Re: [Audyssey] mobile games was Re: the touch screen of i devices - Re:LWorks

2012-04-23 Thread shaun everiss

Well I have a friend that works in an a school environment.
A blind student was using an ipad his teacher wanted him to use a 
laptop because a touch screen was not accessable.
My family even say a touch screen is inaccessable for me even though 
at least for the iphone its not totally the case or even the droids.

Part of that is ignorance, and part of it is face value.
I mean when you are blind a screen is just a blank thing just like paper is.
As  a joke in restorant or cafes I will often pretend to read the 
menu just to make the sighted people laugh and mysefl.
One of these days though I wander if I could read the menus or hear 
them in audio or something like that.

s
At 01:43 p.m. 22/04/2012 +0100, you wrote:
My brother uses an Ipad a great deal, but for any extensive typing 
makes use of a fold out keyboard which he also carries, which seems 
the sensible thing to do to me, afterall while there are advantages 
to using a touch screen, there's no point using it for everything! 
just because it's there.


Beware the Grue!

Dark.
- Original Message - From: Tom Randall kf6...@comcast.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 21, 2012 8:33 PM
Subject: [Audyssey] mobile games was Re: the touch screen of i 
devices - Re:LWorks




Hi all.

I have no problem with the touch screne interface however I do 
still prefer a real keyboard for extensive typing both on my Droid4 
and my Ipad.


As for mobile games, I saw a review of gaming on mobile devices on 
G4 recently and their consensus was that, with a few exceptions 
most games for things like iphones and ipads and Android devices 
are generally designed for quick gaming on the go, you are not 
going to see these deep complex games that you are going to spend 
hours and hours playing.  Rather they are going for the people who 
want to play something for ten minutes or 20 minutes and then put 
it back down for a while.


As I said there are exceptions to this but I do agree with their 
assessment from what I've seen of mobile gaming so far.  Their 
conclusion was that if you want more in depth complex games on a 
mobile platform you are better off with something like one of the 
Nintendo or Sony portable systems.


This is not to say that mobile games are bad, it simply depends on 
what your gaming tastes happen to be.  Myself I am usually looking 
for something to play while I am sitting at a bus stop or on a bus 
or train or during other downtime.  So I actually can enjoy 
something fairly simple like Hearstrike or Naval Combat.  If I want 
something a little closer to a console experience I can always get 
out my psp which I usually have with me.


One thing I intend to buy from the Google playstore probably this 
weekend is an Atari 2600 emulator, it is based on the Stella 
emulator so should hopefully work pretty well.  They only want 
around 3 bucks for it so it's definitely worth the risk.  This is 
one situation where having both the touch screne and a hardware 
keyboard is going to be pretty necessary, I am pretty sure that 
playing the old games trying to use just the touch screne would be 
very difficult for us to manage if we could do so at all.  I will 
let you guys know how this emulator works out.


Game on.

Tom

-Original Message- From: Charles Rivard
Sent: Saturday, April 21, 2012 11:14 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] the touch screen of i devices - Re: LWorks

If I could get an iPhone that used raised buttons or keys, I would get it.
However, I have no problem with the current iPhones 4S.

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - From: bpeterson2...@cableone.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 21, 2012 1:06 PM
Subject: Re: [Audyssey] the touch screen of i devices - Re: LWorks


Precisely. I could never go back to a push button phone, 
particularly not in view of the fact that I'd have to pay extra 
for te screen reader or download a free and, to be qite frank, 
less satisfactory alternative. As far as games go I haven't yet 
found any games for mobile devices that really interested me so 
that's not an issue.




Are you threatening me? I am the great Cornholio! I come from Lake Titicaca!
-Original Message- From: Charles Rivard
Sent: Saturday, April 21, 2012 11:39 AM
To: Gamers Discussion list
Subject: [Audyssey] the touch screen of i devices - Re: LWorks

It's a learning curve for sure, but I've managed it.  Think of the touch
screen like operating a PC.  The first time you touch something, it is
highlighted.  Double tap on the screen and it is activated.  Touching
different areas of the screen once will not activate them, it's like
arrowing to what you want on a PC.  Other gestures which you use are triple
tapping quickly, swiping with 1 through 4 fingers up or down, left or right.
Once you get used to doing it, it's OK.  You can also highlight, continue
holding and tap

Re: [Audyssey] mobile games was Re: the touch screen of i devices - Re: LWorks

2012-04-23 Thread Tom Randall

Hi again everyone.

Well as promised here is an update on the Atari 2600 emulator for Android. 
Unfortunately the news is not all that good although not entirely hopeless.


