Re: [Audyssey] Fw: mods for your games
I've got the code for playing MP3's in vb6, but it looks a bit complicated and I'm not sure that the files can be manipulated in the same way as wave files are--freq, pan, etc. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Josh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, September 12, 2007 11:57 AM Subject: Re: [Audyssey] Fw: mods for your games maybe someone other than me could give you the code to play mp3 files? It's probably not that difficult but I myself don't know it. Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Trenton Matthews Gamers@audyssey.org Sent: Wednesday, September 12, 2007 6:12 AM Subject: Re: [Audyssey] Fw: mods for your games Hi Trenton, While playing around with converting wav files to mp3 files and trying to play them for my games I also tried an ogg file. It didn't work either. Heck it wouldn't even play in Windows Media player. BFN Jim We have standards and expect you not to exceed them. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.485 / Virus Database: 269.13.15/1003 - Release Date: 9/12/2007 10:56 AM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Fw: mods for your games
Hi Josh, I appreciate your suggestion, but for now I plan to keep using VB6, sapi5 and DirectX as the tools for creating my games. BFN - Original Message - maybe someone other than me could give you the code to play mp3 files? It's probably not that difficult but I myself don't know it. Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 Jim If it works, don't mess with it school graduate [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Fw: mods for your games
that works fine for me. Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Josh Gamers@audyssey.org Sent: Thursday, September 13, 2007 4:58 AM Subject: Re: [Audyssey] Fw: mods for your games Hi Josh, I appreciate your suggestion, but for now I plan to keep using VB6, sapi5 and DirectX as the tools for creating my games. BFN - Original Message - maybe someone other than me could give you the code to play mp3 files? It's probably not that difficult but I myself don't know it. Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 Jim If it works, don't mess with it school graduate [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Fw: mods for your games
maybe someone other than me could give you the code to play mp3 files? It's probably not that difficult but I myself don't know it. Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Trenton Matthews Gamers@audyssey.org Sent: Wednesday, September 12, 2007 6:12 AM Subject: Re: [Audyssey] Fw: mods for your games Hi Trenton, While playing around with converting wav files to mp3 files and trying to play them for my games I also tried an ogg file. It didn't work either. Heck it wouldn't even play in Windows Media player. BFN Jim We have standards and expect you not to exceed them. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Fw: mods for your games
ogg files will not play in windows media player unless you get something like klite mega 3.3. It will play in winamp ok, if not you can get a plugin but in windows media you need actual universial codecs. At 10:12 p.m. 12/09/2007, you wrote: Hi Trenton, While playing around with converting wav files to mp3 files and trying to play them for my games I also tried an ogg file. It didn't work either. Heck it wouldn't even play in Windows Media player. BFN Jim We have standards and expect you not to exceed them. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.485 / Virus Database: 269.13.14/1001 - Release Date: 11/09/2007 1:37 p.m. -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.485 / Virus Database: 269.13.14/1001 - Release Date: 11/09/2007 1:37 p.m. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Fw: mods for your games
what about direct-x? Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: shaun everiss [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, September 12, 2007 6:00 PM Subject: Re: [Audyssey] Fw: mods for your games ogg files will not play in windows media player unless you get something like klite mega 3.3. It will play in winamp ok, if not you can get a plugin but in windows media you need actual universial codecs. At 10:12 p.m. 12/09/2007, you wrote: Hi Trenton, While playing around with converting wav files to mp3 files and trying to play them for my games I also tried an ogg file. It didn't work either. Heck it wouldn't even play in Windows Media player. BFN Jim We have standards and expect you not to exceed them. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.485 / Virus Database: 269.13.14/1001 - Release Date: 11/09/2007 1:37 p.m. -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.485 / Virus Database: 269.13.14/1001 - Release Date: 11/09/2007 1:37 p.m. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Fw: mods for your games
