Re: [Audyssey] howlers

2012-01-27 Thread Jim Kitchen

Hi Johnny,

I love going to the local medieval faire because they let me pick up and look 
at all of the medieval weapons.  You know all of the swords, battle axes, 
flails, maces etc.  I even bought a flail this summer.  The wooden handle is 
about a foot and a half long and on one end are two chains about a foot and a 
half long with two heavy spiked balls on the end of the chains.  The handle has 
a leather grip and a chain wrist strap loop.  But man some of those swords and 
other weapons sure are heavy.

www.medievalfaire.com 


Jim

A rubber band pistol was confiscated from algebra  class because it was a 
weapon of math disruption.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] howlers

2012-01-27 Thread Phil Vlasak

Wow Jim,
Talk about inspiration! You should do a medieval game and you could add real 
flail  sounds to it!
Sort of like an Oregon Trail but with Knights and horses instead of a wagon 
train and guns.
Or you could use the baseball bat swinging code and have you swing the flail 
at bad guys!

smiles,
Phil

- Original Message - 
From: Jim Kitchen j...@kitchensinc.net

To: Johnny Tai Gamers@audyssey.org
Sent: Friday, January 27, 2012 5:13 AM
Subject: Re: [Audyssey] howlers



Hi Johnny,

I love going to the local medieval faire because they let me pick up and 
look at all of the medieval weapons.  You know all of the swords, battle 
axes, flails, maces etc.  I even bought a flail this summer.  The wooden 
handle is about a foot and a half long and on one end are two chains about 
a foot and a half long with two heavy spiked balls on the end of the 
chains.  The handle has a leather grip and a chain wrist strap loop.  But 
man some of those swords and other weapons sure are heavy.


www.medievalfaire.com
Jim



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] howlers

2012-01-27 Thread Ron Schamerhorn
Hi Jim

  I've got several swords, a few axes, and various knives/ddaggers.  The 
medaevil fair nearby just left.  But it's the weaponry and some of the 
clothing I thought was great.

Ron

- Original Message - 
From: Jim Kitchen j...@kitchensinc.net
To: Johnny Tai Gamers@audyssey.org
Sent: Friday, January 27, 2012 5:13 AM
Subject: Re: [Audyssey] howlers


Hi Johnny,

I love going to the local medieval faire because they let me pick up and 
look at all of the medieval weapons.  You know all of the swords, battle 
axes, flails, maces etc.  I even bought a flail this summer.  The wooden 
handle is about a foot and a half long and on one end are two chains about a 
foot and a half long with two heavy spiked balls on the end of the chains. 
The handle has a leather grip and a chain wrist strap loop.  But man some of 
those swords and other weapons sure are heavy.

www.medievalfaire.com

 Jim

A rubber band pistol was confiscated from algebra  class because it was a 
weapon of math disruption.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org. 


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] howlers

2012-01-27 Thread Johnny Tai
Agreed Jim- when I first learned how to use a broadsword I was amazed by how 
heavy it was.
Funny you mention the flail- I actually made one at home just to mess around 
with.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] howlers

2012-01-27 Thread Milos Przic

Hey all!
Yes. We here in Serbia, and several other european countries, have the sport 
that is in fact training in traditional fighting and battling techniques of 
the corresponding nation. Here at my city they organize a joust in serbian 
fighting once a year, and sometimes the knights come from Italy, Hungary, 
Russia and Poland. I like to go to watch the joust, and I met the leader and 
the trainer of the knights and talked to him about the weapons and the 
disciplines of the joust. He showed me a few kinds of swords, something like 
a bastard sword, and a serbian broad sword which is very heavy, about 20 kg, 
a few wooden shields and a battleaxe with two broad heads, used for crushing 
not only armor and sculls, but a gates of a castle or a city. There is also 
a mace with six spikes, each is some 10 centimeters in length, and a flail 
with a long shaft and a short chain, a standard bow and a crossbow.
The joust consists of group battle, that is, attack on a castle, where one 
group attacks and the other defends the fortress or castle, depending where 
the joust is held. Then, the duels that consist in a one handed weapon 
fighting with a help of a shield in the other. There is sword fighting, 
flail fighting and whip fighting, and two-handed weapons fights like battle 
axes, serbian swords, or quarterstaves. The extremely strong of them fight 
with the serbian sword in one hand and a shield or a mace in the other. 
Finally, there is the serbian wrestling. If I try to translate it in 
english, I would call it the belt wrestling, because the oponents take each 
other's belt and try to throw him off-balance. There is also a russian 
technique of the belt wrestling, where one takes the oponents belt with his 
hands crossed.
Am I off-topic? No. Because a joust of a kind could be a good idea for an 
online game. I know there is a flash joust game, but it is not quite rich 
with the choice of weapons and such, thus it doesn't have a big replay 
value. If noone does it before I learn the bgt or something similar, I will 
do it. And yes, feel free to remind me of that. :)

Best!
 Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message - 
From: Johnny Tai johnnyti...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 27, 2012 5:32 PM
Subject: Re: [Audyssey] howlers


Agreed Jim- when I first learned how to use a broadsword I was amazed by 
how heavy it was.
Funny you mention the flail- I actually made one at home just to mess 
around with.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.

__ Information from ESET NOD32 Antivirus, version of virus 
signature database 6832 (20120127) __


The message was checked by ESET NOD32 Antivirus.

http://www.eset.com






__ Information from ESET NOD32 Antivirus, version of virus signature 
database 6832 (20120127) __

The message was checked by ESET NOD32 Antivirus.

http://www.eset.com




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] howlers

2012-01-26 Thread Clement Chou
Just deleted the message by accident. But if an axe fits the game... then why 
not a bow? I fully respect the shooter genre, but in these games, the more 
weapons the better... and a lot of shooters mix weapons from different areas. 
Assassin's Creed, one of the most popular action adventure games, features 
swords, grenades, guns, and all the rest... while being a renaissance-based 
game. If swamp were to stick purely to the classic survival shooter formula, 
the only close range weapon would be a knife, not an axe. I think if an axe is 
allowed, there should be room for others. Especially for sniping... after all, 
some crossbows have been called the pioneer of sniper rifles.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] howlers

2012-01-26 Thread Shadow Dragon
There are plenty of axes in the modern world. Hatchets, camp axes, fire 
axes, wood-splitting mauls and axes, etc. They aren't just a medieval 
weapon. Having said that I think the axe sound needs to be updated, right 
now it sounds like you're swinging around a giant battleaxe, when in truth I 
think it needs to be cut down to a hatchet or camp axe to make things more 
realistic. Either that or, make it a military issue knife of some kind, 
there are plenty to choose from.


While I don't agree with the cross genre thing, especially not in a game 
like this, unless it was done as a joke, I do want to suggest a weapon. The 
wasp knife. It's a large knife, similar to a bowey knife, but when you stab 
your target, you press a button on the handle and it injects the wound with 
a huge amount of
gas which quickly expands, causing massive internal damage by freezing and 
displacement. This could fit right along with the proposed assassination 
idea, sneaking up on a zombie, getting in extremely close, stabbing it for 
massive damage, then retreating into the shadows to reload your knife. It'd 
also be the first melee weapon that required ammo in probably any game.


And yes, this is a real knife. You can buy one for personal use for about 
600 dollars.

--
From: Clement Chou chou.clem...@gmail.com
Sent: Thursday, January 26, 2012 01:12 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] howlers

Just deleted the message by accident. But if an axe fits the game... then 
why not a bow? I fully respect the shooter genre, but in these games, the 
more weapons the better... and a lot of shooters mix weapons from 
different areas. Assassin's Creed, one of the most popular action 
adventure games, features swords, grenades, guns, and all the rest... 
while being a renaissance-based game. If swamp were to stick purely to the 
classic survival shooter formula, the only close range weapon would be a 
knife, not an axe. I think if an axe is allowed, there should be room for 
others. Especially for sniping... after all, some crossbows have been 
called the pioneer of sniper rifles.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] howlers

2012-01-26 Thread Clement Chou
Huh. I like that idea. That knife would definitely be an interesting 
addition... and you're right, probably the first time ammo was used for a 
close-ranged weapon in a game. and I'm not saying that axes don't exist in 
the modern world, just that it isn't common to find them in fps games, 
knives and the occasional sword tend to be more common in my 15 or so years 
of mainstream gaming. But the cross-genre thing is only another map idea. 
It's like a mod for a shooter... I remember when I used to watch my cousins 
play counterstrike, which was a multiplayer fps similar to swamp, actually, 
just with a different theme not zombies, but military. There were plenty of 
extra maps and mods available, one of my favorites being one that harkened 
back to an Ancient chinese setting, where you had to defend a Shaolin temple 
with various weapons like swords, staffs, and even the occasional whip chain 
and some unarmed martial arts combat. I guess I'm just trying to say that a 
shooter doesn't have to remain a shooter necessarily, but it can have 
optional maps and whatnot to give a different feel for whoever wants to 
download it. Especially since pc games have fan mods and things like what 
we're suggesting all the time, and most audio games tend to stay stagnant 
because of the lack of change like updates, expansions, whatever. Swamp is a 
great shooter and one I enjoy immensely, but can't play right now due to 
terrible panning issues... but an optional mod like that would be awesome, 
so when I do get back to playing it, I can have the option of playing with a 
map with different weapon sets depending on my mood.
- Original Message - 
From: Shadow Dragon elementalult...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 26, 2012 12:19 AM
Subject: Re: [Audyssey] howlers


There are plenty of axes in the modern world. Hatchets, camp axes, fire 
axes, wood-splitting mauls and axes, etc. They aren't just a medieval 
weapon. Having said that I think the axe sound needs to be updated, right 
now it sounds like you're swinging around a giant battleaxe, when in truth 
I think it needs to be cut down to a hatchet or camp axe to make things 
more realistic. Either that or, make it a military issue knife of some 
kind, there are plenty to choose from.


While I don't agree with the cross genre thing, especially not in a game 
like this, unless it was done as a joke, I do want to suggest a weapon. 
The wasp knife. It's a large knife, similar to a bowey knife, but when you 
stab your target, you press a button on the handle and it injects the 
wound with a huge amount of
gas which quickly expands, causing massive internal damage by freezing and 
displacement. This could fit right along with the proposed assassination 
idea, sneaking up on a zombie, getting in extremely close, stabbing it for 
massive damage, then retreating into the shadows to reload your knife. 
It'd also be the first melee weapon that required ammo in probably any 
game.


And yes, this is a real knife. You can buy one for personal use for about 
600 dollars.

--
From: Clement Chou chou.clem...@gmail.com
Sent: Thursday, January 26, 2012 01:12 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] howlers

Just deleted the message by accident. But if an axe fits the game... then 
why not a bow? I fully respect the shooter genre, but in these games, the 
more weapons the better... and a lot of shooters mix weapons from 
different areas. Assassin's Creed, one of the most popular action 
adventure games, features swords, grenades, guns, and all the rest... 
while being a renaissance-based game. If swamp were to stick purely to 
the classic survival shooter formula, the only close range weapon would 
be a knife, not an axe. I think if an axe is allowed, there should be 
room for others. Especially for sniping... after all, some crossbows have 
been called the pioneer of sniper rifles.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org

Re: [Audyssey] howlers

2012-01-26 Thread Kai
Players are free to mod the game as they wish, particularly since future 
releases will come with the language file that will allow them to modify 
game text. I would still protest such overt departures from the zombie theme 
in the original releases of Swamp, however.


And yes, we could have 20 weapons in Swamp, but would there be much of a 
reason after a certain point? We already have more weapons than most games, 
especially audio, and they cover a wide array of specs and styles while 
sticking to the modern, militaristic, shooter theme. I just can't see how a 
bow, a crossbow, a samurai sword, a catapult, halberd, or any multitude of 
other weapons would fit in... heck, we might as well have magic wands and 
shout inanely strange phrases whilst waving said wands. One could also argue 
that if grenades are eventually going to be allowed, why not an rpg? A 
missile launcher? Cruise missiles? ICBM's? Nukes?... Justification for one 
thing based on the existence of another could mean that Swamp would end up 
being the daddy of jack of all trades, where Swamp would be 2 gb just 
because of the sounds, and even then people would be wanting something else. 
It's a matter of drawing the line.


Originally, the axe was intended to be a knife, but... Do you really see a 
knife being much of a threat against a zombie? Axes can hack zombies to 
bits, while a knife would at best inflict a deep stab or slash wound. Even 
if you sever their throat and such, zombies probably don't need air, so 
they'd still come ahead.



