Re: [Audyssey] Why I want older versions of the games

2011-08-30 Thread dark
yes, I must confess that's why I always shorten it to shades, sinse "sod" is 
indeed a sware word in England, and especially in the midlands.


it's always a litle weerd to me to see a game referd to as something my mum 
says if she spills her tea ;D.


Then again, this is just another words issue. if for instance in castaways 
JEremy were to include firewood counted as "faggots of wood" which would be 
completely correct according to the english meaning of the word, (there is 
that section in lotr when Boromir advises the group to all cut and carry 
faggots in order that they have some fuel in the high pass of Karadhras), 
I'd imagine a lot of americans would be rather confused as well.


Beware the Grue!

Dark.
- Original Message - 
From: "Raul A. Gallegos" 

To: 
Sent: Monday, August 29, 2011 1:12 PM
Subject: Re: [Audyssey] Why I want older versions of the games


This kind of reminds me of Shades of Doom. In many cases I've seen people 
shorten it to simply SOD, not knowing that it can be viewed as a cuss word 
in certain parts of the world, not the USA.


--
Raul A. Gallegos
4 out of 3 people have trouble with fractions
Twitter: http://twitter.com/rau47
Facebook: http://facebook.com/rgallegos74
Blog: http://www.RaulGallegos.com

On 8/27/2011 4:35 PM, Michael Gauler wrote:

That's even worse...
I mean, such a meaning...
But if you don't life in the USA, you don't know such things...
So, this whole mess could maybe never been so bad...
Shame really.
Allthough the new mota game surely will be at least the same in quality,
maybe even better.



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Re: [Audyssey] Why I want older versions of the games

2011-08-29 Thread Raul A. Gallegos
This kind of reminds me of Shades of Doom. In many cases I've seen 
people shorten it to simply SOD, not knowing that it can be viewed as a 
cuss word in certain parts of the world, not the USA.


--
Raul A. Gallegos
4 out of 3 people have trouble with fractions
Twitter: http://twitter.com/rau47
Facebook: http://facebook.com/rgallegos74
Blog: http://www.RaulGallegos.com

On 8/27/2011 4:35 PM, Michael Gauler wrote:

That's even worse...
I mean, such a meaning...
But if you don't life in the USA, you don't know such things...
So, this whole mess could maybe never been so bad...
Shame really.
Allthough the new mota game surely will be at least the same in quality,
maybe even better.



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Re: [Audyssey] Why I want older versions of the games

2011-08-29 Thread Jim Kitchen

Hi Thomas,

I always thought and believe that it is another meaning of Montezuma's Revenge, 
and that is that people that visit Mexico especially the first time, if they 
drink the water, they end up with chronic diarrhea.  Still not exactly a good 
name for a game eh?

BFN

Jim

No, Taco Bell is NOT the Mexican Telephone Company!

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Why I want older versions of the games

2011-08-28 Thread Bryan Peterson
I remember that now that you mention it. Not that I ever really thought of 
it then.

We are the Knights who say...Ni!
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Sunday, August 28, 2011 8:39 PM
Subject: Re: [Audyssey] Why I want older versions of the games



Hi Dark,

Well, yes and no. Some developers still compress sounds, but using a
higher quality format. For example, SoundRTS uses ogg for compressing
sounds and speech. Philip Bennefall's games like Q9 also are
compressed, but the ogg files are packed into a encrypted pak file as
well. However, at the high sample rate the sounds are recorded and
compressed Q9 still sounds good even though the sounds are
compressed.The difference here was Philip obviously wanted to cut the
size of the game/setup down, but at the same time offer a high enough
quality of playback. A format like ogg can do that given a high enough
sample and bit rate.

Back when Justin was creating Troopenum, Pipe, Hunter, etc ogg wasn't
really widely used. Especially, on the Windows platform. He chose the
wma format which would have been alright, but in order to smash the
file size down he picked a very low sample and bit rate for the files
which once you compress the sounds too far you can't get anything
close to the original back. I think his goal was to make the setup
very very small, but the cost of doing that was the audio quality
suffered. Once Pipe 2 and Troopenum 2 came along most people were
moving to high speed connections like DSL, cable, etc anyway and it
was no longer necessary to smash the setup down to under 10 MB.

Cheers!


On 8/28/11, dark  wrote:

Hi Tom.

This is something I noticed too myself. Just after i tried and bought 
pipe 2
in 2006 I tried classic pipe, but was rather unimpressed by the game to 
tell
the truth, especially sinse the quality of the sounds wasn't up to those 
in

pipe 2 at all.

