Hi tom.
well broardly speaking that is what I try to do, though often to me it seems
people are on the other side of the fense, ie, they expect audio games to be
like mainstream console games rather than indi ones, which is simply not
possible due to the budgit.
Perhaps it might help if
Hey.
I am having issues with the documentation. I can't get in the tutorial.
Can someone give me a copy of the document in a text file? Thanks!
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Gamers
What does BGT stand for?
- Original Message -
From: michael barnes c...@samobile.net
To: gamers@audyssey.org
Sent: Sunday, January 29, 2012 5:36 AM
Subject: [Audyssey] BGT help.
Hey.
I am having issues with the documentation. I can't get in the tutorial.
Can someone give me a copy
Hi Keith,
It stands for Blastbay Game Toolkit.
HTH
On 1/29/12, Keith S hea...@mchsi.com wrote:
What does BGT stand for?
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Hi Dark,
Yeah, perhaps so. In fact, I thought about taking a look at
retroremakes.com myself and seeing if I could work with some of the
devs to see if accessibility could be added to their titles as indi
developers are pretty open minded to accessibility when approached
nicely about it.
Hi Johnny,
May I ask, did you just happen to have metal spiked balls hanging around? Or
what did you attach to the end of the chain or chains on the flail that you
made.
I believe that this two ball flail was the first like that that I have seen.
Seems like some have just one very large
Hi Milos,
Yep, a 20 kg sword sounds like allot of weapon to be wielding in a prolonged
battle. Especially since, like you said, it is usually wielded in one hand
with a shield in the other hand.
I do believe that a standard sledgehammer is 4 or 5 kg.
BFN
Jim
I bought some fish oil,
Wizard chess? Who commands the chessmen? How much space does the board
take? What happens when a capture is made? And is there a lot of taunting
going on between the two opposing players, their own armies of men giving
them advice, and the two armies as they are moving or waiting to be
Hi Tom.
That would be a good idea, particularly if perhaps either yourself or
someone else could create an audio remake of a classic game. Packman talks
would indeed be perfect, accept that retroremakes only allows free games.
Most indi devs I've spoken to are very open about access,
Good morning folks!
Door Prize Winners:
Congratulations to the following people for winning $25 during the 4th Annual
Birthday Celebration yesterday! They are:
Wee One, donated by Glenda Johnson
Sunshine Girl, donated by Ronnie Kimbrell
James Wilson, donated by Mark Dew
Stardust, donated
Hey, Anyone.
I am having trouble with getting to the place to start writing a game
in BGT. Can someone please help me, by telling me where to write the code?
I am very confuse. Thanks!
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Just go through the manual step by step and you'll find it. I've not done
anything myself - actually I have but its just the tutorial game. Lol.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: 29 January 2012
Sounds like the Bristol faire in Kenosha Wisconsin
Keith
- Original Message -
From: Jim Kitchen j...@kitchensinc.net
To: Ron Schamerhorn Gamers@audyssey.org
Sent: Sunday, January 29, 2012 7:22 AM
Subject: [Audyssey] medieval faire
Hi Ron,
The medieval faire here is in the middle of
A typical knight's broad sword weighed about 3 pounds. So, I'm guessing
with would be 1.4 kg?
Keith
- Original Message -
From: Jim Kitchen j...@kitchensinc.net
To: Milos Przic Gamers@audyssey.org
Sent: Sunday, January 29, 2012 7:22 AM
Subject: [Audyssey] medieval weapons
Hi Milos,
That would be about right. And as to the 20 kg sword, I think he said only
the strongest men could do that.. otherwise it was a two-handed weapon.
Personally I prefer oriental weapons, though I do have a fascination with
swords of any type... lol.
- Original Message -
From: Keith S
What problem are you having with getting into the documentation? It's a
standard windows help file.
Chris Bartlett
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, January 29, 2012 7:33 AM
To:
BGT does not, at this time, have an officially supported editor. Jeremy
Kaldobsky is working on such a tool, which you can find at
http://www.kaldobsky.com/audiogames/blastbuddy.zip
but this is in early stages. I use a tool called Textpad, which you can
search for and download. It's nagware,
Hi Michael,
BGT does not come with a code editor. You can use any text editor like
Notepad to write your code. Just save it as a *.bgt file and you'll be
cool.
On 1/29/12, michael barnes c...@samobile.net wrote:
Hey, Anyone.
I am having trouble with getting to the place to start writing a game
Hi,
Besides TextPad there is a free editor called Notepad Plus which is
free and I happen to recommend. there is also Ed-Sharp, and one I
believe is called Editor Lite or something like that. There are quite
a number of Windows text editors available for coding.
On 1/29/12, Christopher Bartlett
I don't think I really realized how heavy it was until you said 40 pounds...
lol. 40 pounds is something I can imagine a lot better than 20 kg... don't
even remember the last time I used that for measuring weight. But aren't
there other weapons which were easily that heavy? The Japanese kanabo
Hi Dark,
Yeah. The only problem we may have in terms of what needs to be done
to make some of these retro remakes accessible is the audio
environment totally needs to be redesigned for the blind gamer in
mind. Here is an example of what I mean.
