[Audyssey] text adventures

2008-08-07 Thread lindsay
What text adventure games can we play using wich interpreters? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at

Re: [Audyssey] A SUGGESTION FOR THOM'S SIDE SCROLLER

2008-08-07 Thread Thomas Ward
Hi Bryan, Right. The Atari 2600 and 5200 versions of Montezuma's Revenge didn't have much in the way of music and sounds. As I recall it basically was the sound of Panama Joe jumping, getting high scores, running, getting a diamond, dying, and falling. As far as music there was just starting

Re: [Audyssey] A SUGGESTION FOR THOM'S SIDE SCROLLER

2008-08-07 Thread Thomas Ward
Hi Aiden, I personally handpicked the private testers for this project back in January of this year. I'm currently not adding any more members to the private beta team. There will however be a public beta release once the game gets to a stable point. At that time people can test it on their

Re: [Audyssey] A SUGGESTION FOR THOM'S SIDE SCROLLER

2008-08-07 Thread Thomas Ward
Hi Will, No, not at this point. I already have a Mac and a Linux user on the team, and I trust both to give me good feedback to work out any early issues with the cross platform versions of MOTA. However, there will be a public beta release that you can join in to do stability, bug, and other

Re: [Audyssey] A SUGGESTION FOR THOM'S SIDE SCROLLER

2008-08-07 Thread Thomas Ward
Hi DJC, Thanks for your support. Smile. I just hope I am doing the right thing by rewriting the game engine to make it multi-platform compatible. I'm not doing it for business reasons, but for my own personal reasons. I've been using Linux more than Windows of late, and I felt it was high time

Re: [Audyssey] Unbeatable games

2008-08-07 Thread Thomas Ward
Hi, Duck Hunt is like that as well. After you get to level 15 or so you begin wondering when will the game be over. I intentionally just stop, because it gets tiring to keep blasting away at ducks and racking up huge scores. Now, that I look back at the classic NES I wonder what exactly it was

Re: [Audyssey] Puppy1

2008-08-07 Thread Jim Kitchen
Hi Dakotah, Thank you very much. I'm very glad that you like Puppy1 so well. Hey, I have heard from folks whose Puppy1 record is less than your's. But as long as you are having fun right? Puppy1 is one of those games that allot of people find it better to play with headphones. I'm lucky

Re: [Audyssey] Puppy1

2008-08-07 Thread Jim Kitchen
Hi Thomas, Very! cool! glad that you like Puppy1. Thanks for saying so. I hope that you like it with the joystick even though it takes some getting used to. Just for the heck of it I plugged in my steering wheel. It was cool steering left and right with it, but the gas peddle to dive and

Re: [Audyssey] Puppy1

2008-08-07 Thread Charles Rivard
Hey, Jim: If that is strange, can you fix the oddness by adding a key remapping option to the game? Then you could swap the gas and brake pedal operation. Just a thought. --- Pretty is as pretty does - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Thomas Ward

Re: [Audyssey] Puppy1

2008-08-07 Thread Damien Sadler
Hi Jim, Wish I could play Puppy1. My SAPI has just gone cracka bonker on me and I've never been able to fix it. Regards, Damien. - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Dakotah Rickard Gamers@audyssey.org Sent: Thursday, August 07, 2008 1:55 PM Subject: Re:

Re: [Audyssey] Unbeatable games

2008-08-07 Thread Charles Rivard
Not sure if it is the same thought, but people played Pong on their computers when it was first introduced, and it wasn't much of a game. How about pinball tables? They're fun, though. Unbeatable games are fun, as long as they are unbeatable in the sense that there is no end to them, rather

[Audyssey] WIN HH

2008-08-07 Thread Valiant8086
Hi. When I play Homer on a harley I can't hear the motorcycle and other sounds over top of what I think is the croud. What can I do about that? Joystick support for that would be fun. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED]