Re: [Audyssey] audiogame hub and other news
So news for those of us that pledged for the whispering tunnels game for ios? Does this mean we're not getting it now...or what? Mike. On 2/2/2017 1:11 AM, Shaun Everiss wrote: Hi. This is just a brief message to say that http://sonnarnews.wordpress.com is the new blog. and sh...@audiogamehub.com is the new address for reporting feature requests and bugs well one of the ways anyway. You can still use my gmail address. I finally got a business mail. For a few of you this means little, for some of you this means a lot. For those of you on this list and audiogames.net its business as usual. For those on applevis I am seriously thinking about retiring my space from there, the thread is almost static and now I have the blog in place I may just stop posting there. In brief sonnar continues to test for new games coming soon though when that is who knows. Audiogame hub is being discontinued or at least the current version is. To continue the opperation of the company and all that junk we are going subscription. No price list is available just yet but you can buy 1 month or higher subscriptions,in 1 3 6 12 or lifetime blocks. This can be for one game outright or several in a pack or the entire pack. Schedualed release will be for pc and android only. Once these go out it will go to apple but that takes 2 days for that to happen unsure how long it takes on android. Anyway everything is on the blog this is just a friendly reminder is all. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] A Hero's Call, an Accessible Windows game Under development.
The game is still up on kickstarter, and won't be out until June. The kickstarter campaign ends in a bit less than a week. Mike. On 1/28/2017 6:53 AM, The Life of Z wrote: Now that sounds like a game I'd like to play. Anyway, is the game still being worked on 'cause I want to play it? I can't wait to here the sound effects for this game. On Jan 13, 2017 7:04 PM, "Phil Vlasak"wrote: A Hero's Call, from Out of Sight Games. An Accessible Fantasy Role Playing Game. Under development, the premier title from Out of Sight Games, you are a traveler thrust into a world of possibilities when you find the city of Farhaven under attack by a mysterious enemy. Along with a small band of allies, you must explore the surrounding lands, discover the identity of your enigmatic foe, and save Farhaven from certain conquest. Do you have what it takes to answer a hero?s call? Discover an expansive world, Venture forth from the town of Farhaven to explore mysterious forests, goblin-infested tunnels, haunted catacombs, and much more. With 17 unique maps, you'll always have new lands to explore. Follow a turn-by-turn beacon system to locations you've already discovered, or venture out on your own, you never know what you might find! Build your characters, Choose from one of six different classes, each with unique skills, and tailor your attributes for your specific style of play. Will you use melee or ranged weapons? Will you strike down your opponents with the power of the elements? Or will you attack from the shadows? Will you heal and defend with holy magic? Or strike terror with the powers of necromancy? Expand your party with four unique allies. Engage with a dynamic world, Meet over 40 NonPlayer characters, with dynamic behaviors and dialogues affected by your choices and actions. Some will fight alongside you, while others may have secrets to reveal. Test your might as you explore and encounter over 70 different enemies, from bandits and wolves to giant spiders, golems, and dragons, you will never be lacking for foes to vanquish. Turn-based combat provides comfort for players of all skill levels, while positional audio puts you in the center of visceral, action-packed battles. http://outofsightgames.com/a-heros-call/ A Hero's Call KickStarter project. This project will only be funded if it reaches its goal by Friday, February 3 2017. https://www.kickstarter.com/projects/1112411595/a-heros-call -an-accessible-fantasy-rpg?ref=discovery --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.or g. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] any other Microsoft flight simulator players on here?
use steam with nodwrite. On the desktop icon of steam, go to properties and put this. Substitute username and password with your username and password. -login "username" "password" -no-dwrite That won't make it great, but it will be usable with object navigation and screen review. Mike. On 1/19/2017 5:21 PM, Ron Kolesar wrote: Will, I've down loaded and installed the OCR package and no difference. -Original Message- From: Jordan Gallacher Sent: Thursday, January 19, 2017 01:13 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] any other microsoft flight simulator players on here? You need to be using NVDA with Steam. Its OCR add-on that can be downloaded seems to make the steam client usable for the most part. Jordan -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ron Kolesar Sent: Thursday, January 19, 2017 12:07 PM To: Gamers Discussion list Subject: Re: [Audyssey] any other microsoft flight simulator players on here? I had a sighted friend set up my steam account for me. But I too would like to know how to find ones way around in the steam world via a screen reader. I mainly am using jaws for windows. So, any tips and tricks via jaws would be deeply appreciated it. I'm a long time fsx and IYP user, but it looks like I'm having problems installing my dvds onto my new kick behind windows 10 anniversary computer. I had my sighted father take a look at my dvds, and he saw nothing wrong with the DVDS. So, I don't know why I can not install fsx gold now days simply FSX onto my new pc. If anyone has any advice on this, I'd welcome it. Many Thanks. Ron Kolesar -Original Message- From: Travis Siegel Sent: Monday, January 28, 2002 08:23 PM To: Gamers Discussion list Subject: Re: [Audyssey] any other microsoft flight simulator players on here? We can play the steem version of microsoft flight simulator? Does anyone have a how-to on this? I have steem (mostly for my son), but if I can actually play one of those games, I'm not opposed to purchasing a copy for myself. Where do I go for information on this particular encarnation of flight sim? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] IYP on windows10?
With FSX in focus, and iyp having said captain, it's your plane. Say "Open options Panel". When the options panel is in view--NVDA will say IYP options, hit alt-U. On 1/19/2017 1:04 PM, daniel wolak wrote: Hi, I've checked both of those things, the strange thing is that IYP itself seems to work, I'm just not able to access the control panel at all, it's strange. Thanks, Daniel On 1/19/2017 5:57 PM, Jordan Gallacher wrote: One of two things could be the problem from the sound of it. Check to make sure you have installed FSIUPC. Also, you must have FSX running with a plane parked at a gate or ramp. Also, check to make sure that you have an internet connection. All of the above could be the reason IYP is doing that. Jordan -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of daniel wolak Sent: Thursday, January 19, 2017 11:05 AM To: Gamers Discussion list Subject: [Audyssey] IYP on windows10? Hi all, Posting this here also, to see if any of you can shed any insite: I'm just now starting out with IYP, and seem to have gotten everything set up right(I believe so anyways)... I'm now trying to update the runway/airport database, but when I move focus to the IYP application that's open, I only see two buttons: debug and exit application. Anyone know what this is, I've got a feeling that it's an error of some sort, but can't see the contense... Any tips? Thanks much, Daniel --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] any other microsoft flight simulator players on here?
