Re: [Audyssey] games we'd like to play: musical chairs
Hmmm as I understand it, if you were the last one on a chair you were out that is if you were last one to sit. every round the chairs were reduced till only 1 was left, or in some cases none, that last person won the entire game. However I never enjoyed it really that much. As a computer game, I am really not sure how you would make it really that good. It would be simple and rubbishy to see the best. some sort off randomised timer maybe, for the music, and then you would hit left arrow or right try to get a chair in say 10 seconds or something, every round a chair could go and you would have less time till everything stopped. However beyond that point I don't know what the replay value would be. It'd be a good oncer but then I would probably delete it. At 08:39 a.m. 21/09/2014, you wrote: Hi all Here is a new game concept for those of you who are studying bgt or another game programming language. First a bit of background. When I was a kid, I loved to play a game with my friends called musical chairs when we have a party. Musical chairs is a typical party game. If memory serves the minimum number of people must be five. Let's say 8 people is playing. Then 7 chairs are placed in a room. Then music is turned on. When I was a kid, we used fast and lively music like bluegrass music. Each person must find a chair and sit on it as quickly as possible. When the music stops, the person that is not seated on a chair is the loser. I'm not sure what the rule then is: If that person should not play in the next round. I played musical chairs years ago. I cannot remember what the rule then is. this is how I envision musical chairs as an audio game. I would place musical chairs in the arcade category. AS soon as the music plays, the player runs in the room by holding down an arrow key. Hold down left arrow to run left, up arrow to run ahead, down arrow to run backwards etc. All the chairs will make the same sound: either a voice saying chair or a sound that is easily identified with a chair. The other character's in this game concept are computer characters or bots also trying to find a chair as soon as possible. As soon as the player finds the chair he must center the sound of the chair in the center of the sound field by walking with the arrow keys until the chair's sound is centred. he must sit on it by pressing a tricky key combo like windows key plus alt plus shift plus control plus up arrow. If the music stops the character's name will be announced who is not seated on a chair, either the player or a bot. If the player is seated, an applause is heard. If the player is not seated on a chair the moment the music stops a buzzer is heard. If the player is seated on a chair when the music stops, the player is then taken to a bonus game likecandy hunt where the player runs in the room with the arrow keys and pick up different kinds of candy as much as possible within a given time. Candy like lickerish, toffees, nickerballs etc. If the player is not seated on a chair when the music stops, obviously the player does not qualify for the bonus game. What do you think of this concept? Bfn NIcol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games we'd like to play: musical chairs
Hi, Yeah, I think an audio game based on Musical Chairs would be pretty lame all things considered. I don't consider Musical Chairs all that fun to begin with when actually playing it at a party etc, and it would be even less fun as a computer game because there wouldn't be much to do besides listen to the music and press a key to sit down as quick as possible when the music stops. Its just one of those games better played in person than it would be on a computer. As it so happens I can think of a number of party games that could be adapted into audio games that would be a lot more fun and have more replay value than Musical Chairs. There is always the old classic Pin the Tail on the Donkey which requires the player to be blind folded and would be well suited for an audio game. A simple game like darts could be fun because you would attempt to throw a dart into the center of the target. There are other party games like horse shoes, ring toss, etc which could easily be made into audio games that would be more fun and interesting. On 9/20/14, shaun everiss sm.ever...@gmail.com wrote: Hmmm as I understand it, if you were the last one on a chair you were out that is if you were last one to sit. every round the chairs were reduced till only 1 was left, or in some cases none, that last person won the entire game. However I never enjoyed it really that much. As a computer game, I am really not sure how you would make it really that good. It would be simple and rubbishy to see the best. some sort off randomised timer maybe, for the music, and then you would hit left arrow or right try to get a chair in say 10 seconds or something, every round a chair could go and you would have less time till everything stopped. However beyond that point I don't know what the replay value would be. It'd be a good oncer but then I would probably delete it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games we'd like to play: musical chairs
Heavy metal version of musical chairs? Mosh pit on a small dance floor..? And, you lose each round if you're on the ground/floor when they switch music over to Justin Bieber, since it means you then can't run off dance floor fast enough..? smile Jacob Kruger Blind Biker Skype: BlindZA ...Roger Wilco wants to welcome you, to the space janitor's closet... - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 21, 2014 4:44 PM Subject: Re: [Audyssey] games we'd like to play: musical chairs Hi, Yeah, I think an audio game based on Musical Chairs would be pretty lame all things considered. I don't consider Musical Chairs all that fun to begin with when actually playing it at a party etc, and it would be even less fun as a computer game because there wouldn't be much to do besides listen to the music and press a key to sit down as quick as possible when the music stops. Its just one of those games better played in person than it would be on a computer. As it so happens I can think of a number of party games that could be adapted into audio games that would be a lot more fun and have more replay value than Musical Chairs. There is always the old classic Pin the Tail on the Donkey which requires the player to be blind folded and would be well suited for an audio game. A simple game like darts could be fun because you would attempt to throw a dart into the center of the target. There are other party games like horse shoes, ring toss, etc which could easily be made into audio games that would be more fun and interesting. On 9/20/14, shaun everiss sm.ever...