking of accessibility, the tutorial isn't accessible at 

Re: [Audyssey] snapshot of this week's events

2013-03-11 Thread Fred Olver
So, Charles, is this information available as a weekly email sent to 
individuals who subscribe to it???


If so what is the subscribe information???

Fred Olver
P.S., why don't you give some thought to getting some advertising on rs 
games so I can get this there, too, and while you are at it, why not 
advertise on the iphones group, blind add and the blind attic group.
- Original Message - 


From: Charles Rivard wee1s...@fidnet.com
To: audyssey gamers list gamers@audyssey.org
Sent: Monday, March 11, 2013 9:15 AM
Subject: [Audyssey] snapshot of this week's events



To join in on this fun, subscribe, at no charge, at the home page

www.Out-Of-Sight.net

Hi everyone,
Here is the weekly snapshot of events for the week of, March 11th to March 
17th on, Out-Of-Sight.net.


Come join in our activities, and see why this community is an Out of Sight 
place to be!


For MAC Users:
There is now a link for the First Time Users Plug In. So, come on in and 
join us!


Monday:
The Game Stop. 12:00 PM. Game Zone. Hosted byTom.
Chain Reaction. 8:00 PM. Game Zone. Hosted by Brenda.
Game Discussion. 9:15 PM. Game Zone. Hosted by Charles.
Rock of Intercession. 10:00 PM. How Great Thou Art. Hosted by Eldon, Lia, 
and Jane.


Tuesday:
Zilch. 2:00 PM. Come Roll Them Dice. Hosted by Trevor.
Tech Talk. 8:00 PM. Technically Speaking. Hosted by OOS Tech Team.

Wednesday:
New Member Welcome. 11:00 PM. Doughnut Shop. Hosted by Glenda.
The Game Stop. 12:00 PM. Game Zone. Hosted by Tom.
Wonderful World of Wood Pushing. 1:00 PM. Chess Castle. Hosted by Charles.
Jonos List. 6:00 PM. Game Zone. Hosted by Jono.
Jeopardy. 9:15 PM. Game Zone. Hosted by Kathy.

Thursday:
Happy Hour Chat. 1:00 PM. The Front Porch. Hosted by Charles and Ron.
Zilch. 2:00 PM. Come Roll Them Dice. Hosted by Charles.
Chess Chat. 4:00 PM. Chess Castle. Hosted by Alan.
Password. 8:00 PM. Game Zone. Hosted by Brenda.

Friday:
Zilch. 11:00 AM. Come Roll Them Dice. Hosted by Karen.
Recipes From Here and Everywhere. 1:00 PM. Cozy Kitchen. Hosted by Lee.
Spending Time in Gods Word. 7:00 PM. House of Our Lord. Hosted by Diane.
Books R Us. 8:00 PM. Library. Hosted by Linda.
Family Feud. 9:15 PM. Game Zone. Hosted by Kate.

Saturday:
The Conversation Piece. 12:00 PM. Doughnut Shop. Hosted by Paul.
Mississippi. 1:00 PM. Game Zone. Hosted by Brenda.
Ghost. 5:00 PM. Game Zone. Hosted by Kathy.
On Stage. 8:00 PM. On Stage. Hosted by Lee.
Zilch. 10:00 PM. Come Roll Them Dice. Hosted by Charles.

Sunday:
Apples to Apples. 12:00 PM. Game Zone. Hosted by Cynthia.
Zilch. 2:00 PM. Come Roll Them Dice. Hosted by Brenda.
iPhones Anonymous. 6:00 PM. Learning Center. Hosted by Kate.
Alphabet Soup. 8:00 PM. Game Zone Hosted byKaren.
Word Burst. 9:15 PM. Game Zone. Hosted by Kathy.

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Re: [Audyssey] New iOS game.

2013-03-06 Thread Fred Olver
Charles, I believe they are talking about the inquisator game for $13.99 
here in the U.S.


Fred Olver
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 06, 2013 11:01 AM
Subject: Re: [Audyssey] New iOS game.


The subject line says that this is a new game.  Throughout this part of 
the thread, at least, it does not say what the game is, or anything about 
it to let us know whether we would be interested in it or not.  What is 
the name of the game, what is the plot or game scenario, and how well does 
it work on an iPhone?  Is Voice-Over turned on?, or off.  Thanks.


---
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- Original Message - 
From: allison schultz delc...@mac.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, March 06, 2013 9:06 AM
Subject: Re: [Audyssey] New iOS game.



Is it the same Tony the Tiger in the app store for Apple?

Sent from my iPad

On Feb 28, 2013, at 6:18 PM, Tony James megatronja...@gmail.com wrote:

hi, I just downloaded the game this morning and it's pretty cool once 
you get the hang of the interface.  It is a bit steep, but it's worth 
it. The audio quality is great.


Tony the Tiger!!

- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 01 Mar 2013 06:14:45 +1300
Subject: Re: [Audyssey] New iOS game.

well its a bit steep with no demo.
I don't mind paying for games but no demo?

At 05:22 AM 3/1/2013, you wrote:
Hi,

Just so you know, this game is also available for the PC or Mac from
the developer's site: http://www.eymerich.it/.  (Click on the Audio
Game link to read more information and to order that version.) From
what I've seen, though, there's no demo available, and I'm the type
that likes to try before I buy.  When I checked the Order page, I saw
that it was $30.00 Canadian (I assume the currency changes depending
on what country you select.)

Thanks.

Yours Sincerely,
Kelly John Sapergia
Show Host and Production Director
The Global Voice Internet Radio
www.theglobalvoice.info

Personal Website: www.ksapergia.net
Business Website (KJS Productions): www.kjsproductions.com


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[Audyssey] Fw: [OurPlace] FW: University of York student develops 3D crosswordpuzzles for gamers with vision disabilities

2013-02-17 Thread Fred Olver


- Original Message - 
From: Sandy Brooks shbrook...@gmail.com

To: Our E-List ourpl...@list.audioldies.com
Sent: Saturday, February 16, 2013 9:49 PM
Subject: [OurPlace] FW: University of York student develops 3D 
crosswordpuzzles for gamers with vision disabilities



I thought this was pretty amazing.

Sandy

University of York student develops 3D crossword puzzles for gamers with
vision disabilities
http://globalaccessibilitynews.com/2013/02/11/university-of-york-student-de
velops-3d-crossword-puzzles-for-gamers-with-vision-disabilities/





Americas http://globalaccessibilitynews.com/category/regions/americas/ ,
Feb 11, 2013




A University of York student has successfully completed a challenge that
will allow people who are blind or low vision to complete 3D crosswords.



Sam Twidale, an undergraduate student in the Department of Computer Science,
tackled the challenge laid down by Eric Westbrook, of 3D Crosswords Limited,
to develop a computer program to allow a totally blind crossword solver to
tackle a 3D crossword independently.



Sam's program allows users to select crossword clues, which the Speech
Application Programming Interface (SAPI) on their computer then reads out.
The computer will also spell out any words that are not clear, are ambiguous
or are homophones. The solver types their answers using the keyboard and
these are recorded visually in the grid and the table of clues.



The program allows the solver to move to clues affected by solutions to hear
any letters that already appear in the grid. In this way, the program gives
the blind solver the same information that the sighted solver could gain
from looking at the crossword grid.



Sam used the feedback from one of his friends, Mahomed Khatri, a University
of York student and a blind cricketer, and from Eric Westbrook, who is
himself registered blind, to improve the program during development.



Sam, a final year student on the MEng in Computer Systems and Software
Engineering programme, said: The challenge captured my interest because it
was a one-of-a-kind proposal and I'd been thinking of developing a game for
gamers with vision disabilities.




It was crucial to understand the needs of the users of the program and to
build the software around them - making assumptions can mean you trip up.
Developing the solution was a lot of fun and the feedback from Mahomed and
Eric was invaluable. I plan to keep adding to the program indefinitely and
any feedback, technical advice or contributions are welcome, as I'm still
learning!



Eric Westbrook said: When people suffer eyesight loss this can be
devastating and almost inevitably there are activities previously enjoyed or
just plain necessary which become a serious problem or well nigh impossible.
The blind person does less and less and becomes more and more isolated. If
there was a Sam Twidale for every such situation more blind people would
feel included and could rejoin communities from which they have been
excluded.



Sam's code is open source, and is available at
https://github.com/Tw1ddle/Blind-Crossword-3D There is also an issue tracker
here to enable users to record any bugs or questions. Sam is happy for any
programmers who wish to contribute to help out.



Sam's prize for completing the challenge is £1000, which he will receive at
a special presentation event on Tuesday, 29 January in the Department of
Computer Science.



You can find out more about the course Sam studied on at
http://www.cs.york.ac.uk/undergraduate/ug-courses/meng-csse/



3D Crosswords Limited is a non-profit organisation, which develops 3D
crosswords each year. These crosswords are part of a world championship with
BBC Children in Need Appeal, generating funds for the appeal and The Royal
National Institute of Blind People (RNIB). For more information visit
http://www.calendarpuzzles.co.uk http://www.calendarpuzzles.co.uk/








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Re: [Audyssey] iPhone bowling and fishing?

2013-01-19 Thread Fred Olver

Good questions, Charles, I will be interested in the responses.

Fred Olver

- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: audyssey gamers list gamers@audyssey.org
Sent: Saturday, January 19, 2013 7:59 AM
Subject: [Audyssey] iPhone bowling and fishing?


I'm looking for some first hand before you buy it info from iPhone 
users.  Have you found any bowling games that a blind gamer can use with 
Voice-Over?  I want to be able to know and accurately aim at any remaining 
pins and know the results.  Very important:  I do not want a game that I 
can succeed by luck using the method of bowling at random.


I am also looking for a fishing game sort of like Lunker Bass, if anyone 
remembers that hand held fishing game.  The motion sensors of the iPhone 
would work well for determining your cast and rod actions, I would think, 
but are there any such games that do work with Voice-Over?  Thanks in 
advance.


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Re: [Audyssey] Good iPhone games for Voiceover user

2013-01-05 Thread Fred Olver
there are lots of games for use on the Iphone. If you will go to 
http://www.applevis.com you will find more than you will want.


Another way to find games which may work with voice-over is to type in 
various search terms like text or text games or text adventures or perhapse 
talking games.


Fred Olver
- Original Message - 
From: taylorarnd...@gmail.com

To: gamers@audyssey.org
Sent: Saturday, January 05, 2013 8:49 PM
Subject: [Audyssey] Good iPhone games for Voiceover user


Does anybody know any good iPhone games for voiceover users I Arity have a 
couple that I Artie have installed I would like  To have some suggestions


Sent from my iPhone
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[Audyssey] Fw: New Games: Farkle and Rummy!

2012-12-21 Thread Fred Olver


- Original Message - 
From: Ryan Smith computerwi...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 21, 2012 8:08 PM
Subject: [Audyssey] New Games: Farkle and Rummy!



This message was sent out to our discussion list last night:
Hello Gamers,
Exactly 3 years ago, December 20th, 2009, RS Games released Monopoly. The
free game only ran on Windows, and was our sole multiplayer title. What
originally started out as a fun project turned into a dream come true on
this date. We received a heap of feedback from players, extolling our 
work,

as well as asking for more games. Therefore, several months later, we
released Uno, and the RS Games Client which currently powers our
multiplayer platform. Unlike Monopoly, this piece of software runs on 
three

common operating systems, Mac, Windows, and Linux. It also allows us to
release new games without people having to go to a website and download 
new

software.
In celebration of our first anniversary, on December 20th, 2010, we added
Yahtzee as our third title. It is one of the more popular games on the
server, and based on the comments from many players, we know hours of fun
have been spent playing it.
In celebration  of our second anniversary, December 20th, 2011, we 
released

Apples to Apples. It is a really fun game that we know our players are
enjoying. To celebrate the third anniversary of RS Games, we are releasing
two new games, the classic dice game Farkle and the card game Rummy! Our
testers have had an inordinate amount of fun playing these games, and I'm
confident all of you will too.
If you already have the client installed, all you need to do is login to
start playing. If not, head over to www.rsgames.org to join in the fun, 
for

free.
Thank you.
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Re: [Audyssey] Fw: New Games: Farkle and Rummy!

2012-12-21 Thread Fred Olver
I did not add anything to it, just informing the group of their 
availability.


Fred
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 21, 2012 9:51 PM
Subject: Re: [Audyssey] Fw: New Games: Farkle and Rummy!


I don't see where you added anything to the original message.  Did I miss 
something?, or did you just send the original again.  Thanks.


---
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- Original Message - 
From: Fred Olver goodfo...@charter.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 21, 2012 8:32 PM
Subject: [Audyssey] Fw: New Games: Farkle and Rummy!




- Original Message - 
From: Ryan Smith computerwi...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 21, 2012 8:08 PM
Subject: [Audyssey] New Games: Farkle and Rummy!



This message was sent out to our discussion list last night:
Hello Gamers,
Exactly 3 years ago, December 20th, 2009, RS Games released Monopoly. 
The

free game only ran on Windows, and was our sole multiplayer title. What
originally started out as a fun project turned into a dream come true on
this date. We received a heap of feedback from players, extolling our 
work,

as well as asking for more games. Therefore, several months later, we
released Uno, and the RS Games Client which currently powers our
multiplayer platform. Unlike Monopoly, this piece of software runs on 
three

common operating systems, Mac, Windows, and Linux. It also allows us to
release new games without people having to go to a website and download 
new

software.
In celebration of our first anniversary, on December 20th, 2010, we 
added

Yahtzee as our third title. It is one of the more popular games on the
server, and based on the comments from many players, we know hours of 
fun

have been spent playing it.
In celebration  of our second anniversary, December 20th, 2011, we 
released

Apples to Apples. It is a really fun game that we know our players are
enjoying. To celebrate the third anniversary of RS Games, we are 
releasing

two new games, the classic dice game Farkle and the card game Rummy! Our
testers have had an inordinate amount of fun playing these games, and 
I'm

confident all of you will too.
If you already have the client installed, all you need to do is login to
start playing. If not, head over to www.rsgames.org to join in the fun, 
for

free.
Thank you.
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Re: [Audyssey] infocom files

2012-12-01 Thread Fred Olver
Could you just put them in drop box and send us all a link to make it easier 
on yourself? I'd like the files as well.  Fred Olver  goodfo...@charter.net
- Original Message - 
From: john jpcarnemo...@comcast.net

To: gamers gamers@audyssey.org
Sent: Saturday, December 01, 2012 5:28 AM
Subject: [Audyssey] infocom files


I've sent several people files for the infocom games. Unfortunately, my 
computer has been having problems with some of my emails. If you haven't 
gotten the files you requested, please contact me offlist so I can figure 
out who I need to email.


Thanks,
John.

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Re: [Audyssey] infocom files

2012-12-01 Thread Fred Olver
I guess the only answer to that is, the ones you offered to the group. I 
downloaded the 500 MB of files which were previously offered, thought you 
had some beyond those to offer.


Fred
- Original Message - 
From: john jpcarnemo...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 01, 2012 2:24 PM
Subject: Re: [Audyssey] infocom files


What files are you looking for. It's a lot easier for me to just email 
those individually than it is for me to zip everything. Were I to put it 
all up on dropbox, I'd probably do the games as well.


- Original Message -
From: Fred Olver goodfo...@charter.net
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sat, 1 Dec 2012 06:37:01 -0600
Subject: Re: [Audyssey] infocom files

Could you just put them in drop box and send us all a link to make it 
easier
on yourself? I'd like the files as well.  Fred Olver 
goodfo...@charter.net

- Original Message -
From: john jpcarnemo...@comcast.net
To: gamers gamers@audyssey.org
Sent: Saturday, December 01, 2012 5:28 AM
Subject: [Audyssey] infocom files


I've sent several people files for the infocom games. Unfortunately, my
computer has been having problems with some of my emails. If you haven't
gotten the files you requested, please contact me offlist so I can figure
out who I need to email.

Thanks,
John.

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Re: [Audyssey] Its here! my Infocom archive for you all

2012-11-20 Thread Fred Olver

But I don't have a Micro-soft account, so what now?

Fred Olver
- Original Message - 
From: Ibrahim Gucukoglu ibrahim_gucuko...@sent.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 20, 2012 3:05 AM
Subject: [Audyssey] Its here! my Infocom archive for you all



Hi Everyone.

OK, for all you Interactive Fiction nerds and for those of you who mightn’t 
have played an IF title before, I’m delighted to enclose my Infocom 
collection, a file containing over 500 megabytes of goodies including 
manuals, maps, hints, solutions and other miscelanious files, back issues 
of their in house magazine, game patches, articles and so on.  The games 
can be played using a ZCode interpretor which i will help out in 
obtaining, installing and using as well as on an IPhone, IPod or IPad with 
the free Frotz download from the app store.  This has been a labour of 
love collecting all this stuff together, so if anyone has anything to 
contribute that is infocom related but perhaps not included here, please 
let me know and I’ll do my best to source it, lets make this thing as 
complete an archive as we possibly can.  Link follows and I hope you all 
enjoy what is on offer.

http://sdrv.ms/SMc3uG

All the best, Ibrahim.
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Re: [Audyssey] Silver sword and other ios games for access?

2012-11-14 Thread Fred Olver

Hi Dark,

I have downloaded many games for the Iphone and recommend one called 
Dimentions, or maybe that is an S rather than a t. A good place to get 
started is http://www.applevis.com  There you will find many categories of 
apps to use. Also there are many podcasts on how to make use of many of the 
apps available.


Also Accessible Mine Sweeper, Tap the mole are very simple games. I was 
trying to remember a game somewhat like battle ship but can't think of what 
it is.


Good Luck.

Fred Olver

- Original Message - 
From: dark d...@xgam.org

To: Gamers@audyssey.org
Sent: Wednesday, November 14, 2012 5:09 AM
Subject: [Audyssey] Silver sword and other ios games for access?



Hi.

As people will know, my Iphone is turning up this afternoon. I think I 
know what I am doing with setup and such, but I would be interested in 
people's recommendations for games.


the thing that taught me most about using supernova particularly on the 
net, was actually playing games like Legend of the green dragon and ashes 
of angels. i suspect vo is the same, and I do know there is a learning 
curve, however to make learning a little more pleasant and give me some 
incentive, are there   games people could recommend with a fairly simple 
interface?


king of dragon pass looks amazing, and I really look forward to trying it, 
however the fact that it seems to take a little bit of wangling to play 
probably doesn't make it ideal as a first game for vo  practice.


how about silver sword? how about gamebooks? is the lost cities card game 
relatively  straight forward in terms of controls?


I know there is a training area, but as I've found in the past nothing is 
better for learning than just rolling up my sleeves and doing, and nothing 
is more fun to do on a computer than play games!


so, I'd very much appreciate people's suggestions and thoughts here.

I did! load up safari during my play with an Iphone and attempt to brouse 
audiogames.net, but that didn't go exactly smoothly.