I'm not sure how fs2004 works, but if it's the dialogue I'm thinking of you're stuck at, use object navigation to get out of it and find the blank tabs, Then go to the left and you'll see minimize, and if you keep going, more buttons. Stay in object nav, and find free flight and press nvda+enter to press it. If you wanted a crash course on how nvda's object navigation and screen review works, thhis'll give it to you, as most of the time you'll be in object review to click on the different things in the sim. Once you do it a few times it really just becomes second nature, but it can be tricky to figure out the first time. If you still have trouble, let me know. You'll know you're in the right place to start going to the left after you go up, and it says home dialogue. Go up one more time and you'll see the tabs. Then just go left. If you don't know the commands, the commands I'm referring to are nvda+shift+up arrow, and left nvda+shift=left arrow. If you have trouble, let me know and I can try to explain it better. This is just going off of memory. Also, Steam doesn't do CD's, they are a complete digital platform. Mike. On 1/18/2017 5:13 AM, daniel wolak wrote: Hi, Thanks much to both for the replys. As Mike said, I'de also recommend the steam edition for FSX, not sure if you can still get it on CD or not... @Mike, question for you: I've only just recently upgraded from fs2004 to fsx steam and am stuck on some anoying webpage when opening it that I can't seem to get rid of, any tips on getting out of that? Thanks, Daniel On 1/17/2017 8:22 PM, blindndanger...@aim.com wrote: Hey, I am. Just getting into it. I have the steam addition. The add-ons that I have are fsx passengers demo, accu-feel and Active sky next. I'm probably going to end up getting radar contact, even though it hasn't been updated in 10 years. But I need to better air traffic control sounds. Possibly going to look at air holler to, because the one thing I want to do is passengers, and air holler will be able to let you do that, and I want to see how it compares with passengers. Mike. Sent from my iPhone On Jan 17, 2017, at 2:32 PM, daniel wolakwrote: Hi all, Sorry if this is a bit off topic, as it's not specifically audiogame related... I was just curious if there were any other flight simulator(fs2004 or fsx) players on this list? If so, was just wondering if you have any favorite freeware/payware aircraft/addons/sound packages? If there is anyone who is interested in this, feel free to reply either on or off list as it would be interesting to chat with some fellow flight sim inthusiasts who are site impaired. Thanks much, Daniel Daniel --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] any other microsoft flight simulator players on here?
You'd be better off buying it from steam directly. Mike. On 1/17/2017 10:21 PM, Phil Vlasak wrote: Microsoft Flight Simulator X: Steam Edition for PC - Windows (select)(Boxed Steam Code)-Downloadable Product Code Only: No Disc Required:Amazon:Video Games Amazon.comMicrosoft Flight Simulator X: Steam Edition for PC - Windows (select)(Boxed Steam Code)-Downloadable Product Code Only: No Disc Required Platform: Windows 8 ESRB Rating:: Everyone List Price: $19.99 Price: $15.50 You Save: $4.49(22%) In Stock FREE Shipping on eligible orders. Sold by Parts Collection (USA Seller) and Fulfilled by Amazon. https://www.amazon.com/Microsoft-Flight-Simulator-Windows-Downloadable-Required/dp/B00XHGCX36 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Star conquest very irritating
I've not seen this, the spelling mistakes thing, but ok. Not sure how long it's been since you've played, but I think things have changed. But it's up to you if you want to play again or not. Mike. On 5/28/2016 10:36 AM, Darren Harris wrote: The spam issue in sc has been brought up many times over the years. When are used to play as Jason solo, Jason the developer and his staff didn't seem to like it much when people mentioned how much spam there was. I left the game in the end, because they were so RP anal. Even to the point of deducting pilot points for spelling errors. The game is a good game, I cannot say it is not. It has been well thought out. But I cannot stand the attitude members of staff on that game. If I wanted to undertake a course in English spelling, I would do so. I would not play game to do it. Sent from my iPhone On 28 May 2016, at 15:27, Mike Wassel <blindndanger...@aim.com> wrote: Ok. Here we go, I'll try to explain this. It told you in the tutorial, but hopefully I can explain this. When you want to fight something, move to the enemy. So, M and then pick the number. When you get within one unit of them, type track. Pick the number, and you'll start tracking. Depending on what target tracking array you have installed on your ship, you might lose your track. If you look at your status, you'll see that the stock target array will only keep track of your targets 75 percent of the time. THis can be upgraded with better arrays. Once you've got the enemy tracked, type aim or, if using coords, aim On 5/28/2016 4:58 AM, dark wrote: Hi. No I don't have a soundpack. I'm not against the idea, but really the game should be playable without. I was! actually fighting rats when I got hit. I also don't know what you mean by "vector based combat" I was trying! to aim with the directions like 7 for north and + for up, but it didn't seem to work whenever I tried to aim up, also actually finding where the dam rat was to attack it was a struggle sinse scanning took such a long time to say the coordinates it was at and tracking only kicked in sometimes. An explanation of how combat might work against a rat might help, eg, do you target first and then track? or do you do the track command? and when is scan useful? All the best, Dark. - Original Message - From: "Michael Maslo" <michaelmasl...@gmail.com> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Friday, May 27, 2016 10:53 PM Subject: Re: [Audyssey] Star conquest very irritating Hi dark, Do you have one of the sound packs? That helps because you don't have all the extra talking of unimportant text? Secondly, don't use coordinate based combat. Use vector combat. What that is hit the number 7 to aim northwest or 9 for northeast etc. as a new pilot do space combat with a group. As a new pilot none of your ships are strong enough to do a single beacon. As someone new learn to fly in manual mode stick to rats ground combat salvage etc. I plan on art art to play again and would be willing to help out. On Fri, May 27, 2016 at 1:14 PM dark <d...@xgam.org> wrote: Hi. Well I have asked this on audiogames.net so might as well ask here. ? Promethius I find a little incoherent for my taste in terms of activities and what not, miriani I don't like the idea of all the pvp and license to grief, so I decided to try star conquest. I have heard the bit about the enforced rp and profile creation but I thought I tried that, however I've not had a game where I've failed quite so badly. ? I did the tutorial and talked to the new pilot lieason office and did the tasks he said. Expooring and salvage were fine but combat was a real pest, mostly because there is no quick way to get the coordinates of the enemy and by the time you've heard the computer saying "rat automated starship at 3 4 5 " the bloody thing has likely moved, and no I am not rewritng my entire mud client just to play one game with all the scripting and such, I have no idea how to do that I just want to play not program. ? I did try ground combat and that was cool, accept I got my battlesuit blown up which I freely admit was entirely my faultfor not bailing fast enough. i then quit the game and lost my cargo hauler leaving me with two sets of massive bills and no ship. I just about! had enough for a flitter which I bought, and tried a little combat again, and got completely slaughtered, particularly sinse the aim + command for aiming up in combat just didn't work, I was told "select a direction on the z axis" ? How the hell does anyone! do combat in this game? ? with no money, and no ship I was stuck (nd I couldn't get a lone either sinse I kept getting refused), and the only advice I got was go and beg on alliance channel. People were actually very nice on the newby channel, but didn't really have any suggestions. ? I'd rather not make myself a pa