A few years later I got a new machine and tried the classic pipe demo 
again

by which time Justin had updated the sounds and the game sounded much
better, (another reason why imho limited content demos are far better for
trying the game than limited time ones),  I stil decided against 
buying

it but that was due to lack of challenge and features rather than lack of
sounds, so hunting down the older versions is imho just going to give you 
a

sub standard experience all round, pluss of course, now people aren't
compressing games sfx anymore sinse most people have either faster
connections or use download managers, it'd be a shame for jack to be 
limited

to smaller setup files just through lack of connection speed.

With a download manager though, it's possible to just leave the thing
running while your doing something else, and even save your download
progress, rather like the way the sendspace wizard works.

So on that basis you can pretty much download anything you like whatever
size so long as you leave your machine running.

Beware the grue!

Dark.


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Re: [Audyssey] Why I want older versions of the games

2011-08-28 Thread Thomas Ward
Hi Dark,

Well, yes and no. Some developers still compress sounds, but using a
higher quality format. For example, SoundRTS uses ogg for compressing
sounds and speech. Philip Bennefall's games like Q9 also are
compressed, but the ogg files are packed into a encrypted pak file as
well. However, at the high sample rate the sounds are recorded and
compressed Q9 still sounds good even though the sounds are
compressed.The difference here was Philip obviously wanted to cut the
size of the game/setup down, but at the same time offer a high enough
quality of playback. A format like ogg can do that given a high enough
sample and bit rate.

Back when Justin was creating Troopenum, Pipe, Hunter, etc ogg wasn't
really widely used. Especially, on the Windows platform. He chose the
wma format which would have been alright, but in order to smash the
file size down he picked a very low sample and bit rate for the files
which once you compress the sounds too far you can't get anything
close to the original back. I think his goal was to make the setup
very very small, but the cost of doing that was the audio quality
suffered. Once Pipe 2 and Troopenum 2 came along most people were
moving to high speed connections like DSL, cable, etc anyway and it
was no longer necessary to smash the setup down to under 10 MB.

Cheers!


On 8/28/11, dark  wrote:
> Hi Tom.
>
> This is something I noticed too myself. Just after i tried and bought pipe 2
> in 2006 I tried classic pipe, but was rather unimpressed by the game to tell
> the truth, especially sinse the quality of the sounds wasn't up to those in
> pipe 2 at all.
>
> A few years later I got a new machine and tried the classic pipe demo again
> by which time Justin had updated the sounds and the game sounded much
> better, (another reason why imho limited content demos are far better for
> trying the game than limited time ones),  I stil decided against buying
> it but that was due to lack of challenge and features rather than lack of
> sounds, so hunting down the older versions is imho just going to give you a
> sub standard experience all round, pluss of course, now people aren't
> compressing games sfx anymore sinse most people have either faster
> connections or use download managers, it'd be a shame for jack to be limited
> to smaller setup files just through lack of connection speed.
>
> With a download manager though, it's possible to just leave the thing
> running while your doing something else, and even save your download
> progress, rather like the way the sendspace wizard works.
>
> So on that basis you can pretty much download anything you like whatever
> size so long as you leave your machine running.
>
> Beware the grue!
>
> Dark.
>
>
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Re: [Audyssey] Why I want older versions of the games

2011-08-28 Thread dark

Hi Tom.

This is something I noticed too myself. Just after i tried and bought pipe 2 
in 2006 I tried classic pipe, but was rather unimpressed by the game to tell 
the truth, especially sinse the quality of the sounds wasn't up to those in 
pipe 2 at all.


A few years later I got a new machine and tried the classic pipe demo again 
by which time Justin had updated the sounds and the game sounded much 
better, (another reason why imho limited content demos are far better for 
trying the game than limited time ones),  I stil decided against buying 
it but that was due to lack of challenge and features rather than lack of 
sounds, so hunting down the older versions is imho just going to give you a 
sub standard experience all round, pluss of course, now people aren't 
compressing games sfx anymore sinse most people have either faster 
connections or use download managers, it'd be a shame for jack to be limited 
to smaller setup files just through lack of connection speed.


With a download manager though, it's possible to just leave the thing 
running while your doing something else, and even save your download 
progress, rather like the way the sendspace wizard works.


So on that basis you can pretty much download anything you like whatever 
size so long as you leave your machine running.


Beware the grue!

Dark. 



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Re: [Audyssey] Why I want older versions of the games

2011-08-28 Thread Thomas Ward
Hi Dark,

That's a good suggestion. I didn't even think about a download manager
myself, but you are right. If Jack wants to download and play these
games using a download manager might help with this.

As you say the older versions of these games are rather substandard.
Remember to get the setup so small Justin crunched the sounds down
into very low quality wma files, and when you installed the program it
extracted them back to wav files. Problem is all that packing and
unpacking the sounds using non-lossless formats like wma made the end
result aweful sounding. I remember playing some of the early demos of
those games and the audio wasn't very good.