Any thoughts?

all the best,

dark.
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Re: [Audyssey] Silver sword and other ios games for access?

2012-11-14 Thread Fred Olver
Naval combat is the game I was trying to think of, and King of Dragon Pass 
isn't that difficult in terms of controls.


Fred
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 14, 2012 9:37 AM
Subject: Re: [Audyssey] Silver sword and other ios games for access?



Hi Fred.

i remember phil listing a battleships game on his pcs games list, i will 
have a look at that. In general it's not specifically simple games I'm 
looking for so much as games with a simple interface which isn't 
necessarily the same thing, indeed a game like ashes of angels has a 
relatively simple interface in terms of controls and such despite being a 
fairly complex game in it's own right.


Beware the Grue!
dark.
- Original Message - 
From: Fred Olver goodfo...@charter.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 14, 2012 12:30 PM
Subject: Re: [Audyssey] Silver sword and other ios games for access?



Hi Dark,

I have downloaded many games for the Iphone and recommend one called 
Dimentions, or maybe that is an S rather than a t. A good place to get 
started is http://www.applevis.com  There you will find many categories 
of apps to use. Also there are many podcasts on how to make use of many 
of the apps available.


Also Accessible Mine Sweeper, Tap the mole are very simple games. I was 
trying to remember a game somewhat like battle ship but can't think of 
what it is.


Good Luck.

Fred Olver

- Original Message - 
From: dark d...@xgam.org

To: Gamers@audyssey.org
Sent: Wednesday, November 14, 2012 5:09 AM
Subject: [Audyssey] Silver sword and other ios games for access?



Hi.

As people will know, my Iphone is turning up this afternoon. I think I 
know what I am doing with setup and such, but I would be interested in 
people's recommendations for games.


the thing that taught me most about using supernova particularly on the 
net, was actually playing games like Legend of the green dragon and 
ashes of angels. i suspect vo is the same, and I do know there is a 
learning curve, however to make learning a little more pleasant and give 
me some incentive, are there   games people could recommend with a 
fairly simple interface?


king of dragon pass looks amazing, and I really look forward to trying 
it, however the fact that it seems to take a little bit of wangling to 
play probably doesn't make it ideal as a first game for vo  practice.


how about silver sword? how about gamebooks? is the lost cities card 
game relatively  straight forward in terms of controls?


I know there is a training area, but as I've found in the past nothing 
is better for learning than just rolling up my sleeves and doing, and 
nothing is more fun to do on a computer than play games!


so, I'd very much appreciate people's suggestions and thoughts here.

I did! load up safari during my play with an Iphone and attempt to 
brouse audiogames.net, but that didn't go exactly smoothly.


Any thoughts?

all the best,

dark.
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Re: [Audyssey] Iphone Games

2012-11-07 Thread Fred Olver
Suggest you go to http://www.applevis.com for a more complete list of 
accessible games.


Fred Olver
- Original Message - 
From: Amanda Cape cape.ama...@gmail.com

To: gamers@audyssey.org
Sent: Wednesday, November 07, 2012 8:01 AM
Subject: [Audyssey] Iphone Games



Hi all,
What games do you guys like on the iphone that are accessible with
voiceover? Are there any that can be played with sighted friends?
Amanda

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[Audyssey] Fw: [Blindattic] free bbs

2012-10-31 Thread Fred Olver


- Original Message - 
From: jimjohn...@comcast.net

To: blindat...@blindtreasures.com
Sent: Wednesday, October 31, 2012 2:08 PM
Subject: [Blindattic] free bbs





--
From: jimjohn...@comcast.net
Sent: Wednesday, October 31, 2012 2:58 PM
To: blin...@babel-fish.us
Subject: [Blindad] free bbs

Hello, if you are looking for games to play that are text based then I 
have put up a free bbs service.  If you know how to use telnet then you 
can log in to it and play quite a number of games and also there are echo 
mail conferences on many subject similar to an e-mail group that you may 
read and send messages to.

Here is the address for the bbs:
opendoorbbs.no-ip.org.  It is telnet port 23.  Please log on with real 
names and you can use aliases in some of the games.

Enjoy!
___
Blindad mailing list
blin...@babel-fish.us
http://mail.babel-fish.us/mailman/listinfo/blindad_babel-fish.us


-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1427 / Virus Database: 2441/5365 - Release Date: 10/31/12






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Re: [Audyssey] free bbs

2012-10-31 Thread Fred Olver
I do not know, I was just passing along the information. Perhapse if you 
email the original sender, address should be found in the message I 
forwarded.


Fred Olver\
- Original Message - 
From: Matheus Rheine an...@bol.com.br

To: gamers@audyssey.org
Sent: Wednesday, October 31, 2012 4:56 PM
Subject: Re: [Audyssey] free bbs



hi!
where do i need to go from the mainmenu to access the games section of
the bbs? i'm not from the old times but i've played so many games on
different bbs's, but i didn't figure out how to do it in this one.
thanks!

-Mensagem original-
De: Fred Olver goodfo...@charter.net
Para: Gamers Discussion list gamers@audyssey.org
Data: Quarta, 31 de Outubro de 2012 15:35
Assunto: [Audyssey] Fw: [Blindattic] free bbs


- Original Message -
From: jimjohn...@comcast.net
To: blindat...@blindtreasures.com
Sent: Wednesday, October 31, 2012 2:08 PM
Subject: [Blindattic] free bbs





--
From: jimjohn...@comcast.net
Sent: Wednesday, October 31, 2012 2:58 PM
To: blin...@babel-fish.us
Subject: [Blindad] free bbs


Hello, if you are looking for games to play that are text based then I
have put up a free bbs service.  If you know how to use telnet then you
can log in to it and play quite a number of games and also there are 
echo

mail conferences on many subject similar to an e-mail group that you may
read and send messages to.
Here is the address for the bbs:
opendoorbbs.no-ip.org.  It is telnet port 23.  Please log on with real
names and you can use aliases in some of the games.
Enjoy!
___
Blindad mailing list
blin...@babel-fish.us
http://mail.babel-fish.us/mailman/listinfo/blindad_babel-fish.us


-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 10.0.1427 / Virus Database: 2441/5365 - Release Date: 10/31/12






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Re: [Audyssey] Another horror audio only game.

2012-10-06 Thread Fred Olver
Michl, have you received the game and tried it out to see if indeed a person 
who is blind can actually play it?


Fred Olver

- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Saturday, October 06, 2012 1:41 AM
Subject: [Audyssey] Another horror audio only game.


Hello, Thursday I was doing some research on some audio games for the 
iPhone and I came across this one.

Name of game:
Escape The House A3D Sound Experience.

Description:
Inspired by the most frightening moments from the movie House At The End 
of The Street, this immersive 3D sound experience pulls you in and traps 
you in the darkness. Using the gyroscope and the 3D audio features on your 
device, you must blindly find your way out and escape the House. Be 
warned - it won’t be easy to hear your way out of this nightmare.


It's pitch dark - you hear footsteps coming from above. Frozen with fear 
your heart starts pounding. All of a sudden you are grabbed from behind. 
You hear yourself struggle, but it's no use. Someone has you in a deathly 
tight grip and is forcing you down the stairs. You hear chains rattling 
and realize you are getting chained up to something. The perpetrator 
leaves, and this is your chance to escape…


Your heart is pounding fast, but you need to focus! Timing is everything. 
Your end goal is to avoid the killer and escape the house by walking, 
running, shaking your phone, hiding and screaming into the microphone at 
the right moments - all in complete darkness.


FEATURES:

SHAKE your device to free yourself from the chains.

EXPLORE, WALK, RUN using your device’s gyroscope, you’ll need to turn your 
body 360 degrees – be careful of what you can’t see!


SNEAK upstairs by tapping your screen - not too fast, not too slow.

HIDE Don’t move your phone and don’t make any sound, because if you do, he’ll 
hear you and catch you!


SHOUT if you manage to escape the house. Scream into the mic as loud as 
you can to get attention. If you’re too quiet, you won’t be heard and 
cannot be saved.


SHARE your personalized video via Facebook with friends once you’ve freed 
yourself .



-

House At The End Of The Street in theaters on September 21st

The game is free.
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Re: [Audyssey] FW: Smugglers 5 (!) released

2012-10-05 Thread Fred Olver
What platforms are these games playable on and are they accessible with say 
Jaws or Window-Eyes?


Fred Olver
- Original Message - 
From: Darren Harris darren_g_har...@btinternet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 05, 2012 5:30 AM
Subject: [Audyssey] FW: Smugglers 5 (!) released





-Original Message-
From: supp...@nielsbauergames.com [mailto:supp...@nielsbauergames.com]
Sent: 05 October 2012 11:20
To: darren_g_har...@btinternet.com
Subject: Smugglers 5 (!) released


 Smugglers 5 - Beta released !!

I am happy to announce that we have finished the development of the fifth 
installment of the Smugglers series. Today we have released a feature 
complete and fully playable beta version of the game.


Smugglers 5 is the fifth installment in the turn-based single-player space 
trading game series. Will you be a greedy trader, an ambitious fleet pilot 
or a ruthless pirate? Board enemy ships, manage factories, conquer star 
systems and forge your own galactic empire - ultimately, your actions will 
have an impact on a galactic scale.


“It’s basically Elite… but turn-based. [...] - Rockpapershotgun.com

Smugglers 4 offers an open-ended universe [...] - Outofeight.info

The fifth instalment in the long-running Smugglers series features a 
completely revised turn-based combat system and a range of new ships to 
fly, as well as a host of exciting features:

• Explore the galaxy through a fast turn-based travel and combat system
• 4 factions; 6 professions with new, unique skill trees; 100+ different 
skills and a revised skill system
• 30+ spaceships and encounters ranging from fighters to battleships, 
cruise missiles and star bases

• Non-linear war and campaign system. You can influence the war!
• Manage a crew, board enemy ships, become an Admiral and command whole 
fleets
• Plunder planets and pirate outposts, conquer space systems and even rule 
your own empire!
• Supply and demand based trading with prices influenced by storyline and 
campaign
• Advanced text generation technology and new short stories for planet 
exploration make every game different

• Marry a beautiful wife and have children
• Optional compatibility mode to allow blind players to enjoy the game
• and much more ...

The six most important new features compared to Smugglers 4:
• You can now start and rule your own empire!
• Manage your own factories or pirate outposts
• Raid and plunder planets or pirate outposts
• 80,000 words of new and dynamic short stories (the equivalent of a full 
length novel)

• Completely revised skill and combat system
• Play as an independent adventurer - or join the military

There's a ship in the hangar and the stars are calling to you. Don't keep 
them waiting.


Smugglers 5 is currently on sale as a beta version. All features are 
available, but you may still encounter a bug or problem.


Get the game at: http://www.nielsbauergames.com

 Get the game on Steam!

Please vote for the game to be released on Steam by clicking on the YES 
button on the Steam Greenlight page at:


http://steamcommunity.com/sharedfiles/filedetails/?id=100928089

As you receive this email you are very likely a fan of our games. We 
really NEED you to go to the Steam Greenlight page to vote and post a nice 
comment about the game.


 Discuss the game!

You can discuss the game on Steam with us and other players:

http://steamcommunity.com/sharedfiles/filedetails/?id=100928089

 Find out more about Smugglers 5 at

http://www.nielsbauergames.com/smugglers5.html

http://steamcommunity.com/sharedfiles/filedetails/?id=100928089
- just in case you missed the links above ;)


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Re: [Audyssey] Moderator warning: OT: Please help to support one of our own.

2012-10-04 Thread Fred Olver
Actually, the topic should never have appeared on the list in the first 
place. Besides, why should you feel bad, you can always post your 
information on another list and call it off-topic. What did you expect, for 
it to be ignored?


Fred Olver
- Original Message - 
From: Joseph Weaver jweaver1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 04, 2012 6:02 PM
Subject: Re: [Audyssey] Moderator warning: OT: Please help to support one of 
our own.




Dont gues ill be buying or suporting anymore of your games, all you folks
do is complain.

On Thu, Oct 4, 2012 at 5:23 PM, Damien C. Pendleton 
dam...@dcpendleton.co.uk wrote:


Hi List,
May I please remind you that off-topic messages are not permitted at all,
regardless of whether OT is in the subject line or not, unless first
approved by a moderator. Therefore I officially announce this topic 
firmly

and officially closed.
Any further responses to this topic will find certain individuals being
placed on moderated status.
Regards,
Damien C. Pendleton.






-Original Message- From: michael barnes
Sent: Thursday, October 04, 2012 10:17 PM
To: gamers@audyssey.org
Subject: [Audyssey] OT: Please help to support one of our own.

Hey, I thought I would come up here to ask to help support one of our
own gamer's who is selling Avon.
When you go to the following website
http://www.josephwweaver.**avonrepresentative.comhttp://www.josephwweaver.avonrepresentative.com/
Let Joseph know that Michael Barnes refer you to his site.
Joseph is the one of us who is trying to make a living.
Thanks!

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Re: [Audyssey] Infocom text adventures

2012-09-02 Thread Fred Olver

Are the Infocom games yet available?
If So, Where?
Fred Olver
- Original Message - 
From: Keith ks.steinbac...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 02, 2012 7:47 AM
Subject: Re: [Audyssey] Infocom text adventures


I do wish there was an  interpreter that would allow for the playing of the 
Infocom King Arthur game and the Infocom Shogun game.  But, due to the fact 
that they are partially graphical in nature, I do not believe there is an 
interpreter that allows for the blind to play them.  I have the, just can't 
play them.


Keith
- Original Message - 
From: Lisa Hayes lhay...@internode.on.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 02, 2012 7:43 AM
Subject: Re: [Audyssey] Infocom text adventures


and the advent game had the maze one alike and one different you know the 
twisty passage mazes. and that titanic game i never soolved that.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 02, 2012 10:34 PM
Subject: Re: [Audyssey] Infocom text adventures



Hi Kieth.

To be honest i never even got that far in zork, in zork 1 I was always 
stuck on how to get the silver bar out of the echo room.


I think for me what irritates me with those sorts of puzzles is that you 
just don't progress through them.


When I play a game, I want to explore it's world and it's story. I don't 
mind grinding for a long time to overcome a tough enemy, or even 
exploring a large area so long as the exploration actually gets me 
somewhere, but to be constantly stuck at one point with one action 
required seeing the same message over and over again, whether that's a 
maze with unknowable rooms or a puzzle you keep trying to guess the 
right actions for I just find frustrating, sinse I am not seeing any 
progression at all.


That's why i tend to just use the invisiclues, sinse ultimately I'm more 
interested in exploring the rest of the game and the story than just 
banging my head against one particular brick wall, which is probably why 
I don't play if anymore.


Beware the Grue!

Dark.
- Original Message - 
From: Keith ks.steinbac...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, September 02, 2012 1:20 PM
Subject: [Audyssey] Infocom text adventures


My only complaint about the infocom series of text adventures is that 
seemingly all of them either have mazes or puzzles that are next to 
impossible to figure out.  Zork 1 has the mines and the theif's lair, 
zork 2 has the bank puzzle, and zork 3 has the wall pushing puzzle. 
Sure if you have the invisiclues books (found someehwere on the net, 
you can do the puzzles, but the game could be going well, and then you 
have to shelve it or get into therapy because all you can do is think, 
day and night, how the (insert curse word of your choice),  do I get 
thought this puzzle?


Keith

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Re: [Audyssey] accessibleBoardGamesApps?

2012-08-28 Thread Fred Olver
Jen, for information about games, and there are lots of them go to 
http://www.applevis.com


Fred Olver
- Original Message - 
From: Jen mysticrain1...@gmail.com

To: gamers audyssey list gamers@audyssey.org
Sent: Tuesday, August 28, 2012 6:12 PM
Subject: [Audyssey] accessibleBoardGamesApps?



Hi,
Are there some accessible board game apps for the ipod touch?
Also, is there a mailing list for apps for the iphone, ipod, and ipad?
Thanks,
Jen
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Re: [Audyssey] free on-line or downloadable games that work withJAWS

2012-07-24 Thread Fred Olver
How nice of you Thomas. Hmmm, couldn't this information be part of an 
introductory message for newbys?


Just a thought.

Fred Olver

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, July 24, 2012 11:08 AM
Subject: Re: [Audyssey] free on-line or downloadable games that work 
withJAWS




Hi Annabelle,

Welcome to the list. There are a number of audio game developers with
their own websites where accessible games can be found. However,
before I list some of the more popular ones you should look at
http://www.audiogames.net
which has an extensive database of audio games with links to go to the
developer's websites to download. Also PCS Games
http://www.pcsgames.net
has a fairly extensive list of audio games with information on how
much they cost and where they can befound.

Besides those two sites there are a number of audio game websites that
are worth mentioning for one reason or another.

First, there is the Kitchen's Inc. website
http://www.kitchensinc.net.
Jim Kitchen has the largest collection of free games around. He has
created free accessible versions of Monopoly, Yatzi,Poker, Blackjack,
Life, and more. Its a great place to start if yu want some free games
to get started with.

Next, is my own website
http://www.usagamesinteractive.com
which also has a number of free games. My collection is nowhere as
extensive as Jim Kitchen's collection, but I've collected a number of
free and/or abandoned games and made them available for download on my
free games page.

Third, there is Draconis Entertainment. Formally, ESP Softworks and
Adora Entertainment they have an extensive catalog of great games.
Some of the most popular games you'll find is ESP Pinball, ESP Pinball
Extreme,  Dynaman, Monkey Business, Alien Outback, and more.

Fourth, there is
http://www.blindsoftware.com
formally BSC Games. They have a few games such as Troopenum, Pipe II
Blast Chamber, and Hunter that are well worth looking at if you are
into classic arcade type games.

Last, but certainly not least, is GMA Games. If you go to
http://www.gmagames.com
you'll find a number of great games such as Shades of Doom, which is
loosely based on the Doom series, Tank Commander, which is similar to
games like Metal of Honor, Lone Wolf, which is similar to Aces of the
Deep, etc. If you are into real time military and strategy games GMA
Games seems to be the industry leader when it comes to that genre. Of
course, GMA has a few other games such as Solitaire, Dice Roller, Mine
Buster, etc that are worth a rainy day as well.

Cheers!


On 7/8/12, Annabelle Waller missymo...@westnet.com.au wrote:

Hi everyone
Can anyone give me some tips on where to find accessable on-line or
downloadable games that can be played wwith JAWS? I am new to the list
so unaware of if this has already been discussed.
Thanks Annabelle

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Re: [Audyssey] can't find an iPhone game

2012-07-04 Thread Fred Olver
That's probably because it isn't being played on out of sight and it's not 
available here in the states.


Fred Olver

- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: audyssey gamers list gamers@audyssey.org
Sent: Tuesday, July 03, 2012 8:09 PM
Subject: [Audyssey] can't find an iPhone game


Anyone know where I can find The Night Jar?  I can't locate it through the 
find feature of iTunes, and it is not mentioned anywhere at


www.applevis.com

Any guidance is appreciated.  Thanks

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Re: [Audyssey] Fw: CyberASSAULT! Independence Day Event!

