Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Thomas Ward
Hi Ishan,

Let's get something straight. Weather you intended to or not I find
your posts regarding this matter both rude and a little irritating.
I've already explained why hiring another developer would be
impractical, but my explanation seems to have gone in one ear and out
the other. Either that or you just aren't listening to a word I say so
I will explain it again. Hopefully, in language you can understand.

I can not and will not share USA Games with another game developer for
the simple fact there is little money to be made in splitting it 50/50
with another person. I've already stated before there is not much
money to be made off of creating and selling audio games, and by
splitting it 50/50 with another person I'd essentially be getting half
of what I could have gotten on my own. At a certain point my supposed
partner and I wouldn't make enough off the games to make it
worthwhile. There would be no financial incentive in developing audio
games to bother with it from a commercial standpoint. So I wouldn't be
doing myself or my partner any favors by such an arrangement.

As for getting a lone I wouldn't qualify for one right now given my
financial circumstances. Even if I could I wouldn't because I would be
that much further in debt. My goal for the next few months is to pay
my debts off, to get myself out of debt, and recover financially. I'd
have to be insane to add to my debt by taking out a lone right now. So
its not even remotely a consideration accept for an extreme emergency
That is assuming I could even get a lone to begin with.

Finally, as for you wanting the full version of Mysteries of the
Ancients join the club. So do a lot of other people but pressuring me,
riding my back like a horse with a saddle, and constantly requesting a
full release will not make that happen any time soon. I have personal
issues that need to get resolved before that happens, and no amount of
pressuring me, wining, complaining, etc will make that happen. So just
deal with it. Get off my back.

For what it is worth I have started writing up a new release schedule,
a new time table for the new beta release of Mysteries of the
Ancients, but it is tentative at best. Besides, I have a feeling no
matter what schedule I create it won't satisfy you, and you'll just
wine and complain because you expect things to be done according to
some unrealistic schedule. I'm not Merlin the Magician, and can't wave
my magic wand in the air and make a game appear out of nowhere. It
will take me months to catch up the backlog of work on Mysteries of
the ancients so it is better for you and I both if you just wait
patiently for things to get done when they get done.

P.S.

My name is not Champion. I would appreciate it if you stop calling me that.



On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi champion!
 why you shouldn't give your company to an another person to someone
 and sign an agreement of 50 50
 Maybe it will help.
 as you are saying that you broke all your savings.
 Why can you apply for a cheap lone?
 I think If you have another person which maybe your employee can help
 you emotionally also. So champion go for it!
 I want mota mota mota in full version.
 Thanks
 Ishan


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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Lisa Hayes
Thomas HOw are you so patient with this pest/ ban him moderate him but for 
f...'s sake get rid of him or i'll forget i'm a lady and tell him what i 
think of him and blieve me you'll be putting out brush fires when and if 
that happ;ens.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 17, 2014 6:39 PM
Subject: Re: [Audyssey] An Inquiry about MOTA



Hi Ishan,

Let's get something straight. Weather you intended to or not I find
your posts regarding this matter both rude and a little irritating.
I've already explained why hiring another developer would be
impractical, but my explanation seems to have gone in one ear and out
the other. Either that or you just aren't listening to a word I say so
I will explain it again. Hopefully, in language you can understand.

I can not and will not share USA Games with another game developer for
the simple fact there is little money to be made in splitting it 50/50
with another person. I've already stated before there is not much
money to be made off of creating and selling audio games, and by
splitting it 50/50 with another person I'd essentially be getting half
of what I could have gotten on my own. At a certain point my supposed
partner and I wouldn't make enough off the games to make it
worthwhile. There would be no financial incentive in developing audio
games to bother with it from a commercial standpoint. So I wouldn't be
doing myself or my partner any favors by such an arrangement.

As for getting a lone I wouldn't qualify for one right now given my
financial circumstances. Even if I could I wouldn't because I would be
that much further in debt. My goal for the next few months is to pay
my debts off, to get myself out of debt, and recover financially. I'd
have to be insane to add to my debt by taking out a lone right now. So
its not even remotely a consideration accept for an extreme emergency
That is assuming I could even get a lone to begin with.

Finally, as for you wanting the full version of Mysteries of the
Ancients join the club. So do a lot of other people but pressuring me,
riding my back like a horse with a saddle, and constantly requesting a
full release will not make that happen any time soon. I have personal
issues that need to get resolved before that happens, and no amount of
pressuring me, wining, complaining, etc will make that happen. So just
deal with it. Get off my back.

For what it is worth I have started writing up a new release schedule,
a new time table for the new beta release of Mysteries of the
Ancients, but it is tentative at best. Besides, I have a feeling no
matter what schedule I create it won't satisfy you, and you'll just
wine and complain because you expect things to be done according to
some unrealistic schedule. I'm not Merlin the Magician, and can't wave
my magic wand in the air and make a game appear out of nowhere. It
will take me months to catch up the backlog of work on Mysteries of
the ancients so it is better for you and I both if you just wait
patiently for things to get done when they get done.

P.S.

My name is not Champion. I would appreciate it if you stop calling me 
that.




On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:

Hi champion!
why you shouldn't give your company to an another person to someone
and sign an agreement of 50 50
Maybe it will help.
as you are saying that you broke all your savings.
Why can you apply for a cheap lone?
I think If you have another person which maybe your employee can help
you emotionally also. So champion go for it!
I want mota mota mota in full version.
Thanks
Ishan



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All messages are archived and can be searched and read at
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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Thomas Ward
Hi Lisa,

Honestly, I'm not sure why I put up with Ishan's bull crap. I guess it
is because I have a thicker skin or a greater tolerance for it, but
even so I've been sorely tempted to kick Ishan off the list. Just
haven't found a reason good enough to do it.

As for telling him off please don't do that. You are a valued member
of this community and I'd hate to have to moderate you or ban you from
the list for giving Ishan an ear full even though I agree he probably
deserves it. Now, if you want to say something to him off list I have
no objections to that since it is out of my control. :D

In any case I haven't decided what to do about Ishan yet, but one
place to start is by sensoring his messages more. Basically, anything
I don't like, think is in appropriate, for the list I'll reject it or
delete it outright. Starting now he is going to be on a tight leash.



On 10/17/14, Lisa Hayes lhay...@internode.on.net wrote:
 Thomas HOw are you so patient with this pest/ ban him moderate him but for
 f...'s sake get rid of him or i'll forget i'm a lady and tell him what i
 think of him and blieve me you'll be putting out brush fires when and if
 that happ;ens.
 Lisa Hayes




 www.nutrimetics.com.au/lisahayes


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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Lisa Hayes
ok fare enough i'll keep a rein on my temper, for now, but he was rude to me 
and said something to the effect that it was my english not his that was not 
understandable and i have that message and your response so i'm not happy 
with him, for now i'll shut up.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 17, 2014 7:47 PM
Subject: Re: [Audyssey] An Inquiry about MOTA



Hi Lisa,

Honestly, I'm not sure why I put up with Ishan's bull crap. I guess it
is because I have a thicker skin or a greater tolerance for it, but
even so I've been sorely tempted to kick Ishan off the list. Just
haven't found a reason good enough to do it.

As for telling him off please don't do that. You are a valued member
of this community and I'd hate to have to moderate you or ban you from
the list for giving Ishan an ear full even though I agree he probably
deserves it. Now, if you want to say something to him off list I have
no objections to that since it is out of my control. :D

In any case I haven't decided what to do about Ishan yet, but one
place to start is by sensoring his messages more. Basically, anything
I don't like, think is in appropriate, for the list I'll reject it or
delete it outright. Starting now he is going to be on a tight leash.



On 10/17/14, Lisa Hayes lhay...@internode.on.net wrote:
Thomas HOw are you so patient with this pest/ ban him moderate him but 
for

f...'s sake get rid of him or i'll forget i'm a lady and tell him what i
think of him and blieve me you'll be putting out brush fires when and if
that happ;ens.
Lisa Hayes




www.nutrimetics.com.au/lisahayes



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list,
please send E-mail to gamers-ow...@audyssey.org. 



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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Josh Kennedy

and why do you call everybody champion?

Josh

On 10/16/2014 1:36 PM, ishan dhami wrote:

Hi champion!
why you shouldn't give your company to an another person to someone
and sign an agreement of 50 50
Maybe it will help.
as you are saying that you broke all your savings.
Why can you apply for a cheap lone?
I think If you have another person which maybe your employee can help
you emotionally also. So champion go for it!
I want mota mota mota in full version.
Thanks
Ishan

On 10/16/14, john jpcarnemo...@gmail.com wrote:

Well said sir.

--
From: Thomas Ward thomasward1...@gmail.com
Sent: Thursday, October 16, 2014 9:24 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] An Inquiry about MOTA

Hi Ishan,

What you are suggesting isn't really practical or particularly
feasible for a number of reasons.

For one thing while the USA is a commercial country a lot of people,
including myself, are in financial trouble right now and can't afford
to just pay someone to write games or whatever. When my soon to be
ex-wife left last fall I had to basically spend all of my savings etc
to hire an attorney for the divorce, and as a result of the divorce I
am pretty much flat broke. While I wouldn't call myself penniless I am
pretty close to it at the moment.

Second, due to a number of factors I haven't been working for a long
time, and am collecting disability. That means while I have money
coming in to pay my bills such as rent, internet, electricity, and so
on I don't have a lot left over for extras. Let alone to hire an
employee as you suggest.

Finally, making audio games isn't likely enough to support one
programmer let alone two or more. At most an audio game will bring in
maybe $10,000 or so in sales, if it does that well, and then about 25%
will come out of it for tax purposes. Say $7,500 clear. Now, we have
to split that between two programmers which comes to $3,250 per person
which is almost nothing. Bottom line, I could probably get a job
working the lunch counter at Burger King, McDonald's, or Wendy's  for
twice that so making a living off of audio games isn't remotely
possible. Much less hiring an employee as you suggest.

As far as PCs Games goes who is Charles? Last I knew Phil worked
alone, and developed Pac-Man Talks and Sarah by himself. He had a
partner when starting out, but he left years ago to per sue a more
lucrative career in the mainstream programming industry. So I do
believe you have your facts wrong, and need to get them straight
before making suggestions that are factually incorrect.

Cheers!


On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:

Hi Thomas sir!
Do you know phil vlasak?
if you say yes
then do that.
Let's come to the point.
you are a brilliant and talented person which I ever see in my entire
life.
so you also know that USA is a capitalist country.
If you have money you can do everything.
If you hire someone for USAGames for programming and updating and
managing
you'll gain not lose.
your personal life is effecting your business because you are alone.
the example of phil vlasak is showing us that Charles who is the main
founder of pcsgames is gaining not losing.
same thing will apply on you.
If you do you'll earn not lose.
I think itz a profitable agreement.
So Mr champion go for it!
What do you think my friends? Mr champion should do that or not.
Thanks
Ishan

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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Josh Kennedy
And if he's not making a lot off of the game to begin with, then how is 
he supposed to pay back that loan? What part of he's going through a 
financial chrisis and other stuff in his life right now what part of 
that don't you understand?


On 10/16/2014 1:36 PM, ishan dhami wrote:

Hi champion!
why you shouldn't give your company to an another person to someone
and sign an agreement of 50 50
Maybe it will help.
as you are saying that you broke all your savings.
Why can you apply for a cheap lone?
I think If you have another person which maybe your employee can help
you emotionally also. So champion go for it!
I want mota mota mota in full version.
Thanks
Ishan

On 10/16/14, john jpcarnemo...@gmail.com wrote:

Well said sir.

--
From: Thomas Ward thomasward1...@gmail.com
Sent: Thursday, October 16, 2014 9:24 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] An Inquiry about MOTA

Hi Ishan,

What you are suggesting isn't really practical or particularly
feasible for a number of reasons.

For one thing while the USA is a commercial country a lot of people,
including myself, are in financial trouble right now and can't afford
to just pay someone to write games or whatever. When my soon to be
ex-wife left last fall I had to basically spend all of my savings etc
to hire an attorney for the divorce, and as a result of the divorce I
am pretty much flat broke. While I wouldn't call myself penniless I am
pretty close to it at the moment.

