Re: [Audyssey] swamp, a few thoughts
I would be very happy to receive some donated game music. You can hear Che's music if you don't have music muted and are in the game's menu. That's a good suggestion with the unneeded files. I just wanted to say, I haven't been able to play the new version. A couple of things though: 1. I'm willing to do music, since I have composed for BPC programs TDV in the past, and also would love some more chances to get known lol. 2. where is che's lovely music that you noted about? Lol 3. You might want to remove the man files for now in the route directory since for now at least single player is unplayable. Hope you will keep on devving, as usual. Ben. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp, a few thoughts
Fair consideration though, Jeremy: If you plan to re-implement single-player mode, why bother removing them? They're not terribly big, and there's little point in file juggling if you're just going to put them back eventually anyway. Kai - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, December 08, 2011 5:27 AM Subject: Re: [Audyssey] swamp, a few thoughts I would be very happy to receive some donated game music. You can hear Che's music if you don't have music muted and are in the game's menu. That's a good suggestion with the unneeded files. I just wanted to say, I haven't been able to play the new version. A couple of things though: 1. I'm willing to do music, since I have composed for BPC programs TDV in the past, and also would love some more chances to get known lol. 2. where is che's lovely music that you noted about? Lol 3. You might want to remove the man files for now in the route directory since for now at least single player is unplayable. Hope you will keep on devving, as usual. Ben. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] swamp, a few thoughts
I might hate my self for this... Not sure if this has been planned, but it'd be kinda cool to have enemies that you have to shoot downward to hit- like crawlers, or flying enemies, like crows that you have to aim upward. After all, what's zombie game without crows! Also, if it's possible to barricade entrances of buildings in the future- that might be both realistic and fun- and zombies can break through them heh. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp, a few thoughts
I just wanted to say, I haven't been able to play the new version. A couple of things though: 1. I'm willing to do music, since I have composed for BPC programs TDV in the past, and also would love some more chances to get known lol. 2. where is che's lovely music that you noted about? Lol 3. You might want to remove the man files for now in the route directory since for now at least single player is unplayable. Hope you will keep on devving, as usual. Ben. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Johnny Tai Sent: 07 December 2011 18:01 To: Gamers Discussion list Subject: [Audyssey] swamp, a few thoughts I might hate my self for this... Not sure if this has been planned, but it'd be kinda cool to have enemies that you have to shoot downward to hit- like crawlers, or flying enemies, like crows that you have to aim upward. After all, what's zombie game without crows! Also, if it's possible to barricade entrances of buildings in the future- that might be both realistic and fun- and zombies can break through them heh. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1873 / Virus Database: 2102/4665 - Release Date: 12/07/11 - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1873 / Virus Database: 2102/4665 - Release Date: 12/07/11 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp, a few thoughts
I do like the baricade idea a lot. It could create a bit of time for a person to breathe if they were being chased, as well as trap in zombies for a while. I'm not a fan of the other idea, the game is really hard enough as is. - Original Message - From: Johnny Tai johnnyti...@shaw.ca To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 7 Dec 2011 10:00:39 -0800 Subject: [Audyssey] swamp, a few thoughts I might hate my self for this... Not sure if this has been planned, but it'd be kinda cool to have enemies that you have to shoot downward to hit- like crawlers, or flying enemies, like crows that you have to aim upward. After all, what's zombie game without crows! Also, if it's possible to barricade entrances of buildings in the future- that might be both realistic and fun- and zombies can break through them heh. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp, a few thoughts
I disagree. The game should be made harder. Not everywhere, but there should be scaling difficulty for those of us who want a greater challenge. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Wednesday, December 07, 2011 1:47 PM To: Johnny Tai; Gamers Discussion list Subject: Re: [Audyssey] swamp, a few thoughts I do like the baricade idea a lot. It could create a bit of time for a person to breathe if they were being chased, as well as trap in zombies for a while. I'm not a fan of the other idea, the game is really hard enough as is. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp, a few thoughts
I agree with Ryan on this one, maybe a seperate area or two accessible for those above a certain level. past level 7, at this point the challenge is not much with all the weapons at your disposal. As the game matures and evolves, these kind of balance issues can be dealt with. One minor thing here, the mouse4 is not working here to allow me to assign the mouse wheel button. all other commands in the INI file are working fine. tried mouse3 as well, no luck. also, once again, if you like the game and spend lots of hours on the server as many folks do, please support the cause by sending Aprone a few bucks, its quick and easy to do from his site with a credit card or pay pal account. Rock. Che On 12/7/2011 7:38 PM, Ryan Strunk wrote: I disagree. The game should be made harder. Not everywhere, but there should be scaling difficulty for those of us who want a greater challenge. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of john Sent: Wednesday, December 07, 2011 1:47 PM To: Johnny Tai; Gamers Discussion list Subject: Re: [Audyssey] swamp, a few thoughts I do like the baricade idea a lot. It could create a bit of time for a person to breathe if they were being chased, as well as trap in zombies for a while. I'm not a fan of the other idea, the game is really hard enough as is. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.