2012-07-03 Thread Fred Olver
You forgot one thing, the link. Also is this a mud or can anyone with a PC 
and windows play?


Fred Olver

- Original Message - 
From: Johnny Tai johnnyti...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, July 02, 2012 10:59 PM
Subject: [Audyssey] Fw: CyberASSAULT! Independence Day Event!





**Starting now!
Spaceships have been spotted hovering over Motown and the many lands
of CyberASSAULT!
Radio frequencies alert of an onslaught of alien invaders who appear
to be heavily geared
and ready to advance on our planet.

Join the players of CyberASSAULT for a brand new world event that
celebrates Independence Day
with our own special style. The event will last one week, so you have
plenty of time to whip
some alien butt.

Collect quest items while fending off aliens and earning special ONE
TIME ONLY gear that is
custom made for THIS EVENT!

**Happening Now***
Earn another special reward by completing the easy quest at recall
which involves shooting off
some fireworks in the face of our oncoming enemies!


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Re: [Audyssey] new iPhone game - Re: New Iphone game

2012-06-21 Thread Fred Olver

delete and re-install, Michael.

Fred Olver

- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Thursday, June 21, 2012 6:12 AM
Subject: Re: [Audyssey] new iPhone game - Re: New Iphone game



Hey, Can I please get a little help for Mark Of Mafia?
The help that I am looking for is how can I reset the game so I can start 
a whole new game?

Thanks!

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Re: [Audyssey] a good looking site.

2012-06-16 Thread Fred Olver

Then why would you suggest that others have a look?

Fred Olver
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 16, 2012 12:25 AM
Subject: Re: [Audyssey] a good looking site.


Because, at times, that's a way of catching a virus.  If I know, from a 
reliable source, more about the site, it will or will not get my interest. 
Thanks.


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- Original Message - 
From: Fred Olver goodfo...@charter.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 16, 2012 12:04 AM
Subject: Re: [Audyssey] a good looking site.



Charles, Why not just go to the site and check it out for yourself?
after all, that's why she suggested it.
Fred Olver
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 15, 2012 10:26 PM
Subject: Re: [Audyssey] a good looking site.



Can you give more details?

---
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- Original Message - 
From: Lisa Hayes lhay...@internode.on.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 15, 2012 8:00 PM
Subject: [Audyssey] a good looking site.



HI all, Last night i was looking for a game and came accross,
www.bigfishgames.com.au
it looks good, so i thought i'd share.
Lisa Hayes




www.nutrimetics.com.au/lisahayes
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Re: [Audyssey] a good looking site.

2012-06-16 Thread Fred Olver
Lisa, I for one appreciate your sharing the site with us. Winers are 
everywhere. Perhapse we ought to offer them some cheese and they will go 
away and hide. With their wine, hmmm, sounds like a game development project 
here.


Fred Olver
- Original Message - 
From: Lisa Hayes lhay...@internode.on.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 16, 2012 1:31 AM
Subject: Re: [Audyssey] a good looking site.


Their are some old dos stuff their that seems to be text hbased, i'm 
really wishing ihadn't menntioned this now all you lot seem to be doing is 
picking well thanks for nothing.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 16, 2012 4:12 PM
Subject: Re: [Audyssey] a good looking site.



Hi Lisa.

have you tried any of this site's games?  there are sites like this all 
over the internet selling games, but the problem is are their games 
accessible or not. Usually, downloadable pc games are purely graphical, 
and have no text a screen reader can read at all. There are of course a 
very few exceptions, like the smugglers games from niels bauer, but not 
many of them, in fact less these days than in the old windows 2000 days 
it seems. for this reason, it's not usually worth getting excited about a 
site selling games unless you can confirm that they are accessible, heck 
I know of the top of my head five sites like this one that sell really 
great sounding games,  if you are sighted!


I'd be very interested to know if you have found any games from this site 
accessible, and if so, what genre and style they are.


Beware the grue!

Dark.
- Original Message - 
From: Lisa Hayes lhay...@internode.on.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 16, 2012 4:35 AM
Subject: Re: [Audyssey] a good looking site.


It's a game site where you can download for free and purchase some 
games./

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, June 16, 2012 1:26 PM
Subject: Re: [Audyssey] a good looking site.



Can you give more details?

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Lisa Hayes lhay...@internode.on.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 15, 2012 8:00 PM
Subject: [Audyssey] a good looking site.



HI all, Last night i was looking for a game and came accross,
www.bigfishgames.com.au
it looks good, so i thought i'd share.
Lisa Hayes




www.nutrimetics.com.au/lisahayes
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[Audyssey] Moderator I need to contact you off-list to make a complaint.

2012-06-15 Thread Fred Olver

Concerning the post, below.

Fred Olver
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: audyssey gamers list gamers@audyssey.org
Sent: Friday, June 15, 2012 11:33 AM
Subject: [Audyssey] Friday's Out-Of-Sight events



Here are the events scheduled for Friday, June 15th:


Spending Time in God's Word
7:00 PM eastern
Hosted by Diane
Location:  House of Our Lord
Hi All! Come and join Evangelist Diane for Spending Time in God's Word. We 
will be looking at the start of mans fall in the garden. We will be 
looking at Genesis 3:1-12 scriptures and questions are below as well. 
Remember our time for Bible study will be every Friday at 7:00 PM eastern 
. Please remember to send me the month you request to give your testimony. 
We will have testimony service every 1st Friday of each month. You can 
email me at: livebyfa...@mediacombb.net. Look forward to learning more 
about you and all God has brought you through in your life.


Genesis 3

1 Now the serpent was more subtle than any beast of the field which the 
LORD God had made. And he said unto the woman, Yea, has God said, All of 
you shall not eat of every tree of the garden?
2 And the woman said unto the serpent, We may eat of the fruit of the 
trees of the garden:
3 But of the fruit of the tree which is in the midst of the garden, God 
has said, All of you shall not eat of it, neither shall all of you touch 
it, lest all of you die.

4 And the serpent said unto the woman, All of you shall not surely die:
5 For God does know that in the day all of you eat thereof, then your eyes 
shall be opened, and all of you shall be as gods, knowing good and evil.
6 And when the woman saw that the tree was good for food, and that it was 
pleasant to the eyes, and a tree to be desired to make one wise, she took 
of the fruit thereof, and did eat, and gave also unto her husband with 
her; and he did eat.
7 And the eyes of them both were opened, and they knew that they were 
naked; and they sewed fig leaves together, and made themselves aprons.
8 And they heard the voice of the LORD God walking in the garden in the 
cool of the day: and Adam and his wife hid themselves from the presence of 
the LORD God among the trees of the garden.

9 And the LORD God called unto Adam, and said unto him, Where are you?
10 And he said, I heard your voice in the garden, and I was afraid, 
because I was naked; and I hid myself.
11 And he said, Who told you that you were naked? Have you eaten of the 
tree, whereof I commanded you that you should not eat?
12 And the man said, The woman whom you gave to be with me, she gave me of 
the tree, and I did eat.


questions:
1. What do you see that Adam did besides eating of the tree of life?
2. Do you see the blame game on sin ? If so explain.
3. How is this fall in the garden relate today's sins?


Books R Us
8:00 PM eastern
Hosted by Linda
Location: Library
Join us tonight as we discuss our two book selections. We will also be 
choosing other selections for our next monthly meeting, which will be held 
on July 20th.  .



Fact or Myth
9:15 Pm eastern
Hosted by Julie and Sherry
Location: Game Zone
Join Julie and Sherry in the Game Zone at 9:15 pm for this game called 
Myth or Fact. Each team will be asked a question on one of the following 6 
categories: health, celebrity, crime, classics, nature and business. The 
Captain of each team gets to answer whether they think the question is a 
myth or a fact. 2 points will be scored for each correct answer. There 
will be 2 bonus rounds but beware because you have to bet how many points 
you think you want to risk answering one of the 6 categories of your 
choice. Come on in and join us for this challenging and informative game.




Have a nice weekend!


---
Shepherds are the best beasts, but Labs are a close second.
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Re: [Audyssey] Moderator I need to contact you off-list to makeacomplaint.

2012-06-15 Thread Fred Olver
Charles, what makes you think I would be contacting the moderators about 
you? I have, I believe asked you very nicely not to post material for what I 
believe are some very good reasons. If I do take up my concern with the 
moderators, I will, of course, abide by there decision, however I do have 
the right to bring my concern to them, and I would also say to you, since 
you have as much as said it to me, if you don't like it, that's just to bad.


Fred Olver
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 15, 2012 3:58 PM
Subject: Re: [Audyssey] Moderator I need to contact you off-list to 
makeacomplaint.



Read the last part of my post.  It certainly is game related, although it 
is not about video games.  These announcements are dealing with a voice 
chat site where you can take part in games by using a mike connected to 
your PC and using a voice chat client.  The site is


www.Out-Of-Sighe.net

And, very importantly, and this has been brought up before, this is not 
spam!  Do not accuse me as a spammer!  That is very inaccurate and very 
offensive.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Dennis Towne s...@xirr.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 15, 2012 3:46 PM
Subject: Re: [Audyssey] Moderator I need to contact you off-list to make 
acomplaint.



Fred,

I too have had concerns about Charles' mail, though perhaps not the
same ones as you.  In this particular one, there's no discussion at
all of video games;  and at least half of it is badly translated
christian bible quotes.

I realize I probably spam up the list a lot myself, and I apologize in
advance for doing so - but I do try to keep it video game related.

Dennis Towne

Alter Aeon MUD
http://www.alteraeon.com


- Original Message - From: Charles Rivard wee1s...@fidnet.com
To: audyssey gamers list gamers@audyssey.org
Sent: Friday, June 15, 2012 11:33 AM
Subject: [Audyssey] Friday's Out-Of-Sight events



Here are the events scheduled for Friday, June 15th:


Spending Time in God's Word
7:00 PM eastern
Hosted by Diane
Location: House of Our Lord
Hi All! Come and join Evangelist Diane for Spending Time in God's Word. 
We
will be looking at the start of mans fall in the garden. We will be 
looking
at Genesis 3:1-12 scriptures and questions are below as well. Remember 
our

time for Bible study will be every Friday at 7:00 PM eastern . Please
remember to send me the month you request to give your testimony. We 
will
have testimony service every 1st Friday of each month. You can email me 
at:
livebyfa...@mediacombb.net. Look forward to learning more about you and 
all

God has brought you through in your life.

Genesis 3

1 Now the serpent was more subtle than any beast of the field which the
LORD God had made. And he said unto the woman, Yea, has God said, All of 
you

shall not eat of every tree of the garden?
2 And the woman said unto the serpent, We may eat of the fruit of the
trees of the garden:
3 But of the fruit of the tree which is in the midst of the garden, God
has said, All of you shall not eat of it, neither shall all of you touch 
it,

lest all of you die.
4 And the serpent said unto the woman, All of you shall not surely die:
5 For God does know that in the day all of you eat thereof, then your 
eyes

shall be opened, and all of you shall be as gods, knowing good and evil.
6 And when the woman saw that the tree was good for food, and that it 
was
pleasant to the eyes, and a tree to be desired to make one wise, she 
took of
the fruit thereof, and did eat, and gave also unto her husband with her; 
and

he did eat.
7 And the eyes of them both were opened, and they knew that they were
naked; and they sewed fig leaves together, and made themselves aprons.
8 And they heard the voice of the LORD God walking in the garden in the
cool of the day: and Adam and his wife hid themselves from the presence 
of

the LORD God among the trees of the garden.
9 And the LORD God called unto Adam, and said unto him, Where are you?
10 And he said, I heard your voice in the garden, and I was afraid,
because I was naked; and I hid myself.
11 And he said, Who told you that you were naked? Have you eaten of the
tree, whereof I commanded you that you should not eat?
12 And the man said, The woman whom you gave to be with me, she gave me 
of

the tree, and I did eat.

questions:
1. What do you see that Adam did besides eating of the tree of life?
2. Do you see the blame game on sin ? If so explain.
3. How is this fall in the garden relate today's sins?


Books R Us
8:00 PM eastern
Hosted by Linda
Location: Library
Join us tonight as we discuss our two book selections. We will also be
choosing other selections for our next monthly meeting, which will be 
held

on July 20th. .


Fact or Myth
9:15 Pm eastern
Hosted by Julie and Sherry
Location: Game Zone
Join Julie

Re: [Audyssey] a good looking site.

2012-06-15 Thread Fred Olver

Charles, Why not just go to the site and check it out for yourself?
after all, that's why she suggested it.
Fred Olver
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 15, 2012 10:26 PM
Subject: Re: [Audyssey] a good looking site.



Can you give more details?

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Lisa Hayes lhay...@internode.on.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, June 15, 2012 8:00 PM
Subject: [Audyssey] a good looking site.



HI all, Last night i was looking for a game and came accross,
www.bigfishgames.com.au
it looks good, so i thought i'd share.
Lisa Hayes




www.nutrimetics.com.au/lisahayes
---
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list,
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Re: [Audyssey] Thursday's Out-Of-Sight events

2012-06-14 Thread Fred Olver
Charles,, I'm just curious to know your thinking behind posting this 
information to the list since it is easily accessible for any individual who 
would wish to subscribe to their email list? I ask thisk, because I don't 
want to block your messages, however I don't care to read this stuff and if 
I did, I would be willing to subscribe to the information.


Fred Olver
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: audyssey gamers list gamers@audyssey.org
Sent: Thursday, June 14, 2012 10:40 AM
Subject: [Audyssey] Thursday's Out-Of-Sight events



Here are the events scheduled for Thursday, June 14th:


Happy Hour Chat
1:00 PM eastern
Hosted by Ron Nurse and Charles Rivard
Location: The Front Porch
Join Ron and Charles every Thursday for some good old chit chat on The 
Front Porch,at 1:00 PM eastern. Discussions will be about anything, and 
just about most everything. Come on in, and have a good time!



Logos
8:00 PM eastern
Hosted by Julie and Sherry
Location: Game Zone
Join Julie and Sherry at 8:00 PM in the Game Zone for a new game called 
Logo's. Test your knowledge against t.v commercials and brand names. This 
game takes t.v trivia to a whole new level. Hope to see you all there so 
we can put you on a team.



Musical Bingo
9:15 PM eastern
Hosted by Julie, Sherry, and Patti
Location: Game Zone
Join Julie P, Sherry, and Patti in the game zone at 9:15 PM eastern for an 
entertaining hour of Musical Bingo.


Do you remember your hits of the 80's? Still bopping along to the sounds 
of the swinging 60's? Do you remember old and new movie theme's? Can you 
identify cartoon characters or t.v theme's? Then this is the place for 
you.


Yes it's here the all new Musical Bingo. The first team to call a bingo 
wins.



Have a fantastic day!


---
Shepherds are the best beasts, but Labs are a close second.
---
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list,
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Thursday's Out-Of-Sight events

2012-06-14 Thread Fred Olver
Okay, Charles, so the question begs, why could not individuals subscribe to 
the list? Is there limitations which say preclude an individual in Alaska, 
or South America, or Egypt from subscribing to the list? I guess I don't 
understand why information which is easily accessible to those individuals 
needs to be shoved down my throat whether I want it or not. This is, after 
all a fairly high traffic list, and although I might want to read other 
messages you post, what you are saying is to bad, tough, I'm going to post 
it anyway whether you like it or not, and what I am saying is that I don't 
see a need for you to post it if the information is subscribable for 
individuals. Why instead don't you say once a week,k or month, or year post 
a ffriendly reminder to folks to join this out of sight chatroom instead of 
every day. E.G., can I, then, since it is game related post baseball scores 
on a daily basis, or what about football or soccer headlines, what about 
high scores from my local bowling alley, or beep baseball scores from the 
upcoming tournament here in St. Louis, help me out here.
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 14, 2012 2:17 PM
Subject: Re: [Audyssey] Thursday's Out-Of-Sight events


I post it to the out of sight chat list for those who don't want to, or for 
some reason cannot, subscribe to the out of sight events list.  I send it 
to other Email lists in hopes of increasing the number of Out of Sight 
subscribers.  If you don't want to read it, use the delete key.  Thanks for 
asking.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Fred Olver goodfo...@charter.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 14, 2012 2:12 PM
Subject: Re: [Audyssey] Thursday's Out-Of-Sight events


Charles,, I'm just curious to know your thinking behind posting this 
information to the list since it is easily accessible for any individual 
who would wish to subscribe to their email list? I ask thisk, because I 
don't want to block your messages, however I don't care to read this 
stuff and if I did, I would be willing to subscribe to the information.


Fred Olver
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: audyssey gamers list gamers@audyssey.org
Sent: Thursday, June 14, 2012 10:40 AM
Subject: [Audyssey] Thursday's Out-Of-Sight events



Here are the events scheduled for Thursday, June 14th:


Happy Hour Chat
1:00 PM eastern
Hosted by Ron Nurse and Charles Rivard
Location: The Front Porch
Join Ron and Charles every Thursday for some good old chit chat on The 
Front Porch,at 1:00 PM eastern. Discussions will be about anything, and 
just about most everything. Come on in, and have a good time!



Logos
8:00 PM eastern
Hosted by Julie and Sherry
Location: Game Zone
Join Julie and Sherry at 8:00 PM in the Game Zone for a new game called 
Logo's. Test your knowledge against t.v commercials and brand names. 
This game takes t.v trivia to a whole new level. Hope to see you all 
there so we can put you on a team.



Musical Bingo
9:15 PM eastern
Hosted by Julie, Sherry, and Patti
Location: Game Zone
Join Julie P, Sherry, and Patti in the game zone at 9:15 PM eastern for 
an entertaining hour of Musical Bingo.


Do you remember your hits of the 80's? Still bopping along to the sounds 
of the swinging 60's? Do you remember old and new movie theme's? Can you 
identify cartoon characters or t.v theme's? Then this is the place for 
you.


Yes it's here the all new Musical Bingo. The first team to call a bingo 
wins.



Have a fantastic day!


---
Shepherds are the best beasts, but Labs are a close second.
---
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gamers-unsubscr...@audyssey.org.

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If you have any questions or concerns regarding the management of the 
list,

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Re: [Audyssey] Thursday's Out-Of-Sight events

2012-06-14 Thread Fred Olver
I'm not saying that your posts are off-topic. I'm trying to reason with you. 
What I'm trying to say which you don't appear to understand is that 1. 
individuals can easily gain the information directly from the website or 
subscribe to it. 2. This is a somewhat high traffic list and I personally 
feel posts which are available elsewhere are not needed to be posted here. 
3. there is no need for your posts since the information is easily readable 
from the source from which it is distributed, as I am sure it is readable on 
their website. 4. I shouldn't have to delete messages that there is no need 
for them to be here in the first place.