Kai

- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 26, 2012 12:25 AM
Subject: Re: [Audyssey] howlers


Huh. I like that idea. That knife would definitely be an interesting 
addition... and you're right, probably the first time ammo was used for a 
close-ranged weapon in a game. and I'm not saying that axes don't exist in 
the modern world, just that it isn't common to find them in fps games, 
knives and the occasional sword tend to be more common in my 15 or so 
years of mainstream gaming. But the cross-genre thing is only another map 
idea. It's like a mod for a shooter... I remember when I used to watch my 
cousins play counterstrike, which was a multiplayer fps similar to swamp, 
actually, just with a different theme not zombies, but military. There 
were plenty of extra maps and mods available, one of my favorites being 
one that harkened back to an Ancient chinese setting, where you had to 
defend a Shaolin temple with various weapons like swords, staffs, and even 
the occasional whip chain and some unarmed martial arts combat. I guess 
I'm just trying to say that a shooter doesn't have to remain a shooter 
necessarily, but it can have optional maps and whatnot to give a different 
feel for whoever wants to download it. Especially since pc games have fan 
mods and things like what we're suggesting all the time, and most audio 
games tend to stay stagnant because of the lack of change like updates, 
expansions, whatever. Swamp is a great shooter and one I enjoy immensely, 
but can't play right now due to terrible panning issues... but an optional 
mod like that would be awesome, so when I do get back to playing it, I can 
have the option of playing with a map with different weapon sets depending 
on my mood.
- Original Message - 
From: Shadow Dragon elementalult...@hotmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 26, 2012 12:19 AM
Subject: Re: [Audyssey] howlers


There are plenty of axes in the modern world. Hatchets, camp axes, fire 
axes, wood-splitting mauls and axes, etc. They aren't just a medieval 
weapon. Having said that I think the axe sound needs to be updated, right 
now it sounds like you're swinging around a giant battleaxe, when in 
truth I think it needs to be cut down to a hatchet or camp axe to make 
things more realistic. Either that or, make it a military issue knife of 
some kind, there are plenty to choose from.


While I don't agree with the cross genre thing, especially not in a game 
like this, unless it was done as a joke, I do want to suggest a weapon. 
The wasp knife. It's a large knife, similar to a bowey knife, but when 
you stab your target, you press a button on the handle and it injects the 
wound with a huge amount of
gas which quickly expands, causing massive internal damage by freezing 
and displacement. This could fit right along with the proposed 
assassination idea, sneaking up on a zombie, getting in extremely close, 
stabbing it for massive damage, then retreating into the shadows to 
reload your knife. It'd also be the first melee weapon that required ammo 
in probably any game.


And yes, this is a real knife. You can buy one for personal use for about 
600 dollars.

--
From: Clement Chou chou.clem...@gmail.com
Sent: Thursday, January 26, 2012 01:12 AM

Re: [Audyssey] howlers

2012-01-26 Thread Christopher Bartlett
I will make a specific argument for a bow of some sort, a quiet weapon with
a longer range than a pistol.  I agree that we shouldn't go adding weapons
just because; a weapon should add something to the game.  I argue that a bow
would add another set of choices for sniping.

As for the alternate settings, I think I side with Kai on this one.  For one
thing, adding in other settings would require a more complex game engine,
since a different mix of weapon types would be needed, and you'd need more
differentiation between melee types.  This is needlessly complicated and
thematically unconvincing; I find it highly unlikely that you would have
survivors of a modern zombie invasion.

Christopher Bartlett



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] howlers

2012-01-26 Thread Johnny Tai
Also, as far as reality goes- I know I know, how real can this be eh? but 
finding a bow/crossbow is about as likely as finding a shotgun- they sell 
them all in sporting good stores.
And even today there are many who are much better at archery than shooting- 
myself included even factoring in the blindness thing heh.
And don't forget, bows and crossbows have the part about re-useable 
arrows/bolts by chance. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] howlers

2012-01-26 Thread Johnny Tai
A good point about knife verses zombie actually- while I'm a hardcore knife 
person, even I have to admit, if there is a zombie breakout, I'd really 
think twice before trying to knife one- since you'd have to get up super 
close, and then have to stab it in the head/face to even get a kill lol.
So I'd probably select axe over knife if there was a choice heh 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] howlers

2012-01-26 Thread john
If it's dead, that wouldn't really affect the thing. What I 
envision happening is that you literally have to blow the things 
apart. Otherwise, they just come at you with a bunch of holes.


- Original Message -
From: Johnny Tai johnnyti...@shaw.ca
To: Gamers Discussion list gamers@audyssey.org
Date sent: Thu, 26 Jan 2012 06:43:40 -0800
Subject: Re: [Audyssey] howlers

A good point about knife verses zombie actually- while I'm a 
hardcore knife
person, even I have to admit, if there is a zombie breakout, I'd 
really
think twice before trying to knife one- since you'd have to get 
up super
close, and then have to stab it in the head/face to even get a 
kill lol.

So I'd probably select axe over knife if there was a choice heh


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of 
the list,

please send E-mail to gamers-ow...@audyssey.org.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] howlers

2012-01-26 Thread Shadow Dragon
Shrug, a big enough knife can have about as much affect as a hatchet. Some 
knifes, like bowey knives and k-bar knives, the ones with foot long or 
longer, broad and heavy blades, are made for hacking and chopping rather 
than stabbing anyway. It just depends on what types you look at. And really, 
a smaller axe isn't going to do much more than a knife anyway, it'd just 
create a differently shaped wound, but the blade wouldn't really sink deep 
enough to do major damage like removing limbs etc, especially not on the 
larger zombies. Even if you used something like a wood-splitting maul it's 
just a matter of leverage, you could probably crush the skulls of some of 
the smaller zombies, but it's probably just going to bounce off a tyrant. 
The only thing that might have any effect at all would be something like a 
gigantic medieval style battle axe, something with the huge crescent blades 
that are meant for chopping off limbs and cleaving people in half, but that 
just leads us right back to the whole cross-genre thing. Even fire axes 
aren't really that big, they'd be good for crushing skulls and that's about 
it. So if it comes down to a matter of realism, no modern melee weapon save 
maybe the wasp knife is going to do crap against a zombie, and the only way 
a wasp knife would is if you managed to stab a zombie through the eye and 
blow it's skull apart, provided the zombies in swamp work the same way as 
most zombies and are reliant on their skull staying in tact.


--
From: Kai wraith...@comcast.net
Sent: Thursday, January 26, 2012 02:34 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] howlers

Players are free to mod the game as they wish, particularly since future 
releases will come with the language file that will allow them to modify 
game text. I would still protest such overt departures from the zombie 
theme in the original releases of Swamp, however.


And yes, we could have 20 weapons in Swamp, but would there be much of 
a reason after a certain point? We already have more weapons than most 
games, especially audio, and they cover a wide array of specs and styles 
while sticking to the modern, militaristic, shooter theme. I just can't 
see how a bow, a crossbow, a samurai sword, a catapult, halberd, or any 
multitude of other weapons would fit in... heck, we might as well have 
magic wands and shout inanely strange phrases whilst waving said wands. 
One could also argue that if grenades are eventually going to be allowed, 
why not an rpg? A missile launcher? Cruise missiles? ICBM's? Nukes?... 
Justification for one thing based on the existence of another could mean 
that Swamp would end up being the daddy of jack of all trades, where 
Swamp would be 2 gb just because of the sounds, and even then people would 
be wanting something else. It's a matter of drawing the line.


Originally, the axe was intended to be a knife, but... Do you really see a 
knife being much of a threat against a zombie? Axes can hack zombies to 
bits, while a knife would at best inflict a deep stab or slash wound. Even 
if you sever their throat and such, zombies probably don't need air, so 
they'd still come ahead.



Kai

- Original Message - 
From: Clement Chou chou.clem...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, January 26, 2012 12:25 AM
Subject: Re: [Audyssey] howlers


Huh. I like that idea. That knife would definitely be an interesting 
addition... and you're right, probably the first time ammo was used for a 
close-ranged weapon in a game. and I'm not saying that axes don't exist 
in the modern world, just that it isn't common to find them in fps games, 
knives and the occasional sword tend to be more common in my 15 or so 
years of mainstream gaming. But the cross-genre thing is only another map 
idea. It's like a mod for a shooter... I remember when I used to watch my 
cousins play counterstrike, which was a multiplayer fps similar to swamp, 
actually, just with a different theme not zombies, but military. There 
were plenty of extra maps and mods available, one of my favorites being 
one that harkened back to an Ancient chinese setting, where you had to 
defend a Shaolin temple with various weapons like swords, staffs, and 
even the occasional whip chain and some unarmed martial arts combat. I 
guess I'm just trying to say that a shooter doesn't have to remain a 
shooter necessarily, but it can have optional maps and whatnot to give a 
different feel for whoever wants to download it. Especially since pc 
games have fan mods and things like what we're suggesting all the time, 
and most audio games tend to stay stagnant because of the lack of change 
like updates, expansions, whatever. Swamp is a great shooter and one I 
enjoy immensely, but can't play right now due to terrible panning 
issues... but an optional mod like that would be awesome, so when I do 
get back to playing it, I can

Re: [Audyssey] howlers

2012-01-26 Thread Johnny Tai
Have to disagree on the part about modern melee weapon- being a collector 
and a swordfighter of sort, I know that getting your hands on a fully 
functional and high quality sword is not that difficult- provided you know 
what to look for and where to go.
Especially since zombies aren't likely to be clashing steel against you, all 
you have to worry about is the sharpness and grade of your steel- even a 
replica longsword, if it's full-tang and at least 440 stainless steel, can 
probably chop through rotting flesh/bones with ease- while keeping you far 
enough away from arms reach.
Agree about that part where you'd go against a tyrant though, in that case, 
definitely a gun's prefered.

