[Audyssey] 'bug' in darkgrue.

2011-08-17 Thread dhruv kumar
hi jeremy.
there is a 'bug' in the gamebook creater.
spose I am playing a gamebook, and I am died. then, to pervent me to
die, I press the back button.
this is a very problumatic bug because peoples can cheat easyly

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Re: [Audyssey] 'bug' in darkgrue.

2011-08-17 Thread dark

Hi Druhv.

It's not a bug in darkgrue, it's simply the way htlm works. You can do just 
the same thing in the html gamebooks from arborell.com or project aon.


Rememb er that gamebooks are based on original printed books where you could 
just turn the pages back.


Yes, this relies on the player being honest, but if your not going to play 
honestly, why play?


Beware the grue!

Dark.
- Original Message - 
From: dhruv kumar kumardhru...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, August 17, 2011 12:22 PM
Subject: [Audyssey] 'bug' in darkgrue.



hi jeremy.
there is a 'bug' in the gamebook creater.
spose I am playing a gamebook, and I am died. then, to pervent me to
die, I press the back button.
this is a very problumatic bug because peoples can cheat easyly

---
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gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



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Re: [Audyssey] 'bug' in darkgrue.

2011-08-17 Thread Thomas Ward
Hello dhruv,

First of all, the ability to go back to the prior page as a feature of
your web browser Internet Explorer, Firefox, Opra, and not of Dark
Gru. So even if Jeremy or anyone else wanted to prevent this behavior
they couldn't because you are blaming the wrong program here.

Second of all, I hate to say this, but this shows your lack of
experience with gamebooks in general. That is that these games assume
that you won't cheat. If you decide to play fair or cheat all the way
through its completely your own affair not the developer's. Suppose
you pick up a classic gamebook printed in a hard bound or paperback
book written in the early 1980's. What's to prevent you from flipping
back to the prior page in the book?

Of course, there is nothing to keep you from sticking in a bookmark
and doing just that. The point being is that gamebooks were written to
have fun, and were printed in physical books long before most people
even owned personal computers. Now days they are published in
electronic media html, pdf, rtf, etc but the same basic principle
applies. If you don't want to cheat don't do it. The asumption of the
author is that the person plays this or that gamebook to have fun and
will be honest enough to play by the rules of the game.

HTH

On 8/17/11, dhruv kumar kumardhru...@gmail.com wrote:
 hi jeremy.
 there is a 'bug' in the gamebook creater.
 spose I am playing a gamebook, and I am died. then, to pervent me to
 die, I press the back button.
 this is a very problumatic bug because peoples can cheat easyly

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.


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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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Re: [Audyssey] 'bug' in darkgrue.

2011-08-17 Thread dark
I must confess, the one thing I do do myself with gamebooks is save the game 
occasionally, usually after acquiring some big item or goal.


this is fairly easy to do, just by adding a page to favourites in html books 
or, when playing physical books with my friend we just note the page number 
and keep a copy of our stats.


This is probably slightly cheating, but sinse often the alternative is the 
frustrating business of going over previous choices again and again, it does 
make things a litle more interesting to go from the last savepoint instead.


Pluss, with some of the larger books, it just is less practical to play the 
hole thing. For instance windhammer from chronicles of Arborell is 650 
sections, which makes for a pretty mega gamebook!


I've finished that one several times, and died many more, but I don't think 
i'd have been able to explore all the various passages and different ways 
around if I hadn't saved at a couple of significant staircases.


In fact what is interesting with windhammer, is that for my first couple of 
goes through, I just couldn't find all three items needed to vanquish 
windhammer.


Luckily I had a high enough combat score and some other bonuses to be able 
to do it with less than three, but for several goes through, the full three 
items, dragonseye, morgen's spear and dragon claw illuded me (particularly 
the dragon claw, finding that was a real pest!).


Even though i'd finished the book before therefore, it was actually really 
qite an experience when I had all three items, and could complete it 
properly.


Ironically, just after I finished it and finally! found the dragon claw, the 
quest for the orncrist game was released which tells how the dragon cclaw 
actually got into the castle of stoneholme in the first place.


Beware the grue!

Dark.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, August 17, 2011 5:01 PM
Subject: Re: [Audyssey] 'bug' in darkgrue.



Hello dhruv,

First of all, the ability to go back to the prior page as a feature of
your web browser Internet Explorer, Firefox, Opra, and not of Dark
Gru. So even if Jeremy or anyone else wanted to prevent this behavior
they couldn't because you are blaming the wrong program here.

Second of all, I hate to say this, but this shows your lack of
experience with gamebooks in general. That is that these games assume
that you won't cheat. If you decide to play fair or cheat all the way
through its completely your own affair not the developer's. Suppose
you pick up a classic gamebook printed in a hard bound or paperback
book written in the early 1980's. What's to prevent you from flipping
back to the prior page in the book?