I of course got the app from the google playstore and it ran me 3 bucks.  I 
downloaded and installed it, made sure my roms were in place on my sd card 
and started the emulator.  Now for the bad news.  Like these emulators on 
just about any system once you actually get into the emulator any 
accessibility tools you are using are not going to work at all. 
Furthermore, trying to open a rom directly from the Android equivalent of 
Windows explorer did not achieve anything useful.  This is actually how I 
use Stella on my desktop pc as that too is inaccessible once you start it 
and I was hoping to do something similar with this one.  After trying to get 
the thing going for a few minutes I reluctantly got my money back from the 
Playstore.


I have written to the developer and explained the problem and asked if he 
has any ideas on how to at least get roms up and running.  He has not 
responded to me as yet so this project is on hold for now.


So, that's where this stands at the moment, if I had been willing to not get 
the 3 bucks back I might have fooled with the program for longer, however 
Google in their infinite wisdom has limited the time you can get a refund to 
15 minutes which does not give you much time to fool around.  If there are 
any further updates to this I will let you guys know.


Game on.

Tom


-Original Message- 
From: Tom Randall

Sent: Saturday, April 21, 2012 12:33 PM
To: Gamers Discussion list
Subject: mobile games was Re: [Audyssey] the touch screen of i devices - Re: 
LWorks


Hi all.

I have no problem with the touch screne interface however I do still prefer
a real keyboard for extensive typing both on my Droid4 and my Ipad.

As for mobile games, I saw a review of gaming on mobile devices on G4
recently and their consensus was that, with a few exceptions most games for
things like iphones and ipads and Android devices are generally designed for
quick gaming on the go, you are not going to see these deep complex games
that you are going to spend hours and hours playing.  Rather they are going
for the people who want to play something for ten minutes or 20 minutes and
then put it back down for a while.

As I said there are exceptions to this but I do agree with their assessment
from what I've seen of mobile gaming so far.  Their conclusion was that if
you want more in depth complex games on a mobile platform you are better off
with something like one of the Nintendo or Sony portable systems.

This is not to say that mobile games are bad, it simply depends on what your
gaming tastes happen to be.  Myself I am usually looking for something to
play while I am sitting at a bus stop or on a bus or train or during other
downtime.  So I actually can enjoy something fairly simple like Hearstrike
or Naval Combat.  If I want something a little closer to a console
experience I can always get out my psp which I usually have with me.

One thing I intend to buy from the Google playstore probably this weekend is
an Atari 2600 emulator, it is based on the Stella emulator so should
hopefully work pretty well.  They only want around 3 bucks for it so it's
definitely worth the risk.  This is one situation where having both the
touch screne and a hardware keyboard is going to be pretty necessary, I am
pretty sure that playing the old games trying to use just the touch screne
would be very difficult for us to manage if we could do so at all.  I will
let you guys know how this emulator works out.

Game on.

Tom


---
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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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Re: [Audyssey] mobile games was Re: the touch screen of i devices - Re:LWorks

2012-04-22 Thread dark
My brother uses an Ipad a great deal, but for any extensive typing makes use 
of a fold out keyboard which he also carries, which seems the sensible thing 
to do to me, afterall while there are advantages to using a touch screen, 
there's no point using it for everything! just because it's there.


Beware the Grue!

Dark.
- Original Message - 
From: Tom Randall kf6...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 21, 2012 8:33 PM
Subject: [Audyssey] mobile games was Re: the touch screen of i devices - 
Re:LWorks




Hi all.

I have no problem with the touch screne interface however I do still 
prefer a real keyboard for extensive typing both on my Droid4 and my Ipad.


As for mobile games, I saw a review of gaming on mobile devices on G4 
recently and their consensus was that, with a few exceptions most games 
for things like iphones and ipads and Android devices are generally 
designed for quick gaming on the go, you are not going to see these deep 
complex games that you are going to spend hours and hours playing.  Rather 
they are going for the people who want to play something for ten minutes 
or 20 minutes and then put it back down for a while.


As I said there are exceptions to this but I do agree with their 
assessment from what I've seen of mobile gaming so far.  Their conclusion 
was that if you want more in depth complex games on a mobile platform you 
are better off with something like one of the Nintendo or Sony portable 
systems.


This is not to say that mobile games are bad, it simply depends on what 
your gaming tastes happen to be.  Myself I am usually looking for 
something to play while I am sitting at a bus stop or on a bus or train or 
during other downtime.  So I actually can enjoy something fairly simple 
like Hearstrike or Naval Combat.  If I want something a little closer to a 
console experience I can always get out my psp which I usually have with 
me.


