Re: [Audyssey] Swamp: Randomized Ammo Spawns

2011-11-07 Thread Darren Duff
No I like it the way it is 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Sunday, November 06, 2011 11:11 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Swamp: Randomized Ammo Spawns

Actually that's how it started out, but I think it was 2 versions ago I
changed it over to fixed amounts.  While random amounts were more realistic,
I didn't feel that it was worth the extra server work just to perhaps gain a
handful of extra bullets or a handful less.  By having standard ammo
magazine sizes, the server doesn't need to send any extra details as the
amount is always the same.  If people think it would make a difference, I
will switch it back to the way it was.  I don't really mind either way.

 Greetings.
 
 Currently, ammo is always found in stable quantities. Being that we're 
 finding these items on the corpses of soldiers and other survivors, it 
 would make sense that there would be the possibility of not finding a 
 full set.
 
 Perhaps when finding ammo, you'd find a box of
 random([min]-[max]) ammo. To make it fair, it should probably have a 
 reasonable minimum, and a reasonable maximum.
 
 Kai


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Re: [Audyssey] Swamp: Randomized Ammo Spawns

2011-11-07 Thread Dakotah Rickard
I absolutely love realism, but I like as little server work as possible also.




On 11/7/11, Darren Duff duff...@gmail.com wrote:
 No I like it the way it is

 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
 Behalf Of Jeremy Kaldobsky
 Sent: Sunday, November 06, 2011 11:11 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Swamp: Randomized Ammo Spawns

 Actually that's how it started out, but I think it was 2 versions ago I
 changed it over to fixed amounts.  While random amounts were more realistic,
 I didn't feel that it was worth the extra server work just to perhaps gain a
 handful of extra bullets or a handful less.  By having standard ammo
 magazine sizes, the server doesn't need to send any extra details as the
 amount is always the same.  If people think it would make a difference, I
 will switch it back to the way it was.  I don't really mind either way.

 Greetings.

 Currently, ammo is always found in stable quantities. Being that we're
 finding these items on the corpses of soldiers and other survivors, it
 would make sense that there would be the possibility of not finding a
 full set.

 Perhaps when finding ammo, you'd find a box of
 random([min]-[max]) ammo. To make it fair, it should probably have a
 reasonable minimum, and a reasonable maximum.

 Kai


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[Audyssey] Swamp: Randomized Ammo Spawns

2011-11-06 Thread Kai
Greetings.

Currently, ammo is always found in stable quantities. Being that we're finding 
these items on the corpses of soldiers and other survivors, it would make sense 
that there would be the possibility of not finding a full set.

Perhaps when finding ammo, you'd find a box of random([min]-[max]) ammo. To 
make it fair, it should probably have a reasonable minimum, and a reasonable 
maximum.

Kai
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Re: [Audyssey] Swamp: Randomized Ammo Spawns

2011-11-06 Thread Jeremy Kaldobsky
Actually that's how it started out, but I think it was 2 versions ago I changed 
it over to fixed amounts.  While random amounts were more realistic, I didn't 
feel that it was worth the extra server work just to perhaps gain a handful of 
extra bullets or a handful less.  By having standard ammo magazine sizes, the 
server doesn't need to send any extra details as the amount is always the same. 
 If people think it would make a difference, I will switch it back to the way 
it was.  I don't really mind either way.

 Greetings.
 
 Currently, ammo is always found in stable quantities. Being
 that we're finding these items on the corpses of soldiers
 and other survivors, it would make sense that there would be
 the possibility of not finding a full set.
 
 Perhaps when finding ammo, you'd find a box of
 random([min]-[max]) ammo. To make it fair, it should
 probably have a reasonable minimum, and a reasonable
 maximum.
 
 Kai


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Re: [Audyssey] Swamp: Randomized Ammo Spawns

2011-11-06 Thread Ryan Strunk
Most mainstream titles I've played just have ammo clips of one size. I'd
vote for keeping it that way. 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Sunday, November 06, 2011 10:11 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Swamp: Randomized Ammo Spawns

Actually that's how it started out, but I think it was 2 versions ago I
changed it over to fixed amounts.  While random amounts were more realistic,
I didn't feel that it was worth the extra server work just to perhaps gain a
handful of extra bullets or a handful less.  By having standard ammo
magazine sizes, the server doesn't need to send any extra details as the
amount is always the same.  If people think it would make a difference, I
will switch it back to the way it was.  I don't really mind either way.

 Greetings.
 
 Currently, ammo is always found in stable quantities. Being
 that we're finding these items on the corpses of soldiers
 and other survivors, it would make sense that there would be
 the possibility of not finding a full set.
 
 Perhaps when finding ammo, you'd find a box of
 random([min]-[max]) ammo. To make it fair, it should
 probably have a reasonable minimum, and a reasonable
 maximum.
 
 Kai


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