Of course, there is nothing to keep you from sticking in a bookmark
and doing just that. The point being is that gamebooks were written to
have fun, and were printed in physical books long before most people
even owned personal computers. Now days they are published in
electronic media html, pdf, rtf, etc but the same basic principle
applies. If you don't want to cheat don't do it. The asumption of the
author is that the person plays this or that gamebook to have fun and
will be honest enough to play by the rules of the game.

HTH

On 8/17/11, dhruv kumar kumardhru...@gmail.com wrote:

hi jeremy.
there is a 'bug' in the gamebook creater.
spose I am playing a gamebook, and I am died. then, to pervent me to
die, I press the back button.
this is a very problumatic bug because peoples can cheat easyly

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



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Re: [Audyssey] 'bug' in darkgrue.

2011-08-17 Thread Thomas Ward
Hi Dark,

Well, I don't think saving a page in favorites or writing down the
page number is necessarily cheating. Every modern game today has some
way to save the game, IE  some sort of checkpoint system, so you can
backup and start over from your last saved position in case you screw
up.

For instance, take Sryth. That's an online gamebook/RPG, but nobody
expects you to start over from scratch just because some ugly ogre or
giant bashes your head in. Instead, the game takes a rune of life away
and transports you back to your last saved position and you can start
from there, and hopefully fair better the next time you try that
adventure. So saving a page or creating your own checkpoint in a
gamebook isn't much different as far as I'm concerned. Sometimes it is
down right necessary in very long gamebooks or quests.

Cheers!




On 8/17/11, dark d...@xgam.org wrote:
 I must confess, the one thing I do do myself with gamebooks is save the game
 occasionally, usually after acquiring some big item or goal.

 this is fairly easy to do, just by adding a page to favourites in html books
 or, when playing physical books with my friend we just note the page number
 and keep a copy of our stats.

 This is probably slightly cheating, but sinse often the alternative is the
 frustrating business of going over previous choices again and again, it does
 make things a litle more interesting to go from the last savepoint instead.

 Pluss, with some of the larger books, it just is less practical to play the
 hole thing. For instance windhammer from chronicles of Arborell is 650
 sections, which makes for a pretty mega gamebook!

 I've finished that one several times, and died many more, but I don't think
 i'd have been able to explore all the various passages and different ways
 around if I hadn't saved at a couple of significant staircases.

 In fact what is interesting with windhammer, is that for my first couple of
 goes through, I just couldn't find all three items needed to vanquish
 windhammer.

 Luckily I had a high enough combat score and some other bonuses to be able
 to do it with less than three, but for several goes through, the full three
 items, dragonseye, morgen's spear and dragon claw illuded me (particularly
 the dragon claw, finding that was a real pest!).

 Even though i'd finished the book before therefore, it was actually really
 qite an experience when I had all three items, and could complete it
 properly.

 Ironically, just after I finished it and finally! found the dragon claw, the
 quest for the orncrist game was released which tells how the dragon cclaw
 actually got into the castle of stoneholme in the first place.

 Beware the grue!

 Dark.
 - Original Message -
 From: Thomas Ward thomasward1...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, August 17, 2011 5:01 PM
 Subject: Re: [Audyssey] 'bug' in darkgrue.


 Hello dhruv,

 First of all, the ability to go back to the prior page as a feature of
 your web browser Internet Explorer, Firefox, Opra, and not of Dark
 Gru. So even if Jeremy or anyone else wanted to prevent this behavior
 they couldn't because you are blaming the wrong program here.

 Second of all, I hate to say this, but this shows your lack of
 experience with gamebooks in general. That is that these games assume
 that you won't cheat. If you decide to play fair or cheat all the way
 through its completely your own affair not the developer's. Suppose
 you pick up a classic gamebook printed in a hard bound or paperback
 book written in the early 1980's. What's to prevent you from flipping
 back to the prior page in the book?

 Of course, there is nothing to keep you from sticking in a bookmark
 and doing just that. The point being is that gamebooks were written to
 have fun, and were printed in physical books long before most people
 even owned personal computers. Now days they are published in
 electronic media html, pdf, rtf, etc but the same basic principle
 applies. If you don't want to cheat don't do it. The asumption of the
 author is that the person plays this or that gamebook to have fun and
 will be honest enough to play by the rules of the game.

 HTH

 On 8/17/11, dhruv kumar kumardhru...@gmail.com wrote:
 hi jeremy.
 there is a 'bug' in the gamebook creater.
 spose I am playing a gamebook, and I am died. then, to pervent me to
 die, I press the back button.
 this is a very problumatic bug because peoples can cheat easyly

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


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