Hey Jim, There is a way (and I'm sure you already know,) to compress wav files to the size of MP3's but still play them as wav files--that's what I did in Wrecking ball with the background.wav file. It's a full song, but it's only a few megs, and is played with the same commands you use for wav files. With that kind of compression, you'll never run out of space--and can keep those awesome games coming! While I am writing all this, I just have to say thanks for all these games--your games are the very first accessible games I have found--I think it was your old DOS baseball and golf games. Anyway, what you're doing matters, and may have saved a few people from life at the local loony bin! Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Thomas Ward Gamers@audyssey.org Sent: Monday, September 10, 2007 6:04 AM Subject: Re: [Audyssey] Fw: mods for your games Hi Thomas, Yeah people do give me lots of very good ideas for new features in games etc and I do implement many of them, but I do like to stick to my original plan for the game that I came up with and I do try to put out a good game. Of course no matter what you do, you can not ever please everyone. Of course I know that I do not use the highest quality sound files in my games. But you know I have 25 free windows games on my site. Say each one of them was 30 meg. That would be seven and a half Gig. There is no way that I could afford that kind of space and band width. You must know what that is like after you ran out of band width last month and they shut down your site. Truthfully it is frustrating when people expect or offer me huge high quality sound files and don't understand the fact that I can not afford that kind of cost to give out games for free and then just want to change what I have worked so hard to put out. I have to say though that I get lots and lots and lots of complim BFN Jim The trouble with bucket seats is that not everybody has the same size bucket. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.485 / Virus Database: 269.13.13/998 - Release Date: 9/10/2007 8:48 AM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Fw: mods for your games
Hi Damien, Thank you very much. I appreciate you saying so. BFN - Original Message - yes, i do like your games the way they are, and i can totally understand both points of view on the modding situation. i say you're doing a very good job jim. thanks. Regards, Damien Sadler Jim Yet another oxy moron: genuine draft beer sold in a bottle or can. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Fw: mods for your games
Hi Ken, No, I did not know that you could compress a wav file and DirectX would still play it. May I ask, how do you do that? Thanks BFN Jim Disk Full - Press F1 to belch. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Fw: mods for your games
Hi Ken, Yes, it is possible to compress wav files by changing them from pcm wav data to another wav format, but in many cases this has some very undesirable effects. For example, if you chose to keep wav with a mp3 style compression the game files will take much longer to load into the game. Perhaps not bad on one of Jim's games, but in a game like Monty or Raceway the lag time is very obvious, and kills over all game performance when switching levels or having to swap out several wav files when changing rooms, etc. The other issue is you probably never noticed is once saved in a compressed format they don't properly allow DirectX to change frequency, panning, and volume which allows the sounds to play havick with your game. I tried this with Monty and the results were a disaster. Hey Jim, There is a way (and I'm sure you already know,) to compress wav files to the size of MP3's but still play them as wav files--that's what I did in Wrecking ball with the background.wav file. It's a full song, but it's only a few megs, and is played with the same commands you use for wav files. With that kind of compression, you'll never run out of space--and can keep those awesome games coming! While I am writing all this, I just have to say thanks for all these games--your games are the very first accessible games I have found--I think it was your old DOS baseball and golf games. Anyway, what you're doing matters, and may have saved a few people from life at the local loony bin! Ken Downey President DreamTechInteractive! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Fw: mods for your games
All you do is go into Goldwave--some say Sound recorder does it too, load your wave file, and save it again as a wave file, but in the attributes list you can change the parameters. You'll see things like PCm 16 bit stereo and the like, but if you type mp it will take you to MP3 attributes. Unfortunately, it's not quite as simple as renaming an MP3 file as a wave file, but this process is pretty fast and works well. You may have to use odd sampling rates, like 48000 instead of 44100, but there's still a lot of compression that takes place. Try it and see if it works. If you need any more help, just write. Ken Downey President DreamTechInteractive! And, Coming soon, Blind Comfort! The pleasant way to get a massage--no staring, just caring. - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Ken the Crazy Gamers@audyssey.org Sent: Tuesday, September 11, 2007 6:47 AM Subject: Re: [Audyssey] Fw: mods for your games Hi Ken, No, I did not know that you could compress a wav file and DirectX would still play it. May I ask, how do you do that? Thanks BFN Jim Disk Full - Press F1 to belch. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.485 / Virus Database: 269.13.14/999 - Release Date: 9/10/2007 5:43 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Fw: mods for your games
