Hi Yohandy,
Well, anything is possible I guess, but my guess is these games are
accessible through accident and not by design. Mainstream companies are
aware of their customers desires for a more realistic audio environment,
and they try to provide one. It just so happens what they are doing for
Hi Bryan,
Well, there are ways of working around the copyright issues, keeping in
the legal boundries, but it is risky, and may not be practicle for a
software developer.
There are some fair use provisions in the U.S. copyright laws that state
when, where, and how one may use copyrighted works l
at
his own game by a blind gamer, so it does make you wonder.
- Original Message -
From: "constantine (on laptop)" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, September 09, 2008 12:09 AM
Subject: Re: [Audyssey] Making games was Re: new m
as we all know, two very different
things.
- Original Message -
From: "constantine (on laptop)" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, September 08, 2008 10:09 PM
Subject: Re: [Audyssey] Making games was Re: new member
> Sigh, yeah. Good
GHZ, 1024 mb DDR ram, Fujitsu
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message -
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Monday, September 08, 2008 9:02 PM
Subject: [Audyssey] Making games was Re: new
They'd probably try to find something to get you for if they thought you
were conflicting with their interests. Look at Thomas. He changed Montezumas
Revenge to Montezuma's Return and some developer got on him just for the
title. Thomas' game was nothing like theirs but they were able to get him