Cheers!


On 8/28/11, dark  wrote:
> Hi Jack.
>
> Might I suggest that rather than downloading what are practically speaking
> sub standard older versions with as Damian said, less bugs fixed or
> features, you try using a download managing program to download the regular
> files.
>
> Ultimately this will be better for you sinse you get better games, and using
> a download manager you can just leave your computer running while the
> program downloads however long it takes (pluss a manager should speed up
> your downloads somewhat anyway even if your connection is extremely slow).
>
> yOU CAN FIND ONE ON THE SOFTWARE PAGE AT WWW.WHITESTICK.CO.UK, BUT THERE ARE
> VARIOUS ONES AROUND.
>
> HTH.
>
> bEWARE THE GrUE!
>
> dARK.

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Re: [Audyssey] Why I want older versions of the games

2011-08-28 Thread dark

Hi Jack.

Might I suggest that rather than downloading what are practically speaking 
sub standard older versions with as Damian said, less bugs fixed or 
features, you try using a download managing program to download the regular 
files.


Ultimately this will be better for you sinse you get better games, and using 
a download manager you can just leave your computer running while the 
program downloads however long it takes (pluss a manager should speed up 
your downloads somewhat anyway even if your connection is extremely slow).


yOU CAN FIND ONE ON THE SOFTWARE PAGE AT WWW.WHITESTICK.CO.UK, BUT THERE ARE 
VARIOUS ONES AROUND.


HTH.

bEWARE THE GrUE!

dARK.
- Original Message - 
From: "Jack F" 

To: "gamers" 
Sent: Tuesday, August 23, 2011 5:28 PM
Subject: [Audyssey] Why I want older versions of the games



Hi Damien,
I want the older versions of the games because the setup files are
small and the sounds are compressed. Downloading is kind of slow for
me when downloading really large files. For instance, the abandonware
games archive where I got the montezuma's revenge demo and the mario
brother's demo took almost 2 hours to download where it was supposed
to be faster than that. Yeah, the file is large, but not like several
gb or something. I know that it shouldn't have taken this long,
because the 1 gb demo of kerzwiel took only an hour and a half.
Thanks.
best regards,
jack

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Re: [Audyssey] Why I want older versions of the games

2011-08-28 Thread Thomas Ward
Hi Michael,

Well, there were a couple of reasons why I changed the name from
Montezuma's Revenge to Montezuma's Return. One of the reasons I
changed the name is that the term "Montezuma's revenge" is American
slang for chronic diarrhea. I always thought that was a grose and
disgusting name for a game. Although, it is based on the historical
fact that Emperor Montizuma, the last emperor of the Aztec Empire, was
apparently constantly ill and suffered bad cases of  diarrhea and the
Spanish guards who held him captive in 1520 jokingly refered to his
sickness as "Montezuma's revenge." It has been passed down by word of
mouth ever since as slang or as a joke when some one is sick with the
flu.

The other reason I felt the game needed a slight name change  is that
although I was trying to stick to the original game there were people
who had never played the original who wanted me to change various
aspects of the game. To update it or add new ideas to it. I was
strongly against that, but never-the-less hoping to make the game
marketable I slowly gave into some demands and made changes that
didn't make it authentic. Therefore in my mind the game I was creating
was not an exact clone or copy of the game, but more like a spin-off
of the original. Therefore a new name was needed.

However, when I changed the name to Montezuma's Return I had no clue
that there was a game out there already with that name. I had never
heard of it. The only game I knew of in that series was the original
Montezuma's Revenge by Parker Brothers in the 1980's. I'm sure
googling the name might have turned up results or gave me proof that
another game existed, and I would have chosen a different name
altogether, but as things happened I just assumed no game was using
that title and got burned for it.

As for Mysteries of the Aztecs that was a temperary name I stuck on
Montezuma's Revenge/Return until I decided what to do with the game. I
figured since Utopia wanted me to take down the game rather than argue
with them I would take it down and write something completely
different and be done with the entire business. That's what I did.

Finally, as to why you seem to be getting less, as in only two levels
with Mysteries of the Ancients beta 22, when there were six complete
levels in Montezuma's Return beta 9 that's an easy thing to explain.
As I've explained many times The majority of the work done between
2008 and 2011 was work on the Genesis 3D Engine. It is a high level
game creation toolkit that will help USA Games produce games faster by
having fully developed common classes and modules for input, speech,
sound, performing 3d calculations, and so on. What set us behind
schedule is I started out using .Net, found out it wasn't going to
work, looked at a couple other languages, and decided to rewrite the
engine from scratch in C++. If I had written the engine from the start
in C++ or was still using the .Net version of the engine chances are
very good not only would have the engine been completed faster so
would Mysteries of the Ancients itself. The bottom line here is the
game has not been the primary goal for the last two/three years and
was only there to test the engine and make sure it worked before I
actually sat down and wrote the game itself.


With Montezuma's Return I wrote that as a stand alone game. I was just
learning .Net and Managed DirectX so sort of hobbled it together as I
went along. That's why even though it had six complete levels there
are some rather nasty bugs in the game where you can jump through
walls, freeze while jumping up, and a few other weird bugs like that.
Truth is in order to fix some of those kinds of bugs I was going to
have to rewrite the game anyway eventually to resolve/fix the
problems.

Cheers!

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Re: [Audyssey] Why I want older versions of the games

2011-08-28 Thread Thomas Ward
Hi Michael,

Mysteries of the Ancients is and will be far better than the
Montezuma's Revenge game. Montezuma's Revenge was a basic
side-scroller from 1984 where your goal was to gather gems for points,
avoid traps, and avoid fast moving monsters. Many of the elements you
find in Mysteries of the Ancients like puzzles simply didn't exist.
There was no way to save games in Montezuma's Revenge, and remember if
you found a sword you could kill one monster with it before you had to
find a new sword. On levels 7 and higher there was no way to kill
monsters at all. Those are just some of the kinds of complaints I
remember people having about Monte, because they felt that the game
was out dated and lacked feature x of newer games. Which was one of
the reasons I rewrote the game from scratch.

Cheers!


On 8/27/11, Michael Gauler  wrote:
> That's even worse...
> I mean, such a meaning...
> But if you don't life in the USA, you don't know such things...
> So, this whole mess could maybe never been so bad...
> Shame really.
> Allthough the new mota game surely will be at least the same in quality,
> maybe even better.
>
>
> ---
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Re: [Audyssey] Why I want older versions of the games

2011-08-27 Thread Bryan Peterson

No maybe about it. It'll definitely be better.
We are the Knights who say...Ni!
- Original Message - 
From: "Michael Gauler" 

To: "Gamers Discussion list" 
Sent: Saturday, August 27, 2011 2:35 PM
Subject: Re: [Audyssey] Why I want older versions of the games



That's even worse...
I mean, such a meaning...
But if you don't life in the USA, you don't know such things...
So, this whole mess could maybe never been so bad...
Shame really.
Allthough the new mota game surely will be at least the same in quality, 
maybe even better.


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Re: [Audyssey] Why I want older versions of the games

2011-08-27 Thread Michael Gauler

That's even worse...
I mean, such a meaning...
But if you don't life in the USA, you don't know such things...
So, this whole mess could maybe never been so bad...
Shame really.
Allthough the new mota game surely will be at least the same in quality, 
maybe even better. 



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Re: [Audyssey] Why I want older versions of the games

2011-08-27 Thread Bryan Peterson
As I recall there were two reasons. THe first was that he originally thought 
there would be less likelyhood of running into copyright issues if he 
changed the name of the game. And obviously he wasn't aware of the fact 
there was already a game called Montezuma's Return. The second reason is 
that in the US at least, Montezuma's Revenge is slang for shall we say, a 
nasty case of the flue. And according to history the actual Emperor 
Montezuma suffered from poor health for most of his life and so Thomas felt 
that it would be in bad taste to use the term as the title for a game. And 
I'm assuming it hadn't yet evolved it's alternate meaning at the time when 
Parker Brothers released the original Arcade game, or if it had it wasn't 
yet in popular usage.

We are the Knights who say...Ni!
- Original Message - 
From: "Michael Gauler" 

To: "Gamers Discussion list" 
Sent: Saturday, August 27, 2011 10:08 AM
Subject: Re: [Audyssey] Why I want older versions of the games



Hi Thomas,
I am no expert in copyright issues. And if that was not Enough, I am not 
living in the USA, so I also don't know USA copyright laws.
For that it is not the least bit surprising to find out I don't know 
something.
But what I never got in the first place was why you changed the 
Montezuma's Revenge first to Montezuma's Return if staying with it could 
have possibly avoided the entire matter.
Don't get me wrong here: I have nothing against a greg temple instead of 
an Aztec one...

But it is still disapointing to not have a proper ending to the old game.
And this is again not meant as an insult to you or your company, but to 
have 22 public versions with not more than two levels max when the last 
nearly finished release had six levels is a bit frustrating (you have to 
wait) of course...
Also, what was the problem with the last version Called Tomb Hunter 
Mysteries of the Aztecs?
That was your character, and your music or someone whoose music you 
bought, right?
The only sad thing is that Montezuma's Return beta 9 had the best of all 
main themes I have known for Audio games if you don't count  dramatic 
themes.
And the Music of the Mysteries of the Aztecs Beta 1 ( primarily the  last 
public version's main theme) would have been even better if it was not too 
quiet and in full 44100 KHZ instead of only 22050 KHZ...