Second, due to a number of factors I haven't been working for a long
time, and am collecting disability. That means while I have money
coming in to pay my bills such as rent, internet, electricity, and so
on I don't have a lot left over for extras. Let alone to hire an
employee as you suggest.

Finally, making audio games isn't likely enough to support one
programmer let alone two or more. At most an audio game will bring in
maybe $10,000 or so in sales, if it does that well, and then about 25%
will come out of it for tax purposes. Say $7,500 clear. Now, we have
to split that between two programmers which comes to $3,250 per person
which is almost nothing. Bottom line, I could probably get a job
working the lunch counter at Burger King, McDonald's, or Wendy's  for
twice that so making a living off of audio games isn't remotely
possible. Much less hiring an employee as you suggest.

As far as PCs Games goes who is Charles? Last I knew Phil worked
alone, and developed Pac-Man Talks and Sarah by himself. He had a
partner when starting out, but he left years ago to per sue a more
lucrative career in the mainstream programming industry. So I do
believe you have your facts wrong, and need to get them straight
before making suggestions that are factually incorrect.

Cheers!


On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:

Hi Thomas sir!
Do you know phil vlasak?
if you say yes
then do that.
Let's come to the point.
you are a brilliant and talented person which I ever see in my entire
life.
so you also know that USA is a capitalist country.
If you have money you can do everything.
If you hire someone for USAGames for programming and updating and
managing
you'll gain not lose.
your personal life is effecting your business because you are alone.
the example of phil vlasak is showing us that Charles who is the main
founder of pcsgames is gaining not losing.
same thing will apply on you.
If you do you'll earn not lose.
I think itz a profitable agreement.
So Mr champion go for it!
What do you think my friends? Mr champion should do that or not.
Thanks
Ishan

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All messages are archived and can be searched and read at
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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread tim
Like I said a while back your dealing with a 12 year old and there 
concept of life is not real but a childs. you will never make it understand.


At 03:39 AM 10/17/2014, you wrote:

Hi Ishan,

Let's get something straight. Weather you intended to or not I find
your posts regarding this matter both rude and a little irritating.
I've already explained why hiring another developer would be
impractical, but my explanation seems to have gone in one ear and out
the other. Either that or you just aren't listening to a word I say so
I will explain it again. Hopefully, in language you can understand.

I can not and will not share USA Games with another game developer for
the simple fact there is little money to be made in splitting it 50/50
with another person. I've already stated before there is not much
money to be made off of creating and selling audio games, and by
splitting it 50/50 with another person I'd essentially be getting half
of what I could have gotten on my own. At a certain point my supposed
partner and I wouldn't make enough off the games to make it
worthwhile. There would be no financial incentive in developing audio
games to bother with it from a commercial standpoint. So I wouldn't be
doing myself or my partner any favors by such an arrangement.

As for getting a lone I wouldn't qualify for one right now given my
financial circumstances. Even if I could I wouldn't because I would be
that much further in debt. My goal for the next few months is to pay
my debts off, to get myself out of debt, and recover financially. I'd
have to be insane to add to my debt by taking out a lone right now. So
its not even remotely a consideration accept for an extreme emergency
That is assuming I could even get a lone to begin with.

Finally, as for you wanting the full version of Mysteries of the
Ancients join the club. So do a lot of other people but pressuring me,
riding my back like a horse with a saddle, and constantly requesting a
full release will not make that happen any time soon. I have personal
issues that need to get resolved before that happens, and no amount of
pressuring me, wining, complaining, etc will make that happen. So just
deal with it. Get off my back.

For what it is worth I have started writing up a new release schedule,
a new time table for the new beta release of Mysteries of the
Ancients, but it is tentative at best. Besides, I have a feeling no
matter what schedule I create it won't satisfy you, and you'll just
wine and complain because you expect things to be done according to
some unrealistic schedule. I'm not Merlin the Magician, and can't wave
my magic wand in the air and make a game appear out of nowhere. It
will take me months to catch up the backlog of work on Mysteries of
the ancients so it is better for you and I both if you just wait
patiently for things to get done when they get done.

P.S.

My name is not Champion. I would appreciate it if you stop calling me that.



On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi champion!
 why you shouldn't give your company to an another person to someone
 and sign an agreement of 50 50
 Maybe it will help.
 as you are saying that you broke all your savings.
 Why can you apply for a cheap lone?
 I think If you have another person which maybe your employee can help
 you emotionally also. So champion go for it!
 I want mota mota mota in full version.
 Thanks
 Ishan


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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread tim

you don't think at all and that is your problem.

At 12:48 AM 10/17/2014, you wrote:

I am not thinking about Charles riverd.
Thanks
Ishan

On 10/16/14, Bryan Peterson bpeterson2...@cableone.net wrote:
 LOL maybe he was thinking of Charles, the 
ATT NOt-so Natural Voice he often


 uses. Unless he was thinking of Charles Rivard?



 Ash nazg durbatulûk, ash nazg gimbatul,
 Ash nazg thrakatulûk agh burzum-ishi krimpatul.
 -Original Message-
 From: Thomas Ward
 Sent: Thursday, October 16, 2014 7:24 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] An Inquiry about MOTA

 Hi Ishan,

 What you are suggesting isn't really practical or particularly
 feasible for a number of reasons.

 For one thing while the USA is a commercial country a lot of people,
 including myself, are in financial trouble right now and can't afford
 to just pay someone to write games or whatever. When my soon to be
 ex-wife left last fall I had to basically spend all of my savings etc
 to hire an attorney for the divorce, and as a result of the divorce I
 am pretty much flat broke. While I wouldn't call myself penniless I am
 pretty close to it at the moment.

 Second, due to a number of factors I haven't been working for a long
 time, and am collecting disability. That means while I have money
 coming in to pay my bills such as rent, internet, electricity, and so
 on I don't have a lot left over for extras. Let alone to hire an
 employee as you suggest.

 Finally, making audio games isn't likely enough to support one
 programmer let alone two or more. At most an audio game will bring in
 maybe $10,000 or so in sales, if it does that well, and then about 25%
 will come out of it for tax purposes. Say $7,500 clear. Now, we have
 to split that between two programmers which comes to $3,250 per person
 which is almost nothing. Bottom line, I could probably get a job
 working the lunch counter at Burger King, McDonald's, or Wendy's  for
 twice that so making a living off of audio games isn't remotely
 possible. Much less hiring an employee as you suggest.

 As far as PCs Games goes who is Charles? Last I knew Phil worked
 alone, and developed Pac-Man Talks and Sarah by himself. He had a
 partner when starting out, but he left years ago to per sue a more
 lucrative career in the mainstream programming industry. So I do
 believe you have your facts wrong, and need to get them straight
 before making suggestions that are factually incorrect.

 Cheers!


 On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi Thomas sir!
 Do you know phil vlasak?
 if you say yes
 then do that.
 Let's come to the point.
 you are a brilliant and talented person which I ever see in my entire
 life.
 so you also know that USA is a capitalist country.
 If you have money you can do everything.
 If you hire someone for USAGames for programming and updating and
 managing
 you'll gain not lose.
 your personal life is effecting your business because you are alone.
 the example of phil vlasak is showing us that Charles who is the main
 founder of pcsgames is gaining not losing.
 same thing will apply on you.
 If you do you'll earn not lose.
 I think itz a profitable agreement.
 So Mr champion go for it!
 What do you think my friends? Mr champion should do that or not.
 Thanks
 Ishan

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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread tim
now this is where you jump up and down crying your eyes out its 
called a temper tantrum, and us grownups bring out the 2 by 4 and let 
your backside know what the meaning of smack is.


At 01:36 PM 10/16/2014, you wrote:

Hi champion!
why you shouldn't give your company to an another person to someone
and sign an agreement of 50 50
Maybe it will help.
as you are saying that you broke all your savings.
Why can you apply for a cheap lone?
I think If you have another person which maybe your employee can help
you emotionally also. So champion go for it!
I want mota mota mota in full version.
Thanks
Ishan

On 10/16/14, john jpcarnemo...@gmail.com wrote:
 Well said sir.

 --
 From: Thomas Ward thomasward1...@gmail.com
 Sent: Thursday, October 16, 2014 9:24 AM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] An Inquiry about MOTA

 Hi Ishan,

 What you are suggesting isn't really practical or particularly
 feasible for a number of reasons.

 For one thing while the USA is a commercial country a lot of people,
 including myself, are in financial trouble right now and can't afford
 to just pay someone to write games or whatever. When my soon to be
 ex-wife left last fall I had to basically spend all of my savings etc
 to hire an attorney for the divorce, and as a result of the divorce I
 am pretty much flat broke. While I wouldn't call myself penniless I am
 pretty close to it at the moment.

 Second, due to a number of factors I haven't been working for a long
 time, and am collecting disability. That means while I have money
 coming in to pay my bills such as rent, internet, electricity, and so
 on I don't have a lot left over for extras. Let alone to hire an
 employee as you suggest.

 Finally, making audio games isn't likely enough to support one
 programmer let alone two or more. At most an audio game will bring in
 maybe $10,000 or so in sales, if it does that well, and then about 25%
 will come out of it for tax purposes. Say $7,500 clear. Now, we have
 to split that between two programmers which comes to $3,250 per person
 which is almost nothing. Bottom line, I could probably get a job
 working the lunch counter at Burger King, McDonald's, or Wendy's  for
 twice that so making a living off of audio games isn't remotely
 possible. Much less hiring an employee as you suggest.

 As far as PCs Games goes who is Charles? Last I knew Phil worked
 alone, and developed Pac-Man Talks and Sarah by himself. He had a
 partner when starting out, but he left years ago to per sue a more
 lucrative career in the mainstream programming industry. So I do
 believe you have your facts wrong, and need to get them straight
 before making suggestions that are factually incorrect.

 Cheers!


 On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi Thomas sir!
 Do you know phil vlasak?
 if you say yes
 then do that.
 Let's come to the point.
 you are a brilliant and talented person which I ever see in my entire
 life.
 so you also know that USA is a capitalist country.
 If you have money you can do everything.
 If you hire someone for USAGames for programming and updating and
 managing
 you'll gain not lose.
 your personal life is effecting your business because you are alone.
 the example of phil vlasak is showing us that Charles who is the main
 founder of pcsgames is gaining not losing.
 same thing will apply on you.
 If you do you'll earn not lose.
 I think itz a profitable agreement.
 So Mr champion go for it!
 What do you think my friends? Mr champion should do that or not.
 Thanks
 Ishan

 ---
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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Lisa Hayes

BEcause he isn't on, he's trying to find one.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Josh Kennedy joshknnd1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 17, 2014 10:44 PM
Subject: Re: [Audyssey] An Inquiry about MOTA



and why do you call everybody champion?

Josh

On 10/16/2014 1:36 PM, ishan dhami wrote:

Hi champion!
why you shouldn't give your company to an another person to someone
and sign an agreement of 50 50
Maybe it will help.
as you are saying that you broke all your savings.
Why can you apply for a cheap lone?
I think If you have another person which maybe your employee can help
you emotionally also. So champion go for it!
I want mota mota mota in full version.
Thanks
Ishan

On 10/16/14, john jpcarnemo...@gmail.com wrote:

Well said sir.

--
From: Thomas Ward thomasward1...@gmail.com
Sent: Thursday, October 16, 2014 9:24 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] An Inquiry about MOTA

Hi Ishan,

What you are suggesting isn't really practical or particularly
feasible for a number of reasons.

For one thing while the USA is a commercial country a lot of people,
including myself, are in financial trouble right now and can't afford
to just pay someone to write games or whatever. When my soon to be
ex-wife left last fall I had to basically spend all of my savings etc
to hire an attorney for the divorce, and as a result of the divorce I
am pretty much flat broke. While I wouldn't call myself penniless I am
pretty close to it at the moment.