Fred Olver
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 14, 2012 3:06 PM
Subject: Re: [Audyssey] Thursday's Out-Of-Sight events


For some reason, some Internet Service providers don't allow Emails from 
some providers such as Yahoo Groups.  There isn't anything that users can 
do about it.  So, this way, through my Emails, they can get the info.


I don't see what your problem is about hitting the delete key when you see 
the accurate subject line, but if you have a problem or complaint, I 
suggest that you take it up with a moderator or the owner.  Feel free to 
include any or all of my responses to your questions when sending the 
complaint, as I'll bet that such info, sent word for word, will help them 
in deciding which way to go on this matter.  If my posts to the list are 
off topic, I'm sure that appropriate action will be taken.  Thanks.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Fred Olver goodfo...@charter.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 14, 2012 2:34 PM
Subject: Re: [Audyssey] Thursday's Out-Of-Sight events


Okay, Charles, so the question begs, why could not individuals subscribe 
to the list? Is there limitations which say preclude an individual in 
Alaska, or South America, or Egypt from subscribing to the list? I guess 
I don't understand why information which is easily accessible to those 
individuals needs to be shoved down my throat whether I want it or not. 
This is, after all a fairly high traffic list, and although I might want 
to read other messages you post, what you are saying is to bad, tough, 
I'm going to post it anyway whether you like it or not, and what I am 
saying is that I don't see a need for you to post it if the information 
is subscribable for individuals. Why instead don't you say once a week,k 
or month, or year post a ffriendly reminder to folks to join this out of 
sight chatroom instead of every day. E.G., can I, then, since it is game 
related post baseball scores on a daily basis, or what about football or 
soccer headlines, what about high scores from my local bowling alley, or 
beep baseball scores from the upcoming tournament here in St. Louis, help 
me out here.
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 14, 2012 2:17 PM
Subject: Re: [Audyssey] Thursday's Out-Of-Sight events


I post it to the out of sight chat list for those who don't want to, or 
for some reason cannot, subscribe to the out of sight events list.  I 
send it to other Email lists in hopes of increasing the number of Out of 
Sight subscribers.  If you don't want to read it, use the delete key. 
Thanks for asking.


---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Fred Olver goodfo...@charter.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 14, 2012 2:12 PM
Subject: Re: [Audyssey] Thursday's Out-Of-Sight events


Charles,, I'm just curious to know your thinking behind posting this 
information to the list since it is easily accessible for any 
individual who would wish to subscribe to their email list? I ask 
thisk, because I don't want to block your messages, however I don't 
care to read this stuff and if I did, I would be willing to subscribe 
to the information.


Fred Olver
- Original Message - 
From: Charles Rivard wee1s...@fidnet.com

To: audyssey gamers list gamers@audyssey.org
Sent: Thursday, June 14, 2012 10:40 AM
Subject: [Audyssey] Thursday's Out-Of-Sight events



Here are the events scheduled for Thursday, June 14th:


Happy Hour Chat
1:00 PM eastern
Hosted by Ron Nurse and Charles Rivard
Location: The Front Porch
Join Ron and Charles every Thursday for some good old chit chat on The 
Front Porch,at 1:00 PM eastern. Discussions will be about anything, 
and just about most everything. Come on in, and have a good time!



Logos
8:00 PM eastern
Hosted by Julie and Sherry
Location: Game Zone
Join Julie and Sherry at 8:00 PM in the Game Zone for a new game 
called Logo's. Test your knowledge against t.v commercials and brand 
names. This game takes t.v trivia to a whole new

Re: [Audyssey] A possibly playable game for Ios.

2012-05-26 Thread fred olver
Tom, the producer of this game has made other playable games as well. for 
information, look under storm8 or uken for producers of accessible games on 
the IOS platform.

Fred Olver

- Original Message - 
From: Tom Randall kf6...@comcast.net
To: Blindgamers gamers@audyssey.org
Sent: Friday, May 25, 2012 10:53 PM
Subject: [Audyssey] A possibly playable game for Ios.


 Hi all.

 Well I've regretably not had a lot of time for gaming lately, will 
 hopefully be able to find some time to fire up my ps3 and do some butt 
 kicking on SC5 or Streetfighter over this long weekend.  Anyhow I was 
 doing some looking around the app store on my Ipad and found a game called 
 Zombies that made some references to playing with earphones and even 
 trying to play without looking.  Well needless to say that piqued my 
 curiosity and I installed it, yes it is free.

 The good news, yes the game does seem to employ the stereo field for 
 something, if you tap the left or right sides of your screen while at the 
 game's main menu it makes a growling sound in your left or right ear 
 respectively.  The bad news, I haven't been able to figure out much beyond 
 this, the buttons are not very well labeled and like many of these apps 
 directions are minimal.  I will continue to play with it though.

 If anyone else is interested and has trouble finding the game let me know 
 and I'll find the name of the developer.

 Game on.

 Tom
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[Audyssey] possible gold mine for all.

2012-05-23 Thread fred olver
I had occasion to go to nfbnet.org to find some information and found there a 
game repository of perhapse 50 dos games going back as far as 1992. Just 
thought you'd like to know.

Fred Olver
http://www.dealingwithvisionloss.com  For some of us it's a way of life and for 
some of us it just makes life easier. Fred Olver
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Re: [Audyssey] The winner of the BGT competition, is...

2012-05-14 Thread fred olver
Philip, can one download these games at this point or have you already taken 
them down. If they can be downloaded, where can one get them?

Fred Olver

- Original Message - 
From: Philip Bennefall phi...@blastbay.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, May 14, 2012 4:32 AM
Subject: Re: [Audyssey] The winner of the BGT competition, is...


 Hi there,

 I thought about making a longer competition, and I most likely will be 
 making the next one longer than two months, but the other issue to 
 consider is whether people have the time management skills necessary to 
 participate in a competition that runs for as long as 6 months. 
 Personally, I do not. I prefer having short development times where I 
 spend many hours a day, rather than a more drawn out period. In the latter 
 scenario I end up getting distracted from the project and I'm much more 
 likely to leave unfinished. In other words, we need some sort of balance 
 between these two. Two months may be on the short side, but similarly I 
 feel that 6 months is pushing it a bit. 3 or 4 might be what I decide to 
 go for, but that's still very much up for debate.

 Kind regards,

 Philip Bennefall
 - Original Message - 
 From: dark d...@xgam.org
 To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
 Sent: Monday, May 14, 2012 10:09 AM
 Subject: Re: [Audyssey] The winner of the BGT competition, is...


 wow, that's most unexpected, congrats to Nikola as well.

 of course once I find out where the games are hosted I'll be glad to write
 up audiogames.net entries for them.

 Philip, this was a great competition, however one feeling I did have is 
 that
 the participants didn't exactly have time to really let their skills show
 through, given the two month time frame.

 Retroremakes, darkbasic, donation coder.com and other such pc indi sites
 that have similar developement competitions usually give a six month
 developement period.

 While I don't despute we got some good games, not everyone who was going 
 to
 enter got a chance to create a game, and I do feel that a longer
 developement period would have yielded a few more entries,  heck even
 the arborell gamebook competition gives four months, and that's just for 
 the
 writing of a gamebook in text, rather than the ful programming of a game.

 I would therefore really suggest that the next competition instead of 
 being
 short notice, gives 4-6 months of developement time to entrants, to make
 certain everybody who enters can do the best he/she can.

 I'd therefore personally suggest you announce the comp in august or so, 
 with
 developement time running september to december, and the winner to be
 announced in January.

 This way everyone gets notice, and we have a nice build up to the new 
 2013.
 The timing however doesn't matter, sinse obviously it needs to be 
 convenient
 to you, I do however very much think that 4-6 months developement time 
 would
 yield even better results for the next competition.

 Beware the grue!

 Dark.
 - Original Message - 
 From: Philip Bennefall phi...@blastbay.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, May 14, 2012 8:48 AM
 Subject: [Audyssey] The winner of the BGT competition, is...


 Hi all!

 Finally, we have a confirmed winner of the BGT competition! Some recent
 unexpected freelance work delayed this announcement, since I wanted to do
 the thing properly and make sure I had counted everything exactly right.
 Now, however, the result is final.

 It was a very even competition. Obsessive Compulsive was generally ranked
 very highly for innovation, The Spaceship received very favorable scores
 on sound quality, and so did Playmania. The result is as follows:

 Third place: The spaceship.
 Second place: Obsessive Compulsive.
 First place: Playmania.

 Thus, we award the prise of BGT Pro Unlimited to Nikola Stojsic.
 Congratulations!

 We will now be taking down the games from our server, but of course we
 encourage the participants to host the files themselves so that these
 games are not lost.

 I feel that this competition worked out splendedly, and so I have plans 
 to
 run another one either later this year or in the beginning of 2013. 
 Thanks
 very much to the participants, and of course to all of those who took the
 time to vote!

 Kind regards,

 Philip Bennefall
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[Audyssey] Fw: Castaways Link

2012-05-13 Thread fred olver
I'm forwarding this message Kate, because it's a good place for you to 
start. If you want more games then go to audiogames.net and for games for 
your apple stuff go to applevis.com

Fred Olver

- Original Message - 
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, May 11, 2012 4:55 PM
Subject: Re: [Audyssey] Castaways Link


 Hi christina.

 All of aprones' games, including castaways can be found on 
 http://www.kaldobsky.com/audiogames/http://www.kaldobsky.com/audiogames/

 Also for future reference, remember that audiogames.net maintains a game 
 database with over 400 games, all with hopefully correct links and 
 descriptions. You would've found the download link on the castaways entry.

 all the best,

 Dark.
 - Original Message - 
 From: Christina greensleev...@gmail.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Friday, May 11, 2012 8:10 PM
 Subject: [Audyssey] Castaways Link


 Hello.
 I want to play Castaways again but I don't know if I have the last one. 
 Can
 someone please give me the download link?
 Thanks.
 Christina



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Re: [Audyssey] times ashes collection

2012-05-13 Thread fred olver
Phil, you need to check the link to Trenton Matthews site, it is now a 
series of adds.

Fred Olver

- Original Message - 
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 05, 2012 8:17 AM
Subject: Re: [Audyssey] times ashes collection


 Hi fred,
 There is no reason for him to send them as the full ashes.exe is on the 
 internet.
 I added a link to the download page for it in my games list.
 http://www.pcsgames.net/game-co.htm
 Just search for ashes.

 Of course it seems that my site is down temporarily.
 so here is the page ling for ashes:
 http://www.ifarchive.org/indexes/if-archiveXstarters.html



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Re: [Audyssey] times ashes collection

2012-05-05 Thread fred olver
John, Never saw the times-ashes posted links, or did you send them 
individually? If you did, my email is goodfo...@charter.net

Thanks.  Fred Olver

- Original Message - 
From: john jpcarnemo...@comcast.net
To: gamers gamers@audyssey.org
Sent: Friday, April 27, 2012 8:33 AM
Subject: [Audyssey] times ashes collection


 As I've got a few people contacting me with requests for the times ashes 
 collection, I'll post here with the possible complications. The archive is 
 about 25-30 mb, so I can't send the whole archive in one email. The 
 collection contains four separate folders; inform games, tads games, 
 various articles and interesting documents and walkthroughs. What I 
 currently plan is to send a total of four files, a zip archive for each 
 portion. If this doesn't work for you, contact me offlist. Also, if you 
 want the games and don't get them in 24 hours from when I send this 
 message please email me.

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Re: [Audyssey] times ashes collection

2012-05-05 Thread fred olver
Okay, Phil, thanks, was just going through some old messages and saw that 
one and that's why I wrote back.  Thanks again.

Fred
- Original Message - 
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 05, 2012 8:17 AM
Subject: Re: [Audyssey] times ashes collection


 Hi fred,
 There is no reason for him to send them as the full ashes.exe is on the 
 internet.
 I added a link to the download page for it in my games list.
 http://www.pcsgames.net/game-co.htm
 Just search for ashes.

 Of course it seems that my site is down temporarily.
 so here is the page ling for ashes:
 http://www.ifarchive.org/indexes/if-archiveXstarters.html



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Re: [Audyssey] accessible games for the Mac and voice over?

2012-05-02 Thread fred olver
For all of your Apple questions regarding games, please go to 
http://www.applevis.com

Fred Olver

- Original Message - 
From: Laurel laurel.stock...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, May 01, 2012 8:06 PM
Subject: [Audyssey] accessible games for the Mac and voice over?


 Hi all,
 I just bought a macbook pro. I wanna know if there are any accessible
 games out there that work on mac and are good with voice over. I don't
 care if they are free or paid, but I don't know where to go to find
 this type of info. I want good stuff too. /grins/ Also, do any of the
 main stream games work with voice over, you know mac games created for
 sighted users that happen to be pretty accessible?
 Thanks,
 Laurel and Stockard

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Re: [Audyssey] ios game: hack run

2012-04-26 Thread fred olver
I took a look at the game, actually there are four different ones listed in 
the app store. hack run which is $0.99, hack run free, which is free, hack 
run0 which is a $1.99 and hacktime which is also $1.99. They do look 
interesting. Fred Olver- Original Message - 
From: Matheus Rheine an...@bol.com.br
To: gamers@audyssey.org
Sent: Thursday, April 26, 2012 12:00 AM
Subject: [Audyssey] ios game: hack run


 hey everybody!
 i just found a new accessible game for ios called hack run, actualy
 it's a series of 3 games, and there's a free version for the first one,
 the paid version of this first game costs 0.99 usd, and the other two
 games cost 1.99 each, becoming $5 total.
 voice over reads all buttons, only two buttons in the first screen are
 unlabeled but one of them is options and the other i don't remember, you
 can simple tap it to find it out.
 this game is a simulation game, during gameplay you will have the old ms
 dos prompt and your objective is to hack an organization, reading
 e-mails of users, accessing their data, accessing websites(the game even
 has an web browser for you to view the sites, and voice overs reads
 all!)
 in the upper part of the screen the text that appears will be displayed.
 note that you can't flick left and right to read this text, you need to
 touch the upper part of the screen and still with your finger on the
 screen move just a bit down to continue reading everything, you will get
 used to it.
 and in the lower part of the screen we have the normal keyboard which
 you can type commands. there's a help system for everything and the game
 has a very detailed ints system, allowing you to view the correct answer
 for a level if you are completely stuck.
 the game will require you to be connected to the internet because to
 access the ints system in the options it will search online, and to view
 websites with clues when you're playing you will also need to be online,
 the interesting thing that i found is that all websites mentioned in the
 storyline are real, obviously the company created them for the games,
 but it's quite nice.
 also if you play the start of this game you will think pretty basic...
 but i imagine the paid version and the other two games in the series
 are much much harder and have more content.
 lastly, this game doesn't help you hack in real life by any means, it's
 more of a puzzle game combining a bit of simulation and the idea of
 hacking.

 i hope you all enjoy the game, if you have any questions feel free to
 ask here.
 best regards!

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Re: [Audyssey] ios game: hack run

2012-04-26 Thread fred olver
Thanks, sent the information to the VI phones list, though.

Fred Olver

- Original Message - 
From: Matheus Rheine an...@bol.com.br
To: gamers@audyssey.org
Sent: Thursday, April 26, 2012 9:55 AM
Subject: Re: [Audyssey] ios game: hack run


 hi fred!
 actualy there are only 3 games in the series as i said in the first
 e-mail, the one called hack run free is a demo version of hack run
 which costs 0.99 usd and is the same game with more levels. so you can get 
 the free version to see
 if you can get used to the commands and if you like it. hack run 0 and
 hacktime are sequels to hack run, they apparently use the same interface
 but with different storyline, commands and objectives.
 if you need any help just let me know. best regards.
 -Mensagem original-
 De: fred olver goodfo...@charter.net
 Para: Gamers Discussion list gamers@audyssey.org
 Data: Quinta, 26 de Abril de 2012 06:47
 Assunto: Re: [Audyssey] ios game: hack run

 I took a look at the game, actually there are four different ones listed 
 in
 the app store. hack run which is $0.99, hack run free, which is free, hack
 run0 which is a $1.99 and hacktime which is also $1.99. They do look
 interesting. Fred Olver- Original Message -
 From: Matheus Rheine an...@bol.com.br
 To: gamers@audyssey.org
 Sent: Thursday, April 26, 2012 12:00 AM
 Subject: [Audyssey] ios game: hack run


 hey everybody!
 i just found a new accessible game for ios called hack run, actualy
 it's a series of 3 games, and there's a free version for the first one,
 the paid version of this first game costs 0.99 usd, and the other two
 games cost 1.99 each, becoming $5 total.
 voice over reads all buttons, only two buttons in the first screen are
 unlabeled but one of them is options and the other i don't remember, you
 can simple tap it to find it out.
 this game is a simulation game, during gameplay you will have the old ms
 dos prompt and your objective is to hack an organization, reading
 e-mails of users, accessing their data, accessing websites(the game even
 has an web browser for you to view the sites, and voice overs reads
 all!)
 in the upper part of the screen the text that appears will be displayed.
 note that you can't flick left and right to read this text, you need to
 touch the upper part of the screen and still with your finger on the
 screen move just a bit down to continue reading everything, you will get
 used to it.
 and in the lower part of the screen we have the normal keyboard which
 you can type commands. there's a help system for everything and the game
 has a very detailed ints system, allowing you to view the correct answer
 for a level if you are completely stuck.
 the game will require you to be connected to the internet because to
 access the ints system in the options it will search online, and to view
 websites with clues when you're playing you will also need to be online,
 the interesting thing that i found is that all websites mentioned in the
 storyline are real, obviously the company created them for the games,
 but it's quite nice.
 also if you play the start of this game you will think pretty basic...
 but i imagine the paid version and the other two games in the series
 are much much harder and have more content.
 lastly, this game doesn't help you hack in real life by any means, it's
 more of a puzzle game combining a bit of simulation and the idea of
 hacking.

 i hope you all enjoy the game, if you have any questions feel free to
 ask here.
 best regards!

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Re: [Audyssey] LWorks

2012-04-22 Thread fred olver
I'm not sure if it's been mentioned, but there is a cost saving in not 
having to build a keyboard for a computer. In fact, I'm not surprised we're 
not seeing more monitors with the ability to handle touch-screen commands.

Fred Olver

- Original Message - 
From: Damien Pendleton dam...@blunderfield.plus.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 22, 2012 6:20 AM
Subject: Re: [Audyssey] LWorks


 Hi Thomas,
 Yeah, maybe I did give up. But like I said. That's because I don't believe 
 it is practical to have to sit with a phone spending five minutes trying 
 to access something when you could access the same thing on, say Simbian 
 or XP in a matter of seconds. And if touch screen is the way forward, then 
 I don't know what I'll be doing with computers because it'd be even worse. 
 I couldn't imagine me having to be slow on a computer. That'd drive me 
 insane and make me feel very small.
 Regards,
 Damien.


