Re: [Audyssey] Castaways and serfs

2011-07-31 Thread Kelvin Tan
hi dark. how do i get the cloth production faster? i don't really get your 
msg.
- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, July 30, 2011 11:26 PM
Subject: Re: [Audyssey] Castaways and serfs


Don't worry Dark, I will always keep cooperative play and competitive play 
separate.  I know many people prefer one over the other, so I will try to 
slowly develop each.  Sharing resources has been in the works for a while 
actually, I just keep getting side tracked with other fixes, lol.

 Well I've just finished another game
 on mission 2.

 I've worked out how to keep cloth up, makes as many serfs
 as possible! they don't half work fast!

 Also I've now worked out what rangers do, they stop your
 knights being killed on raides.

 My first raide was four knights and a ranger and did 13
 yeti, my second was five knights, a soldier and a ranger and
 that did the job, 13 yeti down and the city destroyed!

 Actually i was just about to start making wine, and only
 had 29 adults and 1 child, so was a litle surprised things
 ended so quickly.

 either way It was certainly fun again and I'll be looking
 forward to seeing the next batch of upgrades.

 As for pvp and attacking others kingdoms, with the way the
 yeti raides worked there, i can see that as a possibility,
 though i'd stil prefer cooperative multiplayer and pvp to be
 separate options, aprticularly if cooperative play is going
 to be expanded in the future with something like trading
 resources or goods.

 to be honest though it's the missions and the complexity of
 the system i'm enjoying thus far, and am looking forward to
 seeing what comes next.

 Beware the grue!

 Dark.


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Re: [Audyssey] Castaways and serfs

2011-07-31 Thread dark

Hi.

Cloth is indeed very slow to produce, i've found at the start you need two 
weavers to one butcher and a good few dedicated peasants (five or six).


I'd also recommend holding off on wine making so as to free up the peasants 
from hawling barrels around.


if you build a monastery, the monk will write tomes that you can use to 
upgrade people and make them work faster.


the down side is currently writing tomes takes cloth, so getting the first 
one takes some time, however A couple of peasants upgraded into serfs and 
the speed increase will massively tell on the work you do.


Beware the grue!

Dark. 



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[Audyssey] Castaways and serfs

2011-07-30 Thread dark
Well I've just finished another game on mission 2. 

I've worked out how to keep cloth up, makes as many serfs as possible! they 
don't half work fast! 

Also I've now worked out what rangers do, they stop your knights being killed 
on raides. 

My first raide was four knights and a ranger and did 13 yeti, my second was 
five knights, a soldier and a ranger and that did the job, 13 yeti down and the 
city destroyed! 

Actually i was just about to start making wine, and only had 29 adults and 1 
child, so was a litle surprised things ended so quickly. 

either way It was certainly fun again and I'll be looking forward to seeing the 
next batch of upgrades. 

As for pvp and attacking others kingdoms, with the way the yeti raides worked 
there, i can see that as a possibility, though i'd stil prefer cooperative 
multiplayer and pvp to be separate options, aprticularly if cooperative play is 
going to be expanded in the future with something like trading resources or 
goods. 

to be honest though it's the missions and the complexity of the system i'm 
enjoying thus far, and am looking forward to seeing what comes next.

Beware the grue! 

Dark.
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Re: [Audyssey] Castaways and serfs

2011-07-30 Thread Jeremy Kaldobsky
Don't worry Dark, I will always keep cooperative play and competitive play 
separate.  I know many people prefer one over the other, so I will try to 
slowly develop each.  Sharing resources has been in the works for a while 
actually, I just keep getting side tracked with other fixes, lol.

 Well I've just finished another game
 on mission 2. 
 
 I've worked out how to keep cloth up, makes as many serfs
 as possible! they don't half work fast! 
 
 Also I've now worked out what rangers do, they stop your
 knights being killed on raides. 
 
 My first raide was four knights and a ranger and did 13
 yeti, my second was five knights, a soldier and a ranger and
 that did the job, 13 yeti down and the city destroyed! 
 
 Actually i was just about to start making wine, and only
 had 29 adults and 1 child, so was a litle surprised things
 ended so quickly. 
 
 either way It was certainly fun again and I'll be looking
 forward to seeing the next batch of upgrades. 
 
 As for pvp and attacking others kingdoms, with the way the
 yeti raides worked there, i can see that as a possibility,
 though i'd stil prefer cooperative multiplayer and pvp to be
 separate options, aprticularly if cooperative play is going
 to be expanded in the future with something like trading
 resources or goods. 
 
 to be honest though it's the missions and the complexity of
 the system i'm enjoying thus far, and am looking forward to
 seeing what comes next.
 
 Beware the grue! 
 
 Dark.


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You can make changes or update your subscription via the web, at
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