@gmail.com wrote: Hmmm as I understand it, if you were the last one on a chair you were out that is if you were last one to sit. every round the chairs were reduced till only 1 was left, or in some cases none, that last person won the entire game. However I never enjoyed it really that much. As a computer game, I am really not sure how you would make it really that good. It would be simple and rubbishy to see the best. some sort off randomised timer maybe, for the music, and then you would hit left arrow or right try to get a chair in say 10 seconds or something, every round a chair could go and you would have less time till everything stopped. However beyond that point I don't know what the replay value would be. It'd be a good oncer but then I would probably delete it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games we'd like to play: musical chairs
When virtual reality gets cheap enough, I'd while away hours playing this! lol On 9/21/14, Jacob Kruger ja...@blindza.co.za wrote: Heavy metal version of musical chairs? Mosh pit on a small dance floor..? And, you lose each round if you're on the ground/floor when they switch music over to Justin Bieber, since it means you then can't run off dance floor fast enough..? smile Jacob Kruger Blind Biker Skype: BlindZA ...Roger Wilco wants to welcome you, to the space janitor's closet... - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 21, 2014 4:44 PM Subject: Re: [Audyssey] games we'd like to play: musical chairs Hi, Yeah, I think an audio game based on Musical Chairs would be pretty lame all things considered. I don't consider Musical Chairs all that fun to begin with when actually playing it at a party etc, and it would be even less fun as a computer game because there wouldn't be much to do besides listen to the music and press a key to sit down as quick as possible when the music stops. Its just one of those games better played in person than it would be on a computer. As it so happens I can think of a number of party games that could be adapted into audio games that would be a lot more fun and have more replay value than Musical Chairs. There is always the old classic Pin the Tail on the Donkey which requires the player to be blind folded and would be well suited for an audio game. A simple game like darts could be fun because you would attempt to throw a dart into the center of the target. There are other party games like horse shoes, ring toss, etc which could easily be made into audio games that would be more fun and interesting. On 9/20/14, shaun everiss sm.ever...@gmail.com wrote: Hmmm as I understand it, if you were the last one on a chair you were out that is if you were last one to sit. every round the chairs were reduced till only 1 was left, or in some cases none, that last person won the entire game. However I never enjoyed it really that much. As a computer game, I am really not sure how you would make it really that good. It would be simple and rubbishy to see the best. some sort off randomised timer maybe, for the music, and then you would hit left arrow or right try to get a chair in say 10 seconds or something, every round a chair could go and you would have less time till everything stopped. However beyond that point I don't know what the replay value would be. It'd be a good oncer but then I would probably delete it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games we'd like to play: musical chairs
Hi Jacob, Lol! That would certainly be different. On 9/21/14, Jacob Kruger ja...@blindza.co.za wrote: Heavy metal version of musical chairs? Mosh pit on a small dance floor..? And, you lose each round if you're on the ground/floor when they switch music over to Justin Bieber, since it means you then can't run off dance floor fast enough..? smile Jacob Kruger Blind Biker Skype: BlindZA ...Roger Wilco wants to welcome you, to the space janitor's closet... --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games we'd like to play: musical chairs
Or Blue by Eiffel65. Shudder... Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Thomas Ward Sent: Sunday, September 21, 2014 10:24 AM To: Gamers Discussion list Subject: Re: [Audyssey] games we'd like to play: musical chairs Hi Jacob, Lol! That would certainly be different. On 9/21/14, Jacob Kruger ja...@blindza.co.za wrote: Heavy metal version of musical chairs? Mosh pit on a small dance floor..? And, you lose each round if you're on the ground/floor when they switch music over to Justin Bieber, since it means you then can't run off dance floor fast enough..? smile Jacob Kruger Blind Biker Skype: BlindZA ...Roger Wilco wants to welcome you, to the space janitor's closet... --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games we'd like to play: musical chairs
Hi Bryan, Do you remember my old DOS game Snype hunt? The theme song was, My Console by: Eiffel 65. I still hope to do a Windows version some day. Phil - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 21, 2014 4:47 PM Subject: Re: [Audyssey] games we'd like to play: musical chairs Or Blue by Eiffel65. Shudder... --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games we'd like to play: musical chairs
Never played it. Ash nazg durbatulûk, ash nazg gimbatul, Ash nazg thrakatulûk agh burzum-ishi krimpatul. -Original Message- From: Phil Vlasak Sent: Sunday, September 21, 2014 6:24 PM To: Gamers Discussion list Subject: Re: [Audyssey] games we'd like to play: musical chairs Hi Bryan, Do you remember my old DOS game Snype hunt? The theme song was, My Console by: Eiffel 65. I still hope to do a Windows version some day. Phil - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 21, 2014 4:47 PM Subject: Re: [Audyssey] games we'd like to play: musical chairs Or Blue by Eiffel65. Shudder... --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games we'd like to play: musical chairs
if snipe hunt is simple maybe you could do it in bgt? On 9/21/2014 8:24 PM, Phil Vlasak wrote: Hi Bryan, Do you remember my old DOS game Snype hunt? The theme song was, My Console by: Eiffel 65. I still hope to do a Windows version some day. Phil - Original Message - From: Bryan Peterson bpeterson2...@cableone.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, September 21, 2014 4:47 PM Subject: Re: [Audyssey] games we'd like to play: musical chairs Or Blue by Eiffel65. Shudder... --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] games we'd like to play: musical chairs
