How about creating a shortcut to the game on the desktop and using it after
shutting JAWS down instead of putting it to sleep?
(Sent from my iPhone)
On Jun 28, 2011, at 5:59 AM, Phil Vlasak p...@pcsgames.net wrote:
Hi Thomas,
I also have an issue with MOTA 20.
With all previous versions, I
Hi Karl,
Thanks for the bug reports. We are definitely working on those issues.
Of course, we've had to delay any updates and patches simply because
we have to recover the website this week. Never-the-less we have some
bug fixes and updates in the works, and hope to put out a fixed
version very
Hi,
Its actually a bit more serious than that. I changed the way the G3D
Engine handles window events, polls them, and unfortunately if you
change windows wwhile the game is running etc the window will not get
updated when it has focus again and will stop responding. Similar
things will happen if
] Mota Issue
Hi,
Its actually a bit more serious than that. I changed the way the G3D Engine
handles window events, polls them, and unfortunately if you change windows
wwhile the game is running etc the window will not get updated when it has
focus again and will stop responding. Similar things
Hi Shane,
Yeah, it isn't pretty when Mysteries of the Ancient crashes. I've
bombed my computer when testing the alt+tab issue. I can't wait to get
the new version up as it will resolve/fix said issue.
On 6/30/11, Shane Davidson sh...@shaned.net wrote:
And I've prooven that, and it even crashed
in case someone is not sure.
Thanks,
Phil
- Original Message -
From: Charles Rivard woofer...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, June 30, 2011 9:56 AM
Subject: Re: [Audyssey] Mota Issue
How about creating a shortcut to the game on the desktop
I have checked that. Also, I've never had problems with any other Mota
Betas.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, June 27, 2011 11:55 AM
Subject: Re: [Audyssey] Mota Issue
Hi Angela,
Thanks
Hi Thomas,
I also have an issue with MOTA 20.
With all previous versions, I could hit insert f4 during the intro song and
shut down JAWS.
With this version I can't.
It won't allow me to create a JAWS script to put JAWS to sleep.
I even tried running the game in Administrative mode that does
, June 26, 2011 7:22 AM
Subject: Re: [Audyssey] Mota Issue
Hi Angela,
I'm not sure, but I can look into the problem. Does the game seem to
run fine without the laser site?
On 6/26/11, Angela Lerma amle...@roadrunner.com wrote:
Hi,
I downloaded the Windows x86 version of Mota and am having much
I didn't get to play it either. I have the same problem too.
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To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 26, 2011 7:22 AM
Subject: Re: [Audyssey] Mota Issue
Hi Angela,
I'm not sure, but I can look into the problem. Does the game seem to
run fine without the laser site?
On 6/26/11, Angela Lerma amle
behaviors.
Karl
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Monday, June 27, 2011 11:55 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Mota Issue
Hi Angela,
Thanks for the info. have you ever experienced
Hi,
I downloaded the Windows x86 version of Mota and am having much difficulty
playing it on my 64-bit system. It just freezes up and will not respond after
I try turning on the laser site. Why would this be? I even unloaded my NVDA
before playing.
Angela
---
Gamers mailing list __
Hi Angela,
I'm not sure, but I can look into the problem. Does the game seem to
run fine without the laser site?
On 6/26/11, Angela Lerma amle...@roadrunner.com wrote:
Hi,
I downloaded the Windows x86 version of Mota and am having much difficulty
playing it on my 64-bit system. It just
Hi TJ,
I am sorry, but I don't understand what your problem is. When using
shift+control+left or shift+control+right Angela will run up to a trap
like a fire pit, lava pit, chasm, drop off, etc and then attempt to
jump as soon as she is a step or two away from the trap in question.
Of course,
, December 08, 2009 10:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mota issue with chasm
I had a torch lit I viewed the wall after the spikes.
is it on another wall?
At 04:54 p.m. 9/12/2009, you wrote:
Hi Shaun,
Hint. Did you try viewing the wall with aburning torch lit?
Cheers!
shaun
ok guys found my way passed the spikes.
I pulled one lever in level2 but nothing else.
I find the chasm.
I know there needs to be a bridge because I heard about it on here.
I used the view command to find it I bumped into a wall and looked.
I have not found the bridge.
---
Gamers mailing list
Hi Shaun,
Hint. Did you try viewing the wall with aburning torch lit?
Cheers!
shaun everiss wrote:
ok guys found my way passed the spikes.
I pulled one lever in level2 but nothing else.
I find the chasm.
I know there needs to be a bridge because I heard about it on here.
I used the view
, December 08, 2009 10:54 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mota issue with chasm
Hi Shaun,
Hint. Did you try viewing the wall with aburning torch lit?
Cheers!
shaun everiss wrote:
ok guys found my way passed the spikes.
I pulled one lever in level2 but nothing else.
I find
I had a torch lit I viewed the wall after the spikes.
is it on another wall?
At 04:54 p.m. 9/12/2009, you wrote:
Hi Shaun,
Hint. Did you try viewing the wall with aburning torch lit?
Cheers!
shaun everiss wrote:
ok guys found my way passed the spikes.
I pulled one lever in level2 but nothing
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