Second, due to a number of factors I haven't been working for a long
time, and am collecting disability. That means while I have money
coming in to pay my bills such as rent, internet, electricity, and so
on I don't have a lot left over for extras. Let alone to hire an
employee as you suggest.

Finally, making audio games isn't likely enough to support one
programmer let alone two or more. At most an audio game will bring in
maybe $10,000 or so in sales, if it does that well, and then about 25%
will come out of it for tax purposes. Say $7,500 clear. Now, we have
to split that between two programmers which comes to $3,250 per person
which is almost nothing. Bottom line, I could probably get a job
working the lunch counter at Burger King, McDonald's, or Wendy's  for
twice that so making a living off of audio games isn't remotely
possible. Much less hiring an employee as you suggest.

As far as PCs Games goes who is Charles? Last I knew Phil worked
alone, and developed Pac-Man Talks and Sarah by himself. He had a
partner when starting out, but he left years ago to per sue a more
lucrative career in the mainstream programming industry. So I do
believe you have your facts wrong, and need to get them straight
before making suggestions that are factually incorrect.

Cheers!


On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:

Hi Thomas sir!
Do you know phil vlasak?
if you say yes
then do that.
Let's come to the point.
you are a brilliant and talented person which I ever see in my entire
life.
so you also know that USA is a capitalist country.
If you have money you can do everything.
If you hire someone for USAGames for programming and updating and
managing
you'll gain not lose.
your personal life is effecting your business because you are alone.
the example of phil vlasak is showing us that Charles who is the main
founder of pcsgames is gaining not losing.
same thing will apply on you.
If you do you'll earn not lose.
I think itz a profitable agreement.
So Mr champion go for it!
What do you think my friends? Mr champion should do that or not.
Thanks
Ishan

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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Thomas Ward
Hi Josh,

Actually, I don't think Ishan was calling everyone Champion. By the
context of his message I believe it was directed towards me. Although,
I haven't a clue why he has started calling me or anyone else
Champion.



On 10/17/14, Josh Kennedy joshknnd1...@gmail.com wrote:
 and why do you call everybody champion?

 Josh

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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Josh Kennedy

as far as I know champion is not a name. the word champion means...
1.
a person who has defeated or surpassed all rivals in a competition, 
especially in sports.

a champion hurdler
synonyms:
winner, titleholder, defending champion, gold medalist, titlist, record 
holder; Moreprizewinner, victor; informalchamp, number one, king the 
world champion

2.
a person who fights or argues for a cause or on behalf of someone else.
a champion of women's rights
synonyms:
advocate, proponent, promoter, supporter, defender, upholder, backer, 
exponent; Morecampaigner, lobbyist, crusader, apologist, booster, 
flag-bearer a champion of change

historical
a knight who fought in single combat on behalf of the monarch.
synonyms:
knight, man-at-arms, warrior
the king's champion
verb
verb: champion; 3rd person present: champions; past tense: championed; 
past participle: championed; gerund or present participle: championing

1.
support the cause of; defend.
priests who championed human rights
synonyms:
advocate, promote, defend, uphold, support, back, stand up for, take 
someone's part; Morecampaign for, lobby for, fight for, crusade for, 
stick up for championing the rights of refugees

antonyms:
oppose
Origin
Middle English (denoting a fighting man): from Old French, from medieval 
Latin campio(n-) ‘fighter,’ from Latin campus (see camp1).


so ishan is completely wrong there.

On 10/17/2014 9:26 AM, Thomas Ward wrote:

Hi Josh,

Actually, I don't think Ishan was calling everyone Champion. By the
context of his message I believe it was directed towards me. Although,
I haven't a clue why he has started calling me or anyone else
Champion.



On 10/17/14, Josh Kennedy joshknnd1...@gmail.com wrote:

and why do you call everybody champion?

Josh

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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Scott Chesworth
In this context, champion is being used in the same way as calling
someone sir, boss, Governor etc. It's a sort of informal way of
talking up to someone, an attempt to show respect. A tad awkward, and
annoying with repetition no doubt, but I would've thought it was
obvious that there was no actual ill intent behind it. Tbh, given the
amount of rambly junk that goes uncommented on here, I can't quite
believe I'm seeing an entire thread of regular posters piling on a
young guy who's obviously not speaking his native language and seems
to still be finding his way when it comes to social etiquette on the
net. Long live the double standard

You stay classy now chaps...

On 10/17/14, Josh Kennedy joshknnd1...@gmail.com wrote:
 as far as I know champion is not a name. the word champion means...
 1.
 a person who has defeated or surpassed all rivals in a competition,
 especially in sports.
 a champion hurdler
 synonyms:
 winner, titleholder, defending champion, gold medalist, titlist, record
 holder; Moreprizewinner, victor; informalchamp, number one, king the
 world champion
 2.
 a person who fights or argues for a cause or on behalf of someone else.
 a champion of women's rights
 synonyms:
 advocate, proponent, promoter, supporter, defender, upholder, backer,
 exponent; Morecampaigner, lobbyist, crusader, apologist, booster,
 flag-bearer a champion of change
 historical
 a knight who fought in single combat on behalf of the monarch.
 synonyms:
 knight, man-at-arms, warrior
 the king's champion
 verb
 verb: champion; 3rd person present: champions; past tense: championed;
 past participle: championed; gerund or present participle: championing
 1.
 support the cause of; defend.
 priests who championed human rights
 synonyms:
 advocate, promote, defend, uphold, support, back, stand up for, take
 someone's part; Morecampaign for, lobby for, fight for, crusade for,
 stick up for championing the rights of refugees
 antonyms:
 oppose
 Origin
 Middle English (denoting a fighting man): from Old French, from medieval
 Latin campio(n-) 'fighter,' from Latin campus (see camp1).

 so ishan is completely wrong there.

 On 10/17/2014 9:26 AM, Thomas Ward wrote:
 Hi Josh,

 Actually, I don't think Ishan was calling everyone Champion. By the
 context of his message I believe it was directed towards me. Although,
 I haven't a clue why he has started calling me or anyone else
 Champion.



 On 10/17/14, Josh Kennedy joshknnd1...@gmail.com wrote:
 and why do you call everybody champion?

 Josh
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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Bryan Peterson

I actually think he's eighteen.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: tim

Sent: Friday, October 17, 2014 6:24 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

Like I said a while back your dealing with a 12 year old and there
concept of life is not real but a childs. you will never make it understand.

At 03:39 AM 10/17/2014, you wrote:

Hi Ishan,

Let's get something straight. Weather you intended to or not I find
your posts regarding this matter both rude and a little irritating.
I've already explained why hiring another developer would be
impractical, but my explanation seems to have gone in one ear and out
the other. Either that or you just aren't listening to a word I say so
I will explain it again. Hopefully, in language you can understand.

I can not and will not share USA Games with another game developer for
the simple fact there is little money to be made in splitting it 50/50
with another person. I've already stated before there is not much
money to be made off of creating and selling audio games, and by
splitting it 50/50 with another person I'd essentially be getting half
of what I could have gotten on my own. At a certain point my supposed
partner and I wouldn't make enough off the games to make it
worthwhile. There would be no financial incentive in developing audio
games to bother with it from a commercial standpoint. So I wouldn't be
doing myself or my partner any favors by such an arrangement.

As for getting a lone I wouldn't qualify for one right now given my
financial circumstances. Even if I could I wouldn't because I would be
that much further in debt. My goal for the next few months is to pay
my debts off, to get myself out of debt, and recover financially. I'd
have to be insane to add to my debt by taking out a lone right now. So
its not even remotely a consideration accept for an extreme emergency
That is assuming I could even get a lone to begin with.

Finally, as for you wanting the full version of Mysteries of the
Ancients join the club. So do a lot of other people but pressuring me,
riding my back like a horse with a saddle, and constantly requesting a
full release will not make that happen any time soon. I have personal
issues that need to get resolved before that happens, and no amount of
pressuring me, wining, complaining, etc will make that happen. So just
deal with it. Get off my back.

For what it is worth I have started writing up a new release schedule,
a new time table for the new beta release of Mysteries of the
Ancients, but it is tentative at best. Besides, I have a feeling no
matter what schedule I create it won't satisfy you, and you'll just
wine and complain because you expect things to be done according to
some unrealistic schedule. I'm not Merlin the Magician, and can't wave
my magic wand in the air and make a game appear out of nowhere. It
will take me months to catch up the backlog of work on Mysteries of
the ancients so it is better for you and I both if you just wait
patiently for things to get done when they get done.

P.S.

My name is not Champion. I would appreciate it if you stop calling me that.



On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi champion!
 why you shouldn't give your company to an another person to someone
 and sign an agreement of 50 50
 Maybe it will help.
 as you are saying that you broke all your savings.
 Why can you apply for a cheap lone?
 I think If you have another person which maybe your employee can help
 you emotionally also. So champion go for it!
 I want mota mota mota in full version.
 Thanks
 Ishan


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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Bryan Peterson

And a very funny one at that.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Charles Rivard

Sent: Thursday, October 16, 2014 11:48 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

Well, I know it's not me, although I did do a demo of Tenpin Alley when it
was about to be marketed.

---
Be positive!  When it comes to being defeated, if you think you're finished,
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 17, 2014 12:19 AM
Subject: Re: [Audyssey] An Inquiry about MOTA


Hi Bryan,

I don't know, but there is definitely no Charles involved with PCs
Games. At least not as a developer etc. I have no idea where Ishan got
that idea, but he needs to get his facts straight. That's all I can
say.

Cheers!


On 10/16/14, Bryan Peterson bpeterson2...@cableone.net wrote:
LOL maybe he was thinking of Charles, the ATT NOt-so Natural Voice he 
often


uses. Unless he was thinking of Charles Rivard?



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.


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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Bryan Peterson
I saw that one. Then he even told people I was his sworn ennemy because I 
couldn't understand him and I wouldn't help im get a game for free. 
Therefore I'd asked him not to write me. Talk about petty.




Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Lisa Hayes

Sent: Friday, October 17, 2014 3:18 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

ok fare enough i'll keep a rein on my temper, for now, but he was rude to me
and said something to the effect that it was my english not his that was not
understandable and i have that message and your response so i'm not happy
with him, for now i'll shut up.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 17, 2014 7:47 PM
Subject: Re: [Audyssey] An Inquiry about MOTA



Hi Lisa,

Honestly, I'm not sure why I put up with Ishan's bull crap. I guess it
is because I have a thicker skin or a greater tolerance for it, but
even so I've been sorely tempted to kick Ishan off the list. Just
haven't found a reason good enough to do it.

As for telling him off please don't do that. You are a valued member
of this community and I'd hate to have to moderate you or ban you from
the list for giving Ishan an ear full even though I agree he probably
deserves it. Now, if you want to say something to him off list I have
no objections to that since it is out of my control. :D

In any case I haven't decided what to do about Ishan yet, but one
place to start is by sensoring his messages more. Basically, anything
I don't like, think is in appropriate, for the list I'll reject it or
delete it outright. Starting now he is going to be on a tight leash.



On 10/17/14, Lisa Hayes lhay...@internode.on.net wrote:
Thomas HOw are you so patient with this pest/ ban him moderate him but 
for

f...'s sake get rid of him or i'll forget i'm a lady and tell him what i
think of him and blieve me you'll be putting out brush fires when and if
that happ;ens.
Lisa Hayes




www.nutrimetics.com.au/lisahayes



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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Bryan Peterson
The point here isn't that he's not speaking his native language. The point 
is that people have repeatedly explained things to him in many different 
ways and he still asks the same questions and demands things be done now, 
now, now.




Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Scott Chesworth

Sent: Friday, October 17, 2014 10:07 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

In this context, champion is being used in the same way as calling
someone sir, boss, Governor etc. It's a sort of informal way of
talking up to someone, an attempt to show respect. A tad awkward, and
annoying with repetition no doubt, but I would've thought it was
obvious that there was no actual ill intent behind it. Tbh, given the
amount of rambly junk that goes uncommented on here, I can't quite
believe I'm seeing an entire thread of regular posters piling on a
young guy who's obviously not speaking his native language and seems
to still be finding his way when it comes to social etiquette on the
net. Long live the double standard

You stay classy now chaps...