 - Original Message - 
 From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, April 22, 2012 11:39 AM
 Subject: Re: [Audyssey] LWorks



 Hi Damien,

 Well, unfortunately as I said in my prior post touchscreen devices are 
 becoming more common. Not just on smart phones and tablet PCs but the 
 next generation of Windows laptops and desktops will begin shipping with 
 touchscreens as well.

 The way Windows 8 is designed instead of a start menu we now have a start 
 screen with icons tiled across the screen in rows and columns like a 
 table. Perfect for a touchscreen, or mouse but a pain in the rear if you 
 try to get to those icons using a keyboard or buttons on a smart phone. 
 However, love it or hate it I think touchscreen technology is here to 
 stay.

 As for Apple's iPhone I personally don't think it is too bad. Yes, there 
 is a learning curve involved, but like everything in life practice makes 
 perfect. I understand your frustration, but I also sense perhaps you just 
 gave up rather than  sticking with it. A lot of us who have used iPhones 
 just stuck with it until we figured it out. Rather than getting 
 frustrated and throwing in the towel we practiced at it until we got good 
 at using the phone.

 Cheers!



 On 4/21/2012 12:18 PM, Damien Pendleton wrote:
 Hi Karl,
 I've heard a lot of good things about it, hence the reason I thought I'd 
 give it a go. But as far as I'm concerned, it's nothing but a strenuous 
 tedious ballache. It took me over five minutes to dial a phone number, 
 and I didn't even know how to access anything on it, so I dread to think 
 what I'd be like with gaming. It just seemed like a total waste of time 
 and money. And that's why now I wouldn't touch a touch screen device 
 with a bargepole.
 As for Nokia now choosing Windows, that actually seems better, since 
 there's a whole lot of games already out for Windows. Don't know how 
 accessible it'll be, I suppose it depends how good current screenreaders 
 support it. Though again if it's anything like or complex than Vista, I 
 think I'll give it a miss. Probably just use it for phone calls and 
 gaming.
 Regards,
 Damien.



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Re: [Audyssey] LWorks

2012-04-22 Thread fred olver
Paulette, if you are serious about games for the iphone, go to 
http://www.applevis.com  lots of stuff there, not just games.

Fred Olver

- Original Message - 
From: Paulette Vickery paule...@evickery.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, April 22, 2012 1:41 PM
Subject: Re: [Audyssey] LWorks


 Thanks. I will do that.

 Paulette

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Charles Rivard
 Sent: Sunday, April 22, 2012 11:51 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] LWorks

 Using iTunes, do a search for

 de steno games

 HTH

 ---
 Shepherds are the best beasts, but Labs are a close second.
 - Original Message -
 From: Paulette Vickery paule...@evickery.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Sunday, April 22, 2012 7:26 AM
 Subject: Re: [Audyssey] LWorks


I would like to play that pack of old games. Could you please give me the
 information for downloading the pack? Thanks.

 Paulette

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of michael barnes
 Sent: Saturday, April 21, 2012 8:55 PM
 To: gamers@audyssey.org
 Subject: Re: [Audyssey] LWorks

 Hey, Damien.
 One of the nice thing about the iPhone is that alot of old games are 
 being
 ported over to the mobile platform.
 For exsample the old DOS games by Richard De Steno, have been put in a
 game
 pack and now people can play those games with all the classic sounds and
 gameplay.
 The iPhone has been a big help to me since I have had mine since 2010.


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 No virus found in this incoming message.
 Checked by AVG - www.avg.com
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 18:34:00


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Re: [Audyssey] New member triple game trouble

2012-04-21 Thread fred olver
Welcome, Paulette, here is a subscribe link which may work for you to be 
able to subscribe to a VI phones group. You might also go to 
http://www.applevis.com and have a look around there, lots of interesting 
stuff. Also, very shortly an updated book Getting Started with the Iphone 
will be available from National Braille Press. I'm sure folks will post when 
the updated version becomes available. Now for the subscribe link. If it 
doesn't work, let me know and I'll find another one for you.

viphone+subscr...@googlegroups.com

Fred Olver
- Original Message - 
From: Paulette Vickery paule...@evickery.com
To: gamers@audyssey.org
Sent: Wednesday, April 18, 2012 1:44 PM
Subject: [Audyssey] New member triple game trouble


 Hi all,

 I am a new member to this list. My name is Paulette Vickery. I am totally
 blind and new to playing computer games. I would like to let you know a 
 bit
 about me.

 First if anyone wants to contact me off list my email address is:
 paule...@evickery.com
 I am 59 years of age, married to a sighted husband, have 6 grown children
 and 12 grand children. I am a psychotherapist with an LCSW in private
 practice with a small clientele. Besides gaming I enjoy knitting,
 crocheting, cooking, listening to music  and reading.

 Now, about my triple game trouble. I have downloaded 3 games to my iPhone. 
 I
 also have a computer, use Windows XP Professional and Window Eyes.

 The game that is giving me the most trouble is, Blindshoot. I downloaded 
 it
 from the App Store yesterday. When I opened the game it said, game 
 salad.
 I have no idea what that means. Then it told me that in order to play the
 game I should turn my iPhone to landscape mode. I did that. Nothing
 happened. I had a silent screen no matter what I did. This morning I 
 learned
 from Apple Vis, that I needed to turn Voice Over off in order to play the
 game. I did this and still nothing happened; I continued to have a silent
 screen. What should I do? I would really like to play this game.

 My second troubling problem is with the game, A I Adventure. It is the
 old, Colossal Cave, text adventure game, now  for the iPhone. Many times
 when I speak my commands I get no response from the game. Every now and
 then, it will respond to my commands. I have learned to give them in a
 declarative manner, like I have a period at the end of each command. 
 Again,
 what should I do? Any suggestions will be welcome.

 My third troublesome game is, Things that go bump in the night, which I 
 also
 have on my iPhone. I understand how to play this text based adventure 
 game,
 but it is really confusing. I can't seem to get anywhere and often, text
 that I no longer need is still on the screen. Does anyone have any tips?

 I would like to be successful at playing at least 1 computer game. I am
 feeling quite frustrated. Thanks very much in advance for your assistance.

 Paulette


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Re: [Audyssey] New member triple game trouble

2012-04-21 Thread fred olver
Hi Paulette,

Here are two different but similar links which will take you to a page, upon 
which is a link to apply for membership. Now, it may take you a day or two 
to be accepted in to the group, however, be patient and you will be 
rewarded.

http://www.groups.google.com/group/viphone/



http://groups.google.com/group/viphone?hl=en



Fred Olver

- Original Message - 
From: Paulette Vickery paule...@evickery.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, April 21, 2012 9:53 AM
Subject: Re: [Audyssey] New member triple game trouble


 Hi Fred,

 I tried to go to this link:
 www.viphone+subscr...@googlegroups.com
 I don't think that anything happened. It looked just like I was still on
 Google. Can you help? Thanks.

 Paulette

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of fred olver
 Sent: Saturday, April 21, 2012 7:43 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] New member triple game trouble

 Welcome, Paulette, here is a subscribe link which may work for you to be
 able to subscribe to a VI phones group. You might also go to
 http://www.applevis.com and have a look around there, lots of interesting
 stuff. Also, very shortly an updated book Getting Started with the Iphone
 will be available from National Braille Press. I'm sure folks will post 
 when
 the updated version becomes available. Now for the subscribe link. If it
 doesn't work, let me know and I'll find another one for you.

 viphone+subscr...@googlegroups.com

 Fred Olver
 - Original Message -
 From: Paulette Vickery paule...@evickery.com
 To: gamers@audyssey.org
 Sent: Wednesday, April 18, 2012 1:44 PM
 Subject: [Audyssey] New member triple game trouble


 Hi all,

 I am a new member to this list. My name is Paulette Vickery. I am totally
 blind and new to playing computer games. I would like to let you know a
 bit
 about me.

 First if anyone wants to contact me off list my email address is:
 paule...@evickery.com
 I am 59 years of age, married to a sighted husband, have 6 grown children
 and 12 grand children. I am a psychotherapist with an LCSW in private
 practice with a small clientele. Besides gaming I enjoy knitting,
 crocheting, cooking, listening to music  and reading.

 Now, about my triple game trouble. I have downloaded 3 games to my 
 iPhone.

 I
 also have a computer, use Windows XP Professional and Window Eyes.

 The game that is giving me the most trouble is, Blindshoot. I downloaded
 it
 from the App Store yesterday. When I opened the game it said, game
 salad.
 I have no idea what that means. Then it told me that in order to play the
 game I should turn my iPhone to landscape mode. I did that. Nothing
 happened. I had a silent screen no matter what I did. This morning I
 learned
 from Apple Vis, that I needed to turn Voice Over off in order to play the
 game. I did this and still nothing happened; I continued to have a silent
 screen. What should I do? I would really like to play this game.

 My second troubling problem is with the game, A I Adventure. It is the
 old, Colossal Cave, text adventure game, now  for the iPhone. Many times
 when I speak my commands I get no response from the game. Every now and
 then, it will respond to my commands. I have learned to give them in a
 declarative manner, like I have a period at the end of each command.
 Again,
 what should I do? Any suggestions will be welcome.

 My third troublesome game is, Things that go bump in the night, which I
 also
 have on my iPhone. I understand how to play this text based adventure
 game,
 but it is really confusing. I can't seem to get anywhere and often, text
 that I no longer need is still on the screen. Does anyone have any tips?

 I would like to be successful at playing at least 1 computer game. I am
 feeling quite frustrated. Thanks very much in advance for your 
 assistance.

 Paulette


 ---
 Gamers mailing list __ Gamers@audyssey.org
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 No virus found in this incoming message.
 Checked by AVG

Re: [Audyssey] Playing the Spaceship Game

2012-04-05 Thread fred olver
What is the link for this space ship game, must have missed it's posting, or 
was it somewhere else?

Fred Olver

- Original Message - 
From: Karl Belanger karl.belan...@comcast.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 05, 2012 9:10 PM
Subject: Re: [Audyssey] Playing the Spaceship Game


 Hi,
 First, Don't start in the fighting practice area. Start with the regular 
 game. The fighting practice should probably have been named survival mode, 
 or something similar. The regular game itself actually does a good job of 
 explaining what is going on and the descriptions of enemies are given as 
 they're introduced. Secondly, turn off the music. There is a static sound 
 near the center of each level which seems to be just an ambiance noise. 
 Everything else in the enemies. Basically, use the arrow keys to move 
 around in the area, the page up and page down keys do not work for me, and 
 either get a line of sight to the enemy, which can be determined both by 
 the stereo position and by the look feature, and use the control plus 
 directional to fire at the enemy, or get as close as you can, drop a mine, 
 and run.
 HTH,
 Karl
 On Apr 5, 2012, at 8:57 PM, Thomas Ward wrote:


 Hi all,

 I was wondering if anyone here has managed to make any headway with the 
 spaceship game. I've been trying to figure this out on and off all day 
 and I'm afraid I just don't get it. I can't seem to attack and shoot any 
 alien creatures. Plus the total lack of a Learn Sounds menu has left me 
 guessing what sound is suppose to be what. However, I like the concept of 
 the game and don't want to rate it poorly until I've got the hang of it. 
 Any ideas of how to figure this thing out?

 Cheers!

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Re: [Audyssey] [IOS] Naval Combat.

2012-02-23 Thread fred olver
It is patterned after the game Battle Ship accept the rows beginn with row A 
at the bottom instead of the top.

Fred Olver

- Original Message - 
From: Ian McNamara ianandri...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 23, 2012 8:29 AM
Subject: Re: [Audyssey] [IOS] Naval Combat.


 How does this game work and what do you do on it?

 Ian McNamara

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Re: [Audyssey] Very frustrated, please help!

2012-02-22 Thread fred olver
Now this is what I call right on-topic

Thanks Jack for pointing out the not so obvious.

Fred Olver
- Original Message - 
From: Jack F mymonkeyboy2...@gmail.com
To: gamers gamers@audyssey.org
Sent: Wednesday, February 22, 2012 7:22 PM
Subject: [Audyssey] Very frustrated, please help!


 Hi,
 I'm getting used to the mood message thing in gmail and I should've
 put that at the end, but the real message is below the mood message.
 best regards,
 Jack


 -- 
 You know you're a true programmer when:
 * Your first memory is an empty page.
 * You measure your life accomplishments as a stack size.
 * You answer the phone with a pointer address.
 * You try to diagnose your best friends illness with GDB.
 * You keep track of your social engagements in a linked list.
 * You suggest sex to your girlfriend by asking if you may enter her
 critical section.
 * You advise her of the possibility that this action may result in a
 stack overflow.
 * When it does, you are certain that forking is the only logical 
 conclusion.
 * You finally propose to her in assembly language.
 * You attempt to convince others that the universe is like a binary tree.
 * You tell people in public places that they're all derived from a
 base class of apes.
 * You consider your enemies to be corrupt heaps.
 * You tell strangers not to come into your namespace.
 * You remember the names of your friends as std::strings.
 * You blame your incremental forgetfulness on memory leaks and race 
 conditions.
 * You are reading this list, noticing that it has 16 items.

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 please send E-mail to gamers-ow...@audyssey.org. 



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Re: [Audyssey] Descent into madness don't work on seven.

2012-02-10 Thread fred olver
Michael, Maybe what you need to do is re-load your Windows program, with the 
loading and unloading of a program that many times, it may be a possibility 
that you have inadverdently deleted a dll file which you need, so at the 
very least you might give some thought to doing a repair on your Windows 
program. Just a thought.

Fred Olver

- Original Message - 
From: michael barnes c...@samobile.net
To: gamers@audyssey.org
Sent: Friday, February 10, 2012 11:51 AM
Subject: Re: [Audyssey] Descent into madness don't work on seven.


 Hello, Thomas.
 I know that people get tire of me asking the same questions but if I don't 
 keep asking then nobody will answer me.  I do go to the different search 
 engines but I don't seem to be able to find anything.
 By the way I am having trouble getting the SDL.net runtime to download, I 
 did however downloaded SDL. 1.2 and move the files to the lib folder in 
 the Descent directory.
 I got this message, ImportError: DLL load failed: The parameter is 
 incorrect.
 So what do I need to do?  This is my 20th time installing the game 
 uninstalling the game and download the install program.

 -- 
 Email services provided by the System Access Mobile Network.  Visit 
 www.serotek.com to learn more about accessibility anywhere.


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Re: [Audyssey] Friday's Out of Sight events

2012-02-10 Thread fred olver
Charles, is there a way for individuals to sign up for an email listing the 
events on a daily basis? Or does that email come out once a week?

Fred Olver

- Original Message - 
From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 10, 2012 2:01 PM
Subject: Re: [Audyssey] Friday's Out of Sight events


 If you're not signed up, do so at

 www.Out-Of-Sight.net

 After you get your user name and password, log in, then go to the room 
 locator.  Unoccupied and occupied rooms are listed.  Enter which ever one 
 you choose.  You may also have to install a plug-in, but it's easily done. 
 HTH.

 ---
 Shepherds are the best beasts, but Labs are a close second.
 - Original Message - 
 From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, February 10, 2012 1:55 PM
 Subject: Re: [Audyssey] Friday's Out of Sight events


 How do I enter the rooms?
 Nicole Andrews

 Pen name Mellissa Green
 Budding novelist
 Tweet me



 @greenNovelist
 - Original Message - 
 From: Charles Rivard wee1s...@fidnet.com
 To: audyssey gamers list gamers@audyssey.org
 Sent: Friday, February 10, 2012 2:49 PM
 Subject: [Audyssey] Friday's Out of Sight events


 Here are the events scheduled for Friday, February 10th:

 Spending Time in the Word of God

 7:00 PM eastern

 Hosted by Diane

 Location:  House of Our Lord

 Come and join Diane, today, February 10, at 7:00 PM eastern until 8:00 
 PM eastern for a new event called, Spending Time in the Word of God. We 
 will have bible study every Friday at the same time.  Lesson will be 
 coming out of:

 King James version

 Proverbs 3:5-6



 5. trust in the Lord with all Thine heart

 6. Do not Lean not on thine understanding

 But in all your ways acknowledge him and he will direct our path.



 Questions.

 1.   In what ways can you trust the Lord more?

 2.   Where do you see in your life that you  lean on your own 
 understanding?

 3.   In what way do these scriptures help you?





 Smart Alec

 8:00 PM eastern

 Hosted by Julie and Sherry

 Location:  Game Zone

 Join Julie and Sherry tonight, at 8:00 PM eastern, in the Game Zone. We 
 will be hosting  a  fun and challenging game of Smart Alec. This is a 
 team game of Who am I, what am I, or where am I. If your team gets the 
 answer on the first clue you will score 10 points. For each additional 
 clue that your team is given you will be deducted a point. After each 
 round both teams will receive a Smart Alec 2 part, ten point bonus card. 
 At the end of the game one team will be declared Smart Alecs. Hope to 
 see y'all there.





 Have a nice weekend!


 ---
 Shepherds are the best beasts, but Labs are a close second.
 ---
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Re: [Audyssey] Friday's Out of Sight events

2012-02-10 Thread fred olver
Okay, Charles, then why not just give the link for the sight or the 
subscribe information. I subscribe to many lists and so for me, having 
another email to delete each day,...

Thanks.

Fred Olver

- Original Message - 
From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 10, 2012 2:21 PM
Subject: Re: [Audyssey] Friday's Out of Sight events


 From the main page, you can get all the info.

 www.Out-Of-Sight.net

 ---
 Shepherds are the best beasts, but Labs are a close second.
 - Original Message - 
 From: fred olver goodfo...@charter.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, February 10, 2012 2:04 PM
 Subject: Re: [Audyssey] Friday's Out of Sight events


 Charles, is there a way for individuals to sign up for an email listing 
 the events on a daily basis? Or does that email come out once a week?

 Fred Olver

 - Original Message - 
 From: Charles Rivard wee1s...@fidnet.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, February 10, 2012 2:01 PM
 Subject: Re: [Audyssey] Friday's Out of Sight events


 If you're not signed up, do so at

 www.Out-Of-Sight.net

 After you get your user name and password, log in, then go to the room 
 locator.  Unoccupied and occupied rooms are listed.  Enter which ever 
 one you choose.  You may also have to install a plug-in, but it's easily 
 done. HTH.

 ---
 Shepherds are the best beasts, but Labs are a close second.
 - Original Message - 
 From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, February 10, 2012 1:55 PM
 Subject: Re: [Audyssey] Friday's Out of Sight events


 How do I enter the rooms?
 Nicole Andrews

 Pen name Mellissa Green
 Budding novelist
 Tweet me



 @greenNovelist
 - Original Message - 
 From: Charles Rivard wee1s...@fidnet.com
 To: audyssey gamers list gamers@audyssey.org
 Sent: Friday, February 10, 2012 2:49 PM
 Subject: [Audyssey] Friday's Out of Sight events


 Here are the events scheduled for Friday, February 10th:

 Spending Time in the Word of God

 7:00 PM eastern

 Hosted by Diane

 Location:  House of Our Lord

 Come and join Diane, today, February 10, at 7:00 PM eastern until 8:00 
 PM eastern for a new event called, Spending Time in the Word of God. 
 We will have bible study every Friday at the same time.  Lesson will 
 be coming out of:

 King James version

 Proverbs 3:5-6



 5. trust in the Lord with all Thine heart

 6. Do not Lean not on thine understanding

 But in all your ways acknowledge him and he will direct our path.



