Re: [Audyssey] directx march

2009-03-27 Thread shaun everiss
aah. well its good you know more than I do. I just thought seing the new files to give the list a shout just to see if it was actually a usefull thing since dx is being used loads lately. At 10:19 a.m. 27/03/2009, you wrote: Hi Shaun, If you are talking about the new x3d math library that ships

Re: [Audyssey] directx march

2009-03-27 Thread Thomas Ward
Hi Shaun, Yeah, I got the runtime and sdk for DirectX (March 2009) a few days back and have been bringing myself up to date on the new features, libraries, and other updates. So that's why I'm in the loop on this one. Smile. shaun everiss wrote: aah. well its good you know more than I do. I

Re: [Audyssey] directx march

2009-03-27 Thread shaun everiss
I usually get things on release date but the update patch site softwarepatch which is usually quite good with things has not been updating in ages which is why I did not notice until I bothered to check the ms site a couple days back. At 10:02 a.m. 28/03/2009, you wrote: Hi Shaun, Yeah, I got

[Audyssey] directx march

2009-03-26 Thread shaun everiss
Hi. just got the directx march 09 update. In it was a new componant called x3d, I get that its probably an componant for xna but is it 3d graphics or audio or both. I never have seen it before so I assume its new. if this is so is this tech we can use or not. --- Gamers mailing list __

Re: [Audyssey] directx march

2009-03-26 Thread Thomas Ward
Hi Shaun, If you are talking about the new x3d math library that ships with DirectX (March 2009) it is a very handy library for C++ game developers. It handles all kinds of 3d calculations with a special emphasis on 3d graphics of course. The x3d audio component, X3DAudio, has been around for