On 10/17/14, Josh Kennedy joshknnd1...@gmail.com wrote:

as far as I know champion is not a name. the word champion means...
1.
a person who has defeated or surpassed all rivals in a competition,
especially in sports.
a champion hurdler
synonyms:
winner, titleholder, defending champion, gold medalist, titlist, record
holder; Moreprizewinner, victor; informalchamp, number one, king the
world champion
2.
a person who fights or argues for a cause or on behalf of someone else.
a champion of women's rights
synonyms:
advocate, proponent, promoter, supporter, defender, upholder, backer,
exponent; Morecampaigner, lobbyist, crusader, apologist, booster,
flag-bearer a champion of change
historical
a knight who fought in single combat on behalf of the monarch.
synonyms:
knight, man-at-arms, warrior
the king's champion
verb
verb: champion; 3rd person present: champions; past tense: championed;
past participle: championed; gerund or present participle: championing
1.
support the cause of; defend.
priests who championed human rights
synonyms:
advocate, promote, defend, uphold, support, back, stand up for, take
someone's part; Morecampaign for, lobby for, fight for, crusade for,
stick up for championing the rights of refugees
antonyms:
oppose
Origin
Middle English (denoting a fighting man): from Old French, from medieval
Latin campio(n-) 'fighter,' from Latin campus (see camp1).

so ishan is completely wrong there.

On 10/17/2014 9:26 AM, Thomas Ward wrote:

Hi Josh,

Actually, I don't think Ishan was calling everyone Champion. By the
context of his message I believe it was directed towards me. Although,
I haven't a clue why he has started calling me or anyone else
Champion.



On 10/17/14, Josh Kennedy joshknnd1...@gmail.com wrote:

and why do you call everybody champion?

Josh

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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Scott Chesworth
Ah, maybe you misunderstood. The language difficulty was just one
aspect of the broader point I was implying, that being that what's
happening here is petty jibing which does nothing to solve the actual
problem. Since subtlety doesn't always stay in tact in writing, let's
take it a step further. It doesn't solve the underlying problem, but
it does make a bunch of regular posters seem like the type of people
who'd pile on to deliver a covert kick to the kidneys of an annoying
kid in a school yard when there's already someone twice his age
beating the snot out of him. I mean, a guy who writes the way Josh
generally does pasting a dictionary definition... come on... not
cool...

Moderated posts would've probably solved it, and still might. This is
assuming that the savage dogs of war can be called off of course lol


On 10/17/14, Bryan Peterson bpeterson2...@cableone.net wrote:
 The point here isn't that he's not speaking his native language. The point
 is that people have repeatedly explained things to him in many different
 ways and he still asks the same questions and demands things be done now,
 now, now.



 Ash nazg durbatulûk, ash nazg gimbatul,
 Ash nazg thrakatulûk agh burzum-ishi krimpatul.
 -Original Message-
 From: Scott Chesworth
 Sent: Friday, October 17, 2014 10:07 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] An Inquiry about MOTA

 In this context, champion is being used in the same way as calling
 someone sir, boss, Governor etc. It's a sort of informal way of
 talking up to someone, an attempt to show respect. A tad awkward, and
 annoying with repetition no doubt, but I would've thought it was
 obvious that there was no actual ill intent behind it. Tbh, given the
 amount of rambly junk that goes uncommented on here, I can't quite
 believe I'm seeing an entire thread of regular posters piling on a
 young guy who's obviously not speaking his native language and seems
 to still be finding his way when it comes to social etiquette on the
 net. Long live the double standard

 You stay classy now chaps...

 On 10/17/14, Josh Kennedy joshknnd1...@gmail.com wrote:
 as far as I know champion is not a name. the word champion means...
 1.
 a person who has defeated or surpassed all rivals in a competition,
 especially in sports.
 a champion hurdler
 synonyms:
 winner, titleholder, defending champion, gold medalist, titlist, record
 holder; Moreprizewinner, victor; informalchamp, number one, king the
 world champion
 2.
 a person who fights or argues for a cause or on behalf of someone else.
 a champion of women's rights
 synonyms:
 advocate, proponent, promoter, supporter, defender, upholder, backer,
 exponent; Morecampaigner, lobbyist, crusader, apologist, booster,
 flag-bearer a champion of change
 historical
 a knight who fought in single combat on behalf of the monarch.
 synonyms:
 knight, man-at-arms, warrior
 the king's champion
 verb
 verb: champion; 3rd person present: champions; past tense: championed;
 past participle: championed; gerund or present participle: championing
 1.
 support the cause of; defend.
 priests who championed human rights
 synonyms:
 advocate, promote, defend, uphold, support, back, stand up for, take
 someone's part; Morecampaign for, lobby for, fight for, crusade for,
 stick up for championing the rights of refugees
 antonyms:
 oppose
 Origin
 Middle English (denoting a fighting man): from Old French, from medieval
 Latin campio(n-) 'fighter,' from Latin campus (see camp1).

 so ishan is completely wrong there.

 On 10/17/2014 9:26 AM, Thomas Ward wrote:
 Hi Josh,

 Actually, I don't think Ishan was calling everyone Champion. By the
 context of his message I believe it was directed towards me. Although,
 I haven't a clue why he has started calling me or anyone else
 Champion.



 On 10/17/14, Josh Kennedy joshknnd1...@gmail.com wrote:
 and why do you call everybody champion?

 Josh
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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Bryan Peterson

That's the thing. That's already been tried several times with him.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Scott Chesworth

Sent: Friday, October 17, 2014 11:23 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

Ah, maybe you misunderstood. The language difficulty was just one
aspect of the broader point I was implying, that being that what's
happening here is petty jibing which does nothing to solve the actual
problem. Since subtlety doesn't always stay in tact in writing, let's
take it a step further. It doesn't solve the underlying problem, but
it does make a bunch of regular posters seem like the type of people
who'd pile on to deliver a covert kick to the kidneys of an annoying
kid in a school yard when there's already someone twice his age
beating the snot out of him. I mean, a guy who writes the way Josh
generally does pasting a dictionary definition... come on... not
cool...

Moderated posts would've probably solved it, and still might. This is
assuming that the savage dogs of war can be called off of course lol


On 10/17/14, Bryan Peterson bpeterson2...@cableone.net wrote:

The point here isn't that he's not speaking his native language. The point
is that people have repeatedly explained things to him in many different
ways and he still asks the same questions and demands things be done now,
now, now.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message-
From: Scott Chesworth
Sent: Friday, October 17, 2014 10:07 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

In this context, champion is being used in the same way as calling
someone sir, boss, Governor etc. It's a sort of informal way of
talking up to someone, an attempt to show respect. A tad awkward, and
annoying with repetition no doubt, but I would've thought it was
obvious that there was no actual ill intent behind it. Tbh, given the
amount of rambly junk that goes uncommented on here, I can't quite
believe I'm seeing an entire thread of regular posters piling on a
young guy who's obviously not speaking his native language and seems
to still be finding his way when it comes to social etiquette on the
net. Long live the double standard

You stay classy now chaps...

On 10/17/14, Josh Kennedy joshknnd1...@gmail.com wrote:

as far as I know champion is not a name. the word champion means...
1.
a person who has defeated or surpassed all rivals in a competition,
especially in sports.
a champion hurdler
synonyms:
winner, titleholder, defending champion, gold medalist, titlist, record
holder; Moreprizewinner, victor; informalchamp, number one, king the
world champion
2.
a person who fights or argues for a cause or on behalf of someone else.
a champion of women's rights
synonyms:
advocate, proponent, promoter, supporter, defender, upholder, backer,
exponent; Morecampaigner, lobbyist, crusader, apologist, booster,
flag-bearer a champion of change
historical
a knight who fought in single combat on behalf of the monarch.
synonyms:
knight, man-at-arms, warrior
the king's champion
verb
verb: champion; 3rd person present: champions; past tense: championed;
past participle: championed; gerund or present participle: championing
1.
support the cause of; defend.
priests who championed human rights
synonyms:
advocate, promote, defend, uphold, support, back, stand up for, take
someone's part; Morecampaign for, lobby for, fight for, crusade for,
stick up for championing the rights of refugees
antonyms:
oppose
Origin
Middle English (denoting a fighting man): from Old French, from medieval
Latin campio(n-) 'fighter,' from Latin campus (see camp1).

so ishan is completely wrong there.

On 10/17/2014 9:26 AM, Thomas Ward wrote:

Hi Josh,

Actually, I don't think Ishan was calling everyone Champion. By the
context of his message I believe it was directed towards me. Although,
I haven't a clue why he has started calling me or anyone else
Champion.



On 10/17/14, Josh Kennedy joshknnd1...@gmail.com wrote:

and why do you call everybody champion?

Josh

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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Scott Chesworth
What has already been tried several times, switching his posts to moderated?

On 10/17/14, Bryan Peterson bpeterson2...@cableone.net wrote:
 That's the thing. That's already been tried several times with him.



 Ash nazg durbatulûk, ash nazg gimbatul,
 Ash nazg thrakatulûk agh burzum-ishi krimpatul.
 -Original Message-
 From: Scott Chesworth
 Sent: Friday, October 17, 2014 11:23 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] An Inquiry about MOTA

 Ah, maybe you misunderstood. The language difficulty was just one
 aspect of the broader point I was implying, that being that what's
 happening here is petty jibing which does nothing to solve the actual
 problem. Since subtlety doesn't always stay in tact in writing, let's
 take it a step further. It doesn't solve the underlying problem, but
 it does make a bunch of regular posters seem like the type of people
 who'd pile on to deliver a covert kick to the kidneys of an annoying
 kid in a school yard when there's already someone twice his age
 beating the snot out of him. I mean, a guy who writes the way Josh
 generally does pasting a dictionary definition... come on... not
 cool...

 Moderated posts would've probably solved it, and still might. This is
 assuming that the savage dogs of war can be called off of course lol


 On 10/17/14, Bryan Peterson bpeterson2...@cableone.net wrote:
 The point here isn't that he's not speaking his native language. The
 point
 is that people have repeatedly explained things to him in many different
 ways and he still asks the same questions and demands things be done now,
 now, now.



 Ash nazg durbatulûk, ash nazg gimbatul,
 Ash nazg thrakatulûk agh burzum-ishi krimpatul.
 -Original Message-
 From: Scott Chesworth
 Sent: Friday, October 17, 2014 10:07 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] An Inquiry about MOTA

 In this context, champion is being used in the same way as calling
 someone sir, boss, Governor etc. It's a sort of informal way of
 talking up to someone, an attempt to show respect. A tad awkward, and
 annoying with repetition no doubt, but I would've thought it was
 obvious that there was no actual ill intent behind it. Tbh, given the
 amount of rambly junk that goes uncommented on here, I can't quite
 believe I'm seeing an entire thread of regular posters piling on a
 young guy who's obviously not speaking his native language and seems
 to still be finding his way when it comes to social etiquette on the
 net. Long live the double standard

 You stay classy now chaps...

 On 10/17/14, Josh Kennedy joshknnd1...@gmail.com wrote:
 as far as I know champion is not a name. the word champion means...
 1.
 a person who has defeated or surpassed all rivals in a competition,
 especially in sports.
 a champion hurdler
 synonyms:
 winner, titleholder, defending champion, gold medalist, titlist, record
 holder; Moreprizewinner, victor; informalchamp, number one, king the
 world champion
 2.
 a person who fights or argues for a cause or on behalf of someone else.
 a champion of women's rights
 synonyms:
 advocate, proponent, promoter, supporter, defender, upholder, backer,
 exponent; Morecampaigner, lobbyist, crusader, apologist, booster,
 flag-bearer a champion of change
 historical
 a knight who fought in single combat on behalf of the monarch.
 synonyms:
 knight, man-at-arms, warrior
 the king's champion
 verb
 verb: champion; 3rd person present: champions; past tense: championed;
 past participle: championed; gerund or present participle: championing
 1.
 support the cause of; defend.
 priests who championed human rights
 synonyms:
 advocate, promote, defend, uphold, support, back, stand up for, take
 someone's part; Morecampaign for, lobby for, fight for, crusade for,
 stick up for championing the rights of refugees
 antonyms:
 oppose
 Origin
 Middle English (denoting a fighting man): from Old French, from medieval
 Latin campio(n-) 'fighter,' from Latin campus (see camp1).

 so ishan is completely wrong there.

 On 10/17/2014 9:26 AM, Thomas Ward wrote:
 Hi Josh,

 Actually, I don't think Ishan was calling everyone Champion. By the
 context of his message I believe it was directed towards me. Although,
 I haven't a clue why he has started calling me or anyone else
 Champion.



 On 10/17/14, Josh Kennedy joshknnd1...@gmail.com wrote:
 and why do you call everybody champion?

 Josh
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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Bryan Peterson

Precisely. And polite explanations and requests.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Scott Chesworth

Sent: Friday, October 17, 2014 12:10 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

What has already been tried several times, switching his posts to moderated?

On 10/17/14, Bryan Peterson bpeterson2...@cableone.net wrote:

That's the thing. That's already been tried several times with him.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message-
From: Scott Chesworth
Sent: Friday, October 17, 2014 11:23 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

Ah, maybe you misunderstood. The language difficulty was just one
aspect of the broader point I was implying, that being that what's
happening here is petty jibing which does nothing to solve the actual
problem. Since subtlety doesn't always stay in tact in writing, let's
take it a step further. It doesn't solve the underlying problem, but
it does make a bunch of regular posters seem like the type of people
who'd pile on to deliver a covert kick to the kidneys of an annoying
kid in a school yard when there's already someone twice his age
beating the snot out of him. I mean, a guy who writes the way Josh
generally does pasting a dictionary definition... come on... not
cool...

Moderated posts would've probably solved it, and still might. This is
assuming that the savage dogs of war can be called off of course lol


On 10/17/14, Bryan Peterson bpeterson2...@cableone.net wrote:

The point here isn't that he's not speaking his native language. The
point
is that people have repeatedly explained things to him in many different
ways and he still asks the same questions and demands things be done now,
now, now.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message-
From: Scott Chesworth
Sent: Friday, October 17, 2014 10:07 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

In this context, champion is being used in the same way as calling
someone sir, boss, Governor etc. It's a sort of informal way of
talking up to someone, an attempt to show respect. A tad awkward, and
annoying with repetition no doubt, but I would've thought it was
obvious that there was no actual ill intent behind it. Tbh, given the
amount of rambly junk that goes uncommented on here, I can't quite
believe I'm seeing an entire thread of regular posters piling on a
young guy who's obviously not speaking his native language and seems
to still be finding his way when it comes to social etiquette on the
net. Long live the double standard

You stay classy now chaps...

On 10/17/14, Josh Kennedy joshknnd1...@gmail.com wrote:

as far as I know champion is not a name. the word champion means...
1.
a person who has defeated or surpassed all rivals in a competition,
especially in sports.
a champion hurdler
synonyms:
winner, titleholder, defending champion, gold medalist, titlist, record
holder; Moreprizewinner, victor; informalchamp, number one, king the
world champion
2.
a person who fights or argues for a cause or on behalf of someone else.
a champion of women's rights
synonyms:
advocate, proponent, promoter, supporter, defender, upholder, backer,
exponent; Morecampaigner, lobbyist, crusader, apologist, booster,
flag-bearer a champion of change
historical
a knight who fought in single combat on behalf of the monarch.
synonyms:
knight, man-at-arms, warrior
the king's champion
verb
verb: champion; 3rd person present: champions; past tense: championed;
past participle: championed; gerund or present participle: championing
1.
support the cause of; defend.
priests who championed human rights
synonyms:
advocate, promote, defend, uphold, support, back, stand up for, take
someone's part; Morecampaign for, lobby for, fight for, crusade for,
stick up for championing the rights of refugees
antonyms:
oppose
Origin
Middle English (denoting a fighting man): from Old French, from medieval
Latin campio(n-) 'fighter,' from Latin campus (see camp1).

so ishan is completely wrong there.

On 10/17/2014 9:26 AM, Thomas Ward wrote:

Hi Josh,

Actually, I don't think Ishan was calling everyone Champion. By the
context of his message I believe it was directed towards me. Although,
I haven't a clue why he has started calling me or anyone else
Champion.



On 10/17/14, Josh Kennedy joshknnd1...@gmail.com wrote:

and why do you call everybody champion?

Josh

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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Scott Chesworth
So hang on, if he's on moderated status, why are we still seeing the
type of posts that are guaranteed to annoy people, people that in this
case includes the moderator?

On 10/17/14, Bryan Peterson bpeterson2...@cableone.net wrote:
 Precisely. And polite explanations and requests.



 Ash nazg durbatulûk, ash nazg gimbatul,
 Ash nazg thrakatulûk agh burzum-ishi krimpatul.
 -Original Message-
 From: Scott Chesworth
 Sent: Friday, October 17, 2014 12:10 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] An Inquiry about MOTA

 What has already been tried several times, switching his posts to
 moderated?

 On 10/17/14, Bryan Peterson bpeterson2...@cableone.net wrote:
 That's the thing. That's already been tried several times with him.



 Ash nazg durbatulûk, ash nazg gimbatul,
 Ash nazg thrakatulûk agh burzum-ishi krimpatul.
 -Original Message-
 From: Scott Chesworth
 Sent: Friday, October 17, 2014 11:23 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] An Inquiry about MOTA

 Ah, maybe you misunderstood. The language difficulty was just one
 aspect of the broader point I was implying, that being that what's
 happening here is petty jibing which does nothing to solve the actual
 problem. Since subtlety doesn't always stay in tact in writing, let's
 take it a step further. It doesn't solve the underlying problem, but
 it does make a bunch of regular posters seem like the type of people
 who'd pile on to deliver a covert kick to the kidneys of an annoying
 kid in a school yard when there's already someone twice his age
 beating the snot out of him. I mean, a guy who writes the way Josh
 generally does pasting a dictionary definition... come on... not
 cool...

 Moderated posts would've probably solved it, and still might. This is
 assuming that the savage dogs of war can be called off of course lol


 On 10/17/14, Bryan Peterson bpeterson2...@cableone.net wrote:
 The point here isn't that he's not speaking his native language. The
 point
 is that people have repeatedly explained things to him in many different
 ways and he still asks the same questions and demands things be done
 now,
 now, now.



 Ash nazg durbatulûk, ash nazg gimbatul,
 Ash nazg thrakatulûk agh burzum-ishi krimpatul.
 -Original Message-
 From: Scott Chesworth
 Sent: Friday, October 17, 2014 10:07 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] An Inquiry about MOTA

 In this context, champion is being used in the same way as calling
 someone sir, boss, Governor etc. It's a sort of informal way of
 talking up to someone, an attempt to show respect. A tad awkward, and
 annoying with repetition no doubt, but I would've thought it was
 obvious that there was no actual ill intent behind it. Tbh, given the
 amount of rambly junk that goes uncommented on here, I can't quite
 believe I'm seeing an entire thread of regular posters piling on a
 young guy who's obviously not speaking his native language and seems
 to still be finding his way when it comes to social etiquette on the
 net. Long live the double standard

 You stay classy now chaps...

 On 10/17/14, Josh Kennedy joshknnd1...@gmail.com wrote:
 as far as I know champion is not a name. the word champion means...
 1.
 a person who has defeated or surpassed all rivals in a competition,
 especially in sports.
 a champion hurdler
 synonyms:
 winner, titleholder, defending champion, gold medalist, titlist, record
 holder; Moreprizewinner, victor; informalchamp, number one, king the
 world champion
 2.
 a person who fights or argues for a cause or on behalf of someone else.
 a champion of women's rights
 synonyms:
 advocate, proponent, promoter, supporter, defender, upholder, backer,
 exponent; Morecampaigner, lobbyist, crusader, apologist, booster,
 flag-bearer a champion of change
 historical
 a knight who fought in single combat on behalf of the monarch.
 synonyms:
 knight, man-at-arms, warrior
 the king's champion
 verb
 verb: champion; 3rd person present: champions; past tense: championed;
 past participle: championed; gerund or present participle: championing
 1.
 support the cause of; defend.
 priests who championed human rights
 synonyms:
 advocate, promote, defend, uphold, support, back, stand up for, take
 someone's part; Morecampaign for, lobby for, fight for, crusade for,
 stick up for championing the rights of refugees
 antonyms:
 oppose
 Origin
 Middle English (denoting a fighting man): from Old French, from
 medieval
 Latin campio(n-) 'fighter,' from Latin campus (see camp1).

 so ishan is completely wrong there.

 On 10/17/2014 9:26 AM, Thomas Ward wrote:
 Hi Josh,

 Actually, I don't think Ishan was calling everyone Champion. By the
 context of his message I believe it was directed towards me. Although,
 I haven't a clue why he has started calling me or anyone else
 Champion.



 On 10/17/14, Josh Kennedy joshknnd1...@gmail.com wrote:
 and why do you call everybody champion?

 Josh
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you

Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Lisa Hayes
Brian yo accidently put a one in their mate, i reckopn he's eight, now how 
will he take that, lol.

Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 18, 2014 3:40 AM
Subject: Re: [Audyssey] An Inquiry about MOTA


I actually think he's eighteen.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: tim

Sent: Friday, October 17, 2014 6:24 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

Like I said a while back your dealing with a 12 year old and there
concept of life is not real but a childs. you will never make it understand.

At 03:39 AM 10/17/2014, you wrote:

Hi Ishan,

Let's get something straight. Weather you intended to or not I find
your posts regarding this matter both rude and a little irritating.
I've already explained why hiring another developer would be
impractical, but my explanation seems to have gone in one ear and out
the other. Either that or you just aren't listening to a word I say so
I will explain it again. Hopefully, in language you can understand.

I can not and will not share USA Games with another game developer for
the simple fact there is little money to be made in splitting it 50/50
with another person. I've already stated before there is not much
money to be made off of creating and selling audio games, and by
splitting it 50/50 with another person I'd essentially be getting half
of what I could have gotten on my own. At a certain point my supposed
partner and I wouldn't make enough off the games to make it
worthwhile. There would be no financial incentive in developing audio
games to bother with it from a commercial standpoint. So I wouldn't be
doing myself or my partner any favors by such an arrangement.

As for getting a lone I wouldn't qualify for one right now given my
financial circumstances. Even if I could I wouldn't because I would be
that much further in debt. My goal for the next few months is to pay
my debts off, to get myself out of debt, and recover financially. I'd
have to be insane to add to my debt by taking out a lone right now. So
its not even remotely a consideration accept for an extreme emergency
That is assuming I could even get a lone to begin with.

Finally, as for you wanting the full version of Mysteries of the
Ancients join the club. So do a lot of other people but pressuring me,
riding my back like a horse with a saddle, and constantly requesting a
full release will not make that happen any time soon. I have personal
issues that need to get resolved before that happens, and no amount of
pressuring me, wining, complaining, etc will make that happen. So just
deal with it. Get off my back.

For what it is worth I have started writing up a new release schedule,
a new time table for the new beta release of Mysteries of the
Ancients, but it is tentative at best. Besides, I have a feeling no
matter what schedule I create it won't satisfy you, and you'll just
wine and complain because you expect things to be done according to
some unrealistic schedule. I'm not Merlin the Magician, and can't wave
my magic wand in the air and make a game appear out of nowhere. It
will take me months to catch up the backlog of work on Mysteries of
the ancients so it is better for you and I both if you just wait
patiently for things to get done when they get done.

P.S.

My name is not Champion. I would appreciate it if you stop calling me that.