Re: [Audyssey] Star conquest very irritating
Dark, the game is not meant to be easy. I don't know how sighted players play the game, but remember that they're skimming the text and that's what the pack will do for us. It'll cut out the the uneeded text. Here's the pack, let me know if you have more questions. https://dl.dropboxusercontent.com/u/4207910/Vipmud.zip Mike. On 5/28/2016 5:08 AM, dark wrote: Hi Mike. Nope I had no pack so whenever I was told where the ship was it was super spammy. I can see the advantage in vector aiming though how do you aim down? Also as I said there was a bug sinse whenever I typed "aim +" or "aim + 4" or something like that I got told "choose a coordinate on the new z axis" or something like that and I couldn't actually aim at all. I got lucky with the rat in the tutorial sinse it was west of me and I could just type aim 4 which worked. Also, why the hell is tracking so spammy, I dn't need to be told "a computer voice says" bl bla can't it just give the coordinates? really this is a major fault in the game and considering I had one ship destroyed and one nearly crippled it was pretty serious, and I've got my voice rate set pretty high. I prefer vip, so a vip pack would be nice anyway, as Vip works much better with sapi than mush does (reviewing and such is easier), but I will confess I'm a little irritated that a pac is necessary, sinse I thought the game was intended to be accessible off the bat anyway, really the staff should do a better job with combat display here and I'm surprised nobody has mentioned this before. If you could send me the pack I might try again, although I confess I'm a bit irritated with the game thus far as it seems amazingly harsh when you screw up. I logged out and got one ship blown up, bye bye starter lone, I messed up a ground combat (which I admit was my fault), then I got one ship severely crippled and one ship blown to bits in twoimpossible combats leaving me with no money, no ship, no suit and no way to progress, and all the suggestion I got was "go beg my alliance" who didn't particularly help either (not that I'd go begging money off people). I couldn't even take out a lone. If you send me the pack I might give the game another try. All the best, Dark. - Original Message - From: "Mike Wassel" <blindndanger...@aim.com> To: "Gamers Discussion list" <gamers@audyssey.org> Sent: Saturday, May 28, 2016 6:04 AM Subject: Re: [Audyssey] Star conquest very irritating Hey dark, I'm glad you asked here, and now that I know it was you, I can help. Do you have a pack for SC? Their is one for VIP, and once we're done updating the one for VIP, I'm going to port it to mushclient. The reason I couldn't say this to you on newbie, is because the staff don't like players talking about packs on the game. Once our pack is approved by the staff, we can though. If you need the pack for vip, I can drop you a link. Now for your questions. I'm guessing that you didn't have the pack, so combat was a ton harder for you. With the pack, you'll see the following: tracking In SC, their are two ways to lock on to an enemy. Coords and vectors. My guess is that you had coords selected as your preferred aiming method. I use vector aiming. W is north, A is west, D is east, and so on. For aiming up and down, I do aim -s, or +s. Remember that sine S is at the center of WASD, it tells the game to aim either directly up, or down. You can change this with aim +w, aim -x, and so on. Let me know if this helps, and if you need the pack. Hope you decide to give the game another try with this information. Mike. On 5/27/2016 2:12 PM, dark wrote: Hi. Well I have asked this on audiogames.net so might as well ask here. ? Promethius I find a little incoherent for my taste in terms of activities and what not, miriani I don't like the idea of all the pvp and license to grief, so I decided to try star conquest. I have heard the bit about the enforced rp and profile creation but I thought I tried that, however I've not had a game where I've failed quite so badly. ? I did the tutorial and talked to the new pilot lieason office and did the tasks he said. Expooring and salvage were fine but combat was a real pest, mostly because there is no quick way to get the coordinates of the enemy and by the time you've heard the computer saying "rat automated starship at 3 4 5 " the bloody thing has likely moved, and no I am not rewritng my entire mud client just to play one game with all the scripting and such, I have no idea how to do that I just want to play not program. ? I did try ground combat and that was cool, accept I got my battlesuit blown up which I freely admit was entirely my faultfor not bailing fast enough. i then quit the game and lost my cargo hauler leaving me with two sets of massive bills and no ship. I ju
Re: [Audyssey] Star conquest very irritating
Ok. Here we go, I'll try to explain this. It told you in the tutorial, but hopefully I can explain this. When you want to fight something, move to the enemy. So, M and then pick the number. When you get within one unit of them, type track. Pick the number, and you'll start tracking. Depending on what target tracking array you have installed on your ship, you might lose your track. If you look at your status, you'll see that the stock target array will only keep track of your targets 75 percent of the time. THis can be upgraded with better arrays. Once you've got the enemy tracked, type aim or, if using coords, aim aim. Once you've got your lock, you just fire. I think it takes some time to get used to it, as it's not the same as promotheus and miriani. As to needing a pack, you can try to do it without one, but I think it's needed for this game. It's up to you. Just use lockmode to change your preferred aiming method. Mike. On 5/28/2016 4:58 AM, dark wrote: Hi. No I don't have a soundpack. I'm not against the idea, but really the game should be playable without. I was! actually fighting rats when I got hit. I also don't know what you mean by "vector based combat" I was trying! to aim with the directions like 7 for north and + for up, but it didn't seem to work whenever I tried to aim up, also actually finding where the dam rat was to attack it was a struggle sinse scanning took such a long time to say the coordinates it was at and tracking only kicked in sometimes. An explanation of how combat might work against a rat might help, eg, do you target first and then track? or do you do the track command? and when is scan useful? All the best, Dark. - Original Message - From: "Michael Maslo"To: "Gamers Discussion list" Sent: Friday, May 27, 2016 10:53 PM Subject: Re: [Audyssey] Star conquest very irritating Hi dark, Do you have one of the sound packs? That helps because you don't have all the extra talking of unimportant text? Secondly, don't use coordinate based combat. Use vector combat. What that is hit the number 7 to aim northwest or 9 for northeast etc. as a new pilot do space combat with a group. As a new pilot none of your ships are strong enough to do a single beacon. As someone new learn to fly in manual mode stick to rats ground combat salvage etc. I plan on art art to play again and would be willing to help out. On Fri, May 27, 2016 at 1:14 PM dark wrote: Hi. Well I have asked this on audiogames.net so might as well ask here. ? Promethius I find a little incoherent for my taste in terms of activities and what not, miriani I don't like the idea of all the pvp and license to grief, so I decided to try star conquest. I have heard the bit about the enforced rp and profile creation but I thought I tried that, however I've not had a game where I've failed quite so badly. ? I did the tutorial and talked to the new pilot lieason office and did the tasks he said. Expooring and salvage were fine but combat was a real pest, mostly because there is no quick way to get the coordinates of the enemy and by the time you've heard the computer saying "rat automated starship at 3 4 5 " the bloody thing has likely moved, and no I am not rewritng my entire mud client just to play one game with all the scripting and such, I have no idea how to do that I just want to play not program. ? I did try ground combat and that was cool, accept I got my battlesuit blown up which I freely admit was entirely my faultfor not bailing fast enough. i then quit the game and lost my cargo hauler leaving me with two sets of massive bills and no ship. I just about! had enough for a flitter which I bought, and tried a little combat again, and got completely slaughtered, particularly sinse the aim + command for aiming up in combat just didn't work, I was told "select a direction on the z axis" ? How the hell does anyone! do combat in this game? ? with no money, and no ship I was stuck (nd I couldn't get a lone either sinse I kept getting refused), and the only advice I got was go and beg on alliance channel. People were actually very nice on the newby channel, but didn't really have any suggestions. ? I'd rather not make myself a pain to other players especially when i'm learning a game and making so many major mistakes, so I deleted my character. ? Given however that a lot of people do! play star conquest, I wonder, how the hell do people do it? am I missing something about combat? or does it take all that scripting nonsense, ie, the game is not accessible without massive amounts of work. ? Any advice appreciated sinse I really want to play a space game, I did enjoy the background and some of the activities, but I am frankly now rather frustrated. Back to alter methinks. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you
Re: [Audyssey] Star conquest very irritating
Hey dark, I'm glad you asked here, and now that I know it was you, I can help. Do you have a pack for SC? Their is one for VIP, and once we're done updating the one for VIP, I'm going to port it to mushclient. The reason I couldn't say this to you on newbie, is because the staff don't like players talking about packs on the game. Once our pack is approved by the staff, we can though. If you need the pack for vip, I can drop you a link. Now for your questions. I'm guessing that you didn't have the pack, so combat was a ton harder for you. With the pack, you'll see the following: tracking In SC, their are two ways to lock on to an enemy. Coords and vectors. My guess is that you had coords selected as your preferred aiming method. I use vector aiming. W is north, A is west, D is east, and so on. For aiming up and down, I do aim -s, or +s. Remember that sine S is at the center of WASD, it tells the game to aim either directly up, or down. You can change this with aim +w, aim -x, and so on. Let me know if this helps, and if you need the pack. Hope you decide to give the game another try with this information. Mike. On 5/27/2016 2:12 PM, dark wrote: Hi. Well I have asked this on audiogames.net so might as well ask here. ? Promethius I find a little incoherent for my taste in terms of activities and what not, miriani I don't like the idea of all the pvp and license to grief, so I decided to try star conquest. I have heard the bit about the enforced rp and profile creation but I thought I tried that, however I've not had a game where I've failed quite so badly. ? I did the tutorial and talked to the new pilot lieason office and did the tasks he said. Expooring and salvage were fine but combat was a real pest, mostly because there is no quick way to get the coordinates of the enemy and by the time you've heard the computer saying "rat automated starship at 3 4 5 " the bloody thing has likely moved, and no I am not rewritng my entire mud client just to play one game with all the scripting and such, I have no idea how to do that I just want to play not program. ? I did try ground combat and that was cool, accept I got my battlesuit blown up which I freely admit was entirely my faultfor not bailing fast enough. i then quit the game and lost my cargo hauler leaving me with two sets of massive bills and no ship. I just about! had enough for a flitter which I bought, and tried a little combat again, and got completely slaughtered, particularly sinse the aim + command for aiming up in combat just didn't work, I was told "select a direction on the z axis" ? How the hell does anyone! do combat in this game? ? with no money, and no ship I was stuck (nd I couldn't get a lone either sinse I kept getting refused), and the only advice I got was go and beg on alliance channel. People were actually very nice on the newby channel, but didn't really have any suggestions. ? I'd rather not make myself a pain to other players especially when i'm learning a game and making so many major mistakes, so I deleted my character. ? Given however that a lot of people do! play star conquest, I wonder, how the hell do people do it? am I missing something about combat? or does it take all that scripting nonsense, ie, the game is not accessible without massive amounts of work. ? Any advice appreciated sinse I really want to play a space game, I did enjoy the background and some of the activities, but I am frankly now rather frustrated. Back to alter methinks. All the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Muds was Re: Alter Aeon was Re: Alter Aeon December Bash
