Re: [Audyssey] duck hunt

2010-05-08 Thread Hayden Presley
Hi Liam,
Great!
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayden Presley
Sent: Saturday, May 08, 2010 9:48 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] duck hunt

Hi Michael,
It was released today. And by the way, I had no trouble getting on L Works,
no AVG complaining at me, and I was never directed to any false site.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: Saturday, May 08, 2010 9:42 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] duck hunt

it was release ether yesterday or today.

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Re: [Audyssey] duck hunt

2010-05-08 Thread Liam Erven
that's because I fixed it.
there was a big problem with the site getting compromised.
 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayden Presley
Sent: Saturday, May 08, 2010 9:48 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] duck hunt

Hi Michael,
It was released today. And by the way, I had no trouble getting on L Works,
no AVG complaining at me, and I was never directed to any false site.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: Saturday, May 08, 2010 9:42 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] duck hunt

it was release ether yesterday or today.

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Re: [Audyssey] duck hunt

2010-05-08 Thread Hayden Presley
Hi Michael,
It was released today. And by the way, I had no trouble getting on L Works,
no AVG complaining at me, and I was never directed to any false site.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: Saturday, May 08, 2010 9:42 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] duck hunt

it was release ether yesterday or today.

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Re: [Audyssey] duck hunt

2010-05-08 Thread michael barnes

it was release ether yesterday or today.

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Re: [Audyssey] duck hunt

2010-05-08 Thread Hayden Presley
Hi,
I must have missed this; but when was version 1.2 of duck hunt released?
Best Regards,
Hyaden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: Saturday, May 08, 2010 2:17 PM
To: gamers@audyssey.org
Subject: [Audyssey] duck hunt

hey why is it when you start the gaem it say version 1.1?  but when you 
go into your control panel it say 1.2?  so do i have the new version?

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Re: [Audyssey] duck hunt

2010-05-08 Thread michael barnes

yes the title does say 1.1
but yes the installer did talk.  and in my control panel it does say 
duck hunt 1.2


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Re: [Audyssey] duck hunt

2010-05-08 Thread Liam Erven
does the title of the windo say 1.1?  the game has deffinetly been updated.
I may have forgotten to update some text somewhere.
 if the installer talks, then you deffinetly are using 1.2


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: Saturday, May 08, 2010 1:53 PM
To: gamers@audyssey.org
Subject: [Audyssey] duck hunt

hey when install 1.2  and went to the game it still said duck hunt 1.1 so
how do i get 1.2?

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Re: [Audyssey] duck hunt

2010-05-08 Thread Muhammed Deniz
Its not gaem, its game. Spelt.
G
A
M
E. 

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of michael barnes
Sent: 08 May 2010 20:17
To: gamers@audyssey.org
Subject: [Audyssey] duck hunt

hey why is it when you start the gaem it say version 1.1?  but when you go
into your control panel it say 1.2?  so do i have the new version?

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[Audyssey] duck hunt

2010-05-08 Thread michael barnes
hey why is it when you start the gaem it say version 1.1?  but when you 
go into your control panel it say 1.2?  so do i have the new version?


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Re: [Audyssey] duck hunt

2010-05-08 Thread michael barnes

yes

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Re: [Audyssey] duck hunt

2010-05-08 Thread Charles Rivard

Did you uninstall the previous version before installing the new one?
- Original Message - 
From: "michael barnes" 

To: 
Sent: Saturday, May 08, 2010 1:52 PM
Subject: [Audyssey] duck hunt



hey when install 1.2  and went to the game it still said duck hunt 1.1
so how do i get 1.2?

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[Audyssey] duck hunt

2010-05-08 Thread michael barnes

hey when install 1.2  and went to the game it still said duck hunt 1.1
so how do i get 1.2?

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[Audyssey] Duck hunt 1.2

2010-05-08 Thread Liam Erven
Hi gamers.  I've just released Duck hunt version 1.2 on l-works.net.
The new version uses streemway for audio, and also lets you use j and l as
for arrow keys.  The game also includes the talking installer.
Also.  I've gotten reports about L-works.net being compromised with spyware.
I've worked as quickly as possible to neutralize this problem, but if anyone
has any issues. please let me know immedietly.
 
Liam
 
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Re: [Audyssey] Duck Hunt

2007-12-16 Thread Charles Rivard
I think it depends on which of the 3 games you play.  Shooting 1 duck is the 
easiest.  I've made it to level 18 before getting distracted by a phone call 
or a human.
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Shepherds are the best beasts.
- Original Message - 
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Sunday, December 16, 2007 6:41 AM
Subject: Re: [Audyssey] Duck Hunt


> correct.  the game is unfinishable.  my understanding is that it's
> impossible to get past round 19, but I'm not sure as I haven't spent 
> enough
> time to try.
>
> - Original Message - 
> From: "ari" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Friday, December 14, 2007 6:19 AM
> Subject: [Audyssey] Duck Hunt
>
>
>> Hi guys,
>> Have just tried DH, really love it, especially the old sounds, more games
>> with old sounds! Just a question, does anyone know of a way where, even 
>> if
>> my score is 0, I could somehow start from a later round, and, I'm 
>> guessing
>> that this game is unfinishable? Really bril, thanks so much Liam!
>> Ari
>>
>>
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Re: [Audyssey] Duck Hunt

2007-12-16 Thread Bryan
I seem to remember getting to level 28 once, at least on the old NES 
version. But that was quite a long time ago.
Time is an illusion, lunchtime doubly so.
- Original Message - 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Sunday, December 16, 2007 1:36 PM
Subject: Re: [Audyssey] Duck Hunt


> Hi,
> It's not impossible to get passed 19, but pretty darn hard. Let's just
> say it is a level made for those who really really want a challenge.
>
>
> Liam Erven wrote:
>> correct.  the game is unfinishable.  my understanding is that it's
>> impossible to get past round 19, but I'm not sure as I haven't spent 
>> enough
>> time to try.
>>
>
>
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Re: [Audyssey] Duck Hunt

2007-12-16 Thread Thomas Ward
Hi Ari,
No, there is no way to start with level 18. Besides which you might not 
like the way the game is set up, but it is very very much like the 
original Duck Hunt for the original NES. I would personally disagree 
with anyone who wants the game to be different from the classic game. I 
am somewhat of a purest in this matter, and I would like to see the game 
be as close as possible to the classic one it is based on.


ari wrote:
> There's a huge leep between round 17 and 18. On round 17, I get a perfect 
> round, but then on 18, I only managed to hit 1 duck! Liam, is there a way I 
> can start from round 18, even if I have a score of 0, I just don't like 
> always having to work upwards like that.
> Ari 
>   


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Re: [Audyssey] Duck Hunt

2007-12-16 Thread Thomas Ward
Hi,
It's not impossible to get passed 19, but pretty darn hard. Let's just 
say it is a level made for those who really really want a challenge.


Liam Erven wrote:
> correct.  the game is unfinishable.  my understanding is that it's 
> impossible to get past round 19, but I'm not sure as I haven't spent enough 
> time to try.
>   


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Re: [Audyssey] Duck Hunt

2007-12-16 Thread ari
There's a huge leep between round 17 and 18. On round 17, I get a perfect 
round, but then on 18, I only managed to hit 1 duck! Liam, is there a way I 
can start from round 18, even if I have a score of 0, I just don't like 
always having to work upwards like that.
Ari 


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Re: [Audyssey] Duck Hunt

2007-12-16 Thread Liam Erven
correct.  the game is unfinishable.  my understanding is that it's 
impossible to get past round 19, but I'm not sure as I haven't spent enough 
time to try.

- Original Message - 
From: "ari" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Friday, December 14, 2007 6:19 AM
Subject: [Audyssey] Duck Hunt


> Hi guys,
> Have just tried DH, really love it, especially the old sounds, more games
> with old sounds! Just a question, does anyone know of a way where, even if
> my score is 0, I could somehow start from a later round, and, I'm guessing
> that this game is unfinishable? Really bril, thanks so much Liam!
> Ari
>
>
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[Audyssey] Duck Hunt

2007-12-14 Thread ari
Hi guys,
Have just tried DH, really love it, especially the old sounds, more games 
with old sounds! Just a question, does anyone know of a way where, even if 
my score is 0, I could somehow start from a later round, and, I'm guessing 
that this game is unfinishable? Really bril, thanks so much Liam!
Ari 


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Re: [Audyssey] Duck Hunt

2007-07-20 Thread jason
Well hello everyone just got back from vVacation it's Jason
Well it's great now we are able to play our old nentendo games such as duck 
hunt I remember when I was playing that game at my aunt's house I had to 
guess where the duck was and try to point the gun as quickly as I can and 
shoot it I hope we can have more accesible games like nintendo games and 
other systems games as well for example like NCAA football or other sports.
your friend,
Jason
- Original Message - 
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, July 11, 2007 7:50 PM
Subject: Re: [Audyssey] Duck Hunt


> nah.  the problem was a variable not being reset.
> though I think it got reset.  shrugs.  me is not sure.
>
> - Original Message - 
> From: "Charles Rivard" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Wednesday, July 11, 2007 6:47 PM
> Subject: Re: [Audyssey] Duck Hunt
>
>
>> Possibility:  Make sure the screen reader is turned off before starting
>> the
>> game.  HTH.
>> --
>> God loves everyone, but probably prefers "fruits of the spirit" over
>> "religious nuts!"
>>
>> - Original Message - 
>> From: "Liam Erven" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Wednesday, July 11, 2007 5:40 PM
>> Subject: Re: [Audyssey] Duck Hunt
>>
>>
>>>I take a look at that.  I could of missed something somewhere.  but those
>>> are the sounds form the nintendo game.  I had to put some of them
>>> together
>>> cause all I had were pieces, but I'd say the end result is pretty close
>>> to
>>> accurate.
>>>
>>> - Original Message - 
>>> From: "Sarah Haake" <[EMAIL PROTECTED]>
>>> To: "Gamers Discussion list" 
>>> Sent: Wednesday, July 11, 2007 5:20 PM
>>> Subject: [Audyssey] Duck Hunt
>>>
>>>
>>>> Hi Liam and list,
>>>>
>>>> since I myself am a little bored at the moment I tried out your game.
>>>> :-)
>>>>
>>>> What I absolutely love about it are the sounds. Are these really the
>>>> sounds
>>>> from the Nintendo version?
>>>> I cirtainly will keep this game, it reminds me of my my playing times 
>>>> at
>>>> NS
>>>> and Atary etc. :-)
>>>>
>>>> Unfortunately, the game doesn't work like it is supposed to, at least
>>>> not
>>>> for me.
>>>>
>>>> The game starts and I shoot the ducks. But there is no new round after
>>>> 10
>>>> ducks, it just keeps on and on like at the beginning. I get no score
>>>> after
>>>> 10 rounds and the ducks don't get faster at all.
>>>>
>>>> Same when I missed 4 ducks, the game stil goes on and on until I quit 
>>>> it
>>>> myself.
>>>>
>>>> Perhaps you could look at that again, even if it was a game made out of
>>>> being bored. :-)
>>>>
>>>> By the way, I think that it is a good job for being a little thing made
>>>> in
>>>> only a few hours. :-)
>>>>
>>>> Regards
>>>> Sarah
>>>> --
>>>> "Amicus certus in re incerta cernitur."
>>>> (Einen sicheren Freund erkennt man in unsicherer Sache.)
>>>> Cicero
>>>>
>>>>
>>>> ___
>>>> Gamers mailing list .. Gamers@audyssey.org
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>>>
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Re: [Audyssey] duck hunt score

2007-07-18 Thread gmail
i got to round 26 on cley pejons with a score of 250.
Brandon
- Original Message - 
From: "Josh" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Thursday, July 19, 2007 12:20 AM
Subject: [Audyssey] duck hunt score


> Hi,
>
> It's 1:00 in the morning and I'm bored so I decided to play duck hunt. I
> chose to shoot the clay pigions and I got up to round 26 with a score of
> 234. Can anyone beat my high score?
>
> Josh
>
> Most of the reason I don't like spam is because a lot of it is true.
> email: [EMAIL PROTECTED]
> msn: [EMAIL PROTECTED]
> AOL: kutztownstudent
> skype: jkenn337
>
>
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[Audyssey] duck hunt score

2007-07-18 Thread Josh
Hi,

It's 1:00 in the morning and I'm bored so I decided to play duck hunt. I 
chose to shoot the clay pigions and I got up to round 26 with a score of 
234. Can anyone beat my high score?

Josh

Most of the reason I don't like spam is because a lot of it is true.
email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
AOL: kutztownstudent
skype: jkenn337


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Re: [Audyssey] duck hunt score

2007-07-18 Thread Karl
Hi,
BTW, that is impossible. Either you misheard or reported the score, or there 
is a bug. The highest you could have had was between 240-249.
Karl
- Original Message - 
From: "gmail" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, July 18, 2007 9:21 PM
Subject: Re: [Audyssey] duck hunt score


> got to round 25 of clay pejon shoot with a score of 1000.
> Brandon
> - Original Message - 
> From: "Charles Rivard" <[EMAIL PROTECTED]>
> To: "audyssey gamers list" 
> Sent: Wednesday, July 18, 2007 7:57 PM
> Subject: [Audyssey] duck hunt score
>
>
>> In 2 duck mode, round 18 with a total of 149.
>> --
>> God loves everyone, but probably prefers "fruits of the spirit" over
>> "religious nuts!"
>>
>>
>>
>> ___
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Re: [Audyssey] duck hunt score

2007-07-18 Thread Charles Rivard
If you got a perfect score, I think you'd get 10 per round, so the top score 
for round 25 would be 250?
--
God loves everyone, but probably prefers "fruits of the spirit" over 
"religious nuts!"

- Original Message - 
From: "gmail" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, July 18, 2007 8:21 PM
Subject: Re: [Audyssey] duck hunt score


> got to round 25 of clay pejon shoot with a score of 1000.
> Brandon
> - Original Message - 
> From: "Charles Rivard" <[EMAIL PROTECTED]>
> To: "audyssey gamers list" 
> Sent: Wednesday, July 18, 2007 7:57 PM
> Subject: [Audyssey] duck hunt score
>
>
>> In 2 duck mode, round 18 with a total of 149.
>> --
>> God loves everyone, but probably prefers "fruits of the spirit" over
>> "religious nuts!"
>>
>>
>>
>> ___
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Re: [Audyssey] duck hunt score

2007-07-18 Thread gmail
got to round 25 of clay pejon shoot with a score of 1000.
Brandon
- Original Message - 
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: "audyssey gamers list" 
Sent: Wednesday, July 18, 2007 7:57 PM
Subject: [Audyssey] duck hunt score


> In 2 duck mode, round 18 with a total of 149.
> --
> God loves everyone, but probably prefers "fruits of the spirit" over
> "religious nuts!"
>
>
>
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[Audyssey] duck hunt score

2007-07-18 Thread Charles Rivard
204 clay pigeons through round 22.
--
God loves everyone, but probably prefers "fruits of the spirit" over 
"religious nuts!"



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[Audyssey] duck hunt score

2007-07-18 Thread Charles Rivard
In 2 duck mode, round 18 with a total of 149.
--
God loves everyone, but probably prefers "fruits of the spirit" over 
"religious nuts!"



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[Audyssey] duck hunt

2007-07-14 Thread nicol
HI all
Just letting ya all know that duck hunt is working fine on my system. I have
absolutely no problems with the game.
The ducks are getting faster and faster as I progress with each  round.
S
P
O
I
L
E
R
The ducks are getting extremely fast  on round 19.
If I have 5 wrong shots then the game is over, it plays a game over sound
and sappi tells me that the game is over.
And I have no problems exiting the game. If I  press escape even while the
duck is  moving, the game exits properly and sapi tells me: thanks for
playing.


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Re: [Audyssey] duck hunt

2007-07-14 Thread Andy Smith
mouse support would rock. I mean, cmmon, the mouse is neat, now that I
have playedd audiogames with mouse and it seems neat!

On 7/14/07, Everett Elam <[EMAIL PROTECTED]> wrote:
> I don't know if this ahs been brought up, but duck hunt has huge potential
> for mouse support, or at least it would seem that way...
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-- 
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Aim: blindguitardude
msn: [EMAIL PROTECTED]
skype: musicproandy

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[Audyssey] duck hunt not workin

2007-07-14 Thread Everett Elam
Looking through my aud folde3r to see if anyone else has this prob but can't 
find any... I can't play it! It plays the song and quits on me! W!
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[Audyssey] duck hunt

2007-07-13 Thread Everett Elam
I don't know if this ahs been brought up, but duck hunt has huge potential for 
mouse support, or at least it would seem that way...
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[Audyssey] duck hunt

2007-07-12 Thread Charles Rivard
As this can be a long game, I'd like to see a pause feature in case I have 
to visit the smallest room in the house, if you know where I mean?  (grin)
--
God loves everyone, but probably prefers "fruits of the spirit" over 
"religious nuts!"



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Re: [Audyssey] Duck Hunt

2007-07-11 Thread Trenton Matthews
Well, Duck Hunt is quite a game. I'm thinking, have Duck Hunt be apart of a 
series of games called: "L-Works Nintendo Classics!"
I wonder if a blind-friendly version of either "Asteroids," and/or 
"adventure" for the Atari could be made one day.
Even "Top Gear 2" for the Super Nintendo  would be an awesome game to make 
one day!

- Original Message -
From: "Sarah Haake" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, July 11, 2007 8:34 PM
Subject: Re: [Audyssey] Duck Hunt

> Hi Sky,
>
> I use Jaws, too.
>
> Regards
> Sarah
> --
> "Amicus certus in re incerta cernitur."
> (Einen sicheren Freund erkennt man in unsicherer Sache.)
> Cicero
>
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Re: [Audyssey] Duck Hunt

2007-07-11 Thread Thomas Ward
Hi,
Jaws does have a large market share, but allot of people are discovering 
Window Eyes is just as good if not better in some applications. There 
Office 2003 and Office 2007 support is better than Jaws.
Anyway, this topic is drifting off topic.
(Smile)


Sky Taylor Mundell wrote:
> Jaws is seems to be the popular screen reader that schooldistricks use, and 
> that's the program that we use at work as blind people
>   


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Re: [Audyssey] Duck Hunt

2007-07-11 Thread Sky Taylor Mundell
Jaws is seems to be the popular screen reader that schooldistricks use, and 
that's the program that we use at work as blind people
- Original Message - 
From: "Sarah Haake" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, July 11, 2007 7:34 PM
Subject: Re: [Audyssey] Duck Hunt


> Hi Sky,
>
> I use Jaws, too.
>
> Regards
> Sarah
> --
> "Amicus certus in re incerta cernitur."
> (Einen sicheren Freund erkennt man in unsicherer Sache.)
> Cicero
>
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Re: [Audyssey] Duck Hunt

2007-07-11 Thread Sarah Haake
Hi Sky,

I use Jaws, too.

Regards
Sarah
--
"Amicus certus in re incerta cernitur."
(Einen sicheren Freund erkennt man in unsicherer Sache.)
Cicero

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Re: [Audyssey] Duck Hunt

2007-07-11 Thread Yohandy
Lol I never went on to round 2. I stayed in round 1 for like 15 minutes. 
haha I ended up quitting the game.



-
Are you into Anime, manga, and video game music? If yes, take a look at this 
site.
http://gh.ffshrine.org?r=16426


- Original Message - 
From: "Bryan Peterson" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, July 11, 2007 6:26 PM
Subject: Re: [Audyssey] Duck Hunt


> Yep, those are the original sounds. As for that bug you mentioned, I 
> haven't
> encountered it. Granted I only played it for a few minutes but I went on 
> to
> round 2 after the tenth duck. I'm curious how Liam managed to get those 
> old
> NES sounds, let alone how he managed to get them to play in stereo.
> It ain't pretty when the pretty leaves you with no place to go.
> J.D. Fortune, Pretty Vegas
> - Original Message - 
> From: "Sarah Haake" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Wednesday, July 11, 2007 4:20 PM
> Subject: [Audyssey] Duck Hunt
>
>
>> Hi Liam and list,
>>
>> since I myself am a little bored at the moment I tried out your game. :-)
>>
>> What I absolutely love about it are the sounds. Are these really the
>> sounds
>> from the Nintendo version?
>> I cirtainly will keep this game, it reminds me of my my playing times at
>> NS
>> and Atary etc. :-)
>>
>> Unfortunately, the game doesn't work like it is supposed to, at least not
>> for me.
>>
>> The game starts and I shoot the ducks. But there is no new round after 10
>> ducks, it just keeps on and on like at the beginning. I get no score 
>> after
>> 10 rounds and the ducks don't get faster at all.
>>
>> Same when I missed 4 ducks, the game stil goes on and on until I quit it
>> myself.
>>
>> Perhaps you could look at that again, even if it was a game made out of
>> being bored. :-)
>>
>> By the way, I think that it is a good job for being a little thing made 
>> in
>> only a few hours. :-)
>>
>> Regards
>> Sarah
>> --
>> "Amicus certus in re incerta cernitur."
>> (Einen sicheren Freund erkennt man in unsicherer Sache.)
>> Cicero
>>
>>
>> ___
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Re: [Audyssey] Duck Hunt

2007-07-11 Thread Sky Taylor Mundell
 Sarah, what's your screen reader called? I u se Jaws.
- Original Message - 
From: "Sarah Haake" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, July 11, 2007 4:55 PM
Subject: Re: [Audyssey] Duck Hunt


> Hi Charles,
>
> yes, I had my screen reader turned off during the game, turned off even
> before starting the program.
>
> Regards
> Sarah
> --
> "Amicus certus in re incerta cernitur."
> (Einen sicheren Freund erkennt man in unsicherer Sache.)
> Cicero
>
>
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Re: [Audyssey] Duck Hunt

2007-07-11 Thread Sarah Haake
Hi Charles,

yes, I had my screen reader turned off during the game, turned off even 
before starting the program.

Regards
Sarah
--
"Amicus certus in re incerta cernitur."
(Einen sicheren Freund erkennt man in unsicherer Sache.)
Cicero 


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[Audyssey] Duck Hunt again

2007-07-11 Thread Sarah Haake
Hi again Liam and list,

well, I tried the game once more and it seems that the bug only comes up 
when you loose a game and start a new one directly afterwards, without 
quitting the program in between.
Perhaps that helps to find the problem.

But I really like the game and the sounds are great. :-)

Regards
Sarah
--
"Amicus certus in re incerta cernitur."
(Einen sicheren Freund erkennt man in unsicherer Sache.)
Cicero 


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Re: [Audyssey] Duck Hunt

2007-07-11 Thread Liam Erven
nah.  the problem was a variable not being reset.
though I think it got reset.  shrugs.  me is not sure.

- Original Message - 
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, July 11, 2007 6:47 PM
Subject: Re: [Audyssey] Duck Hunt


> Possibility:  Make sure the screen reader is turned off before starting 
> the
> game.  HTH.
> --
> God loves everyone, but probably prefers "fruits of the spirit" over
> "religious nuts!"
>
> - Original Message - 
> From: "Liam Erven" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Wednesday, July 11, 2007 5:40 PM
> Subject: Re: [Audyssey] Duck Hunt
>
>
>>I take a look at that.  I could of missed something somewhere.  but those
>> are the sounds form the nintendo game.  I had to put some of them 
>> together
>> cause all I had were pieces, but I'd say the end result is pretty close 
>> to
>> accurate.
>>
>> ----- Original Message - 
>> From: "Sarah Haake" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" 
>> Sent: Wednesday, July 11, 2007 5:20 PM
>> Subject: [Audyssey] Duck Hunt
>>
>>
>>> Hi Liam and list,
>>>
>>> since I myself am a little bored at the moment I tried out your game. 
>>> :-)
>>>
>>> What I absolutely love about it are the sounds. Are these really the
>>> sounds
>>> from the Nintendo version?
>>> I cirtainly will keep this game, it reminds me of my my playing times at
>>> NS
>>> and Atary etc. :-)
>>>
>>> Unfortunately, the game doesn't work like it is supposed to, at least 
>>> not
>>> for me.
>>>
>>> The game starts and I shoot the ducks. But there is no new round after 
>>> 10
>>> ducks, it just keeps on and on like at the beginning. I get no score
>>> after
>>> 10 rounds and the ducks don't get faster at all.
>>>
>>> Same when I missed 4 ducks, the game stil goes on and on until I quit it
>>> myself.
>>>
>>> Perhaps you could look at that again, even if it was a game made out of
>>> being bored. :-)
>>>
>>> By the way, I think that it is a good job for being a little thing made
>>> in
>>> only a few hours. :-)
>>>
>>> Regards
>>> Sarah
>>> --
>>> "Amicus certus in re incerta cernitur."
>>> (Einen sicheren Freund erkennt man in unsicherer Sache.)
>>> Cicero
>>>
>>>
>>> ___
>>> Gamers mailing list .. Gamers@audyssey.org
>>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>>> visit
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>>> any subscription changes via the web.
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>>>
>>> This message was checked by NOD32 antivirus system.
>>> http://www.eset.com
>>>
>>>
>>
>>
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>
>
>
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Re: [Audyssey] Duck Hunt

2007-07-11 Thread Charles Rivard
Possibility:  Make sure the screen reader is turned off before starting the 
game.  HTH.
--
God loves everyone, but probably prefers "fruits of the spirit" over 
"religious nuts!"

- Original Message - 
From: "Liam Erven" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, July 11, 2007 5:40 PM
Subject: Re: [Audyssey] Duck Hunt


>I take a look at that.  I could of missed something somewhere.  but those
> are the sounds form the nintendo game.  I had to put some of them together
> cause all I had were pieces, but I'd say the end result is pretty close to
> accurate.
>
> - Original Message - 
> From: "Sarah Haake" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" 
> Sent: Wednesday, July 11, 2007 5:20 PM
> Subject: [Audyssey] Duck Hunt
>
>
>> Hi Liam and list,
>>
>> since I myself am a little bored at the moment I tried out your game. :-)
>>
>> What I absolutely love about it are the sounds. Are these really the
>> sounds
>> from the Nintendo version?
>> I cirtainly will keep this game, it reminds me of my my playing times at
>> NS
>> and Atary etc. :-)
>>
>> Unfortunately, the game doesn't work like it is supposed to, at least not
>> for me.
>>
>> The game starts and I shoot the ducks. But there is no new round after 10
>> ducks, it just keeps on and on like at the beginning. I get no score 
>> after
>> 10 rounds and the ducks don't get faster at all.
>>
>> Same when I missed 4 ducks, the game stil goes on and on until I quit it
>> myself.
>>
>> Perhaps you could look at that again, even if it was a game made out of
>> being bored. :-)
>>
>> By the way, I think that it is a good job for being a little thing made 
>> in
>> only a few hours. :-)
>>
>> Regards
>> Sarah
>> --
>> "Amicus certus in re incerta cernitur."
>> (Einen sicheren Freund erkennt man in unsicherer Sache.)
>> Cicero
>>
>>
>> ___
>> Gamers mailing list .. Gamers@audyssey.org
>> To unsubscribe send E-mail to [EMAIL PROTECTED] You can
>> visit
>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
>> any subscription changes via the web.
>>
>> __ NOD32 2388 (20070710) Information __
>>
>> This message was checked by NOD32 antivirus system.
>> http://www.eset.com
>>
>>
>
>
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Re: [Audyssey] Duck Hunt

2007-07-11 Thread Liam Erven
I take a look at that.  I could of missed something somewhere.  but those 
are the sounds form the nintendo game.  I had to put some of them together 
cause all I had were pieces, but I'd say the end result is pretty close to 
accurate.

- Original Message - 
From: "Sarah Haake" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, July 11, 2007 5:20 PM
Subject: [Audyssey] Duck Hunt


> Hi Liam and list,
>
> since I myself am a little bored at the moment I tried out your game. :-)
>
> What I absolutely love about it are the sounds. Are these really the 
> sounds
> from the Nintendo version?
> I cirtainly will keep this game, it reminds me of my my playing times at 
> NS
> and Atary etc. :-)
>
> Unfortunately, the game doesn't work like it is supposed to, at least not
> for me.
>
> The game starts and I shoot the ducks. But there is no new round after 10
> ducks, it just keeps on and on like at the beginning. I get no score after
> 10 rounds and the ducks don't get faster at all.
>
> Same when I missed 4 ducks, the game stil goes on and on until I quit it
> myself.
>
> Perhaps you could look at that again, even if it was a game made out of
> being bored. :-)
>
> By the way, I think that it is a good job for being a little thing made in
> only a few hours. :-)
>
> Regards
> Sarah
> --
> "Amicus certus in re incerta cernitur."
> (Einen sicheren Freund erkennt man in unsicherer Sache.)
> Cicero
>
>
> ___
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web.
>
> __ NOD32 2388 (20070710) Information __
>
> This message was checked by NOD32 antivirus system.
> http://www.eset.com
>
> 


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Re: [Audyssey] Duck Hunt

2007-07-11 Thread Bryan Peterson
Yep, those are the original sounds. As for that bug you mentioned, I haven't 
encountered it. Granted I only played it for a few minutes but I went on to 
round 2 after the tenth duck. I'm curious how Liam managed to get those old 
NES sounds, let alone how he managed to get them to play in stereo.
It ain't pretty when the pretty leaves you with no place to go.
J.D. Fortune, Pretty Vegas
- Original Message - 
From: "Sarah Haake" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" 
Sent: Wednesday, July 11, 2007 4:20 PM
Subject: [Audyssey] Duck Hunt


> Hi Liam and list,
>
> since I myself am a little bored at the moment I tried out your game. :-)
>
> What I absolutely love about it are the sounds. Are these really the 
> sounds
> from the Nintendo version?
> I cirtainly will keep this game, it reminds me of my my playing times at 
> NS
> and Atary etc. :-)
>
> Unfortunately, the game doesn't work like it is supposed to, at least not
> for me.
>
> The game starts and I shoot the ducks. But there is no new round after 10
> ducks, it just keeps on and on like at the beginning. I get no score after
> 10 rounds and the ducks don't get faster at all.
>
> Same when I missed 4 ducks, the game stil goes on and on until I quit it
> myself.
>
> Perhaps you could look at that again, even if it was a game made out of
> being bored. :-)
>
> By the way, I think that it is a good job for being a little thing made in
> only a few hours. :-)
>
> Regards
> Sarah
> --
> "Amicus certus in re incerta cernitur."
> (Einen sicheren Freund erkennt man in unsicherer Sache.)
> Cicero
>
>
> ___
> Gamers mailing list .. Gamers@audyssey.org
> To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
> visit
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
> any subscription changes via the web.
> 


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[Audyssey] Duck Hunt

2007-07-11 Thread Sarah Haake
Hi Liam and list,

since I myself am a little bored at the moment I tried out your game. :-)

What I absolutely love about it are the sounds. Are these really the sounds 
from the Nintendo version?
I cirtainly will keep this game, it reminds me of my my playing times at NS 
and Atary etc. :-)

Unfortunately, the game doesn't work like it is supposed to, at least not 
for me.

The game starts and I shoot the ducks. But there is no new round after 10 
ducks, it just keeps on and on like at the beginning. I get no score after 
10 rounds and the ducks don't get faster at all.

Same when I missed 4 ducks, the game stil goes on and on until I quit it 
myself.

Perhaps you could look at that again, even if it was a game made out of 
being bored. :-)

By the way, I think that it is a good job for being a little thing made in 
only a few hours. :-)

Regards
Sarah
--
"Amicus certus in re incerta cernitur."
(Einen sicheren Freund erkennt man in unsicherer Sache.)
Cicero 


___
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