Hi all Here is a new game concept for those of you who are studying bgt or another game programming language. First a bit of background. When I was a kid, I loved to play a game with my friends called musical chairs when we have a party. Musical chairs is a typical party game. If memory serves the minimum number of people must be five. Let's say 8 people is playing. Then 7 chairs are placed in a room. Then music is turned on. When I was a kid, we used fast and lively music like bluegrass music. Each person must find a chair and sit on it as quickly as possible. When the music stops, the person that is not seated on a chair is the loser. I'm not sure what the rule then is: If that person should not play in the next round. I played musical chairs years ago. I cannot remember what the rule then is. this is how I envision musical chairs as an audio game. I would place musical chairs in the arcade category. AS soon as the music plays, the player runs in the room by holding down an arrow key. Hold down left arrow to run left, up arrow to run ahead, down arrow to run backwards etc. All the chairs will make the same sound: either a voice saying chair or a sound that is easily identified with a chair. The other character's in this game concept are computer characters or bots also trying to find a chair as soon as possible. As soon as the player finds the chair he must center the sound of the chair in the center of the sound field by walking with the arrow keys until the chair's sound is centred. he must sit on it by pressing a tricky key combo like windows key plus alt plus shift plus control plus up arrow. If the music stops the character's name will be announced who is not seated on a chair, either the player or a bot. If the player is seated, an applause is heard. If the player is not seated on a chair the moment the music stops a buzzer is heard. If the player is seated on a chair when the music stops, the player is then taken to a bonus game likecandy hunt where the player runs in the room with the arrow keys and pick up different kinds of candy as much as possible within a given time. Candy like lickerish, toffees, nickerballs etc. If the player is not seated on a chair when the music stops, obviously the player does not qualify for the bonus game. What do you think of this concept? Bfn NIcol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] games we'd like to play: musical chairs
Hi Nicol, The object of Musical Chairs is to eliminate all but one of the players. Therefore if you started out with eight players, as in your example, by the end of the game there should only be one player seated. The other seven players will be eliminated in successive rounds until only one is remaining. For example, let's say you have eight players but seven chairs. When the music stops seven people will sit down and the eighth will remain standing. That player will be eliminated from the game. In the next round there will be seven players but six chairs. Again, when the music stops six players will sit down and one will remain standing. The one who is standing will obviously be eliminated. The game goes on until there is only one, and only one player sitting down. As for your game idea it wouldn't work. For one reason in Musical Chairs everyone lines up in a row and goes around in a circle until the music stops at which point they sit down on the nearest available chair. You aren't allowed to get out of line, move left or right, or back up. So all your commands to move left, right, forward and backward would be cheating. the only way the game could work is having a key like space to start and stop your character from moving, and a key to sit/stand. Beyond that you are adding stuff to the game that does not belong. On 9/20/14, Nicol nicoljaco...@telkomsa.net wrote: Hi all Here is a new game concept for those of you who are studying bgt or another game programming language. First a bit of background. When I was a kid, I loved to play a game with my friends called musical chairs when we have a party. Musical chairs is a typical party game. If memory serves the minimum number of people must be five. Let's say 8 people is playing. Then 7 chairs are placed in a room. Then music is turned on. When I was a kid, we used fast and lively music like bluegrass music. Each person must find a chair and sit on it as quickly as possible. When the music stops, the person that is not seated on a chair is the loser. I'm not sure what the rule then is: If that person should not play in the next round. I played musical chairs years ago. I cannot remember what the rule then is. this is how I envision musical chairs as an audio game. I would place musical chairs in the arcade category. AS soon as the music plays, the player runs in the room by holding down an arrow key. Hold down left arrow to run left, up arrow to run ahead, down arrow to run backwards etc. All the chairs will make the same sound: either a voice saying chair or a sound that is easily identified with a chair. The other character's in this game concept are computer characters or bots also trying to find a chair as soon as possible. As soon as the player finds the chair he must center the sound of the chair in the center of the sound field by walking with the arrow keys until the chair's sound is centred. he must sit on it by pressing a tricky key combo like windows key plus alt plus shift plus control plus up arrow. If the music stops the character's name will be announced who is not seated on a chair, either the player or a bot. If the player is seated, an applause is heard. If the player is not seated on a chair the moment the music stops a buzzer is heard. If the player is seated on a chair when the music stops, the player is then taken to a bonus game likecandy hunt where the player runs in the room with the arrow keys and pick up different kinds of candy as much as possible within a given time. Candy like lickerish, toffees, nickerballs etc. If the player is not seated on a chair when the music stops, obviously the player does not qualify for the bonus game. What do you think of this concept? Bfn NIcol --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.