Back in November someone released a free remake of
Hi,
Yeah, something like that. I'm not an expert on ancient weaponry, but
a lot of those weapons and armor, especially the iron weapons, were
extremely heavy. Nights, for example, were really too heavy for combat
on foot and that's why they rode horses because it was the only way to
move a 200
Hey, Dark.
I am having trouble getting TDL Maze Game to download, Can you or
anyone else give me a link to download the game?
Thanks!
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Hi Tom.
firstly, not all retroremakes have the original sounds and music. one of my
favourites for instance, a game called millenipeed which is obviously a
remake of the game centipeed, has modern soundes and music, and it's own
graphics.
the graphics are simple as compared to modern
Unfortunately michael, the entire site is down at the moment, so I can't do
anything.
also, as I've said before, the links on audiogames.net are links to the
downloads on the develoeprs' own site. If a developer takes a game down,
there's not a lot you can do.
if you want a maze game, I
Hello,
You could also try my 6pad. That's an improved version of notepad.
http://quentinc.net/6pad/?dl=en121
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ah, they are?
i heard they were around 10. well then it saves me a lot of trouble.
thanks for these yohandy, i'm finding i'm starting to learn your moves
which is helping me in higher dificulties at least.
On 1/29/12, Clement Chou chou.clem...@gmail.com wrote:
Well now, definitely depends on
Yeah... it isn't 10. At least, not 10 bucks. lol
- Original Message -
From: dan cook dan.sc...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 29, 2012 10:42 AM
Subject: Re: [Audyssey] Some online MK matches for you guys.
ah, they are?
i heard they were
Just got a chance to sit down and check out them matches... nice work. I
definitely think you have me outdone with this game... much as I hate to admit
it. We'll still get those matches in though for sure... just remind me some
time in the next month. :P In the meanwhile, I'm going to have to
Lol, what I did was I took a huge boundle of old steel guitar wires- I keep
them around even after I replace them, I plated them and packed them tight
into a large steel ball with the wire ends sticking out at all angles like
barbs- and there was my perfect spiked ball!
Brass knuckles with
And that's why it wasn't uncomon for them to fall off the horse and break
something vital- ending up dead that way lol.
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Hi all.
Any suggestion for a smart editor that suggest how to complete calls, functions, methods, event, parameters and so forth, rather
than the Windows standard text editor?
I've tried NotePad++ but Jaws doesn't read the autocomplete suggestions.
Thanks in advance.
Gabriel.
-Messaggio
Da: Christopher Bartlett themusicalbre...@gmail.com
Kaldobsky is working on such a tool, which you can find at
http://www.kaldobsky.com/audiogames/blastbuddy.zip
I got a 404 error, Page not found.
Gabriel.
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Hi, word fans,
Here it is Sunday again and time to burst some more words and solve some
more word puzzles. We now have a permanent new feature to our Sunday evening
get-together. After the traditional Word Burst anagram game, There will be
about a 15-minute round of quick, little word puzzles.
same here. Swords, knives, axes,
Keith
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 29, 2012 10:47 AM
Subject: Re: [Audyssey] medieval weapons
That would be about right. And as to the 20 kg sword,
Swords and knives mostly. I like them because they're more elegant... an axe
is savage and undeniably cool though. lol. But I like Asian-style swords
because of the designs, and the way they're used is pretty interesting as
well.
- Original Message -
From: Keith S hea...@mchsi.com
To:
Hi to all.
I have a game and would like to know if I can take the mp3 files and through
gold wave turn the volume up on them.
If you play the mp3 files out side of the game, they play fine.
But when they play inside of the game, they're muffled.
So I was thinking that there ought to be a way to
Hi Ron,
After you load a sound file in goldWave,
You should play the sound first
then go to effects,
then volume.
then Maximize Volume.
then use the Maximize Volume
Then play the file again to tell if there is any change in the volume.
You can go above the max volume a bit but the sound tends to
well on forum.audiogames.net
there is a topic called blastbuddy, its an unofficial ide developed
by aprone for no real reason.
Aparently its good.
At 12:09 p.m. 29/01/2012 -0500, you wrote:
Hi Michael,
BGT does not come with a code editor. You can use any text editor like
Notepad to write
I would think that if the files play fine outside of the game, the game is
making the changes in volume. Also, you might check the license to see if
it is legal to change the files included with the game.
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Shepherds are the best beasts, but Labs are a close second.
- Original Message
Hi Ron,
Yes, but keep in mind mp3s are not a losless format. That means every
time you open an mp3, edit it, and then save it you are going to lose
some audio quality in the process. If you have access to the game's
source it would be better to change the volume via code than the mp3
itself.
On
Hi,
For what programming language are we talking about? If we are talking
about C++ Visual C++ 2008 will do that. If we are talking C# Visual C#
2008 will do that. If Visual Basic visual Basic 2008 will also do
that. If you are talking about BGT I don't know of any editors that
will do
Okay, I got Chillingham to work on my wife's desktop and not my netbook (don't
know why, my netbook has more cpu power and more RAM than the desktop, but
whatever)
I have gone to all the sites in the town of Chillingham. I have the rope and
hook (which are one item now), the bottle, the
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