 Questions.

 1.   In what ways can you trust the Lord more?

 2.   Where do you see in your life that you  lean on your own 
 understanding?

 3.   In what way do these scriptures help you?





 Smart Alec

 8:00 PM eastern

 Hosted by Julie and Sherry

 Location:  Game Zone

 Join Julie and Sherry tonight, at 8:00 PM eastern, in the Game Zone. 
 We will be hosting  a  fun and challenging game of Smart Alec. This is 
 a team game of Who am I, what am I, or where am I. If your team gets 
 the answer on the first clue you will score 10 points. For each 
 additional clue that your team is given you will be deducted a point. 
 After each round both teams will receive a Smart Alec 2 part, ten 
 point bonus card. At the end of the game one team will be declared 
 Smart Alecs. Hope to see y'all there.





 Have a nice weekend!


 ---
 Shepherds are the best beasts, but Labs are a close second.
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
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 If you have any questions or concerns regarding

Re: [Audyssey] New information about Terraformers!

2012-01-23 Thread fred olver
Which operating systems can this game be played from?

Fred Olver

- Original Message - 
From: michael barnes c...@samobile.net
To: gamers@audyssey.org
Sent: Monday, January 23, 2012 7:50 AM
Subject: Re: [Audyssey] New information about Terraformers!


 Well, I just downloaded the Terraformers game and to my suprise it is 
 free!
 Just download the game and install it.  If you go into the chick license 
 it will say demo, but pay no attention to it.
 I thought I would play the game to see what would happen if I complete the 
 training level and I like what happens!  Back when you had to paid for the 
 game the demo would stop after completing the training level, but now when 
 you complete the training level it plays just like if you had paid for the 
 game!
 The website to the Terraformers home page is.
 www.terraformers.nu
 That is the official site created by pininteractive.

 -- 
 Email services provided by the System Access Mobile Network.  Visit 
 www.serotek.com to learn more about accessibility anywhere.


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Re: [Audyssey] Wednesday's Out of Sight events

2012-01-18 Thread fred olver
Charles, is there some way you can record this conference? I was planning on 
attending but can not because of other commitments.

Fred Olver

- Original Message - 
From: Charles Rivard wee1s...@fidnet.com
To: audyssey gamers list gamers@audyssey.org
Sent: Wednesday, January 18, 2012 10:56 AM
Subject: [Audyssey] Wednesday's Out of Sight events


 Here are the events scheduled for Wednesday, January 18th:


 Chess Chat
 2:00 PM eastern
 Hosted by Charles and Alan
 Location:  USBCA #1
 Yes, Blind and Visually Impaired People, Can, and Do, Play Chess!

 We will tell you How You Can Learn to Play Chess; completely free of cost, 
 including receiving a free full size highest quality Adaptive Chess Set!

 The Gymnastics of the Brain or The Martial Arts of the Mind feel the
 Thrill of Victory and the Agony of Defeat or just have lots of fun, a
 fantastic hobby, wonderful inexpensive recreation, playing Blind or 
 sighted, people alike.
 This is a great way to meet others, take this games of Kings to whatever 
 level you like!

 Each Week, We will be discussing all aspects of this great Sport, from how 
 to get started, to improving your game if you play already!  Each 
 Wednesday at 2 PM EST in the USBCA #1  Yes, blind people can, and do play 
 chess! room.  Hope to see you there!


 From the Pulpit
 7:00 PM eastern
 Hosted by Lee from WV
 Location: House of Our Lord
 Come listen to a live service, which will include, worship, music, 
 preaching, and special singing.


 Jeopardy
 8:00 PM eastern
 Hosted by Kathy Mertz
 Location: Game Zone
 Do you know the answer? If so, you need to phrase it in the form of a 
 question, because:

 THIS! IS! JEOPARDY!

 Come join me for the granddaddy of all trivia games. We will play as if we 
 were on TV, with Jeopardy, double Jeopardy, and final Jeopardy, with three 
 daily doubles and brain teasers galore. I'm looking forward to adding you 
 to a team.
 The categories for tonight's game are:

 Jeopardy
 1. Battles by Present-Day Country
 2. Email Etiquette
 3. Before and After

 Double Jeopardy
 1. Entertainers' Original Names
 2. Also Found At a Circus
 3. Before and After


 Have a wonderful day!


 ---
 Shepherds are the best beasts, but Labs are a close second.
 ---
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Re: [Audyssey] Swamp needs some volunteer testers

2012-01-17 Thread fred olver
I received this message, yesterday.

The file was originally posted by Kai on drop box and it seems he reached 
his download limit for it.  Dark was kind enough to post it elsewhere at 
this address:  http://www.sendspace.com/file/epqhoz


Fred Olver
- Original Message - 
From: Ryan Strunk ryan.str...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, January 16, 2012 5:45 PM
Subject: Re: [Audyssey] Swamp needs some volunteer testers


 Is there another link to the setup file? Dropbox has temporarily blocked
 downloads.
 Thanks,
 Ryan

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Jeremy Kaldobsky
 Sent: Monday, January 16, 2012 8:25 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Swamp needs some volunteer testers

 I'm looking in to the problem with the points and rep.  I think they are
 actually there but just not showing up.  I hope to have it fixed soon.


 ---
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[Audyssey] Dimensions help?

2012-01-13 Thread fred olver
Got in to the tranquil area, what to do from there? No beam yet, so can't shoot 
anyone or how to look for QC's? What to do, how to move around? Also, If I lock 
the screen, how do I drag the spinning circle down the screen to unlock it?

Fred Olver
http://www.dealingwithvisionloss.com  For some of us it's a way of life and for 
some of us it just makes life easier. Fred Olver
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Re: [Audyssey] Dimensions help?

2012-01-13 Thread fred olver
Thanks, Daron, I have listened to the first podcast, maybe I should have 
listened to the second one before asking for help.

Fred Olver

- Original Message - 
From: Darren Duff duff...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Friday, January 13, 2012 7:34 AM
Subject: Re: [Audyssey] Dimensions help?


I will upload 2 podcasts that I have done on the game here for you to
 download. This helps explain some of the things you are talking about.

 Here's the link to the first podcast.

 1. http://www.sendspace.com/file/nmuwja

 And here is the link to the second one.
 2. http://www.sendspace.com/file/wak64n

 Hth.
 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of fred olver
 Sent: Friday, January 13, 2012 7:45 AM
 To: Gamers Discussion list
 Subject: [Audyssey] Dimensions help?

 Got in to the tranquil area, what to do from there? No beam yet, so can't
 shoot anyone or how to look for QC's? What to do, how to move around? 
 Also,
 If I lock the screen, how do I drag the spinning circle down the screen to
 unlock it?

 Fred Olver
 http://www.dealingwithvisionloss.com  For some of us it's a way of life 
 and
 for some of us it just makes life easier. Fred Olver
 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,
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Re: [Audyssey] Accessible monopoly for the IPhoneoraccessibleonlinemulti player monopoly.

2012-01-10 Thread fred olver
Laurel, I look forward to it.

Fred Olver  hotinst. louis

- Original Message - 
From: Laurel laurel.stock...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, January 09, 2012 11:37 PM
Subject: Re: [Audyssey] Accessible monopoly for the 
IPhoneoraccessibleonlinemulti player monopoly.


 Y'all, I have the RS games version of Monopoly as well as the
 Kichensinc version, so if any of y'all wanna challenge me I'm there!
 Monopoly is my favorite game and I could whip any of y'all at it. lol
 /smiles/ My handle on there is WarriorFrenchy. :) /smiles/

 On 1/9/12, Lexi A donna.m.aitk...@btinternet.com wrote:
 Hi Fred,
 I just got the software.  I'll happily play you any time.
 *grins*
 Later,
 Lexi

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of fred olver
 Sent: 09 January 2012 03:59
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Accessible monopoly for the
 IPhoneoraccessibleonlinemulti player monopoly.

 You're right, Joe, If you are able.

 Fred Olver

 - Original Message -
 From: joseph weakland josephweakl...@att.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, January 08, 2012 9:49 PM
 Subject: Re: [Audyssey] Accessible monopoly for the IPhone
 oraccessibleonlinemulti player monopoly.


 fred i'm a good player please let me know when you'd be free to play and
 i'll whip you if able hahahah hahahaha

 - Original Message -
 From: fred olver goodfo...@charter.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, January 08, 2012 9:19 PM
 Subject: Re: [Audyssey] Accessible monopoly for the IPhone or
 accessibleonlinemulti player monopoly.


 Lexi,

 Here is one site you can go to, to play Monopoly online. The game
 requires you to download a piece of software or you can play through 
 your

 web brouser I believe. When you think you are good enough, let me know
 and I'll take you on.
 http://zanosoft.net/rsgames/index.php
 Fred Olver  goodfo...@charter.net
 - Original Message -
 From: Lexi A donna.m.aitk...@btinternet.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Sunday, January 08, 2012 3:48 PM
 Subject: [Audyssey] Accessible monopoly for the IPhone or accessible
 onlinemulti player monopoly.


 Hi, all
 I was wondering if anyone knows of anywhere to find an accessible
 monopoly
 game for the IPhone or if one maybe could be developped.  I 
 particularly
 like the style of Jim Kitchen's monopoly and was wondering if it would
 be
 possible to develop for the IPhone and also have a variety of boards 
 to
 make
 the game more entertaining.  On another note, does anyone know of any
 accessible monopoly games or could one be created for online multi
 playing
 again, with the ability to play custom boards or to create your own
 boards?
 I would also be interested in the same for scrabble both online multi
 player
 and an accessible version for the IPhone.
 Thanks,
 Lexi.


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Re: [Audyssey] Accessible monopoly for the IPhoneoraccessibleonlinemulti player monopoly.

2012-01-10 Thread fred olver
Yes, I believe you can, just go to the site and explore it for your 
download.

Fred Olver

- Original Message - 
From: chandan mokashi chandanmoka...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 10, 2012 3:29 AM
Subject: Re: [Audyssey] Accessible monopoly for the 
IPhoneoraccessibleonlinemulti player monopoly.


 hi,
 can i down load this game software on my ipad?
 thanx and regards,
 chandan.

 Sent from my iPad

 On 10-Jan-2012, at 11:07 AM, Laurel laurel.stock...@gmail.com wrote:

 Y'all, I have the RS games version of Monopoly as well as the
 Kichensinc version, so if any of y'all wanna challenge me I'm there!
 Monopoly is my favorite game and I could whip any of y'all at it. lol
 /smiles/ My handle on there is WarriorFrenchy. :) /smiles/

 On 1/9/12, Lexi A donna.m.aitk...@btinternet.com wrote:
 Hi Fred,
 I just got the software.  I'll happily play you any time.
 *grins*
 Later,
 Lexi

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
 On
 Behalf Of fred olver
 Sent: 09 January 2012 03:59
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Accessible monopoly for the
 IPhoneoraccessibleonlinemulti player monopoly.

 You're right, Joe, If you are able.

 Fred Olver

 - Original Message -
 From: joseph weakland josephweakl...@att.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, January 08, 2012 9:49 PM
 Subject: Re: [Audyssey] Accessible monopoly for the IPhone
 oraccessibleonlinemulti player monopoly.


 fred i'm a good player please let me know when you'd be free to play 
 and
 i'll whip you if able hahahah hahahaha

 - Original Message -
 From: fred olver goodfo...@charter.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, January 08, 2012 9:19 PM
 Subject: Re: [Audyssey] Accessible monopoly for the IPhone or
 accessibleonlinemulti player monopoly.


 Lexi,

 Here is one site you can go to, to play Monopoly online. The game
 requires you to download a piece of software or you can play through 
 your

 web brouser I believe. When you think you are good enough, let me know
 and I'll take you on.
 http://zanosoft.net/rsgames/index.php
 Fred Olver  goodfo...@charter.net
 - Original Message -
 From: Lexi A donna.m.aitk...@btinternet.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Sunday, January 08, 2012 3:48 PM
 Subject: [Audyssey] Accessible monopoly for the IPhone or accessible
 onlinemulti player monopoly.


 Hi, all
 I was wondering if anyone knows of anywhere to find an accessible
 monopoly
 game for the IPhone or if one maybe could be developped.  I 
 particularly
 like the style of Jim Kitchen's monopoly and was wondering if it 
 would
 be
 possible to develop for the IPhone and also have a variety of boards 
 to
 make
 the game more entertaining.  On another note, does anyone know of any
 accessible monopoly games or could one be created for online multi
 playing
 again, with the ability to play custom boards or to create your own
 boards?
 I would also be interested in the same for scrabble both online multi
 player
 and an accessible version for the IPhone.
 Thanks,
 Lexi.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] Laser Tag

2012-01-08 Thread fred olver
This Lazer Tag thing sounds great. I think it could turn out to be a great 
way to introduce blind folks to gaming.

Fred Olver
- Original Message - 
From: Dakotah Rickard dakotah.rick...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 31, 2011 8:20 PM
Subject: Re: [Audyssey] Laser Tag


 Ok, would you guys prefer something long written and detailed or
 spoken and detailed?
 If you guys want a decent review, there's plenty on youtube, like I
 said, but I'd be willing to do another especially for us and from our
 perspective with our needs.

 Either way, I'll try for conciseness, if you guys want, or I can just 
 write.

 Either way, I want to give you guys as much info as I can. As I said
 also, I'm not buying the LTX, because I'm going to buy all the Light
 Strike I can.
 Obviously, the LTX stuff will have less of a review attached to it.

 Nerf bought stuff out from under that laser tag company and changed a
 few things. I honestly can't remember what they changed.

 However, I'll do what I can.

 Signed:
 Dakotah Rickard

 On 12/31/11, Charles Rivard wee1s...@fidnet.com wrote:
 While I probably wouldn't buy them they are interesting to read about, so 
 if
 you want to do a more in depth review, I'd be interested.  This would be 
 a
 great article or two for the Audyssey magazine!

 ---
 Shepherds are the best beasts, but Labs are a close second.
 - Original Message -
 From: Dakotah Rickard dakotah.rick...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, December 31, 2011 7:07 PM
 Subject: [Audyssey] Laser Tag


 All right, folks. I'm bringing this up because of personal interest,
 because this is a gaming list, not necessarily just computers, and
 because I seriously think some folks would find this interesting.

 When I was a kid, I loved playing Lazer Tag, that's with a z and it's
 branded. My brothers and I had loads of fun shooting at each other,
 and they didn't always win, either. My set was basically just a couple
 of blasters that you velcroed onto your arm with a trigger and a
 button, with which you had unlimited ammo, a huge blast you could only
 use once, and a shield button that gave you a dinky five second
 protection from damage and sounded somewhat like a washing machine on
 overload. The health meter beeped at a certain rate to let you know
 how banged up you were, and the whole thing was so simple that to call
 it accessible is a joke, because it wasn't complicated enough to be
 unaccessible.
 A lot of my friends played Laser Challenge, which was nearly as
 accessible, but it was incompatible with my gun, so we never really
 played together, and why should a parent by another perfectly good
 laser tag system.

 Well, Lazer Tag with a z and Laser Challenge all kind of flopped away
 like used fads, not for me but for average consumers. I've been
 looking online for decent laser tag style stuff for years, now, with
 little success, unless I wanted to pay out the nose on Ebay or Amazon.
 However, in the space of just a month or so, I struck gold.

 My mom actually pointed out the product while we were talking about
 toys I might get for my kids, just as a neat little thought. She
 didn't know how meaningful it was for me. She told me about Light
 Strike laser tag, a new system from WowWee toys, a reputable company,
 most recently, before Light Strike, known for Paper Jams products.

 While researching this awesome system, I came across the Phoenix LTX,
 now the Nerf Two-Player Laser Battle System, yet another relatively
 new system based on an older, more expensive platform.

 I'm going to give a very brief overview of what I found from both
 systems, and what I want to know is do any people on this list care to
 have me do a more extensive review, possibly in podcast or youtube
 form, of the light Strike stuff, which I've actually handled and am in
 the process of purchasing? I can add to the plethora of reviews out
 there, but mine would add a few from the blind perspective. If you
 like, let me know.

 Anyway, I'll tell you about the Phoenix first, then I'll write on
 Light Strike, then I'll compare and contrast.

 The Phoenix LTX, which I'll shorten to LTX, is a roughly $70 U.S. set
 of two pistol-style laser guns. They have a Nerf sort of look to them,
 according to friends I've asked. They host switches and sliders to
 control any functions for setting up a game, unusual in an age of
 buttons and touchscreens. the LTX supports up to three different
 teams, although the older, no longer produced, LTTO system adds
 functionality and complexity. The guns feature a built-in recoil
 simulating hammer that wiggles the weapon when fired, and reloading
 feels more interactive, as you release a false clip and then smack it
 back into the grip of the weapon. The only other control is the shield
 trigger, located near the firing trigger, which allows you to burst
 your limited shield throughout play. It may or may

Re: [Audyssey] Oubliette for iOS.

2012-01-08 Thread fred olver
Michael, you really need to be more careful about the information you post 
to this list. You need to be more thorrough in your If you're going to put a 
game up for use you need to be more thorrough in your investigation of the 
game action and you also need to be more careful about putting up email 
addresses. I just sent off an email to the first address you put up for 
oubliette and it was the wrong address, then you put up another address and 
you now claim that this one is the right address. Please be more careful in 
the future.

Thanks much.

Fred Olver
- Original Message - 
From: michael barnes c...@samobile.net
To: gamers@audyssey.org
Sent: Sunday, January 08, 2012 4:17 PM
Subject: Re: [Audyssey] Oubliette for iOS.


 Hello.
 I gave the wrong email address by mistake.  Here is the correct address.
 jg...@gabysoft.com

 -- 
 Email services provided by the System Access Mobile Network.  Visit 
 www.serotek.com to learn more about accessibility anywhere.


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Re: [Audyssey] Accessible monopoly for the IPhone or accessible onlinemulti player monopoly.

2012-01-08 Thread fred olver
Lexi,

Here is one site you can go to, to play Monopoly online. The game requires 
you to download a piece of software or you can play through your web brouser 
I believe. When you think you are good enough, let me know and I'll take you 
on.
http://zanosoft.net/rsgames/index.php
Fred Olver  goodfo...@charter.net
- Original Message - 
From: Lexi A donna.m.aitk...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, January 08, 2012 3:48 PM
Subject: [Audyssey] Accessible monopoly for the IPhone or accessible 
onlinemulti player monopoly.