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Re: [Audyssey] Why I want older versions of the games

2011-08-27 Thread Michael Gauler

Hi Thomas,
I am no expert in copyright issues. And if that was not Enough, I am not 
living in the USA, so I also don't know USA copyright laws.
For that it is not the least bit surprising to find out I don't know 
something.
But what I never got in the first place was why you changed the Montezuma's 
Revenge first to Montezuma's Return if staying with it could have possibly 
avoided the entire matter.
Don't get me wrong here: I have nothing against a greg temple instead of an 
Aztec one...

But it is still disapointing to not have a proper ending to the old game.
And this is again not meant as an insult to you or your company, but to have 
22 public versions with not more than two levels max when the last nearly 
finished release had six levels is a bit frustrating (you have to wait) of 
course...
Also, what was the problem with the last version Called Tomb Hunter 
Mysteries of the Aztecs?
That was your character, and your music or someone whoose music you bought, 
right?
The only sad thing is that Montezuma's Return beta 9 had the best of all 
main themes I have known for Audio games if you don't count  dramatic 
themes.
And the Music of the Mysteries of the Aztecs Beta 1 ( primarily the  last 
public version's main theme) would have been even better if it was not too 
quiet and in full 44100 KHZ instead of only 22050 KHZ... 



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Re: [Audyssey] Why I want older versions of the games

2011-08-26 Thread Thomas Ward
Hi,

That doesn't matter. They shouldn't have the Monte Demo on their
server at all. Regardless if it was the Alchemy version orUSA Games
version.

Cheers!

On 8/26/11, dhruv kumar  wrote:
> hey tom,
> the folder that contains alikimi games has only monti demo.

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Re: [Audyssey] Why I want older versions of the games

2011-08-26 Thread Thomas Ward
Hi Michael,

There is one thing to keep in mind here. Back in early 2008 I myself
didn't know too much about U.S. copyright law so was sort of cowed
into giving up the game without researching it legally first. Since
then I've read up on copyright law and while I'm not an expert on it I
know enough to stay out of trouble now.

What it boils down to is a company can copyright trademarks,
characters, music, sounds, storyline, etc but they can not copyright
an entire idea. So what that means is that Edos Interactive can
copyright a trademark like Tomb Raider because it belongs to a
specific product complete with its own unique storyline, characters,
music, etc. They can copyright the characters for their Tomb Raider
games like Lara Croft because she is a unique and specific character
within that game world. Of course, the artest who compose the music
for the games can copyright that because it was specifically written
and performed for that product. All of these things make up the Tomb
Raider product, and can b be copyrighted based on specifics that make
them unique from other games or products of that type.

What Edos Interactive can not do is hold an exclusive copyright on a
concept like a female archeologist because it is too generic. Author's
like Alex Archer has written a 26 book series called Rogue Angel about
a female archeologist who hhappens to rediscovers Joan Of Ark's magic
sword and uses it to right wrongs and so on. Alex Archers female
archeologist, Onia Creed,  and Edos Interactive's female archeologist,
Lara Croft,  are completely different and each hold separate
copyrights under U.S. copyright law because they are very different
characters. So to come after my lead character, Angela Carter, Edos
Interactive or Alex Archer would have to prove in what way I
infrindged upon Lara Croft or Onia Creed. Which I have not infringed
on either character.

However, I think what happened is by changing the name to Montezuma's
Return I unintentionally atracted the attention of Utopia who had
produced a game titled Montezuma's Return in 1998. The original game,
Montezuma's Revenge, had been published by Parker Brothers in 1984,
and was of course available for download from a number of Atari rom
sites for free. Its quite possible in hind sight had I not changed the
name of the game from Montezuma's Revenge to Montezuma's Return I
wouldn't have landed in hot water. As I don't blame Parker Brothers
for any part of what went down in 2008.

That said, your argument is based on a false asumption. Montezuma's
Revenge was abandonware therefore it is legal to clone it. that's not
true. The way copyright law works regardless of weather or not a
software company supports a game, declares it freeware, abandonware,
whatever does not mean the company does not have any copyright control
over it. Companies can hold a copyright for a product long after the
life time of the original programmers have passed away and most people
have forgotten the product existed. It really is up to the company if
they want to legally protect those copyrights after a certain amount
of time has passed.