On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi champion!
 why you shouldn't give your company to an another person to someone
 and sign an agreement of 50 50
 Maybe it will help.
 as you are saying that you broke all your savings.
 Why can you apply for a cheap lone?
 I think If you have another person which maybe your employee can help
 you emotionally also. So champion go for it!
 I want mota mota mota in full version.
 Thanks
 Ishan


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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Lisa Hayes

INdeed smack and continuing smacking.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: tim z200...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 17, 2014 11:29 PM
Subject: Re: [Audyssey] An Inquiry about MOTA


now this is where you jump up and down crying your eyes out its called a 
temper tantrum, and us grownups bring out the 2 by 4 and let your backside 
know what the meaning of smack is.


At 01:36 PM 10/16/2014, you wrote:

Hi champion!
why you shouldn't give your company to an another person to someone
and sign an agreement of 50 50
Maybe it will help.
as you are saying that you broke all your savings.
Why can you apply for a cheap lone?
I think If you have another person which maybe your employee can help
you emotionally also. So champion go for it!
I want mota mota mota in full version.
Thanks
Ishan

On 10/16/14, john jpcarnemo...@gmail.com wrote:
 Well said sir.

 --
 From: Thomas Ward thomasward1...@gmail.com
 Sent: Thursday, October 16, 2014 9:24 AM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] An Inquiry about MOTA

 Hi Ishan,

 What you are suggesting isn't really practical or particularly
 feasible for a number of reasons.

 For one thing while the USA is a commercial country a lot of people,
 including myself, are in financial trouble right now and can't afford
 to just pay someone to write games or whatever. When my soon to be
 ex-wife left last fall I had to basically spend all of my savings etc
 to hire an attorney for the divorce, and as a result of the divorce I
 am pretty much flat broke. While I wouldn't call myself penniless I am
 pretty close to it at the moment.

 Second, due to a number of factors I haven't been working for a long
 time, and am collecting disability. That means while I have money
 coming in to pay my bills such as rent, internet, electricity, and so
 on I don't have a lot left over for extras. Let alone to hire an
 employee as you suggest.

 Finally, making audio games isn't likely enough to support one
 programmer let alone two or more. At most an audio game will bring in
 maybe $10,000 or so in sales, if it does that well, and then about 25%
 will come out of it for tax purposes. Say $7,500 clear. Now, we have
 to split that between two programmers which comes to $3,250 per person
 which is almost nothing. Bottom line, I could probably get a job
 working the lunch counter at Burger King, McDonald's, or Wendy's  for
 twice that so making a living off of audio games isn't remotely
 possible. Much less hiring an employee as you suggest.

 As far as PCs Games goes who is Charles? Last I knew Phil worked
 alone, and developed Pac-Man Talks and Sarah by himself. He had a
 partner when starting out, but he left years ago to per sue a more
 lucrative career in the mainstream programming industry. So I do
 believe you have your facts wrong, and need to get them straight
 before making suggestions that are factually incorrect.

 Cheers!


 On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi Thomas sir!
 Do you know phil vlasak?
 if you say yes
 then do that.
 Let's come to the point.
 you are a brilliant and talented person which I ever see in my entire
 life.
 so you also know that USA is a capitalist country.
 If you have money you can do everything.
 If you hire someone for USAGames for programming and updating and
 managing
 you'll gain not lose.
 your personal life is effecting your business because you are alone.
 the example of phil vlasak is showing us that Charles who is the main
 founder of pcsgames is gaining not losing.
 same thing will apply on you.
 If you do you'll earn not lose.
 I think itz a profitable agreement.
 So Mr champion go for it!
 What do you think my friends? Mr champion should do that or not.
 Thanks
 Ishan

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Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread Bryan Peterson

No accident.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Lisa Hayes

Sent: Friday, October 17, 2014 7:18 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

Brian yo accidently put a one in their mate, i reckopn he's eight, now how
will he take that, lol.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 18, 2014 3:40 AM
Subject: Re: [Audyssey] An Inquiry about MOTA


I actually think he's eighteen.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: tim

Sent: Friday, October 17, 2014 6:24 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

Like I said a while back your dealing with a 12 year old and there
concept of life is not real but a childs. you will never make it understand.

At 03:39 AM 10/17/2014, you wrote:

Hi Ishan,

Let's get something straight. Weather you intended to or not I find
your posts regarding this matter both rude and a little irritating.
I've already explained why hiring another developer would be
impractical, but my explanation seems to have gone in one ear and out
the other. Either that or you just aren't listening to a word I say so
I will explain it again. Hopefully, in language you can understand.

I can not and will not share USA Games with another game developer for
the simple fact there is little money to be made in splitting it 50/50
with another person. I've already stated before there is not much
money to be made off of creating and selling audio games, and by
splitting it 50/50 with another person I'd essentially be getting half
of what I could have gotten on my own. At a certain point my supposed
partner and I wouldn't make enough off the games to make it
worthwhile. There would be no financial incentive in developing audio
games to bother with it from a commercial standpoint. So I wouldn't be
doing myself or my partner any favors by such an arrangement.

As for getting a lone I wouldn't qualify for one right now given my
financial circumstances. Even if I could I wouldn't because I would be
that much further in debt. My goal for the next few months is to pay
my debts off, to get myself out of debt, and recover financially. I'd
have to be insane to add to my debt by taking out a lone right now. So
its not even remotely a consideration accept for an extreme emergency
That is assuming I could even get a lone to begin with.

Finally, as for you wanting the full version of Mysteries of the
Ancients join the club. So do a lot of other people but pressuring me,
riding my back like a horse with a saddle, and constantly requesting a
full release will not make that happen any time soon. I have personal
issues that need to get resolved before that happens, and no amount of
pressuring me, wining, complaining, etc will make that happen. So just
deal with it. Get off my back.

For what it is worth I have started writing up a new release schedule,
a new time table for the new beta release of Mysteries of the
Ancients, but it is tentative at best. Besides, I have a feeling no
matter what schedule I create it won't satisfy you, and you'll just
wine and complain because you expect things to be done according to
some unrealistic schedule. I'm not Merlin the Magician, and can't wave
my magic wand in the air and make a game appear out of nowhere. It
will take me months to catch up the backlog of work on Mysteries of
the ancients so it is better for you and I both if you just wait
patiently for things to get done when they get done.

P.S.

My name is not Champion. I would appreciate it if you stop calling me that.



On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi champion!
 why you shouldn't give your company to an another person to someone
 and sign an agreement of 50 50
 Maybe it will help.
 as you are saying that you broke all your savings.
 Why can you apply for a cheap lone?
 I think If you have another person which maybe your employee can help
 you emotionally also. So champion go for it!
 I want mota mota mota in full version.
 Thanks
 Ishan


---
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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
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http

Re: [Audyssey] An Inquiry about MOTA

2014-10-17 Thread hayden presley
As irritated as I've been from reading his messages in the last several
days, this stream of nonstop and monotonous bashing is just as, if not more,
irritating. At this point I've no idea why you are even continuing this.

Best Regards,
Hayden

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lisa Hayes
Sent: Friday, October 17, 2014 8:54 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

INdeed smack and continuing smacking.
Lisa Hayes




www.nutrimetics.com.au/lisahayes

- Original Message - 
From: tim z200...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 17, 2014 11:29 PM
Subject: Re: [Audyssey] An Inquiry about MOTA


 now this is where you jump up and down crying your eyes out its called a 
 temper tantrum, and us grownups bring out the 2 by 4 and let your backside

 know what the meaning of smack is.

 At 01:36 PM 10/16/2014, you wrote:
Hi champion!
why you shouldn't give your company to an another person to someone
and sign an agreement of 50 50
Maybe it will help.
as you are saying that you broke all your savings.
Why can you apply for a cheap lone?
I think If you have another person which maybe your employee can help
you emotionally also. So champion go for it!
I want mota mota mota in full version.
Thanks
Ishan

On 10/16/14, john jpcarnemo...@gmail.com wrote:
  Well said sir.
 
  --
  From: Thomas Ward thomasward1...@gmail.com
  Sent: Thursday, October 16, 2014 9:24 AM
  To: Gamers Discussion list gamers@audyssey.org
  Subject: Re: [Audyssey] An Inquiry about MOTA
 
  Hi Ishan,
 
  What you are suggesting isn't really practical or particularly
  feasible for a number of reasons.
 
  For one thing while the USA is a commercial country a lot of people,
  including myself, are in financial trouble right now and can't afford
  to just pay someone to write games or whatever. When my soon to be
  ex-wife left last fall I had to basically spend all of my savings etc
  to hire an attorney for the divorce, and as a result of the divorce I
  am pretty much flat broke. While I wouldn't call myself penniless I am
  pretty close to it at the moment.
 
  Second, due to a number of factors I haven't been working for a long
  time, and am collecting disability. That means while I have money
  coming in to pay my bills such as rent, internet, electricity, and so
  on I don't have a lot left over for extras. Let alone to hire an
  employee as you suggest.
 
  Finally, making audio games isn't likely enough to support one
  programmer let alone two or more. At most an audio game will bring in
  maybe $10,000 or so in sales, if it does that well, and then about 25%
  will come out of it for tax purposes. Say $7,500 clear. Now, we have
  to split that between two programmers which comes to $3,250 per person
  which is almost nothing. Bottom line, I could probably get a job
  working the lunch counter at Burger King, McDonald's, or Wendy's  for
  twice that so making a living off of audio games isn't remotely
  possible. Much less hiring an employee as you suggest.
 
  As far as PCs Games goes who is Charles? Last I knew Phil worked
  alone, and developed Pac-Man Talks and Sarah by himself. He had a
  partner when starting out, but he left years ago to per sue a more
  lucrative career in the mainstream programming industry. So I do
  believe you have your facts wrong, and need to get them straight
  before making suggestions that are factually incorrect.
 
  Cheers!
 
 
  On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:
  Hi Thomas sir!
  Do you know phil vlasak?
  if you say yes
  then do that.
  Let's come to the point.
  you are a brilliant and talented person which I ever see in my entire
  life.
  so you also know that USA is a capitalist country.
  If you have money you can do everything.
  If you hire someone for USAGames for programming and updating and
  managing
  you'll gain not lose.
  your personal life is effecting your business because you are alone.
  the example of phil vlasak is showing us that Charles who is the main
  founder of pcsgames is gaining not losing.
  same thing will apply on you.
  If you do you'll earn not lose.
  I think itz a profitable agreement.
  So Mr champion go for it!
  What do you think my friends? Mr champion should do that or not.
  Thanks
  Ishan
 
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  gamers-unsubscr...@audyssey.org.
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  list,
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  If you want

Re: [Audyssey] An Inquiry about MOTA

2014-10-16 Thread ishan dhami
Hi Thomas sir!
Do you know phil vlasak?
if you say yes
then do that.
Let's come to the point.
you are a brilliant and talented person which I ever see in my entire life.
so you also know that USA is a capitalist country.
If you have money you can do everything.
If you hire someone for USAGames for programming and updating and managing
you'll gain not lose.
your personal life is effecting your business because you are alone.
the example of phil vlasak is showing us that Charles who is the main
founder of pcsgames is gaining not losing.
same thing will apply on you.
If you do you'll earn not lose.
I think itz a profitable agreement.
So Mr champion go for it!
What do you think my friends? Mr champion should do that or not.
Thanks
Ishan

On 10/15/14, Bryan Peterson bpeterson2...@cableone.net wrote:
 No Ishan, the answer is when it's ready.



 Ash nazg durbatulûk, ash nazg gimbatul,
 Ash nazg thrakatulûk agh burzum-ishi krimpatul.
 -Original Message-
 From: ishan dhami
 Sent: Wednesday, October 15, 2014 2:32 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] An Inquiry about MOTA

 Hi William lomas sir!
 you ask about when the full game will release?
 The answer is in 2017 or 18
 If the game will still on the beta till 2018 then the answer will be never.
 Thanks
 Ishan

 On 10/13/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi John,

 Thanks, but that isn't necessary. I have the stuff here to upload it
 to the USA Games server, but have been too distracted with other
 things to put it up. It is my hope to put it up in the next day or
 two.



 On 10/13/14, john jpcarnemo...@gmail.com wrote:
 While you're getting the download ready, would you want me to
 temporarily
 upload beta 22 to dropbox?

 --
 From: Thomas Ward thomasward1...@gmail.com
 Sent: Monday, October 13, 2014 7:08 AM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] An Inquiry about MOTA

 Hi Hayden,

 Yes, that is still my intention to put the setup file back on the USA
 Games site. I've just been distracted with other things and have not
 gotten to it yet. However, I do have plans to put the setup file back
 up for download.



 On 10/12/14, hayden presley hdpres...@hotmail.com wrote:
 Hi Thomas,

 Several weeks ago, if memory serves, you mentioned putting a setup of
 the
 most recent beta of MOTA up on your site. Is this still going to
 happen?
 I
 myself bought a new PC since you last took it down, and would like to
 have
 the chance of revisiting what was done with the game.



 Best Regards,

 Hayden



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 If you have any questions or concerns regarding

Re: [Audyssey] An Inquiry about MOTA

2014-10-16 Thread Thomas Ward
Hi Ishan,

What you are suggesting isn't really practical or particularly
feasible for a number of reasons.

For one thing while the USA is a commercial country a lot of people,
including myself, are in financial trouble right now and can't afford
to just pay someone to write games or whatever. When my soon to be
ex-wife left last fall I had to basically spend all of my savings etc
to hire an attorney for the divorce, and as a result of the divorce I
am pretty much flat broke. While I wouldn't call myself penniless I am
pretty close to it at the moment.

Second, due to a number of factors I haven't been working for a long
time, and am collecting disability. That means while I have money
coming in to pay my bills such as rent, internet, electricity, and so
on I don't have a lot left over for extras. Let alone to hire an
employee as you suggest.

Finally, making audio games isn't likely enough to support one
programmer let alone two or more. At most an audio game will bring in
maybe $10,000 or so in sales, if it does that well, and then about 25%
will come out of it for tax purposes. Say $7,500 clear. Now, we have
to split that between two programmers which comes to $3,250 per person
which is almost nothing. Bottom line, I could probably get a job
working the lunch counter at Burger King, McDonald's, or Wendy's  for
twice that so making a living off of audio games isn't remotely
possible. Much less hiring an employee as you suggest.

As far as PCs Games goes who is Charles? Last I knew Phil worked
alone, and developed Pac-Man Talks and Sarah by himself. He had a
partner when starting out, but he left years ago to per sue a more
lucrative career in the mainstream programming industry. So I do
believe you have your facts wrong, and need to get them straight
before making suggestions that are factually incorrect.

Cheers!


On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi Thomas sir!
 Do you know phil vlasak?
 if you say yes
 then do that.
 Let's come to the point.
 you are a brilliant and talented person which I ever see in my entire life.
 so you also know that USA is a capitalist country.
 If you have money you can do everything.
 If you hire someone for USAGames for programming and updating and managing
 you'll gain not lose.
 your personal life is effecting your business because you are alone.
 the example of phil vlasak is showing us that Charles who is the main
 founder of pcsgames is gaining not losing.
 same thing will apply on you.
 If you do you'll earn not lose.
 I think itz a profitable agreement.
 So Mr champion go for it!
 What do you think my friends? Mr champion should do that or not.
 Thanks
 Ishan

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
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please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] An Inquiry about MOTA

2014-10-16 Thread john
Well said sir.

--
From: Thomas Ward thomasward1...@gmail.com
Sent: Thursday, October 16, 2014 9:24 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] An Inquiry about MOTA

Hi Ishan,

What you are suggesting isn't really practical or particularly
feasible for a number of reasons.

For one thing while the USA is a commercial country a lot of people,
including myself, are in financial trouble right now and can't afford
to just pay someone to write games or whatever. When my soon to be
ex-wife left last fall I had to basically spend all of my savings etc
to hire an attorney for the divorce, and as a result of the divorce I
am pretty much flat broke. While I wouldn't call myself penniless I am
pretty close to it at the moment.

Second, due to a number of factors I haven't been working for a long
time, and am collecting disability. That means while I have money
coming in to pay my bills such as rent, internet, electricity, and so
on I don't have a lot left over for extras. Let alone to hire an
employee as you suggest.

Finally, making audio games isn't likely enough to support one
programmer let alone two or more. At most an audio game will bring in
maybe $10,000 or so in sales, if it does that well, and then about 25%
will come out of it for tax purposes. Say $7,500 clear. Now, we have
to split that between two programmers which comes to $3,250 per person
which is almost nothing. Bottom line, I could probably get a job
working the lunch counter at Burger King, McDonald's, or Wendy's  for
twice that so making a living off of audio games isn't remotely
possible. Much less hiring an employee as you suggest.

As far as PCs Games goes who is Charles? Last I knew Phil worked
alone, and developed Pac-Man Talks and Sarah by himself. He had a
partner when starting out, but he left years ago to per sue a more
lucrative career in the mainstream programming industry. So I do
believe you have your facts wrong, and need to get them straight
before making suggestions that are factually incorrect.

Cheers!


On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi Thomas sir!
 Do you know phil vlasak?
 if you say yes
 then do that.
 Let's come to the point.
 you are a brilliant and talented person which I ever see in my entire 
 life.
 so you also know that USA is a capitalist country.
 If you have money you can do everything.
 If you hire someone for USAGames for programming and updating and managing
 you'll gain not lose.
 your personal life is effecting your business because you are alone.
 the example of phil vlasak is showing us that Charles who is the main
 founder of pcsgames is gaining not losing.
 same thing will apply on you.
 If you do you'll earn not lose.
 I think itz a profitable agreement.
 So Mr champion go for it!
 What do you think my friends? Mr champion should do that or not.
 Thanks
 Ishan

---
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Re: [Audyssey] An Inquiry about MOTA

2014-10-16 Thread Bryan Peterson

TO hire someone you need money which Tom doesn'thave.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: ishan dhami

Sent: Thursday, October 16, 2014 1:43 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

Hi Thomas sir!
Do you know phil vlasak?
if you say yes
then do that.
Let's come to the point.
you are a brilliant and talented person which I ever see in my entire life.
so you also know that USA is a capitalist country.
If you have money you can do everything.
If you hire someone for USAGames for programming and updating and managing
you'll gain not lose.
your personal life is effecting your business because you are alone.
the example of phil vlasak is showing us that Charles who is the main
founder of pcsgames is gaining not losing.
same thing will apply on you.
If you do you'll earn not lose.
I think itz a profitable agreement.
So Mr champion go for it!
What do you think my friends? Mr champion should do that or not.
Thanks
Ishan

On 10/15/14, Bryan Peterson bpeterson2...@cableone.net wrote:

No Ishan, the answer is when it's ready.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message-
From: ishan dhami
Sent: Wednesday, October 15, 2014 2:32 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

Hi William lomas sir!
you ask about when the full game will release?
The answer is in 2017 or 18
If the game will still on the beta till 2018 then the answer will be 
never.

Thanks
Ishan

On 10/13/14, Thomas Ward thomasward1...@gmail.com wrote:

Hi John,

Thanks, but that isn't necessary. I have the stuff here to upload it
to the USA Games server, but have been too distracted with other
things to put it up. It is my hope to put it up in the next day or
two.



On 10/13/14, john jpcarnemo...@gmail.com wrote:

While you're getting the download ready, would you want me to
temporarily
upload beta 22 to dropbox?

--
From: Thomas Ward thomasward1...@gmail.com
Sent: Monday, October 13, 2014 7:08 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] An Inquiry about MOTA

Hi Hayden,

Yes, that is still my intention to put the setup file back on the USA
Games site. I've just been distracted with other things and have not
gotten to it yet. However, I do have plans to put the setup file back
up for download.



On 10/12/14, hayden presley hdpres...@hotmail.com wrote:

Hi Thomas,

Several weeks ago, if memory serves, you mentioned putting a setup of
the
most recent beta of MOTA up on your site. Is this still going to
happen?
I
myself bought a new PC since you last took it down, and would like to
have
the chance of revisiting what was done with the game.



Best Regards,

Hayden



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Re: [Audyssey] An Inquiry about MOTA

2014-10-16 Thread Bryan Peterson
LOL maybe he was thinking of Charles, the ATT NOt-so Natural Voice he often 
uses. Unless he was thinking of Charles Rivard?




Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: Thomas Ward

Sent: Thursday, October 16, 2014 7:24 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

Hi Ishan,

What you are suggesting isn't really practical or particularly
feasible for a number of reasons.

For one thing while the USA is a commercial country a lot of people,
including myself, are in financial trouble right now and can't afford
to just pay someone to write games or whatever. When my soon to be
ex-wife left last fall I had to basically spend all of my savings etc
to hire an attorney for the divorce, and as a result of the divorce I
am pretty much flat broke. While I wouldn't call myself penniless I am
pretty close to it at the moment.

Second, due to a number of factors I haven't been working for a long
time, and am collecting disability. That means while I have money
coming in to pay my bills such as rent, internet, electricity, and so
on I don't have a lot left over for extras. Let alone to hire an
employee as you suggest.

Finally, making audio games isn't likely enough to support one
programmer let alone two or more. At most an audio game will bring in
maybe $10,000 or so in sales, if it does that well, and then about 25%
will come out of it for tax purposes. Say $7,500 clear. Now, we have
to split that between two programmers which comes to $3,250 per person
which is almost nothing. Bottom line, I could probably get a job
working the lunch counter at Burger King, McDonald's, or Wendy's  for
twice that so making a living off of audio games isn't remotely
possible. Much less hiring an employee as you suggest.

As far as PCs Games goes who is Charles? Last I knew Phil worked
alone, and developed Pac-Man Talks and Sarah by himself. He had a
partner when starting out, but he left years ago to per sue a more
lucrative career in the mainstream programming industry. So I do
believe you have your facts wrong, and need to get them straight
before making suggestions that are factually incorrect.

Cheers!


On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:

Hi Thomas sir!
Do you know phil vlasak?
if you say yes
then do that.
Let's come to the point.
you are a brilliant and talented person which I ever see in my entire 
life.

so you also know that USA is a capitalist country.
If you have money you can do everything.
If you hire someone for USAGames for programming and updating and managing
you'll gain not lose.
your personal life is effecting your business because you are alone.
the example of phil vlasak is showing us that Charles who is the main
founder of pcsgames is gaining not losing.
same thing will apply on you.
If you do you'll earn not lose.
I think itz a profitable agreement.
So Mr champion go for it!
What do you think my friends? Mr champion should do that or not.
Thanks
Ishan


---
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gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] An Inquiry about MOTA

2014-10-16 Thread Thomas Ward
Hi Bryan,

I don't know, but there is definitely no Charles involved with PCs
Games. At least not as a developer etc. I have no idea where Ishan got
that idea, but he needs to get his facts straight. That's all I can
say.

Cheers!


On 10/16/14, Bryan Peterson bpeterson2...@cableone.net wrote:
 LOL maybe he was thinking of Charles, the ATT NOt-so Natural Voice he often

 uses. Unless he was thinking of Charles Rivard?



 Ash nazg durbatulûk, ash nazg gimbatul,
 Ash nazg thrakatulûk agh burzum-ishi krimpatul.

---
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If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] An Inquiry about MOTA

2014-10-16 Thread ishan dhami
I am not thinking about Charles riverd.
Thanks
Ishan

On 10/16/14, Bryan Peterson bpeterson2...@cableone.net wrote:
 LOL maybe he was thinking of Charles, the ATT NOt-so Natural Voice he often

 uses. Unless he was thinking of Charles Rivard?



 Ash nazg durbatulûk, ash nazg gimbatul,
 Ash nazg thrakatulûk agh burzum-ishi krimpatul.
 -Original Message-
 From: Thomas Ward
 Sent: Thursday, October 16, 2014 7:24 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] An Inquiry about MOTA

 Hi Ishan,

 What you are suggesting isn't really practical or particularly
 feasible for a number of reasons.

