Re: [Audyssey] first games

2016-10-20 Thread Ian McNamara
Can’t get the write version of crazy party for my laptop need the 64 bit version and the one on the sight is not working properly. I love Manoman and would highly recommend that one as well. The inquisitor games are fantastic as well. that audio games IT develop really high quality games and

Re: [Audyssey] first games

2016-10-20 Thread The Life of Z
Yah, I forgot to mension that my computer is a 32 bit system so does that limit my games. Crazy Party may not work for my laptop just because my computer is a 32 bit one. It sometimes seems like I need an upgrade before I get used to the one computer I've got. Well for now I'm just having fun with

Re: [Audyssey] memory

2016-10-20 Thread The Life of Z
That's no to bad on a computer. Af On Oct 19, 2016 5:17 PM, "Shaun Everiss" wrote: > Well there have been games taking up 1-2gb but they are voiced fully and > are story type things. > The general game size is a bit less than that. > The exception to this can be ren py

Re: [Audyssey] (no subject)

2016-10-20 Thread dark
Audiogames.net is intended as an index site, it points you to where games are and where you can download them, just use the link that says "download" on each game's entry page you can also use the "homepage" link to go to the website of whatever developer made the game too. there are some

Re: [Audyssey] memory

2016-10-20 Thread Travis Siegel
You're likely to get a lot of responses to these questions, but I'll chime in anyway. To answer the first question. No, it doesn't take as much room for a game for the visually impaired as it does for a sighted gamer. The reason being, although sounds can be large, (especially high-quality

Re: [Audyssey] first games

2016-10-20 Thread dark
Actually I don't think there are any specifically 64 bit games yet, certainly crazy party isn't and will be fine on 32 bit systems. all the best, Dark. Due to Btinternet being inconvenient, this email address will not be in use for very long. Please contact me on my other public address,

Re: [Audyssey] memory

2016-10-20 Thread dark
@Travis, the simple reason most audiogames don't ahve graphics is simply that graphics programming is the single most complex part of making computer games (they're not called video games for a reason). It's not just a matter of chucking a few picktures at the screne, it has animations,

Re: [Audyssey] first games

2016-10-20 Thread Justin Jones
The name of the game escapes me at present, but there was one mainstream game that did, in fact, use 64-bit. There may be others, but the point here, at least, is that an audio game hasn't come along to that point to require that sort of thing. My only point earlier is that many computers are

Re: [Audyssey] memory

2016-10-20 Thread Justin Jones
There are a lot of different complexities that go into game programming for the sighted, e.g. 3D modeling, dynamic lighting, the textures for each model, simulating physics where appropriate and s on, and not least, synching speech to the face of a specific model when they are speaking. It is

[Audyssey] The inquisitor heartbeat help.

2016-10-20 Thread michael barnes
Hello. I am playing the Inquisitor heartbeat and I need some help. I am stuck in world 3 map 2. I was wondering if anyone has a walkthrough of this title? I have been stuck for the last two days. Thanks! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

Re: [Audyssey] memory

2016-10-20 Thread Justin Jones
Yes, I am aware of this. On 10/20/16, dark wrote: > Hi Justin. > > that is true, though also bare in mind there are a lot of indi graphical > games as well that, while not as complex as mkx or the like still have > fairly complex graphics, either way, adding even fairly standard

Re: [Audyssey] memory

2016-10-20 Thread dark
Hi Justin. that is true, though also bare in mind there are a lot of indi graphical games as well that, while not as complex as mkx or the like still have fairly complex graphics, either way, adding even fairly standard graphics to an audiogame would be probably more work than creating the

Re: [Audyssey] The inquisitor heartbeat help.

2016-10-20 Thread The Life of Z
WWSSSo audiogames.net is an index, thanks. I'll keep that in mind and I might download some games from their. On Oct 20, 2016 4:22 PM, "michael barnes" wrote: > Hello. > > I am playing the Inquisitor heartbeat and I need some help. > I am stuck in world 3 map 2. > I was

Re: [Audyssey] memory

2016-10-20 Thread The Life of Z
Thanks Dark that' is some incouragement. Maybe I'll be able to play it aafter allWWWell, that was an intresting post. I think the reason why developers don't make any game additions for the sighted is because of X box 1 and playstatttion 4. I had an idea for a console for the blind but I don't

Re: [Audyssey] first games

2016-10-20 Thread Justin Jones
Do you mean a 32-bit OS? Yeah, you are going to want to sort that out at some point. Windows 10 isn't bad, provided you have a screenreader that will play nicely with it. On 10/20/16, The Life of Z wrote: > Yah, I forgot to mension that my computer is a 32 bit system so

[Audyssey] (no subject)

2016-10-20 Thread The Life of Z
That game had to be huge for taking up all that space. Maybe it was Orgon trail Lol. Anyway, I have another question. on the website audiogames.net can you play the games on site? I hope everybody has a great day. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send