So learn how to script and make them. Mike. On 12/1/2015 9:25 AM, Lindsay Cowell wrote: I love muds, but not that many of them have sound packs for VipMud. That adds to the game for me. On 01/12/2015 14:17, Mike Wassel wrote: It's not muds in general, I think it has more to do with the bigger muds really. Well, I can't say that, because the Iron Realms ones were alright, but then again, they're RP enforced. Mike. On 12/1/2015 9:15 AM, Justin Jones wrote: I have been playing Alter Aeon for two and a half years and I am also losing interest in the game. It mostly has to do with the highly toxic gamer culture (though this might be indemic to muds in general) and the lack of balanced classes/sensible game mechanics. On 12/1/15, Lindsay Cowell <lindsay.cow...@annebill64.plus.com> wrote: I use VipMud. On 01/12/2015 13:24, Mike Wassel wrote: Same here. I've got several characters, but just don't care about the game anymore. That could also be because I want games with RP enforcement now, I don't know. Maybe I'll come back one day. To answer your question, you need a client like mushclient or vipmud with the vipmud nvda addon to play muds or mudrammer for IOS. I don't know what Android has. Mike. On 12/1/2015 8:15 AM, Lindsay Cowell wrote: I've lost interest in the game, sadly, I feel that my charactre, deborah, is getting nowhere, i reset her, and now feel totally lost. Lindsay Cowell On 01/12/2015 12:43, Danielle Ledet wrote: I look forward to joining you all when I have a more stable un-predictable computer hopefully a new desktop. It'll be the first mud I ever join as I am usually not interested. What do Ineed to play a MUD? That's the part I don't understand! On 12/1/15, john <jpcarnemo...@gmail.com> wrote: Advent gifts! Yea! Fortunately, I'm writing this message with the mud open in another window. Level37 aught to be interesting, you've really done an amazing job of releasing major expansions on a schedule like this. -- From: "Dennis Towne" <s...@xirr.com> Sent: Monday, November 30, 2015 21:46 To: "Gamers Discussion list" <gamers@audyssey.org> Subject: [Audyssey] Alter Aeon December Bash This December is going to be a big one for us! We've got a lot of things planned, starting with the Advent gift calendar that begins tomorrow. There will be events toward the end of the month, near solstice and new years eve. Most importantly, we'll be releasing new spells and skills every few days, including new crafting skills, new minions, fighter skills, and more. To top it all off, we'll be opening level 37 near the middle of the month. If you can't make it to the events this month, we'll also be running our yearly anniversary event in January, from the 20th through the 24th. We hope to see you around! Alter Aeon MUD http://www.alteraeon.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2016.0.7227 / Virus Database: 4477/11098 - Release Date:
Re: [Audyssey] Alter Aeon was Re: Alter Aeon December Bash
It's not muds in general, I think it has more to do with the bigger muds really. Well, I can't say that, because the Iron Realms ones were alright, but then again, they're RP enforced. Mike. On 12/1/2015 9:15 AM, Justin Jones wrote: I have been playing Alter Aeon for two and a half years and I am also losing interest in the game. It mostly has to do with the highly toxic gamer culture (though this might be indemic to muds in general) and the lack of balanced classes/sensible game mechanics. On 12/1/15, Lindsay Cowell <lindsay.cow...@annebill64.plus.com> wrote: I use VipMud. On 01/12/2015 13:24, Mike Wassel wrote: Same here. I've got several characters, but just don't care about the game anymore. That could also be because I want games with RP enforcement now, I don't know. Maybe I'll come back one day. To answer your question, you need a client like mushclient or vipmud with the vipmud nvda addon to play muds or mudrammer for IOS. I don't know what Android has. Mike. On 12/1/2015 8:15 AM, Lindsay Cowell wrote: I've lost interest in the game, sadly, I feel that my charactre, deborah, is getting nowhere, i reset her, and now feel totally lost. Lindsay Cowell On 01/12/2015 12:43, Danielle Ledet wrote: I look forward to joining you all when I have a more stable un-predictable computer hopefully a new desktop. It'll be the first mud I ever join as I am usually not interested. What do Ineed to play a MUD? That's the part I don't understand! On 12/1/15, john <jpcarnemo...@gmail.com> wrote: Advent gifts! Yea! Fortunately, I'm writing this message with the mud open in another window. Level37 aught to be interesting, you've really done an amazing job of releasing major expansions on a schedule like this. -- From: "Dennis Towne" <s...@xirr.com> Sent: Monday, November 30, 2015 21:46 To: "Gamers Discussion list" <gamers@audyssey.org> Subject: [Audyssey] Alter Aeon December Bash This December is going to be a big one for us! We've got a lot of things planned, starting with the Advent gift calendar that begins tomorrow. There will be events toward the end of the month, near solstice and new years eve. Most importantly, we'll be releasing new spells and skills every few days, including new crafting skills, new minions, fighter skills, and more. To top it all off, we'll be opening level 37 near the middle of the month. If you can't make it to the events this month, we'll also be running our yearly anniversary event in January, from the 20th through the 24th. We hope to see you around! Alter Aeon MUD http://www.alteraeon.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2016.0.7227 / Virus Database: 4477/11098 - Release Date: 12/01/15 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_aud
Re: [Audyssey] Alter Aeon was Re: Alter Aeon December Bash
Same here. I've got several characters, but just don't care about the game anymore. That could also be because I want games with RP enforcement now, I don't know. Maybe I'll come back one day. To answer your question, you need a client like mushclient or vipmud with the vipmud nvda addon to play muds or mudrammer for IOS. I don't know what Android has. Mike. On 12/1/2015 8:15 AM, Lindsay Cowell wrote: I've lost interest in the game, sadly, I feel that my charactre, deborah, is getting nowhere, i reset her, and now feel totally lost. Lindsay Cowell On 01/12/2015 12:43, Danielle Ledet wrote: I look forward to joining you all when I have a more stable un-predictable computer hopefully a new desktop. It'll be the first mud I ever join as I am usually not interested. What do Ineed to play a MUD? That's the part I don't understand! On 12/1/15, johnwrote: Advent gifts! Yea! Fortunately, I'm writing this message with the mud open in another window. Level37 aught to be interesting, you've really done an amazing job of releasing major expansions on a schedule like this. -- From: "Dennis Towne" Sent: Monday, November 30, 2015 21:46 To: "Gamers Discussion list" Subject: [Audyssey] Alter Aeon December Bash This December is going to be a big one for us! We've got a lot of things planned, starting with the Advent gift calendar that begins tomorrow. There will be events toward the end of the month, near solstice and new years eve. Most importantly, we'll be releasing new spells and skills every few days, including new crafting skills, new minions, fighter skills, and more. To top it all off, we'll be opening level 37 near the middle of the month. If you can't make it to the events this month, we'll also be running our yearly anniversary event in January, from the 20th through the 24th. We hope to see you around! Alter Aeon MUD http://www.alteraeon.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Second life and the Firestorm client.