One thing I intend to buy from the Google playstore probably this weekend 
is an Atari 2600 emulator, it is based on the Stella emulator so should 
hopefully work pretty well.  They only want around 3 bucks for it so it's 
definitely worth the risk.  This is one situation where having both the 
touch screne and a hardware keyboard is going to be pretty necessary, I am 
pretty sure that playing the old games trying to use just the touch screne 
would be very difficult for us to manage if we could do so at all.  I will 
let you guys know how this emulator works out.


Game on.

Tom

-Original Message- 
From: Charles Rivard

Sent: Saturday, April 21, 2012 11:14 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] the touch screen of i devices - Re: LWorks

If I could get an iPhone that used raised buttons or keys, I would get it.
However, I have no problem with the current iPhones 4S.

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 21, 2012 1:06 PM
Subject: Re: [Audyssey] the touch screen of i devices - Re: LWorks


Precisely. I could never go back to a push button phone, particularly not 
in view of the fact that I'd have to pay extra for te screen reader or 
download a free and, to be qite frank, less satisfactory alternative. As 
far as games go I haven't yet found any games for mobile devices that 
really interested me so that's not an issue.




Are you threatening me? I am the great Cornholio! I come from Lake 
Titicaca!
-Original Message- 
From: Charles Rivard

Sent: Saturday, April 21, 2012 11:39 AM
To: Gamers Discussion list
Subject: [Audyssey] the touch screen of i devices - Re: LWorks

It's a learning curve for sure, but I've managed it.  Think of the touch
screen like operating a PC.  The first time you touch something, it is
highlighted.  Double tap on the screen and it is activated.  Touching
different areas of the screen once will not activate them, it's like
arrowing to what you want on a PC.  Other gestures which you use are 
triple
tapping quickly, swiping with 1 through 4 fingers up or down, left or 
right.

Once you get used to doing it, it's OK.  You can also highlight, continue
holding and tap elsewhere.

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Damien Pendleton dam...@blunderfield.plus.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 21, 2012 8:53 AM
Subject: Re: [Audyssey] LWorks



Hi Thomas,
Well, if there are going to be games for the mobile market, I'd love to 
see some for Nokia devices running Simbian. More and more games are 
coming out for IOS devices and it'd be nice to see some for devices that 
are more accessible.
Sure, Apple try and do the voiceover app, but when I tried an IPhone it 
was pointless and useless since the interface was purely all touch 
screen. How other blind people manage

Re: [Audyssey] mobile games was Re: the touch screen of i devices - Re:LWorks

2012-04-22 Thread Thomas Ward


Hi Dark,

sure. As I just said to Charles a second ago I think we'll see a 
coexistence between keyboards and touchscreens as a touchscreen can't do 
everything and a keyboard can't do everything either. So we will see a 
mixture of the two on future devices.



On 4/22/2012 8:43 AM, dark wrote:
My brother uses an Ipad a great deal, but for any extensive typing 
makes use of a fold out keyboard which he also carries, which seems 
the sensible thing to do to me, afterall while there are advantages to 
using a touch screen, there's no point using it for everything! just 
because it's there.


Beware the Grue!

Dark.



---
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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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[Audyssey] mobile games was Re: the touch screen of i devices - Re: LWorks

2012-04-21 Thread Tom Randall

Hi all.

I have no problem with the touch screne interface however I do still prefer 
a real keyboard for extensive typing both on my Droid4 and my Ipad.


As for mobile games, I saw a review of gaming on mobile devices on G4 
recently and their consensus was that, with a few exceptions most games for 
things like iphones and ipads and Android devices are generally designed for 
quick gaming on the go, you are not going to see these deep complex games 
that you are going to spend hours and hours playing.  Rather they are going 
for the people who want to play something for ten minutes or 20 minutes and 
then put it back down for a while.


As I said there are exceptions to this but I do agree with their assessment 
from what I've seen of mobile gaming so far.  Their conclusion was that if 
you want more in depth complex games on a mobile platform you are better off 
with something like one of the Nintendo or Sony portable systems.


This is not to say that mobile games are bad, it simply depends on what your 
gaming tastes happen to be.  Myself I am usually looking for something to 
play while I am sitting at a bus stop or on a bus or train or during other 
downtime.  So I actually can enjoy something fairly simple like Hearstrike 
or Naval Combat.  If I want something a little closer to a console 
experience I can always get out my psp which I usually have with me.


One thing I intend to buy from the Google playstore probably this weekend is 
an Atari 2600 emulator, it is based on the Stella emulator so should 
hopefully work pretty well.  They only want around 3 bucks for it so it's 
definitely worth the risk.  This is one situation where having both the 
touch screne and a hardware keyboard is going to be pretty necessary, I am 
pretty sure that playing the old games trying to use just the touch screne 
would be very difficult for us to manage if we could do so at all.  I will 
let you guys know how this emulator works out.


Game on.

Tom

-Original Message- 
From: Charles Rivard

Sent: Saturday, April 21, 2012 11:14 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] the touch screen of i devices - Re: LWorks

If I could get an iPhone that used raised buttons or keys, I would get it.
However, I have no problem with the current iPhones 4S.

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 21, 2012 1:06 PM
Subject: Re: [Audyssey] the touch screen of i devices - Re: LWorks


Precisely. I could never go back to a push button phone, particularly not 
in view of the fact that I'd have to pay extra for te screen reader or 
download a free and, to be qite frank, less satisfactory alternative. As 
far as games go I haven't yet found any games for mobile devices that 
really interested me so that's not an issue.




Are you threatening me? I am the great Cornholio! I come from Lake 
Titicaca!
-Original Message- 
From: Charles Rivard

Sent: Saturday, April 21, 2012 11:39 AM
To: Gamers Discussion list
Subject: [Audyssey] the touch screen of i devices - Re: LWorks

It's a learning curve for sure, but I've managed it.  Think of the touch
screen like operating a PC.  The first time you touch something, it is
highlighted.  Double tap on the screen and it is activated.  Touching
different areas of the screen once will not activate them, it's like
arrowing to what you want on a PC.  Other gestures which you use are 
triple
tapping quickly, swiping with 1 through 4 fingers up or down, left or 
right.

Once you get used to doing it, it's OK.  You can also highlight, continue
holding and tap elsewhere.

---
Shepherds are the best beasts, but Labs are a close second.
- Original Message - 
From: Damien Pendleton dam...@blunderfield.plus.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 21, 2012 8:53 AM
Subject: Re: [Audyssey] LWorks



Hi Thomas,
Well, if there are going to be games for the mobile market, I'd love to 
see some for Nokia devices running Simbian. More and more games are 
coming out for IOS devices and it'd be nice to see some for devices that 
are more accessible.
Sure, Apple try and do the voiceover app, but when I tried an IPhone it 
was pointless and useless since the interface was purely all touch 
screen. How other blind people manage with it is beyond me and goes 
straight over my head.
I tried it for two weeks before I got impatient with it so I went back to 
the lovely button operated Nokia and Talks setup again.
I'd support Simbian myself, but looks like it's a trek down C++ lane, 
which doesn't sound appealing.

Regards,
Damien.

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 21, 2012 2:38 PM
Subject: Re: [Audyssey] LWorks




Hi Damien,

That's hard to say. For one thing there are developers who write iOS 

Re: [Audyssey] mobile games

2009-08-10 Thread Dallas O'Brien

my mobile is a symbian 9.3 device. unfortunatly.
a nokia n85 in particular.
sorry, forgot to put that in.
regards
dallas

- Original Message - 
From: Ken kenwdow...@neo.rr.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, August 10, 2009 6:22 AM
Subject: Re: [Audyssey] mobile games


I have compiled a pack of over 60 games for windows mobile 2003.  It's at 
www.braillesoft.net--look for Ken's Games under pac mate software.





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relax your achy muscles, and help you let go of stress, depression, and 
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Ken Downey, LMT

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and
DreamtechInteractive
- Original Message - 
From: Dallas O'Brien dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 08, 2009 10:27 PM
Subject: [Audyssey] mobile games


hi all. just trying to hunt down some mobile games that are accessible. 
there doesn't seem to be much around, unless i am missing a load somehow.

any ideas would be fantastic.
regards
dallas


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Re: [Audyssey] mobile games

2009-08-09 Thread Charles Rivard
Mobile games, played using what device?  You might check for games and 
software at the Braille Soft Inc.


http://www.braillesoft.net
---
Shepherds are the best beasts.
- Original Message - 
From: Dallas O'Brien dallas.r.obr...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 08, 2009 7:27 PM
Subject: [Audyssey] mobile games


hi all. just trying to hunt down some mobile games that are accessible. 
there doesn't seem to be much around, unless i am missing a load somehow.

any ideas would be fantastic.
regards
dallas


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[Audyssey] mobile games

2009-08-08 Thread Dallas O'Brien
hi all. just trying to hunt down some mobile games that are accessible. 
there doesn't seem to be much around, unless i am missing a load somehow.

any ideas would be fantastic.
regards
dallas


---
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