Re: [Audyssey] Multiple headphone jacks and gaming?

2009-11-23 Thread Scott Chesworth
Yup yup, now I've got you.  We were shooting at the same thing, just
you described it way better.  It's a bloomin marvelous idea man, let's
hope it catches on with a dev or 2.

On 11/23/09, dark d...@xgam.org wrote:
 It's the idea of two people on one computer with a set of headphones, 
 and thus a full sterrio field, each, that I'm driving at here.

 As I said, imagine troopanum, with each player having control over a
 different gun with it's own targiting sound, cooperatively trying to shoot
 down the spaceships,  or competing against each other for score.

 This has been possible for main stream players by having two characters on
 the same screen right sinse the 1970's,  mulotiple headphone jacks would
 make it just as possible in audio.

 Of course, external speakers might be an option, but personally I've never
 had any luck playing complex audio games with speakers at all.

 Beware the grue!

 Dark.
 - Original Message -
 From: Scott Chesworth scottcheswo...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, November 23, 2009 5:18 AM
 Subject: Re: [Audyssey] Multiple headphone jacks and gaming?


 Other than the fact that a passive splitter jack halves the signal
 each set of headphones are being sent, which most likely wouldn't even
 make a particularly noticeable difference unless you're using mega
 good cans, there's nothing but fun to this idea.  I remember playing
 Mortal Kombat 3 and some flavour of Quake over LAN when I was at a
 college with a very liberal IT department hehe, but in actual coding
 terms I should imagine playing over LAN isn't too much different then
 playing over whatever protocol people choose to use to connect gamers
 over the internet, except there'd probably be even more tech support
 involved for the devs because LAN options are way easier to mess up.

 Dark, were you thinking more along the lines of a 2 player setup where
 each player has half the keyboard or if a game was turn-based?  So 2
 people yes, but on one computer, as opposed to more traiditional LAN
 or net play?

 If so, it sounds like fun.
 Actually even if not, it sounds like fun.

 Scott

 On 11/23/09, dark d...@xgam.org wrote:
 , where did I say I was going to wear two sets?
 I was thinking of this for having the advantage of a complete and complex
 sterrio environment for multiplayer audio games,  multiplayer
 meaning,  two people!
 I tested the jack myself by plugging in two sets of headphones and
 listening
 to the quality on both successively,  sinse the last thing I'd want
 when
 I'm sitting down to watch through Doctor who with my friend is to
 suddenly
 find one set of headphones had pants audio quality!
 Beware the Grue!

 Dark.


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[Audyssey] Multiple headphone jacks and gaming?

2009-11-22 Thread dark
Hi. 
Recently, I picked up a double sterrio headphone jack from a hifi shop,  
sinse my idiotic downstairs neighbors are complaining about noise, but I stil 
want to have my friends round for massive doctor who watching evenings. This 
will let us both have headphones, in just as good quality as if I were using 
headphones alone. 
My stupid neighbors aside (I'm currently in discussions with the police about 
stopping their constant complaints,  but that's another story), it did 
occur to me multi headphone sterrio jacks could be a great addition to audio 
multiplayer games at the same computer. 
Imagine for example a completely real time space invaders game with two guns, 
each with a different targiting sound,  acting just the way the old Atari 
2600 game did with it's two differently coloured spaceships appearing on screen 
at once. 
sets, with two sets connected to test this myself).  
What do people think?  
Beware the grue!  
Dark. 
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Re: [Audyssey] Multiple headphone jacks and gaming?

2009-11-22 Thread shaun everiss
hmmm as I said on the other list you can't wear 2 sets at the same time so it 
wouldn't work.
At 11:46 p.m. 22/11/2009, you wrote:
Hi. 
Recently, I picked up a double sterrio headphone jack from a hifi shop,  
sinse my idiotic downstairs neighbors are complaining about noise, but I stil 
want to have my friends round for massive doctor who watching evenings. This 
will let us both have headphones, in just as good quality as if I were using 
headphones alone. 
My stupid neighbors aside (I'm currently in discussions with the police about 
stopping their constant complaints,  but that's another story), it did 
occur to me multi headphone sterrio jacks could be a great addition to audio 
multiplayer games at the same computer. 
Imagine for example a completely real time space invaders game with two guns, 
each with a different targiting sound,  acting just the way the old Atari 
2600 game did with it's two differently coloured spaceships appearing on 
screen at once. 
sets, with two sets connected to test this myself).  
What do people think?  
Beware the grue!  
Dark. 
---
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Re: [Audyssey] Multiple headphone jacks and gaming?

2009-11-22 Thread dark

, where did I say I was going to wear two sets?
I was thinking of this for having the advantage of a complete and complex
sterrio environment for multiplayer audio games,  multiplayer
meaning,  two people!
I tested the jack myself by plugging in two sets of headphones and listening
to the quality on both successively,  sinse the last thing I'd want when
I'm sitting down to watch through Doctor who with my friend is to suddenly
find one set of headphones had pants audio quality!
Beware the Grue!

Dark. 



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Re: [Audyssey] Multiple headphone jacks and gaming?

2009-11-22 Thread Scott Chesworth
Other than the fact that a passive splitter jack halves the signal
each set of headphones are being sent, which most likely wouldn't even
make a particularly noticeable difference unless you're using mega
good cans, there's nothing but fun to this idea.  I remember playing
Mortal Kombat 3 and some flavour of Quake over LAN when I was at a
college with a very liberal IT department hehe, but in actual coding
terms I should imagine playing over LAN isn't too much different then
playing over whatever protocol people choose to use to connect gamers
over the internet, except there'd probably be even more tech support
involved for the devs because LAN options are way easier to mess up.

Dark, were you thinking more along the lines of a 2 player setup where
each player has half the keyboard or if a game was turn-based?  So 2
people yes, but on one computer, as opposed to more traiditional LAN
or net play?

If so, it sounds like fun.
Actually even if not, it sounds like fun.

Scott

On 11/23/09, dark d...@xgam.org wrote:
 , where did I say I was going to wear two sets?
 I was thinking of this for having the advantage of a complete and complex
 sterrio environment for multiplayer audio games,  multiplayer
 meaning,  two people!
 I tested the jack myself by plugging in two sets of headphones and listening
 to the quality on both successively,  sinse the last thing I'd want when
 I'm sitting down to watch through Doctor who with my friend is to suddenly
 find one set of headphones had pants audio quality!
 Beware the Grue!

 Dark.


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Re: [Audyssey] Multiple headphone jacks and gaming?

2009-11-22 Thread dark
It's the idea of two people on one computer with a set of headphones,   
and thus a full sterrio field, each, that I'm driving at here.


As I said, imagine troopanum, with each player having control over a 
different gun with it's own targiting sound, cooperatively trying to shoot 
down the spaceships,  or competing against each other for score.


This has been possible for main stream players by having two characters on 
the same screen right sinse the 1970's,  mulotiple headphone jacks would 
make it just as possible in audio.


Of course, external speakers might be an option, but personally I've never 
had any luck playing complex audio games with speakers at all.


Beware the grue!

Dark.
- Original Message - 
From: Scott Chesworth scottcheswo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, November 23, 2009 5:18 AM
Subject: Re: [Audyssey] Multiple headphone jacks and gaming?



Other than the fact that a passive splitter jack halves the signal
each set of headphones are being sent, which most likely wouldn't even
make a particularly noticeable difference unless you're using mega
good cans, there's nothing but fun to this idea.  I remember playing
Mortal Kombat 3 and some flavour of Quake over LAN when I was at a
college with a very liberal IT department hehe, but in actual coding
terms I should imagine playing over LAN isn't too much different then
playing over whatever protocol people choose to use to connect gamers
over the internet, except there'd probably be even more tech support
involved for the devs because LAN options are way easier to mess up.

Dark, were you thinking more along the lines of a 2 player setup where
each player has half the keyboard or if a game was turn-based?  So 2
people yes, but on one computer, as opposed to more traiditional LAN
or net play?

If so, it sounds like fun.
Actually even if not, it sounds like fun.

Scott

On 11/23/09, dark d...@xgam.org wrote:

, where did I say I was going to wear two sets?
I was thinking of this for having the advantage of a complete and complex
sterrio environment for multiplayer audio games,  multiplayer
meaning,  two people!
I tested the jack myself by plugging in two sets of headphones and 
listening
to the quality on both successively,  sinse the last thing I'd want 
when
I'm sitting down to watch through Doctor who with my friend is to 
suddenly

find one set of headphones had pants audio quality!
Beware the Grue!

Dark.


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list,

please send E-mail to gamers-ow...@audyssey.org.



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list,
please send E-mail to gamers-ow...@audyssey.org. 



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