For instance, you mentioned a number of classics like Packman,
Asteroids, etc. You are right those are copyrights held by Activision,
but I don't believe Activision really cares about shutting down every
clone  or possible copyright infringement case because they've made
their millions off those games already. If Hasbro wants to create an
electronic handheld Packman game they legally have to licence the game
from Activision, but if a free open source programmer develops a
Packman game for Linux Activision is going to blow it off because
there is no money in suing the developer. The intent to release the
game as freeware and not for commercial gain makes a huge difference
in court cases of copyright infringement.

Cheers!

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Re: [Audyssey] Why I want older versions of the games

2011-08-26 Thread dhruv kumar
hey tom,
the folder that contains alikimi games has only monti demo.

On 8/26/11, Michael Gauler  wrote:
> I know that you don't know exactly what is going on about the Montezuma
> titles.
> I was just wondering what was going on since the original Montezuma's
> Revenge was not developed by Utopia and was released before Windows was an
> operating system for PC.
> Such the original Montezuma game is theoretically classed as Abandonware.
> And I am also not sure what the status of the Montezuma's Return from 1998
> is or was when you got your problems with it.
> And even if you got problems or James North could have gotten into problems,
> then the question to ask would have been is the Name protected, or is the
> game and the content also protected.
> If "just" the name and/or character(s) is protected, then you can make Mota
> 3d with no problems. But since Mota 3d could be an audio clone of any Tomb
> Raider game, someone might take offense to this while you do not create a
> new Tomb Raider title without permission.
> I mean, how many Asteroids and Tetris games or games like the original are
> out there? I also know more than one Pacman game and no one has them thrown
> out of business.
> Hell, Phil Vlasak should be in more legal danger than you had been for the
> game concept (not the name) of Monti  for his Sarah game, allthough he did
> not copy an original Harry Potter character, he copied Hogwarts to some
> extend and there are also licensed Harry Potter games and other products on
> the market.
>
>
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Re: [Audyssey] Why I want older versions of the games

2011-08-26 Thread Michael Gauler
I know that you don't know exactly what is going on about the Montezuma 
titles.
I was just wondering what was going on since the original Montezuma's 
Revenge was not developed by Utopia and was released before Windows was an 
operating system for PC.

Such the original Montezuma game is theoretically classed as Abandonware.
And I am also not sure what the status of the Montezuma's Return from 1998 
is or was when you got your problems with it.
And even if you got problems or James North could have gotten into problems, 
then the question to ask would have been is the Name protected, or is the 
game and the content also protected.
If "just" the name and/or character(s) is protected, then you can make Mota 
3d with no problems. But since Mota 3d could be an audio clone of any Tomb 
Raider game, someone might take offense to this while you do not create a 
new Tomb Raider title without permission.
I mean, how many Asteroids and Tetris games or games like the original are 
out there? I also know more than one Pacman game and no one has them thrown 
out of business.
Hell, Phil Vlasak should be in more legal danger than you had been for the 
game concept (not the name) of Monti  for his Sarah game, allthough he did 
not copy an original Harry Potter character, he copied Hogwarts to some 
extend and there are also licensed Harry Potter games and other products on 
the market. 



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Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Thomas Ward
Hi Bryan,

Yeah, those summer colds do tend to linger forever. Once they get a
hold on you they don't want to let go no matter how much medicine and
antibiodics you take to get rid of it. This has been the cold from
hell as it has been beating me up pretty good.

Cheers!



On 8/25/11, Bryan Peterson  wrote:
> Wow. I just had a summer cold myself. Usually they hang around for weeks. So
> I haven't even worked on my own projects lately either.
> We are the Knights who say...Ni!

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Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Thomas Ward
Hi John,

Thanks. Its definitely been a rough time for me this week. I'll spare
you the gory details, but I've been feeling miserable this week.

Cheers!

On 8/25/11, john  wrote:
> Ouch. That sounds really brutal Thomas. Here's hoping you get
> better quickly.
>
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Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread john
Ouch. That sounds really brutal Thomas. Here's hoping you get 
better quickly.


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Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Bryan Peterson
Wow. I just had a summer cold myself. Usually they hang around for weeks. So 
I haven't even worked on my own projects lately either.

We are the Knights who say...Ni!
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, August 25, 2011 4:24 PM
Subject: Re: [Audyssey] Why I want older versions of the games



Hi,

or at least it will be once I can get out of bed long enough to finish
the game. I've been in bed for the past week with a nasty summer
cold/flu which has left me physically week, tired, and very very sick.
I've been barely able to read my e-mail once a day let alone program
anything. Today is the first day in about a week I've been able to get
out of bed and keep down an actual meal that didnt' consist of soop
and fruit juices. So here is hoping come Saturday I'll be well enough
to begin working again.

Cheers!

