Re: [Audyssey] Developing New Accessible Game in Java

2009-09-03 Thread Thomas Ward

Hi John,
I have some experience creating audio games in Java, but my experience 
wasn't all that positive. Earlier this year I ported one of my games, 
Mysteries of the Ancients, to Java, but the game failed to live up to 
expectations. It ran slow, used too much memory, and run sluggish on 
some systems. In the end I was forced to return to the version written 
in  C# .NET.



John wrote:

Hello all,
John Brieger here. I am currently developing an audio-game in Java, and am 
wondering if anyone else on this list has done so already. If so, do you have 
any tips/advice for me? It seems as though most games developed on this list 
are using the .NET framework, but I wanted to be able to run over a browser in 
applet form. As I continue to work, I will most likely post up demos for 
testing purposes.

My game is a modified Pac Man in which the player, using directional sound 
cues, must retrieve beacons while being chased by an enemy. The beacons spawn 
one at a time, and in addition to directional (RIGHT/LEFT) sound, the beacons 
grow louder the closer you get to them. As someone who has never programming a 
sightless game before, it would be helpful to hear from some veterans.

Thanks in advance,
John
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Re: [Audyssey] Developing New Accessible Game in Java

2009-08-28 Thread Ken
The darkroom game for the Wiimotes is done in Java.  You might have a look 
at their coding.





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- Original Message - 
From: lo...@braillesoft.net

To: gamers@audyssey.org
Sent: Thursday, August 27, 2009 8:51 PM
Subject: Re: [Audyssey] Developing New Accessible Game in Java


Hi! This sounds really cool! I want to play it! That is, when it's
complete. I may use this as part of my game report I am required to
complete in 3 weeks for Technical School. That is, when it's complete.
Otherwise ... We'll see.

Original Message:
-
From: John jbrie...@surewest.net
Date: Tue, 25 Aug 2009 17:12:35 -0700
To: Gamers@audyssey.org
Subject: [Audyssey] Developing New Accessible Game in Java


Hello all,
John Brieger here. I am currently developing an audio-game in Java, and am
wondering if anyone else on this list has done so already. If so, do you
have any tips/advice for me? It seems as though most games developed on
this list are using the .NET framework, but I wanted to be able to run over
a browser in applet form. As I continue to work, I will most likely post up
demos for testing purposes.

My game is a modified Pac Man in which the player, using directional sound
cues, must retrieve beacons while being chased by an enemy. The beacons
spawn one at a time, and in addition to directional (RIGHT/LEFT) sound, the
beacons grow louder the closer you get to them. As someone who has never
programming a sightless game before, it would be helpful to hear from some
veterans.

Thanks in advance,
John
---
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Re: [Audyssey] Developing New Accessible Game in Java

2009-08-27 Thread lo...@braillesoft.net
Hi! This sounds really cool! I want to play it! That is, when it's
complete. I may use this as part of my game report I am required to
complete in 3 weeks for Technical School. That is, when it's complete.
Otherwise ... We'll see.

Original Message:
-
From: John jbrie...@surewest.net
Date: Tue, 25 Aug 2009 17:12:35 -0700
To: Gamers@audyssey.org
Subject: [Audyssey] Developing New Accessible Game in Java


Hello all,
John Brieger here. I am currently developing an audio-game in Java, and am
wondering if anyone else on this list has done so already. If so, do you
have any tips/advice for me? It seems as though most games developed on
this list are using the .NET framework, but I wanted to be able to run over
a browser in applet form. As I continue to work, I will most likely post up
demos for testing purposes.

My game is a modified Pac Man in which the player, using directional sound
cues, must retrieve beacons while being chased by an enemy. The beacons
spawn one at a time, and in addition to directional (RIGHT/LEFT) sound, the
beacons grow louder the closer you get to them. As someone who has never
programming a sightless game before, it would be helpful to hear from some
veterans.

Thanks in advance,
John
---
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