Hey all, For those that were around when Radegast was made accessible, the client now seems to be dead. I got a chance to talk with two people who work for the Firestorm client for SL, who'd both like to see accessibility come to it moreso than what it has already. If you've got a second, could you vote on the issue here? http://jira.phoenixviewer.com/browse/FIRE-17390 If you don't know what I'm talking about, the thread is here. http://forum.audiogames.net/viewtopic.php?id=12669 Thanks, Mike. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] ATTENTION: Moderator Notice!
Still though, you guys do realize that writing to the list about a problem that we all see is pointless right? All that does is clutter up all of our inboxes with more crap. Mike. On Dec 14, 2013, at 11:48 PM, Bryan Peterson bpeterson2...@cableone.net wrote: Good thing I saw this as I was just on the point of writing into the list about it. I hope none of you got any of these messages from me. Smile. The last time te list got hacked or whatever I supposedly wrote in looking desperately for homosexual adventures. That was definitely embarrassing to say the least. LOL. They're coming to take me away, ha-haaa! -Original Message- From: Thomas Ward Sent: Saturday, December 14, 2013 4:14 PM To: gamers@audyssey.org Subject: [Audyssey] ATTENTION: Moderator Notice! Hey all, It has come to my attention that someone finds it funny to spam the list. I am taking precautions and placing everyone on moderator status. There should be no more messages like this coming to the list. Consider all these topics closed, lets get back to gaming! Thank You. Sincerely: Thomas Ward Owner-Moderator of the Audyssey Mailing List gamers@audyssey.org --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Candy crush saga and song pop
I don't think you'd get anywhere with Candy Crush, I mean, how would that even work? I believe it's like bejeweled, so I see no way of getting VO support with it. Mike. On Jul 9, 2013, at 12:19 PM, cape.ama...@gmail.com wrote: Hi everyone, I have been wanting to play candy crush and song pop for a really long time, however at this time they both seem to be very inaccessible. Would anyone want to join me in contacting the developer? Amanda --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games playable on consoles [was]Re: what will it take for this community to learn?
If you learn the menus you can do the battles I guess. However moving around and using the sphere grid would be pretty much impossible. Mike. On Jun 25, 2013, at 2:07 PM, Paul Lemm paul.l...@sky.com wrote: Hi Mike, Hope you don't mind me asking, but I used to play the final fantasy games on my playstation and they are some of my favourite main stream games, but the ones I have played have always been very text heavy with battle menus and most character speech has been text to. you said you played final fantasy x though , do you still play now and have you found it to be in anyway accessible? Paul -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Mike Wassel Sent: Tuesday, June 25, 2013 4:11 AM To: Gamers Discussion list Subject: Re: [Audyssey] games playable on consoles [was]Re: what will it take for this community to learn? Yes sports games are possible. But answer me this: How do you play racing games? How do you know where to turn or if you're going the wrong way? Rockband I understand, it's a great game and I like playing it. I guess my point is that we can't play more of the current things if that makes sense. Like COD or Resident Evil. That's why I like playing games like Final Fantasy X, Kingdom Hearts and Mass Effect (to a degree). I guess you could play third person shooters if you do what I do and use a lock-on system or use sound cues which is how I play them, ut FPS's are, I think, out completely. I'm not trying to make it sound like totals can't, I'm really just curious. Mike. On Jun 24, 2013, at 11:00 PM, lenron brown lenro...@gmail.com wrote: very true I love racing games and many others on my x box 360 it sometimes just takes practice On 6/24/13, Clement Chou chou.clem...@gmail.com wrote: Let's just say that as a total we've been able to play more games than most people expect... even my friends with low vision. Fighting games are probaqbly boring only because you play against the computer... it's much more stimulating to play against humans and delve into the meet of the game which is usually more mental. Street Fighter IV, for example, has pretty simple mechanics. But those mechanics build into longer combos and strategy that can't be found in any other genre. But totals can play the majority of hack n slashes to at least a certain degree. Many people are able to play Ninja gaiden 3 without issue and are already close to beating the game, and games such as Rock Band and some sports games are also playable. But that's a whole other topic. lol - Original Message - From: Mike Wassel blindndanger...@aim.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 24, 2013 3:55 AM Subject: Re: [Audyssey] what will it take for this community to learn? I am not about to read 40 messages, so I will just comment on this first one. I agree with Thomas on his points. While I don't play many audio games mainly because I don't care for the content when I have other games on my ps2/ps3 that I play more, I see it all the time with this community that people aren't happy, that they bitch and moan about keys/cracks of games all the time after a game is released, and even after it's been released. However, you can't put the blind community at 100% fault. The same thing goes on with sighted gamers. But since we are a relatively smaller community it hits a lot harder. If you don't have a thick skin and can just let comments roll off, you're going to quit. This is why I don't develop. One reason is because I don't have the time to do it, the other reason is if I did and started to get a whole lot of complaints, I know I'd explode on somebody. I've said it before. These debs go through a lot of work to create a game for everyone to enjoy. It takes a while to code and find bugs and get rid of them. I'm glad Jeremy has not quit his work because right now, he's the only one that is making modern games for us. If he wasn't here, I doubt that TRTR would've been made or any of the other games that are starting to come out. The same thing happened with Entombed. That was the closest that I've ever seen an audio game come to final fantasy. I'd like to see more like that, however I know that that starts to get harder because with more complex things you want happening, the more code you need to put in/the more time you need to put into the game. Another person who has been working with this for a while is Dentin. He's actually put in code for us to make Alter better and easier to play. Not only does he put up with sighted people bitching at him because equipment gets dented or things are really hard, but he's putting up with the blind community complaining when mush-z doesn't work. Hopefully most of those messages get sent to the right channel but who
Re: [Audyssey] what will it take for this community to learn?