If these tyrants are anything like the resident evil ones.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] howlers

2012-01-26 Thread Shadow Dragon
I am also a modern collector of weapons. But the thing is most people don't 
know where to go or what to look for. People always ask me where I get my 
stuff. Swords, axes, medieval-style knives, just aren't that common these 
days. Haha though I do have an axe that would be perfect for hacking even 
larger zombies apart. It's about 3 and a half feet long from the butt of the 
shaft to the tip of the blades, and the blades span almost 2 and a half feet 
across. I'd think that could even hack the arm off a tyrant. But really, as 
you've said, going up against a zombie with a melee weapon is just silly, as 
is shooting a zombie multiple times and expending a couple clips of 
amunition on some weapons just to bring down a few zombies when you should 
be going for strictly head shots. So realism really is not a factor here.


--
From: Johnny Tai johnnyti...@shaw.ca
Sent: Thursday, January 26, 2012 11:51 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] howlers

Have to disagree on the part about modern melee weapon- being a collector 
and a swordfighter of sort, I know that getting your hands on a fully 
functional and high quality sword is not that difficult- provided you know 
what to look for and where to go.
Especially since zombies aren't likely to be clashing steel against you, 
all you have to worry about is the sharpness and grade of your steel- even 
a replica longsword, if it's full-tang and at least 440 stainless steel, 
can probably chop through rotting flesh/bones with ease- while keeping you 
far enough away from arms reach.
Agree about that part where you'd go against a tyrant though, in that 
case, definitely a gun's prefered.

If these tyrants are anything like the resident evil ones.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] howlers

2012-01-26 Thread Clement Chou
Reusable ammo is a good point. Kai, while I do agree that a line has to be 
drawn, how would we be straying from the zombie theme by adding more 
weapons? It's funny Johny mentioned sports stores, because in half the 
zombie survival shooters and even movies you watch, people are always 
raiding those things to find goods, whether it's a shotgun, a first-aid kit 
or a bow. You're not straying from the theme if the enemies stay intact as 
zombies, and you're trying to survive. This is just a use of all the 
resources you have.
As to knives. Well, I don't know much, but being a weapons-lover myself, I 
have to disagree about a knife being inaffectual... as some have already 
said, knives with long blades exist. Zombies are slow, so I could see it 
being easy in theory to circle around one and slam a blade into the back of 
its head. And while I wouldn't go so far as to include a broadsword or 
katana, a long-bladed knife would be perfect, especially since as Shadow 
Dragon said, any small axe would require you to get in close and wouldn't do 
much besides, whereas a knife, with a sharper blade menat for hacking and 
chopping meat and bone would probably net you more results. As to an rpg... 
that would actually be a perfect weapon for this game. And while I agree 
that this game may have more weapons than any other audio shooter, even a 
small, independent-developed mainstream shooter will typically have quite a 
few more weapons than what swamp has right now. Swamp is a great game 
especially when compared to audio games... but in the comparison to 
mainstream games, it's a small dot on the map which is growing nicely. And 
like I said earlier, those extras don't have to be mandatory... they're 
called expansion packs, or as mainstream consoles gamers call them, dlc 
which means downloadable content. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] howlers

2012-01-26 Thread shaun everiss
well we should in theory be able to be quite realistic, the 64 bit 
cpu, well help loads.

at most 4 cores with up to 64gb ram well 16 and you could rock.
For the lower grades most of us have duelcores mostly generation 2 cores.
32 bit, but still, its not like the old days.
If you have one of the first gen dulecores or singles though there 
may be a problem.

At 06:29 a.m. 26/01/2012 -0800, you wrote:
Also, as far as reality goes- I know I know, how real can this be 
eh? but finding a bow/crossbow is about as likely as finding a 
shotgun- they sell them all in sporting good stores.
And even today there are many who are much better at archery than 
shooting- myself included even factoring in the blindness thing heh.
And don't forget, bows and crossbows have the part about re-useable 
arrows/bolts by chance.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.