Re: [Audyssey] Gamebooks was: Thoughts about new text adventures.

2008-12-14 Thread Thomas Ward
Hi Dark, That is very interesting. i'll have to check that out. Yeah, gamebooks can be very fun to play now and then. dark wrote: Hi Tom. I must admit I'm getting to be a bit of a gamebook nut. You have the story and plot elements of interactive fiction, often with puzles, but a

[Audyssey] Gamebooks was: Thoughts about new text adventures.

2008-12-10 Thread dark
Hi Tom. I must admit I'm getting to be a bit of a gamebook nut. You have the story and plot elements of interactive fiction, often with puzles, but a sympler interface, and factors such as character stats which can be used to resolve combat, or reward the player. Gamebooks of course

Re: [Audyssey] Gamebooks was: Thoughts about new text adventures.

2008-12-10 Thread Orin
Hmm. I wonder if GameBooks are still being made today... On Dec 10, 2008, at 11:35 AM, dark wrote: Hi Tom. I must admit I'm getting to be a bit of a gamebook nut. You have the story and plot elements of interactive fiction, often with puzles, but a sympler interface, and factors such

Re: [Audyssey] Gamebooks was: Thoughts about new text adventures.

2008-12-10 Thread dark
[EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, December 10, 2008 8:21 PM Subject: Re: [Audyssey] Gamebooks was: Thoughts about new text adventures. Hmm. I wonder if GameBooks are still being made today... On Dec 10, 2008, at 11:35 AM, dark wrote: Hi Tom. I