Re: [Audyssey] Code factory games

2008-12-29 Thread Kevin Weispfennig
And KM2000 and even Detecive Privater School worked on here XP fine. I wanna have those again! Even if there demo! -- Email: kevin.weispfen...@gmx.net Homepage: http://www.weisi4u.de BlinkNationBlog: http://www.blinknation.com/kevinweisi/weblog BlinkNationProfil:

Re: [Audyssey] Code factory games

2008-12-29 Thread Kevin Weispfennig
i GOT IT TO WORK ALL OF THSE GAMES: -- Email: kevin.weispfen...@gmx.net Homepage: http://www.weisi4u.de BlinkNationBlog: http://www.blinknation.com/kevinweisi/weblog BlinkNationProfil: http://www.blinknation.com/kevinweisi Klango-Blog: http://kevinweisi.klango.net Klango-Username: kevinweisi

[Audyssey] TopSpeedProblem

2008-12-29 Thread Kevin Weispfennig
Hi I have created a ramdom Track. Now if i wanna race it it loads but then It askes me if I wanna send the problem report. The Game still runs but I can't drive. If I Klick on Don't send or Send the game will end. WHat did I make wrong? Because normally this workes. -- Email:

Re: [Audyssey] Code factory games

2008-12-29 Thread Claudio
Yes Bryan, time adventures works also on Vista. But as code factory don't sells it any more and the game is on cd, you don't have any chance to get it. Maybe a member on this list is willing to sell it to you milos... Regards, Claudio. --- Gamers mailing list __ Gamers@audyssey.org If you

Re: [Audyssey] Code factory games

2008-12-29 Thread Jennifer Karns
Did code factory go under or something? Or are they just not making games anymore? Thanks, Jen - Original Message - From: Claudio claudio.z...@bluewin.ch To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 29, 2008 8:33 AM Subject: Re: [Audyssey] Code factory games

Re: [Audyssey] Code factory games

2008-12-29 Thread Kevin Weispfennig
They are now the producer of mobile speak -- Email: kevin.weispfen...@gmx.net Homepage: http://www.weisi4u.de BlinkNationBlog: http://www.blinknation.com/kevinweisi/weblog BlinkNationProfil: http://www.blinknation.com/kevinweisi Klango-Blog: http://kevinweisi.klango.net Klango-Username:

Re: [Audyssey] Code factory games

2008-12-29 Thread Bryan Peterson
They're just not making games anymore. - Original Message - From: Jennifer Karns mysticrain1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 29, 2008 6:40 AM Subject: Re: [Audyssey] Code factory games Did code factory go under or something? Or are

Re: [Audyssey] Code factory games

2008-12-29 Thread Trenton Matthews
Time Adventures is available on the web, however the exact link I don't have currently. The file is 600 MB in size do to having the Spanish and english versions both there. -- From: Claudio claudio.z...@bluewin.ch Sent: Monday, December 29, 2008

Re: [Audyssey] /Tomb Hunter trailer released.

2008-12-29 Thread Thomas Ward
Hi, Maybe. I've tried it here and nothing like that so far. However, it is possible some synth might do it I haven't yet tested it with. Valiant8086 wrote: Hi. Some synthesizers might decide to read the dash though. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

Re: [Audyssey] /Tomb Hunter trailer released.

2008-12-29 Thread Thomas Ward
Hi, Yes, the music can be turned off. There is an option in the settings menu to enable/disable music, set Sapi voice, speech rate, speech volume, enable/disable ambient effects, turn joysticks on/off, etc. Valiant8086 wrote: Hi. Is it possible to turn that music down or off? I always have

Re: [Audyssey] the gamebooks of Arborell

2008-12-29 Thread Trenton Matthews
Just wait til Windows Seven comes out. Not liking the results for it. By the way, I hear the Windows Seven start up sound is quite strange. From a gaming perspective, has anyone tried Windows Seven beta with any of the blind friendly games out there yet?

Re: [Audyssey] Code factory games

2008-12-29 Thread Thomas Ward
Hi Jen, Code Factory is still around. They just are not making any audio games any more. These days they are primarily focused on making accesible software for cell phones like Mobile Speak and so on. Jennifer Karns wrote: Did code factory go under or something? Or are they just not making

Re: [Audyssey] Code factory games

2008-12-29 Thread Kevin Weispfennig
Hey! I wanna have it to, if you can find it. -- Email: kevin.weispfen...@gmx.net Homepage: http://www.weisi4u.de BlinkNationBlog: http://www.blinknation.com/kevinweisi/weblog BlinkNationProfil: http://www.blinknation.com/kevinweisi Klango-Blog: http://kevinweisi.klango.net Klango-Username:

Re: [Audyssey] Code factory games

2008-12-29 Thread Trenton Matthews
There was a download of Time Adventures on the ACE Games Online site. However do to elegal operations with the site owner, it has been tossed away. -- From: Kevin Weispfennig kevin.weispfen...@gmx.net Sent: Monday, December 29, 2008 9:02 AM To:

Re: [Audyssey] Code factory games

2008-12-29 Thread Jennifer Karns
ah ok. thank you. I had wanted to get a copy of detective school at some point, but I guess that's not going to happen now. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 29, 2008 9:56 AM Subject: Re:

[Audyssey] Windows 7 gaming was gamebooks of Arborell

2008-12-29 Thread Thomas Ward
Hi Trenton, Yes, I have. I did manage to get ahold of the Windows 7 early beta and things are not looking too good for the majority of accessible games. The Windows 7 beta release I tested did not ship with any VB 6 support at all natively. That means the majority of the accessible games out

Re: [Audyssey] Windows 7 gaming was gamebooks of Arborell

2008-12-29 Thread Trenton Matthews
Thanks for letting me know about that. I wonder if Draconis Entertaiment will be making their games Windows 7 compatible starting in 2009 as well. -- From: Thomas Ward thomasward1...@gmail.com Sent: Monday, December 29, 2008 12:52 PM To: Gamers

Re: [Audyssey] Windows 7 gaming was gamebooks of Arborell

2008-12-29 Thread Thomas Ward
Hi Trenton, Yes, Draconis Entertainment is beginning to upgrade all of their games to be Vista and Windows 7 compatible. Based on the message they posted to the list a few months back they are rewriting all of their games in C++ and are going to make them Mac OS compatible as well as port them

Re: [Audyssey] Code factory games

2008-12-29 Thread Yohandy
are we allowed to distribute these games now that it is no longer in production? - Original Message - From: Kevin Weispfennig kevin.weispfen...@gmx.net To: Gamers Discussion list gamers@audyssey.org Sent: Monday, December 29, 2008 11:02 AM Subject: Re: [Audyssey] Code factory games

Re: [Audyssey] Code factory games

2008-12-29 Thread ari
Technically no, but really I don't think anyone could seriously object. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

[Audyssey] Karaoke machine for blind people

2008-12-29 Thread ari
Hi all, I don't know if this is off topic, I'm guessing not as it's also entertainment, but has anyone bought or had the opportunity to play around with this? I wonder exactly how it works? http://www.telesoft.co.jp/english/info_21.htm Ari --- Gamers mailing list __ Gamers@audyssey.org If

Re: [Audyssey] Karaoke machine for blind people

2008-12-29 Thread Terrence van Ettinger AKA Angus MacLaren
Hello Ari, Basically, you have a Braille display connected to a PC, which is hooked up to and/or runs the karaoke lyrics. The lyrics are sent to the Braille display in the same manner printed lyrics would be displayed on a screen. I saw this at CSUN, and it was pretty effective. Terrence

Re: [Audyssey] Code factory games

2008-12-29 Thread shaun everiss
I'd be intrested in having those games. Its a shame no one sells them. At 10:18 p.m. 29/12/2008, you wrote: And KM2000 and even Detecive Privater School worked on here XP fine. I wanna have those again! Even if there demo! -- Email: kevin.weispfen...@gmx.net Homepage: http://www.weisi4u.de

Re: [Audyssey] Windows 7 gaming was gamebooks of Arborell

2008-12-29 Thread shaun everiss
well the winkit zipfile jim kitchen has has most of what you need. I have the complete vb6sp6 runtimes on me to. I also have the complete sapi 5.1 systems to, though realspeak has everything to. At 08:52 a.m. 30/12/2008, you wrote: Hi Trenton, Yes, I have. I did manage to get ahold of the Windows

Re: [Audyssey] Code factory games

2008-12-29 Thread shaun everiss
who knows, has anyone managed to contact code factory and see what the status of these games is? I'd like to be able to play all of them myself. At 09:58 a.m. 30/12/2008, you wrote: are we allowed to distribute these games now that it is no longer in production? - Original Message -

Re: [Audyssey] Code factory games

2008-12-29 Thread Thomas Ward
Hi Yohandy, That is a very good question. Hopefully someone will e-mail Code Factory and let us know there intentions regarding their old games. If it is ok with them to pass the games out I don't have a problem with it. If they don't want anyone to do this then I absolutely have to close

Re: [Audyssey] Windows 7 gaming was gamebooks of Arborell

2008-12-29 Thread Thomas Ward
Hi Shaun, I know. I use Winkit all of the time for fixing the broken VB 6 installs on my Vista system. The point I was trying to make is by and large Microsoft has cleaned out most of the libraries that most audio games need by default. I think it is possible to get them running by tracking