I am not about to read 40 messages, so I will just comment on this first one. I agree with Thomas on his points. While I don't play many audio games mainly because I don't care for the content when I have other games on my ps2/ps3 that I play more, I see it all the time with this community that people aren't happy, that they bitch and moan about keys/cracks of games all the time after a game is released, and even after it's been released. However, you can't put the blind community at 100% fault. The same thing goes on with sighted gamers. But since we are a relatively smaller community it hits a lot harder. If you don't have a thick skin and can just let comments roll off, you're going to quit. This is why I don't develop. One reason is because I don't have the time to do it, the other reason is if I did and started to get a whole lot of complaints, I know I'd explode on somebody. I've said it before. These debs go through a lot of work to create a game for everyone to enjoy. It takes a while to code and find bugs and get rid of them. I'm glad Jeremy has not quit his work because right now, he's the only one that is making modern games for us. If he wasn't here, I doubt that TRTR would've been made or any of the other games that are starting to come out. The same thing happened with Entombed. That was the closest that I've ever seen an audio game come to final fantasy. I'd like to see more like that, however I know that that starts to get harder because with more complex things you want happening, the more code you need to put in/the more time you need to put into the game. Another person who has been working with this for a while is Dentin. He's actually put in code for us to make Alter better and easier to play. Not only does he put up with sighted people bitching at him because equipment gets dented or things are really hard, but he's putting up with the blind community complaining when mush-z doesn't work. Hopefully most of those messages get sent to the right channel but who knows. I don't know if I'll read this thread after I send this message. But I'll repeat what I said at the beginning of this reply. While we are a smaller community, we can not put all the blame on the blind people. This kind of thing happens on a much larger scale with the sighted players. However, if we keep this up pretty soon you're going to have no one left who wants to make games for the blind and then you all will start complaining about how you all have nothing that matches up with what todays consoles have. And whose fault will that be but your own? Not everyone can play todays games on the ps3 or Xbox360. I know I'm having trouble with the little amount of vision that I have. It's almost impossible for me to play anything new that comes out because the print is to small for me to read or I can't see what is on the screen. I know it's way harder if not completely impossible for totals to play anything but fighting games which I can not stand whatsoever. They just bore me after about 15 minutes. As I said, keep it up and see what happens. Mike. On Jun 22, 2013, at 10:00 PM, Charles Rivard wee1s...@fidnet.com wrote: A thought on impatience: Some people gripe about the length of time taken by developers to come out with a new game. Some people gripe if they don't get a registration key right away. Some people gripe about the fact that they don't have enough games to play. Strangely enough, these 3 complaints come from pretty much the same few people. These are also the same people who want cheat codes very shortly after they get a new game. Have you noticed what always seems to happen when these complainers really get on a roll? James North produced many very good games and then quit. Why did this occur?? Liam has voiced frustration, to say the least, and has openly voiced a consideration of quitting. Why? Other producers of games have also vacated the premises. Guess why? I commend those developers who have stuck it out and continue working for those of us who do care about and respect them. For those of us who don't, and who only care about themselves and what they want, when they want it and no later, what's it going to take for you to learn what you cause? It's about time you grow! up! and think about someone other than you for a change. Yes, I'm angry, and I think I have a darned good reason to be. Although I don't create games, I care about those who do, and it just flat burns me up when you drive these creators away with your selfish and downright childish behavior! --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
Re: [Audyssey] games playable on consoles [was]Re: what will it take for this community to learn?
Yes sports games are possible. But answer me this: How do you play racing games? How do you know where to turn or if you're going the wrong way? Rockband I understand, it's a great game and I like playing it. I guess my point is that we can't play more of the current things if that makes sense. Like COD or Resident Evil. That's why I like playing games like Final Fantasy X, Kingdom Hearts and Mass Effect (to a degree). I guess you could play third person shooters if you do what I do and use a lock-on system or use sound cues which is how I play them, ut FPS's are, I think, out completely. I'm not trying to make it sound like totals can't, I'm really just curious. Mike. On Jun 24, 2013, at 11:00 PM, lenron brown lenro...@gmail.com wrote: very true I love racing games and many others on my x box 360 it sometimes just takes practice On 6/24/13, Clement Chou chou.clem...@gmail.com wrote: Let's just say that as a total we've been able to play more games than most people expect... even my friends with low vision. Fighting games are probaqbly boring only because you play against the computer... it's much more stimulating to play against humans and delve into the meet of the game which is usually more mental. Street Fighter IV, for example, has pretty simple mechanics. But those mechanics build into longer combos and strategy that can't be found in any other genre. But totals can play the majority of hack n slashes to at least a certain degree. Many people are able to play Ninja gaiden 3 without issue and are already close to beating the game, and games such as Rock Band and some sports games are also playable. But that's a whole other topic. lol - Original Message - From: Mike Wassel blindndanger...@aim.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 24, 2013 3:55 AM Subject: Re: [Audyssey] what will it take for this community to learn? I am not about to read 40 messages, so I will just comment on this first one. I agree with Thomas on his points. While I don't play many audio games mainly because I don't care for the content when I have other games on my ps2/ps3 that I play more, I see it all the time with this community that people aren't happy, that they bitch and moan about keys/cracks of games all the time after a game is released, and even after it's been released. However, you can't put the blind community at 100% fault. The same thing goes on with sighted gamers. But since we are a relatively smaller community it hits a lot harder. If you don't have a thick skin and can just let comments roll off, you're going to quit. This is why I don't develop. One reason is because I don't have the time to do it, the other reason is if I did and started to get a whole lot of complaints, I know I'd explode on somebody. I've said it before. These debs go through a lot of work to create a game for everyone to enjoy. It takes a while to code and find bugs and get rid of them. I'm glad Jeremy has not quit his work because right now, he's the only one that is making modern games for us. If he wasn't here, I doubt that TRTR would've been made or any of the other games that are starting to come out. The same thing happened with Entombed. That was the closest that I've ever seen an audio game come to final fantasy. I'd like to see more like that, however I know that that starts to get harder because with more complex things you want happening, the more code you need to put in/the more time you need to put into the game. Another person who has been working with this for a while is Dentin. He's actually put in code for us to make Alter better and easier to play. Not only does he put up with sighted people bitching at him because equipment gets dented or things are really hard, but he's putting up with the blind community complaining when mush-z doesn't work. Hopefully most of those messages get sent to the right channel but who knows. I don't know if I'll read this thread after I send this message. But I'll repeat what I said at the beginning of this reply. While we are a smaller community, we can not put all the blame on the blind people. This kind of thing happens on a much larger scale with the sighted players. However, if we keep this up pretty soon you're going to have no one left who wants to make games for the blind and then you all will start complaining about how you all have nothing that matches up with what todays consoles have. And whose fault will that be but your own? Not everyone can play todays games on the ps3 or Xbox360. I know I'm having trouble with the little amount of vision that I have. It's almost impossible for me to play anything new that comes out because the print is to small for me to read or I can't see what is on the screen. I know it's way harder if not completely impossible for totals to play anything but fighting
Re: [Audyssey] to the alter aeon players, intro
My characters names are phalange, silenced and japhrimel. Feel free to send me a tell if you need help. I'm a member of clan Dominion. Mike. On May 5, 2013, at 11:29 AM, Keith ks.steinbac...@gmail.com wrote: Hi, my character's name is Jedeye, (at least my current chracter). I restarted the character, didn't like the way he was handling higher levels. I'm a necro right now, perhaps a mage as 2nd, but I'm not sure yet. Order of Chaos clan member Hope to see you all in the land Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] The inquisitor help please
I have two questions for this game. 1. How do I repair the saddle? Sorta lost on what I have to do, and if the librarian is involved with that somehow. 2. How do I make the sign of the cross? Whenever I do it, it either brings up my map or my inventory. Am I making it to large? I've tried making it smaller, but nothing seems to be working. I've tried it in both landscape and portrait orientations. Mike. On Mar 13, 2013, at 10:22 PM, Bryan Peterson bpeterson2...@cableone.net wrote: You have to break the wooden gate. This reveals a clearing and a flower. Grab the flower and use the trap with the clearing. Then use the wallnut with the clearing. Then leave the courtyard and come back. Oh freddled gruntbuggly, thy micturations are to me as plurdled gabbleblotchits on a lurgid bee. GroupI implore thee, my foonting turlingdromes, And hooptiously drangle me with crinkly bindlewurdles, or I will rend thee in the gobberwarts with my blurglecruncheon, see if I don't! -Original Message- From: Mike Maslo Sent: Wednesday, March 13, 2013 8:13 PM To: Gamers Audyssey list Subject: [Audyssey] The inquisitor help please Hi everyone: I have the inquisitor for the computer and I am stuck on a point in the game and was hoping for some help. I am near the beginning and I need to get the acorn from the squirrel. I created the trap and I have the walnut. If I understand it right that is what I am supposed to use for the squirrel to trap it However I can not figure out how to do it. I have tried to use the trap with walnut, use trap with walnut, use walnut with trap walnut with squirrel but nothing else Could someone please tell me what the correct way of doing it is? thanks so much in advance. Sincerely, Mike --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Fwd: VIP updating and including of NVDA?
Thought some of you would be interested in this. Mike. Begin forwarded message: From: GMAGames - David Greenwood davidgreenw...@rogers.com Subject: Re: VIP updating and including of NVDA? Date: March 19, 2012 8:15:29 PM EDT To: blindndanger...@gmail.com Reply-To: GMAGames - David Greenwood davidgreenw...@gmagames.com There is a Python script going around that allows you to use NVDA as your screen reader. It is mentioned from time to time on the VIPMud list. Are you a member of this list? To answer your question, yes, more work has been done and will be done in the not too distant future, and this would include NVDA support. Regards, David Greenwood, davidgreenw...@gmagames.com http://www.GMAGames.com - Original Message - From: blindndanger...@gmail.com To: davidgreenw...@gmagames.com Sent: Monday, March 19, 2012 6:35 PM Subject: VIP updating and including of NVDA? Are their any plans to update VIPMud at all? I'd love to see NVDA support put in seeing as how large of a screenreader it's become. Other than that, I think that's all it really needs. I have a python script that I found that will have it read, if you'd like it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.