[Audyssey] suggestion for castaway faults purks system

2011-08-09 Thread alex wallis
Hi, just an idea that I thought of with castaways, at the moment we can only select a fixed number of faults, starters and purks. so, my idea is still leave the minimum numbers of faults, starters and purks, but give the option of selecting more of any of them if you want. I think it could

Re: [Audyssey] suggestion for castaway faults purks system

2011-08-09 Thread Jeremy Kaldobsky
Well, allowing for additional faults would take a bit of recoding so I wouldn't be getting to it anytime really soon anyways. I've got my hands currently full with several big coding tasks in the game, haha. If you wanted those specific 2 faults you could always fake it. Start up a game with