 Hi, all
 I was wondering if anyone knows of anywhere to find an accessible monopoly
 game for the IPhone or if one maybe could be developped.  I particularly
 like the style of Jim Kitchen's monopoly and was wondering if it would be
 possible to develop for the IPhone and also have a variety of boards to 
 make
 the game more entertaining.  On another note, does anyone know of any
 accessible monopoly games or could one be created for online multi playing
 again, with the ability to play custom boards or to create your own 
 boards?
 I would also be interested in the same for scrabble both online multi 
 player
 and an accessible version for the IPhone.
 Thanks,
 Lexi.


 ---
 Gamers mailing list __ Gamers@audyssey.org
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 gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] Accessible monopoly for the IPhone oraccessibleonlinemulti player monopoly.

2012-01-08 Thread fred olver
You're right, Joe, If you are able.

Fred Olver

- Original Message - 
From: joseph weakland josephweakl...@att.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 08, 2012 9:49 PM
Subject: Re: [Audyssey] Accessible monopoly for the IPhone 
oraccessibleonlinemulti player monopoly.


 fred i'm a good player please let me know when you'd be free to play and 
 i'll whip you if able hahahah hahahaha

 - Original Message - 
 From: fred olver goodfo...@charter.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, January 08, 2012 9:19 PM
 Subject: Re: [Audyssey] Accessible monopoly for the IPhone or 
 accessibleonlinemulti player monopoly.


 Lexi,

 Here is one site you can go to, to play Monopoly online. The game 
 requires you to download a piece of software or you can play through your 
 web brouser I believe. When you think you are good enough, let me know 
 and I'll take you on.
 http://zanosoft.net/rsgames/index.php
 Fred Olver  goodfo...@charter.net
 - Original Message - 
 From: Lexi A donna.m.aitk...@btinternet.com
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Sunday, January 08, 2012 3:48 PM
 Subject: [Audyssey] Accessible monopoly for the IPhone or accessible 
 onlinemulti player monopoly.


 Hi, all
 I was wondering if anyone knows of anywhere to find an accessible 
 monopoly
 game for the IPhone or if one maybe could be developped.  I particularly
 like the style of Jim Kitchen's monopoly and was wondering if it would 
 be
 possible to develop for the IPhone and also have a variety of boards to 
 make
 the game more entertaining.  On another note, does anyone know of any
 accessible monopoly games or could one be created for online multi 
 playing
 again, with the ability to play custom boards or to create your own 
 boards?
 I would also be interested in the same for scrabble both online multi 
 player
 and an accessible version for the IPhone.
 Thanks,
 Lexi.


 ---
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Re: [Audyssey] New Interactive accessible comic

2012-01-03 Thread fred olver
http://groups.google.com/group/viphone?hl=en
- Original Message - 
From: THANHVINH nguyenthanhvinh1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, November 12, 2011 3:25 AM
Subject: Re: [Audyssey] New Interactive accessible comic


 Hi friend, what's the email of Visually Impaired Phones group for the 
 Iphone.?

 -Original Message- 
 From: fred olver
 Sent: Wednesday, November 09, 2011 9:44 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] New Interactive accessible comic

 Eleanor, I passed it on to the Visually Impaired Phones group for the
 Iphone.

 Fred Olver

 - Original Message - 
 From: Eleanor Robinson elea...@7128.com
 To: gamers@audyssey.org
 Sent: Tuesday, November 08, 2011 7:53 PM
 Subject: [Audyssey] New Interactive accessible comic


 Christina asked if she could forward the information about Meanwhile to 
 people who might be interested but who aren't on the mailing list - The 
 answer is decidedly yes. Thanks for asking.  I haven't tried Meanwhile 
 because I don't have an iPhone/PodTouch or mac but am a member of the 
 Indie Gamer group here in Boston and like to pass on interesting stuff to 
 people who might like to know about it.

 Eleanor

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[Audyssey] Looking for old game?

2012-01-03 Thread fred olver
Looking for old game used to play on my Dos cojmputer called DND. Based on 
Dungeons and dragons it was a blast. Went to a site where i thought it was and 
the site is no longer there.

Any help would be appreciated.

Fred Olver
http://www.dealingwithvisionloss.com  For some of us it's a way of life and for 
some of us it just makes life easier. Fred Olver
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Re: [Audyssey] Looking for old game?

2012-01-03 Thread fred olver
Yes, It is, I think, it was called Dd  Thanks, I look forward to it.

Fred Olver
- Original Message - 
From: Tom Randall kf6...@comcast.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 03, 2012 6:08 PM
Subject: Re: [Audyssey] Looking for old game?


 Ok, is this the one where it draws a map using ASCII characters and you 
 use the arrows I think to move around?  If that is the one then I may 
 actually have it somewhere.  Let me know if this is what you're looking 
 for and I'll see if I can dig it up.

 Game on.

 Tom
 On Jan 3, 2012, at 2:56 PM, fred olver wrote:

 Looking for old game used to play on my Dos cojmputer called DND. Based 
 on Dungeons and dragons it was a blast. Went to a site where i thought it 
 was and the site is no longer there.

 Any help would be appreciated.

 Fred Olver
 http://www.dealingwithvisionloss.com  For some of us it's a way of life 
 and for some of us it just makes life easier. Fred Olver
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Re: [Audyssey] Looking for old game?

2012-01-03 Thread fred olver
What a neat resource. Have you tried any other of these games to determine 
whether they work with say Jaws?

Fred Olver

- Original Message - 
From: Jacob Kruger jac...@mailzone.co.za
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 03, 2012 11:26 PM
Subject: Re: [Audyssey] Looking for old game?


 HYG, from the Dos museum - assume this is the right game - look for 
 relevant heading level 2, and you can download it from this page:
 http://demu.org/resource-details/131

 Jacob Kruger
 Blind Biker
 Skype: BlindZA
 '...fate had broken his body, but not his spirit...'

 - Original Message - 
 From: fred olver goodfo...@charter.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, January 04, 2012 12:56 AM
 Subject: [Audyssey] Looking for old game?


 Looking for old game used to play on my Dos cojmputer called DND. Based 
 on Dungeons and dragons it was a blast. Went to a site where i thought it 
 was and the site is no longer there.

 Any help would be appreciated.

 Fred Olver
 http://www.dealingwithvisionloss.com  For some of us it's a way of life 
 and for some of us it just makes life easier. Fred Olver
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Re: [Audyssey] pbgames is dead at last

2012-01-03 Thread fred olver
it is listed at audiogames.net

Fred Olver

- Original Message - 
From: joseph weakland josephweakl...@att.net
To: Dean Masters dwmaster...@gmail.com; Gamers Discussion list 
gamers@audyssey.org
Sent: Tuesday, January 03, 2012 11:39 PM
Subject: Re: [Audyssey] pbgames is dead at last


 how would i find that game or showdown?

 - Original Message - 
 From: Dean Masters dwmaster...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, January 03, 2012 9:59 PM
 Subject: Re: [Audyssey] pbgames is dead at last


I just played Dark Destroyer on my windows 7 home premium 64 bit PC.

 Dean

 -Original Message- 
 From: Thomas Ward
 Sent: Tuesday, January 03, 2012 10:50 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] pbgames is dead at last

 Hi,

 Yeah, I don't get this. You are absolutely right about the pB games
 being written in Javascript, a web programming language, and in fact
 they still play ok on my new PC. I've seen the thread Shaun is  making
 reference to and I'm of the mind its a PC specific problem rather than
 the games themselves. Although, I do agree they could do for a rewrite
 in BGT or something else to insure they maintain compatibility with
 newer versions of Windows and to drop Internet Explorer etc as a
 dependency.

 On 1/3/12, Hayden Presley hdpres...@hotmail.com wrote:
 Hi Shaun,
 Just to say this again, I said it already, but I thought I should 
 reiterate:
 these games were written in Java Script, not Java. Java is a language of 
 the
 C varity, which works well on pretty much any Windows platform: Java 
 Script
 is a language used for web application development, which is why you see 
 the
 interface you do if you open a game written in said language. So Java 
 games
 will still work. I'm not sure why you are saying Java Script games 
 wouldn't,
 though.

 Best Regards,
 Hayden


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Re: [Audyssey] SoundRTS

2011-12-22 Thread fred olver
How, or where does one find this game?

Fred Olver
- Original Message - 
From: Ron Schamerhorn blindwon...@cogeco.ca
To: Lindsay Cowell lindsay_cow...@btinternet.com; Gamers Discussion 
list gamers@audyssey.org
Sent: Thursday, December 22, 2011 7:30 AM
Subject: Re: [Audyssey] SoundRTS


 Hi Lindsay

  The first part is to get some peasants to mine the gold and the lumber
 from nearby places.  Make sure the farms can support the number of people
 you have working.  Then a barricks so you can get foot soldiers.  At that
 point it depends on how one plays the game.  I typically skip archers and 
 go
 right to knights.  I'm sure other players have their own methods.

 HTH
 Ron

 - Original Message - 
 From: Lindsay Cowell lindsay_cow...@btinternet.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, December 22, 2011 8:14 AM
 Subject: Re: [Audyssey] SoundRTS


 Hi,

 Which map is best to use, amd does anyone have any good strategies for
 protecting their territories?

 Lindsay Cowell

 -original message-
 Subject: Re: [Audyssey] SoundRTS
 From: Thomas Ward thomasward1...@gmail.com
 Date: 22/12/2011 12:46 pm

 Hi Darren,

 Well, I believe there is a new version of SoundRTS that was released a
 couple of days ago, but haven't downloaded it yet. However, updates do
 seem to be few and far between now so I can't say how actively the
 game is being developed. Although, it does appear to be still in
 development judging by the latest release.

 On 12/22/11, Darren Harris darren_g_har...@btinternet.com wrote:
 Is rts still in development? I did play it a while ago thought it was ok
 and
 a good step forward but was waiting for it to become a far bigger game.


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Re: [Audyssey] Close Topic Blind Gamers Being Taken Seriously?

2011-12-19 Thread fred olver
I love it when you moderators decide after approximately 100 messages that a 
particular topic is off-topic, can't help but wonder if you just get tired 
of hearing and reading about it, or if, since you posted about it yourself, 
what's up with that? Also, if you put me or anyone else on moderated status, 
doesn't that just create more work for you?

Fred Olver

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 19, 2011 6:24 AM
Subject: [Audyssey] Close Topic Blind Gamers Being Taken Seriously?


 Hi all,

 This topic has been officially closed. Please, take this topic off
 list. Continued discussion on this topic will result in immediate
 moderation of the offending person or persons who fails to comply with
 this final warning.


 Thanks.

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Re: [Audyssey] am way excited! starbase orion!

2011-12-02 Thread fred olver
I'm sure you are very excited, but why did you post this if the game can not 
be used by most of us on the list? Is it like seeing the previews of 
up-coming movies that are coming to the theater that you won't remember 
after you leave the movie you are seeing? I'd rather you just told me when 
it is usable and ready for play.

Fred Olver
- Original Message - 
From: Darren Harris darren_g_har...@btinternet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 02, 2011 8:02 AM
Subject: [Audyssey] am way excited! starbase orion!


 Ok people,



 So i don't know if any of you remember my saying that am helping to beta
 test a game for the iphone called starbase orion.



 Well in the first beta build I have seen some real improvements to the 
 game.



 The basic idea of the game is to build up your empire by either 
 exploration
 or conquest. You can choose your race or even make a custom one. The 
 custom
 race option isn't yet accessible but the developer is working on that. 
 We're
 testing things and refining things as we go.



 The whole game is turn based, you have to research, build explore design
 ships and all sorts. I've only begun to scratch the surface with this 
 game.
 It's certainly not like your average browser based space game I can tell 
 you
 that right now.



 You can give it a look on the ap store but it's not accessible in terms of
 being able to play it yet. More to the point the build I have isn't on the
 ap store yet I don't think.



 It's certainly exciting and it's great to be making a difference in the
 mainstream world of games on the I devices!

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Re: [Audyssey] Poll: playroom on iPhone or on mac

2011-12-01 Thread fred olver
I expect that there are more Iphone users than Mac users so if I could 
choose It would be the phone.

Fred Olver

- Original Message - 
From: QuentinC quent...@cfardel.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 01, 2011 7:38 AM
Subject: [Audyssey] Poll: playroom on iPhone or on mac


 Hello listers,

 I'm getting more and more demand to have an iPhone or a mac version of the 
 playroom. I'm going to you to have your opinion about that.
 IF you are interested, please let me know ! Depending on your answers, 
 there will be followings or not. In other words if nobody give a response, 
 then I will conclude that nobody is interested and therefore will 
 definitely give up the idea.


 1.  Are you interested on a iPhone or mac version of the playroom ? why or 
 why not ? If you would have to choose between the two but not both in the 
 same time, whould you choose a mac or an iPhone version ? why ?

 2. Considering that I don't have any apple machine myself, I will probably 
 need to let such an application developped by a third partie. It will 
 therefore certainly not be free. How much would you be ready to pay for 
 that application ?
 The money whould be ideally shared between the developper of the 
 application and a participation on server maintenance, in the best case 
 50-50, and in all case I wont ahve a direct control on the produced 
 application.

 N.B. To not leave any doubts on that
 subject, the windows version will remain free as long as donations are 
 sufficient to keep the server up.

 Please be constructive and complete in your responses. If you just say 
 It'd be cool without any argumentation, please avoid posting.

 Thank you in advance for your answers.

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Re: [Audyssey] what other old dos games would people like to see ported to the iPhone

2011-11-30 Thread fred olver
Don't know if this would fall in to this category, but I used to play two 
games on Bulletin Board systems. They were Trade Wars and another one which 
slips my mind. These were multi-player games and you were allowed 60 minutes 
per day to play. You could go to other galaxies and destroy or plunder 
planets or develop your own planets moving items from place to place to 
develop planets and your fleet of fighters. They were much fun. I miss them 
very much.
If anyone remembers these games and can suggest an alternative I would be 
very happy.

Thanks in advance.
Fred Olver
- Original Message - 
From: michael barnes c...@samobile.net
To: gamers@audyssey.org
Sent: Wednesday, November 30, 2011 6:29 PM
Subject: Re: [Audyssey] what other old dos games would people like to see 
ported to the iPhone


 Hey, Ian.
 No duke nukhem is not accessible.

 -- 
 Email services provided by the System Access Mobile Network.  Visit 
 www.serotek.com to learn more about accessibility anywhere.


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Re: [Audyssey] what other old dos games would people like to seeported to the iPhone

2011-11-30 Thread fred olver
Dungeons and Dragons would be a good one as well.

Fred Olver

- Original Message - 
From: darren harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, November 30, 2011 8:18 AM
Subject: Re: [Audyssey] what other old dos games would people like to 
seeported to the iPhone


 I'd love to see elite ported over, duke nukem to name a few.

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of alex wallis
 Sent: 30 November 2011 14:15
 To: gamers@audyssey.org
 Subject: [Audyssey] what other old dos games would people like to see 
 ported
 to the iPhone

 Hi list,  I just sent this message to the viphone list without thinking,
 grr I hate it when I do things like that, I just filled in the address
 on autopilot without thinking.

 just thought I would throw this question out there to see what sort of
 replies come in,
 what other old dos games would people like to see ported to the iPhone?
 of course we shouldn't expect lots of games to now suddenly be ported to
 the iPhone, I doubt the developer who ported the 6 games we currently
 have will
 port every possible game under the sun.

 Speaking for myself, one game I would really like the ability to play on
 the iPhone is called humbug, its interactive fiction, but unusually the
 guy who
 wrote it didn't use a standard IF language, I think he wrote it in pascal.
 In fact he wrote several games, which he has now made freeware, though I
 don't think he released the source code to any of them.
 Jackaranda jim was also another funny one he did, though I was never
 able to beat that one.
 Humbug was cool because of the way all the puzzles were interconnected.
 Of course I can't use any of his games under windows 7 because it won't
 run 16 bit applications, but I have an old dos pc which I keep just for
 old games,
 its about 15 years old and still in full working order.
 To be honest I probably wouldn't play old dos style games that much, but
 they would be cool to have around for long car or train journeys.

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Re: [Audyssey] New Interactive accessible comic

2011-11-09 Thread fred olver
Well, Christina, why don't you go up to the page, try a couple of them out 
and report back to us.

Fred Olver

- Original Message - 
From: Christina greensleev...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 08, 2011 9:25 PM
Subject: Re: [Audyssey] New Interactive accessible comic


 How accessible are those other games?
 Christina

 - Original Message - 
 From: fred olver goodfo...@charter.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Tuesday, November 08, 2011 10:02 PM
 Subject: Re: [Audyssey] New Interactive accessible comic


 If you are interested in the game listed below this message, you may also
 want to go to

 http://eblong.com/zarf/if.html

 and see many other games by Andrew Plotkin

 Fred Olver
 - Original Message - 
 From: Eleanor Robinson elea...@7128.com
 To: gamers@audyssey.org
 Sent: Tuesday, November 08, 2011 3:30 PM
 Subject: [Audyssey] New Interactive accessible comic


 Andrew Plotkin, a member of the Boston Indies Group announced the
 release of Meanwhile for the iOS. It is an interactive comic by Jason
 Shiga. The plot is:
 On the way home from the ice cream store, little Jimmy discovers a mad
 scientist's wonderland: an experimental mind-reading helmet, a time
 machine, and a doomsday device that can annihilate the human race. Which
 one would you like to test out first?

 MEANWHILE is not an ordinary comic. YOU make the choices that determine
 how the story unfolds. MEANWHILE splits off into thousands of different
 adventures. Most will end in DOOM and DISASTER. Only one path will lead
 you to happiness and success.

 - A thrilling adventure of quantum physics, self-discovery, and kids
 getting into trouble. (We mentioned the doomsday device, right?)
 - Completely redesigned by the author for an infinite scrollable canvas.
 - Full audio accessibility with VoiceOver; every panel and choice can be
 spoken.

 This can be played on the iPad, iPhone, and iPod touch.
 To access it, go to http://zarfhome.com/meanwhile/

 The reason that this interactive comic was made accessible is because
 Kwasi Mensah, creator of StemStumper, did a talk on iOS game design and
 accessibility at a conference last spring. So the developer decided to
 try to make it accessible and this is the result.

 Eleanor Robinson
 7-128 Software

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Re: [Audyssey] New Interactive accessible comic

2011-11-08 Thread fred olver
Eleanor, I passed it on to the Visually Impaired Phones group for the 
Iphone.

Fred Olver

- Original Message - 
From: Eleanor Robinson elea...@7128.com
To: gamers@audyssey.org
Sent: Tuesday, November 08, 2011 7:53 PM
Subject: [Audyssey] New Interactive accessible comic


 Christina asked if she could forward the information about Meanwhile to 
 people who might be interested but who aren't on the mailing list - The 
 answer is decidedly yes. Thanks for asking.  I haven't tried Meanwhile 
 because I don't have an iPhone/PodTouch or mac but am a member of the 
 Indie Gamer group here in Boston and like to pass on interesting stuff to 
 people who might like to know about it.