On 8/25/11, Bryan Peterson  wrote:
Agreed. Especially now that MOTA seems to be on or at least approaching 
the

home stretch.
We are the Knights who say...Ni!


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Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Thomas Ward
Hi,

or at least it will be once I can get out of bed long enough to finish
the game. I've been in bed for the past week with a nasty summer
cold/flu which has left me physically week, tired, and very very sick.
I've been barely able to read my e-mail once a day let alone program
anything. Today is the first day in about a week I've been able to get
out of bed and keep down an actual meal that didnt' consist of soop
and fruit juices. So here is hoping come Saturday I'll be well enough
to begin working again.

Cheers!

On 8/25/11, Bryan Peterson  wrote:
> Agreed. Especially now that MOTA seems to be on or at least approaching the
> home stretch.
> We are the Knights who say...Ni!

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Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Bryan Peterson
Agreed. Especially now that MOTA seems to be on or at least approaching the 
home stretch.

We are the Knights who say...Ni!
- Original Message - 
From: "Thomas Ward" 

To: "Gamers Discussion list" 
Sent: Thursday, August 25, 2011 4:10 PM
Subject: Re: [Audyssey] Why I want older versions of the games



Hi Michael,

I honestly don't have all the answers to your questions. Why James
North didn't get in trouble for using the Montezuma's Revenge name may
have been purely luck. Bad luck for me and good luck for him. It also
may have to do with the fact I changed the title from Montezuma's
Revenge to Montezuma's Return which I didn't even know existed and got
the attention of someone from Utopia who didn't appreciate me using
the Montezuma's Return name.

As for weather or not James North would have created "more than a two
level demo" I guess we will never know that. I know I created six
levels for the game and was planning on 11 before I got shot down.
None of that is particularly my falt. In any case rehashing all that
old news is counter perductive.

Cheers!



On 8/25/11, Michael Gauler  wrote:

For three separately named titles?
And might I ask, why James North had not encountered such problems,?
I mean, he announced the release of such a game and had he not stopped it
and given it to you, he might have later released more than a two level
demo.
And I have forgotten how it was called exactly, but I am sure to have 
seen
another PC version of Monti (for sighted players) or at least a Monti 
clone
which you could still buy after your Monti got shot down with no 
problems.
Currently I have forgotten how it was called and who had developed it, 
but

if I'll find it again, I'll definitely will look into it...


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Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Thomas Ward
Hi Michael,

I honestly don't have all the answers to your questions. Why James
North didn't get in trouble for using the Montezuma's Revenge name may
have been purely luck. Bad luck for me and good luck for him. It also
may have to do with the fact I changed the title from Montezuma's
Revenge to Montezuma's Return which I didn't even know existed and got
the attention of someone from Utopia who didn't appreciate me using
the Montezuma's Return name.

As for weather or not James North would have created "more than a two
level demo" I guess we will never know that. I know I created six
levels for the game and was planning on 11 before I got shot down.
None of that is particularly my falt. In any case rehashing all that
old news is counter perductive.

Cheers!



On 8/25/11, Michael Gauler  wrote:
> For three separately named titles?
> And might I ask, why James North had not encountered such problems,?
> I mean, he announced the release of such a game and had he not stopped it
> and given it to you, he might have later released more than a two level
> demo.
> And I have forgotten how it was called exactly, but I am sure to have seen
> another PC version of Monti (for sighted players) or at least a Monti clone
> which you could still buy after your Monti got shot down with no problems.
> Currently I have forgotten how it was called and who had developed it, but
> if I'll find it again, I'll definitely will look into it...
>
>
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Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Bryan Peterson

For all we know that could have been the one that shot down Thomas' Monte.
We are the Knights who say...Ni!
- Original Message - 
From: "Michael Gauler" 

To: "Gamers Discussion list" 
Sent: Thursday, August 25, 2011 1:48 PM
Subject: Re: [Audyssey] Why I want older versions of the games



For three separately named titles?
And might I ask, why James North had not encountered such problems,?
I mean, he announced the release of such a game and had he not stopped it 
and given it to you, he might have later released more than a two level 
demo.
And I have forgotten how it was called exactly, but I am sure to have seen 
another PC version of Monti (for sighted players) or at least a Monti 
clone which you could still buy after your Monti got shot down with no 
problems. Currently I have forgotten how it was called and who had 
developed it, but if I'll find it again, I'll definitely will look into 
it...


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Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Michael Gauler

For three separately named titles?
And might I ask, why James North had not encountered such problems,?
I mean, he announced the release of such a game and had he not stopped it 
and given it to you, he might have later released more than a two level 
demo.
And I have forgotten how it was called exactly, but I am sure to have seen 
another PC version of Monti (for sighted players) or at least a Monti clone 
which you could still buy after your Monti got shot down with no problems. 
Currently I have forgotten how it was called and who had developed it, but 
if I'll find it again, I'll definitely will look into it... 



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Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Thomas Ward
Hi Michael,

That's not what I meant. The people who originally purchased and
downloaded the game are allowed to keep the versions they downloaded
provided they do not share it with anyone else. As I am no longer
legally able to provide downloads for said title that extends to you
guys as well. If you have a copy go ahead and play it, but don't
redistribute it over the net to everyone else. Its the continuing to
redistribute copies over the web despite a court order barring
redistribution that is the problem.

HTH


On 8/25/11, Michael Gauler  wrote:
> Hi Thomas,
> I'd like to ask a question about this.
> First there was (in name and title, not content whise) Montezuma's Revenge.
> After Beta 6 or 7 you altered the name to Montezuma's Return up to the final
> Beta 9.
> Finally the last version which could have been Beta 10 was named Mysteries
> of the Aztecs Beta 1.
> This version could be bought and some people got registration keys after
> they bought.
> I am one such person who got a legal key to unlock the unfinished version
> containing six levels.
> Since you said whoever was offering the game (which version?) as a download,
> would be violating laws, so the one would have to stop offering it as a
> download.
> This might sound a bit strange, but does this mean that I who bought a key
> from you (the company USA Games) would not be allowed to have a copy of the
> game and that I also would be not allowed to use (play) the game in any
> form - at least officially and by law?
>
>
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>

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Re: [Audyssey] Why I want older versions of the games

2011-08-25 Thread Michael Gauler

Hi Thomas,
I'd like to ask a question about this.
First there was (in name and title, not content whise) Montezuma's Revenge.
After Beta 6 or 7 you altered the name to Montezuma's Return up to the final 
Beta 9.
Finally the last version which could have been Beta 10 was named Mysteries 
of the Aztecs Beta 1.
This version could be bought and some people got registration keys after 
they bought.
I am one such person who got a legal key to unlock the unfinished version 
containing six levels.
Since you said whoever was offering the game (which version?) as a download, 
would be violating laws, so the one would have to stop offering it as a 
download.
This might sound a bit strange, but does this mean that I who bought a key 
from you (the company USA Games) would not be allowed to have a copy of the 
game and that I also would be not allowed to use (play) the game in any 
form - at least officially and by law? 



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Re: [Audyssey] Why I want older versions of the games

2011-08-23 Thread Thomas Ward
Hi Jack,

You mentioned below that someone was offering Montezuma's Revenge for
download. Please, can you provide me with a website address. As this
is in direct violation with my copyright agreement with Utopia I must
contact the website owner and formally request they remove it from
their website immediately or I'll be forced to file a lawsuit.

On 8/23/11, Jack F  wrote:
> Hi Damien,
> I want the older versions of the games because the setup files are
> small and the sounds are compressed. Downloading is kind of slow for
> me when downloading really large files. For instance, the abandonware
> games archive where I got the montezuma's revenge demo and the mario
> brother's demo took almost 2 hours to download where it was supposed
> to be faster than that. Yeah, the file is large, but not like several
> gb or something. I know that it shouldn't have taken this long,
> because the 1 gb demo of kerzwiel took only an hour and a half.
> Thanks.
> best regards,
> jack

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Re: [Audyssey] Why I want older versions of the games

2011-08-23 Thread Milos Przic

Hi Jack,
Where can one find the abandonware games archive?
Best!
 Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message - 
From: "Jack F" 

To: "gamers" 
Sent: Tuesday, August 23, 2011 6:28 PM
Subject: [Audyssey] Why I want older versions of the games



Hi Damien,
I want the older versions of the games because the setup files are
small and the sounds are compressed. Downloading is kind of slow for
me when downloading really large files. For instance, the abandonware
games archive where I got the montezuma's revenge demo and the mario
brother's demo took almost 2 hours to download where it was supposed
to be faster than that. Yeah, the file is large, but not like several
gb or something. I know that it shouldn't have taken this long,
because the 1 gb demo of kerzwiel took only an hour and a half.
Thanks.
best regards,
jack

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[Audyssey] Why I want older versions of the games

2011-08-23 Thread Jack F
Hi Damien,
I want the older versions of the games because the setup files are
small and the sounds are compressed. Downloading is kind of slow for
me when downloading really large files. For instance, the abandonware
games archive where I got the montezuma's revenge demo and the mario
brother's demo took almost 2 hours to download where it was supposed
to be faster than that. Yeah, the file is large, but not like several
gb or something. I know that it shouldn't have taken this long,
because the 1 gb demo of kerzwiel took only an hour and a half.
Thanks.
best regards,
jack

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