Hi Jim, Doing it is pretty easy. Open the wav file in an editor like Goldwave and change it's wav format type from pcm to MP3. There are other wav format types, but all of them do have issues such as slow to load in games, and don't always position well with DX. Jim Kitchen wrote: Hi Ken, No, I did not know that you could compress a wav file and DirectX would still play it. May I ask, how do you do that? Thanks BFN Jim Disk Full - Press F1 to belch. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Fw: mods for your games
Would doing the sounds in .ogg format help at all? It may save up more space as well. Trenton Matthews T Man TV! Why watch it, if you can listen to it! Web site: http://tman.net.ms Windows Live/MSN: a href=http://tman.net.ms/msnim:[EMAIL PROTECTED]/a Skype: a href=skype:tmantv?addAd me to your Skype contacts!/a By Phone: 303-872-7536 - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, September 11, 2007 7:58 AM Subject: Re: [Audyssey] Fw: mods for your games Hi Jim, Yes, the size issue is an issue for any game developer. I have about a gig of space and a couple of gigs of bandwidth, and that is one of the reasons I have decided to cut down the size of STFC 2.0 and Montezuma's Revenge. Both games started out as 30 MB monsters, but now I am going to shrink them to 20 MB or less. One of the ways I did this was by adding Sapi and pulling out all of the prerecorded speech files. The second is rather than going 44100 all the way I am converting the effects to 22500 so that it has a smaller footprint, saves space, and actually my load times have improved as well. As far as pleasing everyone. You are right there. We can't please everyone, but we can please ourselves and those around us who enjoy the games as they are. Jim Kitchen wrote: Hi Thomas, Yeah people do give me lots of very good ideas for new features in games etc and I do implement many of them, but I do like to stick to my original plan for the game that I came up with and I do try to put out a good game. Of course no matter what you do, you can not ever please everyone. Of course I know that I do not use the highest quality sound files in my games. But you know I have 25 free windows games on my site. Say each one of them was 30 meg. That would be seven and a half Gig. There is no way that I could afford that kind of space and band width. You must know what that is like after you ran out of band width last month and they shut down your site. Truthfully it is frustrating when people expect or offer me huge high quality sound files and don't understand the fact that I can not afford that kind of cost to give out games for free and then just want to change what I have worked so hard to put out. I have to say though that I get lots and lots and lots of compliments and thanks for them as well. So it is all worth it to me. BFN Jim The trouble with bucket seats is that not everybody has the same size bucket. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.485 / Virus Database: 269.13.14/1001 - Release Date: 9/11/2007 1:37 PM --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Fw: mods for your games
Hi Thomas, Yeah people do give me lots of very good ideas for new features in games etc and I do implement many of them, but I do like to stick to my original plan for the game that I came up with and I do try to put out a good game. Of course no matter what you do, you can not ever please everyone. Of course I know that I do not use the highest quality sound files in my games. But you know I have 25 free windows games on my site. Say each one of them was 30 meg. That would be seven and a half Gig. There is no way that I could afford that kind of space and band width. You must know what that is like after you ran out of band width last month and they shut down your site. Truthfully it is frustrating when people expect or offer me huge high quality sound files and don't understand the fact that I can not afford that kind of cost to give out games for free and then just want to change what I have worked so hard to put out. I have to say though that I get lots and lots and lots of compliments and thanks for them as well. So it is all worth it to me. BFN Jim The trouble with bucket seats is that not everybody has the same size bucket. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Fw: mods for your games
yes, i do like your games the way they are, and i can totally understand both points of view on the modding situation. i say you're doing a very good job jim. thanks. Regards, Damien Sadler - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Thomas Ward Gamers@audyssey.org Sent: Monday, September 10, 2007 11:04 AM Subject: Re: [Audyssey] Fw: mods for your games Hi Thomas, Yeah people do give me lots of very good ideas for new features in games etc and I do implement many of them, but I do like to stick to my original plan for the game that I came up with and I do try to put out a good game. Of course no matter what you do, you can not ever please everyone. Of course I know that I do not use the highest quality sound files in my games. But you know I have 25 free windows games on my site. Say each one of them was 30 meg. That would be seven and a half Gig. There is no way that I could afford that kind of space and band width. You must know what that is like after you ran out of band width last month and they shut down your site. Truthfully it is frustrating when people expect or offer me huge high quality sound files and don't understand the fact that I can not afford that kind of cost to give out games for free and then just want to change what I have worked so hard to put out. I have to say though that I get lots and lots and lots of compliments and thanks for them as well. So it is all worth it to me. BFN Jim The trouble with bucket seats is that not everybody has the same size bucket. [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Fw: mods for your games
Hi, I got this message from Jim. It's too bad we can't replace the sounds if we want to. it might make playing the games more fun because then we could see who can come up with the best sounds for Jim's games or who can be the most creative and things. I think that would be fun and then maybe people could also host their favorite sound packs for jim's games. of course keeping the oroginal sounds is also good too if people aren't into making modifications or replacing the sounds with sounds that they like best. Josh email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] AOL: kutztownstudent skype: jkenn337 - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Josh [EMAIL PROTECTED] Sent: Sunday, September 09, 2007 10:22 AM Subject: Re: mods for your games Hi Josh, Most of my games will not allow you to replace the sounds. Sorry, no I do not know how to unpack sounds from other games. BFN Jim To steal ideas from one person is plagiarism; to steal from many is research. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Fw: mods for your games
Hi Josh, I guess that you are not quite getting what I am trying to say. Ok say you buy a painting and bring it home and notice a part of the picture that you are not fond of, do you whip out a paint brush and paint over the part that you don't like with what you think should go there or that you think that you can paint in there better? Like the same thing with a cassette tape, do you sing or play over parts because you think that you can do better than the original artist? Or do you leave the artists work the way that they produced it? To me that is what you are doing to my games when you modify them. You know either modifying the sounds or cracking the code and changing it because you think that you can make it better. Jim Do you take a boom box and blast it at a free live concert in the park because you think that it sounds better than the band? [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Fw: mods for your games
Hi Jim, As a fellow developer I do understand where you are coming from with this. No one likes to have their worked changed or trashed unless they have specifically said someone could do so. During the development of STFC I got a lot of requests to change this or that. While I didn't mind some of them after a while it got to be over welming, because the more I tried to please everyone elses requests the game was no longer my idea, doing what I wanted the game to do, and I was not at all happy with 1.0/1.2. In STFC 2.0 I plan to return to my original idea for the game which I think will make me happier for it. To us as game developers our games are our stories, our work of art, and changing it can make it less than it was to us personally. Jim Kitchen wrote: Hi Josh, I guess that you are not quite getting what I am trying to say. Ok say you buy a painting and bring it home and notice a part of the picture that you are not fond of, do you whip out a paint brush and paint over the part that you don't like with what you think should go there or that you think that you can paint in there better? Like the same thing with a cassette tape, do you sing or play over parts because you think that you can do better than the original artist? Or do you leave the artists work the way that they produced it? To me that is what you are doing to my games when you modify them. You know either modifying the sounds or cracking the code and changing it because you think that you can make it better. Jim Do you take a boom box and blast it at a free live concert in the park because you think that it sounds better than the band? [EMAIL PROTECTED] http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]