 Eleanor

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Re: [Audyssey] New Interactive accessible comic

2011-11-08 Thread fred olver
If you are interested in the game listed below this message, you may also 
want to go to

http://eblong.com/zarf/if.html

and see many other games by Andrew Plotkin

Fred Olver
- Original Message - 
From: Eleanor Robinson elea...@7128.com
To: gamers@audyssey.org
Sent: Tuesday, November 08, 2011 3:30 PM
Subject: [Audyssey] New Interactive accessible comic


Andrew Plotkin, a member of the Boston Indies Group announced the
release of Meanwhile for the iOS. It is an interactive comic by Jason
Shiga. The plot is:
On the way home from the ice cream store, little Jimmy discovers a mad
scientistÂ’s wonderland: an experimental mind-reading helmet, a time
machine, and a doomsday device that can annihilate the human race. Which
one would you like to test out first?

MEANWHILE is not an ordinary comic. YOU make the choices that determine
how the story unfolds. MEANWHILE splits off into thousands of different
adventures. Most will end in DOOM and DISASTER. Only one path will lead
you to happiness and success.

- A thrilling adventure of quantum physics, self-discovery, and kids
getting into trouble. (We mentioned the doomsday device, right?)
- Completely redesigned by the author for an infinite scrollable canvas.
- Full audio accessibility with VoiceOver; every panel and choice can be
spoken.

This can be played on the iPad, iPhone, and iPod touch.
To access it, go to http://zarfhome.com/meanwhile/

The reason that this interactive comic was made accessible is because
Kwasi Mensah, creator of StemStumper, did a talk on iOS game design and
accessibility at a conference last spring. So the developer decided to
try to make it accessible and this is the result.

Eleanor Robinson
7-128 Software

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Re: [Audyssey] Castaways version 2.5, final mission 5 added.

2011-10-06 Thread fred olver
I know, Hayden, I freely admit it was a mistake.

Fred
- Original Message - 
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, October 06, 2011 5:51 AM
Subject: Re: [Audyssey] Castaways version 2.5, final mission 5 added.


 Fred,
 I don't mean to sound like a moderator, but please would you mind replying
 to the actual post that to which you are replying? For that mater, I 
 th9ink
 you have the wrong thread.

 Best Regards,
 Hayden


 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of fred olver
 Sent: Wednesday, October 05, 2011 1:00 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Castaways version 2.5, final mission 5 added.

 Val, if you go to the link in this post, and read through the material 
 which

 is presented to you, you will find a link to the virtual brailler which I
 tried but could not send to you.

 Fred

 - Original Message - 
 From: Jeremy Kaldobsky jer...@kaldobsky.com
 To: audyssey gamers@audyssey.org
 Sent: Monday, October 03, 2011 9:29 PM
 Subject: [Audyssey] Castaways version 2.5, final mission 5 added.


 Version 2.5 has just been posted, and I believe everyone will be happy
 with the additions. The list is long so I'll try to remember it all.

 - The toggle that lets you adjust the game's pauses from long to short,
 now also includes an option to remove them completely.
 - If you get tired of using E and R to search through the different job
 types, you'll be happy to know that shortcuts have been added. Hold Alt,
 and press the starting letter for a job to have it selected. For example,
 Alt + F would select your farmers, then Alt + F again would list
 fishermen.
 - When you pause the game, if there are currently any backlogged messages
 it will speak the number. So if you pause and hear the word 3 announced,
 you will know to press the guave (~) key to hear those messages before
 unpausing.
 - Kai provided an updated set of game sounds. A few have changed due to
 people's requests, but there are also many new sounds that play at
 different times. If you are using a custom Sound pack, don't worry 
 because

 it will still work exactly the same as it did before.
 - I fixed a rare cook and bartender bug that could cause them to freeze
 and stop serving food or drinks.
 - I've recoded many sections of code in order to improve performance and
 speed up the game on slower machines. I hope everyone notices a
 difference!
 - Destroying or selling a building will now close the building menu. It
 used to require you to press escape before you were back in the game.
 - Fixed a bug that wouldn't allow any random disasters to happen in Easy
 mode. Normally none happen, but when using the Murphy's law fault, it is
 possible for them to happen now, although they will be super rare.
 - There is now a new rare random disaster that can destroy one of your
 walls!
 - When using  and  to review internet chat messages, emote messages
 would show *M3* at the end. This is fixed now.
 - Fixed a bug that could affect enemy raid groups.
 - When a baker bakes bread, it now tells you the specific number of 
 loaves

 he baked.
 - Fixed a few spelling errors that were pointed out.
 - Victory messages are now handled differently to prevent you from
 accidentally clearing with a key press.
 - And finally, the big news! Castaways' final mission has been added.
 Mission 5!

 Mission 5 adds 2 new buildings, adds a new feature to 2 existing
 buildings, a new job type, a new unit type, and 2 new resources. If you
 manage to beat this final mission, you will be rewarded with a very long
 story. I have no doubt that the story will get people excited, especially
 if you figure out the connections it makes.

 I wish everyone luck on a truly challenging end to the Castaways game.
 Please enjoy it, and I will turn my attention back to new multiplayer
 content for the game.

 The link to Castaways can be found here:
 www.kaldobsky.com/audiogames/

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 list

Re: [Audyssey] Castaways version 2.5, final mission 5 added.

2011-10-05 Thread fred olver
Val, if you go to the link in this post, and read through the material which 
is presented to you, you will find a link to the virtual brailler which I 
tried but could not send to you.

Fred

- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: audyssey gamers@audyssey.org
Sent: Monday, October 03, 2011 9:29 PM
Subject: [Audyssey] Castaways version 2.5, final mission 5 added.


 Version 2.5 has just been posted, and I believe everyone will be happy 
 with the additions. The list is long so I'll try to remember it all.

 - The toggle that lets you adjust the game's pauses from long to short, 
 now also includes an option to remove them completely.
 - If you get tired of using E and R to search through the different job 
 types, you'll be happy to know that shortcuts have been added. Hold Alt, 
 and press the starting letter for a job to have it selected. For example, 
 Alt + F would select your farmers, then Alt + F again would list 
 fishermen.
 - When you pause the game, if there are currently any backlogged messages 
 it will speak the number. So if you pause and hear the word 3 announced, 
 you will know to press the guave (~) key to hear those messages before 
 unpausing.
 - Kai provided an updated set of game sounds. A few have changed due to 
 people's requests, but there are also many new sounds that play at 
 different times. If you are using a custom Sound pack, don't worry because 
 it will still work exactly the same as it did before.
 - I fixed a rare cook and bartender bug that could cause them to freeze 
 and stop serving food or drinks.
 - I've recoded many sections of code in order to improve performance and 
 speed up the game on slower machines. I hope everyone notices a 
 difference!
 - Destroying or selling a building will now close the building menu. It 
 used to require you to press escape before you were back in the game.
 - Fixed a bug that wouldn't allow any random disasters to happen in Easy 
 mode. Normally none happen, but when using the Murphy's law fault, it is 
 possible for them to happen now, although they will be super rare.
 - There is now a new rare random disaster that can destroy one of your 
 walls!
 - When using  and  to review internet chat messages, emote messages 
 would show *M3* at the end. This is fixed now.
 - Fixed a bug that could affect enemy raid groups.
 - When a baker bakes bread, it now tells you the specific number of loaves 
 he baked.
 - Fixed a few spelling errors that were pointed out.
 - Victory messages are now handled differently to prevent you from 
 accidentally clearing with a key press.
 - And finally, the big news! Castaways' final mission has been added. 
 Mission 5!

 Mission 5 adds 2 new buildings, adds a new feature to 2 existing 
 buildings, a new job type, a new unit type, and 2 new resources. If you 
 manage to beat this final mission, you will be rewarded with a very long 
 story. I have no doubt that the story will get people excited, especially 
 if you figure out the connections it makes.

 I wish everyone luck on a truly challenging end to the Castaways game. 
 Please enjoy it, and I will turn my attention back to new multiplayer 
 content for the game.

 The link to Castaways can be found here:
 www.kaldobsky.com/audiogames/

 ---
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 gamers-unsubscr...@audyssey.org.
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 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
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Re: [Audyssey] Castaways version 2.5, final mission 5 added.

2011-10-05 Thread fred olver
Oh, yah, you might give one of the games or two a try. Any questions, just 
call me.

Fred
- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: audyssey gamers@audyssey.org
Sent: Monday, October 03, 2011 9:29 PM
Subject: [Audyssey] Castaways version 2.5, final mission 5 added.


 Version 2.5 has just been posted, and I believe everyone will be happy 
 with the additions. The list is long so I'll try to remember it all.

 - The toggle that lets you adjust the game's pauses from long to short, 
 now also includes an option to remove them completely.
 - If you get tired of using E and R to search through the different job 
 types, you'll be happy to know that shortcuts have been added. Hold Alt, 
 and press the starting letter for a job to have it selected. For example, 
 Alt + F would select your farmers, then Alt + F again would list 
 fishermen.
 - When you pause the game, if there are currently any backlogged messages 
 it will speak the number. So if you pause and hear the word 3 announced, 
 you will know to press the guave (~) key to hear those messages before 
 unpausing.
 - Kai provided an updated set of game sounds. A few have changed due to 
 people's requests, but there are also many new sounds that play at 
 different times. If you are using a custom Sound pack, don't worry because 
 it will still work exactly the same as it did before.
 - I fixed a rare cook and bartender bug that could cause them to freeze 
 and stop serving food or drinks.
 - I've recoded many sections of code in order to improve performance and 
 speed up the game on slower machines. I hope everyone notices a 
 difference!
 - Destroying or selling a building will now close the building menu. It 
 used to require you to press escape before you were back in the game.
 - Fixed a bug that wouldn't allow any random disasters to happen in Easy 
 mode. Normally none happen, but when using the Murphy's law fault, it is 
 possible for them to happen now, although they will be super rare.
 - There is now a new rare random disaster that can destroy one of your 
 walls!
 - When using  and  to review internet chat messages, emote messages 
 would show *M3* at the end. This is fixed now.
 - Fixed a bug that could affect enemy raid groups.
 - When a baker bakes bread, it now tells you the specific number of loaves 
 he baked.
 - Fixed a few spelling errors that were pointed out.
 - Victory messages are now handled differently to prevent you from 
 accidentally clearing with a key press.
 - And finally, the big news! Castaways' final mission has been added. 
 Mission 5!

 Mission 5 adds 2 new buildings, adds a new feature to 2 existing 
 buildings, a new job type, a new unit type, and 2 new resources. If you 
 manage to beat this final mission, you will be rewarded with a very long 
 story. I have no doubt that the story will get people excited, especially 
 if you figure out the connections it makes.

 I wish everyone luck on a truly challenging end to the Castaways game. 
 Please enjoy it, and I will turn my attention back to new multiplayer 
 content for the game.

 The link to Castaways can be found here:
 www.kaldobsky.com/audiogames/

 ---
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Re: [Audyssey] accessible games for android

2011-09-16 Thread fred olver
Daron, Although I have downloaded many games for the i-phone, some from 
Storm8 and some from Luken, I'd be interested in learning which games you 
recommend or have used which you find playable by totally blind individuals?

Fred Olver


- Original Message - 
From: Darren Harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, September 15, 2011 7:18 AM
Subject: Re: [Audyssey] accessible games for android


 Hi,

 Talking about the iphone, I have to admit that I was somewhat dubious 
 about
 it before I got one. Now I have, I really do think that they are the way 
 to
 go. Voiceover works brilliantly in my opinion. Yes it takes a great deal 
 of
 getting used too but it's worth the learning curve if you ask me.

 The lack of a touch keyboard did put me off for a long long time but
 voiceover gets round this quite well.

 I have also used voiceover on the net to a degree. I've checked my account
 at http://www.gamestotal.com for my unification wars game that I play, it
 works on there as well and that's a pretty html intensive page there.

 It's also very good where gaming is concerned, because you don't always 
 have
 to use the screen to get where you're going, you can tilt the phone in
 various ways to play certain types of games. Certainly I would advise you 
 to
 give an iphone device a good go because it is well worth it.

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of alex wallis
 Sent: 15 September 2011 12:18
 To: gamers@audyssey.org
 Subject: Re: [Audyssey] accessible games for android

 Hi sean,
 I did a bit of googling last night, and ran across stem stumpers, which
 is available for I phone and android, but to date that is the only game
 for android I have come across, and it doesn't even sound two exciting.

 you are right about symbian being discontinued in favour of windows
 phone 7, and although I just got a nokia e7 to try it out, I am
 beginning to feel its more hastle than its worth, as the keyboard part
 just isn't well designed, its so easy to knock the touch screen with
 your hand while texting.
 and although with mobile speak this isn't a huge problem, I do find the
 home screens on symbian 3 pathetic, only being able to have 4 shortcuts
 per screen is just stupid, and both mobile speak and talks don't read
 all icons on the home screen, plus interacting with a phone switchboard
 system isn't very easy, especially selecting numbers on the touch
 screen. although I could open the phone to physically dial in the
 numbers once on the phone I don't see why I should have to.

 the I phone is tempting, but I don't like the voices I have heard so far
 on it, and although I guess I could get a blutooth keyboard, its just
 more equipment to lug around, and I would need to keep it charged up.
 plus I couldn't easily stand around in a public place and text with it
 like I could do with a phone that has a physical keyboard, as I would
 have to have the I phone in one hand, and keyboard in another.
 unfortunately I think its unlikely the I phone will ever get a physical
 keyboard, given that steve jobs hates physical buttons, and feels that
 devices should be asthetically pleasing and easy for the sighted world
 to use.

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Re: [Audyssey] New accessible train simulator in development

2011-09-12 Thread fred olver
no, that link didn't work for me.

Fred Olver

- Original Message - 
From: dhruv kumar kumardhru...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, September 12, 2011 7:38 AM
Subject: Re: [Audyssey] New accessible train simulator in development


I think
 http://dl.dropbox.com/u/29360185/train.zip

 On 9/12/11, Phil Vlasak p...@pcsgames.net wrote:
 Hi Folks,
 I ran across this message from two years ago.
 Was this accessible train simulator project ever finished?

 - Original Message -
 From: Valiant8086 valiant8...@lavabit.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 14, 2009 2:21 AM
 Subject: Re: [Audyssey] New accessible train simulator in development


 The .ini track loading system is working now. Nothing is set in stone so
 this might be different  later. At the moment ctrl+o will pop up the 
 list
 box of tracks that are found in the tracks folder that can be selected.
 when on a track doing stuff, ctrl+s will save the current state of 
 things
 so that one can close the train and then run the program again and find
 they're right where they were doing exactly what they were doing when 
 they

 hit ctrl+s. So you can be going 85 miles per hour and press ctrl+s, 
 close
 the train, open it again and you're going 85 miles per hour, traveling
 right where you were when you saved. Orriginally, it saved when you 
 closed

 the train but it looks like not everyone is going to want it to work 
 that
 way so at the moment saving is an option. the info is saved in an .ini
 file called train.ini. that file can be deleted to cause the train to 
 pop
 up the dialogue as soon as you open the train for you to select a track.
 This should allow us to just delete th
 at .ini file when we distribute and everyone who tries it out will get
 generic behavior.

 harun mentioned the speed limit system we were thinking about. Basically
 you use two objects that are pretty much just going to be signs. One 
 will
 set the speed limit and the other will remove it so you can get up a 
 good
 head of  steam again.

  When pulling up to a station it's hard, both in reality and in this
 simulator to stop when you want to. You'll pass the station or stop too
 soon, or find you're about a quarter of a mile from it but going too
 slowly to be there any time inside of a decade. You get old waiting on 
 it
 and speed things up a bit, only to go zooming past the station before
 you're aware of the fact. So we put in a beep that only plays if you're
 moving under 5 miles per hour. The beep indicates when you're within
 0.0001 miles of what ever object you happen to be that close to. for a
 station this allows you to stop pretty darned  close to where you want.
 You listen for that beep. You hear it and you hold down the letter k 
 until

 the train comes to a hault. the beep only plays if you're moving and at 
 a
 rate of under 5 miles per hour. So if you're zooming along you don't 
 have
 to worry about that beep getting in the way of sound effects.

  - Original Message -
  From: Valiant8086
  To: Gamers Discussion list
  Sent: Wednesday, August 12, 2009 9:01 PM
  Subject: [Audyssey] New accessible train simulator in development


  Sorry if you guys get this twice.
  The .ini track loading system is in, but is still broken a bit and 
 needs
 some serious work to get it to actually work like it's supposed to. It
 would appear, at least for now, that using .ini files doesn't slow the
 main loop down enough to bother with. this is good. At the moment we 
 have
 an every day list box that popps up when you go to pick a track. The
 tracks are listed in there and the file extention is on the end, ini.
 Don't know if we should remove the extention from the list or not. You
 select the track you want and then tab to the ok button and press that.

  Right now all of the game except that is self voicing, though we
 considered using the API for the screen reader if a compatible one
 happened to be running to speak stuff instead of SAPI. We aren't using 
 any

 key commands yet that a screen reader could conflict with, but when key
 echo is on it's kind of bothersome as you hold down a button, like the
 letter i, to accelerate and the screen reader keeps saying the letter 
 over

 and over again. I know a way to make the track select list box speak 
 with
 SAPI if necessary. Don't know if the ok button could be spoken or not.
 We're using all SAPI for now and probably going to keep using a
 synthesizer of some sort since things are going to be so generic. When 
 we
 have object names and such loading from a .ini file that anyone can 
 create

 with any name they can think of, audio voiceovers won't work for reading
 names of those objects and all that good stuff. I wouldn't mind using 
 the
 dll version of ESpeak to tell the trooth. Right now the tr
 ain sim is
   portable. We're going to keep it that way if we can. There is no
 installer. You just download it, unzip

Re: [Audyssey] Muds on audiogames.net

2011-09-02 Thread fred olver
on the subject of muds I expect there many folks who, like myself could 
benefit from some sort of tutorial on how to use them, where to find them 
etc.

Fred Olver

- Original Message - 
From: john jpcarnemo...@comcast.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, September 02, 2011 6:55 AM
Subject: Re: [Audyssey] Muds on audiogames.net


 Hi Dark,
 I don't really play a lot of online games, alteraeon being the exception. 
 Nevertheless, here goes to  answer your question: Personally, I'd add 
 entries for muds that have a unique theme and/or style. You might also add 
 muds that have soundpacks, as you're already doing. As a bit of a 
 comprimise, you might consider adding a section in the review where you 
 provide a list where similar muds to the one in the review are listed. 
 This would provide players with a base mud, (the one in the review) but 
 would also givve them a you might want to try this list.

 Hopefully all this makes sense, I'm not really sure how clear I'm  being.

 All the best,
 John.

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