...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, January 18, 2012 12:54 AM
Subject: Re: [Audyssey] swamp problem with ammo count when unloading
What exactly didn't work? I'll try to fix it but I need a bit more info to
go on.
another bug to add. i tried buying 2
armors
Thanks for the tip Kelvin. I've written this down and will try to get it fixed
soon.
some time back, i actually thought of
having another spare weapon in
reserve, which in that case then it was a mp5. i actually
already own 1 of
course, and bought 1 more mp5 with my rep points hoping
Thanks Steady, I will look in to this bug.
--- On Mon, 1/16/12, Steady Goh stea...@gmail.com wrote:
From: Steady Goh stea...@gmail.com
Subject: [Audyssey] swamp problem with ammo count when unloading
To: Gamers Discussion list gamers@audyssey.org
Date: Monday, January 16, 2012, 11:53 PM
Hi
Message -
From: Steady Goh stea...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, January 17, 2012 12:53 PM
Subject: [Audyssey] swamp problem with ammo count when unloading
Hi Jeremy, When i start the game with no field kit and med kit, and collect
a field kit
What exactly didn't work? I'll try to fix it but I need a bit more info to go
on.
another bug to add. i tried buying 2
armors of each type, and also an extra
of the guns that i deam important for me, hoping that in
the case either the
armors or weapon gets broken i can still have 1 extra
Hi Jeremy, When i start the game with no field kit and med kit, and collect
a field kit outside, it will have a med kit in it. but when i unload, my med
kit count becomes 0. but if i already have med kits at the start, the count
is correct. Not sure but i think this also happened to the 2 short