 For one thing while the USA is a commercial country a lot of people,
 including myself, are in financial trouble right now and can't afford
 to just pay someone to write games or whatever. When my soon to be
 ex-wife left last fall I had to basically spend all of my savings etc
 to hire an attorney for the divorce, and as a result of the divorce I
 am pretty much flat broke. While I wouldn't call myself penniless I am
 pretty close to it at the moment.

 Second, due to a number of factors I haven't been working for a long
 time, and am collecting disability. That means while I have money
 coming in to pay my bills such as rent, internet, electricity, and so
 on I don't have a lot left over for extras. Let alone to hire an
 employee as you suggest.

 Finally, making audio games isn't likely enough to support one
 programmer let alone two or more. At most an audio game will bring in
 maybe $10,000 or so in sales, if it does that well, and then about 25%
 will come out of it for tax purposes. Say $7,500 clear. Now, we have
 to split that between two programmers which comes to $3,250 per person
 which is almost nothing. Bottom line, I could probably get a job
 working the lunch counter at Burger King, McDonald's, or Wendy's  for
 twice that so making a living off of audio games isn't remotely
 possible. Much less hiring an employee as you suggest.

 As far as PCs Games goes who is Charles? Last I knew Phil worked
 alone, and developed Pac-Man Talks and Sarah by himself. He had a
 partner when starting out, but he left years ago to per sue a more
 lucrative career in the mainstream programming industry. So I do
 believe you have your facts wrong, and need to get them straight
 before making suggestions that are factually incorrect.

 Cheers!


 On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi Thomas sir!
 Do you know phil vlasak?
 if you say yes
 then do that.
 Let's come to the point.
 you are a brilliant and talented person which I ever see in my entire
 life.
 so you also know that USA is a capitalist country.
 If you have money you can do everything.
 If you hire someone for USAGames for programming and updating and
 managing
 you'll gain not lose.
 your personal life is effecting your business because you are alone.
 the example of phil vlasak is showing us that Charles who is the main
 founder of pcsgames is gaining not losing.
 same thing will apply on you.
 If you do you'll earn not lose.
 I think itz a profitable agreement.
 So Mr champion go for it!
 What do you think my friends? Mr champion should do that or not.
 Thanks
 Ishan

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Re: [Audyssey] An Inquiry about MOTA

2014-10-16 Thread Thomas Ward
Hi,

That's for sure. I'm having difficulties finding the finances to
finish the game, buy a few sounds I want for it, let alone hiring
someone to complete the programming side of things.

Besides, hopefully my divorce will be finalized in December and after
that I hope to start the new year fresh. One of the things on the
schedule for next year is completing MOTA as well as work on other
game projects so I should have more time to work on them. I also hope
to have a little more money around the first of the new year of which
some can be put towards development costs. Not much mind you, but I
don't need much to bring this game to some sort of 1.0 status.

Cheers!


On 10/16/14, Bryan Peterson bpeterson2...@cableone.net wrote:
 TO hire someone you need money which Tom doesn'thave.



 Ash nazg durbatulûk, ash nazg gimbatul,
 Ash nazg thrakatulûk agh burzum-ishi krimpatul.

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Re: [Audyssey] An Inquiry about MOTA

2014-10-16 Thread ishan dhami
Hi champion!
why you shouldn't give your company to an another person to someone
and sign an agreement of 50 50
Maybe it will help.
as you are saying that you broke all your savings.
Why can you apply for a cheap lone?
I think If you have another person which maybe your employee can help
you emotionally also. So champion go for it!
I want mota mota mota in full version.
Thanks
Ishan

On 10/16/14, john jpcarnemo...@gmail.com wrote:
 Well said sir.

 --
 From: Thomas Ward thomasward1...@gmail.com
 Sent: Thursday, October 16, 2014 9:24 AM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] An Inquiry about MOTA

 Hi Ishan,

 What you are suggesting isn't really practical or particularly
 feasible for a number of reasons.

 For one thing while the USA is a commercial country a lot of people,
 including myself, are in financial trouble right now and can't afford
 to just pay someone to write games or whatever. When my soon to be
 ex-wife left last fall I had to basically spend all of my savings etc
 to hire an attorney for the divorce, and as a result of the divorce I
 am pretty much flat broke. While I wouldn't call myself penniless I am
 pretty close to it at the moment.

 Second, due to a number of factors I haven't been working for a long
 time, and am collecting disability. That means while I have money
 coming in to pay my bills such as rent, internet, electricity, and so
 on I don't have a lot left over for extras. Let alone to hire an
 employee as you suggest.

 Finally, making audio games isn't likely enough to support one
 programmer let alone two or more. At most an audio game will bring in
 maybe $10,000 or so in sales, if it does that well, and then about 25%
 will come out of it for tax purposes. Say $7,500 clear. Now, we have
 to split that between two programmers which comes to $3,250 per person
 which is almost nothing. Bottom line, I could probably get a job
 working the lunch counter at Burger King, McDonald's, or Wendy's  for
 twice that so making a living off of audio games isn't remotely
 possible. Much less hiring an employee as you suggest.

 As far as PCs Games goes who is Charles? Last I knew Phil worked
 alone, and developed Pac-Man Talks and Sarah by himself. He had a
 partner when starting out, but he left years ago to per sue a more
 lucrative career in the mainstream programming industry. So I do
 believe you have your facts wrong, and need to get them straight
 before making suggestions that are factually incorrect.

 Cheers!


 On 10/16/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi Thomas sir!
 Do you know phil vlasak?
 if you say yes
 then do that.
 Let's come to the point.
 you are a brilliant and talented person which I ever see in my entire
 life.
 so you also know that USA is a capitalist country.
 If you have money you can do everything.
 If you hire someone for USAGames for programming and updating and
 managing
 you'll gain not lose.
 your personal life is effecting your business because you are alone.
 the example of phil vlasak is showing us that Charles who is the main
 founder of pcsgames is gaining not losing.
 same thing will apply on you.
 If you do you'll earn not lose.
 I think itz a profitable agreement.
 So Mr champion go for it!
 What do you think my friends? Mr champion should do that or not.
 Thanks
 Ishan

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Re: [Audyssey] An Inquiry about MOTA

2014-10-16 Thread Charles Rivard
Well, I know it's not me, although I did do a demo of Tenpin Alley when it 
was about to be marketed.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 17, 2014 12:19 AM
Subject: Re: [Audyssey] An Inquiry about MOTA


Hi Bryan,

I don't know, but there is definitely no Charles involved with PCs
Games. At least not as a developer etc. I have no idea where Ishan got
that idea, but he needs to get his facts straight. That's all I can
say.

Cheers!


On 10/16/14, Bryan Peterson bpeterson2...@cableone.net wrote:
LOL maybe he was thinking of Charles, the ATT NOt-so Natural Voice he 
often


uses. Unless he was thinking of Charles Rivard?



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.


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Re: [Audyssey] An Inquiry about MOTA

2014-10-16 Thread Charles Rivard
I hope that things go well in your future of game development, but 
especially in your personal life.  That's the most important thing.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 17, 2014 12:15 AM
Subject: Re: [Audyssey] An Inquiry about MOTA


Hi,

That's for sure. I'm having difficulties finding the finances to
finish the game, buy a few sounds I want for it, let alone hiring
someone to complete the programming side of things.

Besides, hopefully my divorce will be finalized in December and after
that I hope to start the new year fresh. One of the things on the
schedule for next year is completing MOTA as well as work on other
game projects so I should have more time to work on them. I also hope
to have a little more money around the first of the new year of which
some can be put towards development costs. Not much mind you, but I
don't need much to bring this game to some sort of 1.0 status.

Cheers!


On 10/16/14, Bryan Peterson bpeterson2...@cableone.net wrote:

TO hire someone you need money which Tom doesn'thave.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.


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Re: [Audyssey] An Inquiry about MOTA

2014-10-15 Thread ishan dhami
Hi William lomas sir!
you ask about when the full game will release?
The answer is in 2017 or 18
If the game will still on the beta till 2018 then the answer will be never.
Thanks
Ishan

On 10/13/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi John,

 Thanks, but that isn't necessary. I have the stuff here to upload it
 to the USA Games server, but have been too distracted with other
 things to put it up. It is my hope to put it up in the next day or
 two.



 On 10/13/14, john jpcarnemo...@gmail.com wrote:
 While you're getting the download ready, would you want me to temporarily
 upload beta 22 to dropbox?

 --
 From: Thomas Ward thomasward1...@gmail.com
 Sent: Monday, October 13, 2014 7:08 AM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] An Inquiry about MOTA

 Hi Hayden,

 Yes, that is still my intention to put the setup file back on the USA
 Games site. I've just been distracted with other things and have not
 gotten to it yet. However, I do have plans to put the setup file back
 up for download.



 On 10/12/14, hayden presley hdpres...@hotmail.com wrote:
 Hi Thomas,

 Several weeks ago, if memory serves, you mentioned putting a setup of
 the
 most recent beta of MOTA up on your site. Is this still going to happen?
 I
 myself bought a new PC since you last took it down, and would like to
 have
 the chance of revisiting what was done with the game.



 Best Regards,

 Hayden



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Re: [Audyssey] An Inquiry about MOTA

2014-10-15 Thread john

I'm not sure if your response was intended as sarcastic, but if so, it failed 
to come across as such.
There is no planned release date for mota; the game is still under temporarily paused development. Trying to speculate a release date won't help anyone, least of all the developer, who as repeatedly explained his reasons for why the game is taking 
longer than originally intended.


- Original Message -
From: ishan dhami ishan1dha...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 15 Oct 2014 01:32:01 -0700
Subject: Re: [Audyssey] An Inquiry about MOTA

Hi William lomas sir!
you ask about when the full game will release?
The answer is in 2017 or 18
If the game will still on the beta till 2018 then the answer will be never.
Thanks
Ishan

On 10/13/14, Thomas Ward thomasward1...@gmail.com wrote:
Hi John,

Thanks, but that isn't necessary. I have the stuff here to upload it
to the USA Games server, but have been too distracted with other
things to put it up. It is my hope to put it up in the next day or
two.



On 10/13/14, john jpcarnemo...@gmail.com wrote:
While you're getting the download ready, would you want me to temporarily
upload beta 22 to dropbox?

--
From: Thomas Ward thomasward1...@gmail.com
Sent: Monday, October 13, 2014 7:08 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] An Inquiry about MOTA

Hi Hayden,

Yes, that is still my intention to put the setup file back on the USA
Games site. I've just been distracted with other things and have not
gotten to it yet. However, I do have plans to put the setup file back
up for download.



On 10/12/14, hayden presley hdpres...@hotmail.com wrote:
Hi Thomas,

Several weeks ago, if memory serves, you mentioned putting a setup of
the
most recent beta of MOTA up on your site. Is this still going to happen?
I
myself bought a new PC since you last took it down, and would like to
have
the chance of revisiting what was done with the game.



Best Regards,

Hayden



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Re: [Audyssey] An Inquiry about MOTA

2014-10-15 Thread Thomas Ward
Hi Ishan,

It isn't your place to make predictions like that. It is possible once
my personal situation is straightened out the full release of said
game will come out sooner than 2017 or 2018. Saying it will never come
out isn't exactly any better because that is essentially saying I have
given up on the project which I have not.



On 10/15/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hi William lomas sir!
 you ask about when the full game will release?
 The answer is in 2017 or 18
 If the game will still on the beta till 2018 then the answer will be never.
 Thanks
 Ishan

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Re: [Audyssey] An Inquiry about MOTA

2014-10-15 Thread hayden presley
Sigh. Reading something in this vein makes me regret even asking for the
download. I should've known someone would have to say something caustic
about MOTA's release.

Best Regards,
Hayden

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of ishan dhami
Sent: Wednesday, October 15, 2014 3:32 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

Hi William lomas sir!
you ask about when the full game will release?
The answer is in 2017 or 18
If the game will still on the beta till 2018 then the answer will be never.
Thanks
Ishan

On 10/13/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi John,

 Thanks, but that isn't necessary. I have the stuff here to upload it 
 to the USA Games server, but have been too distracted with other 
 things to put it up. It is my hope to put it up in the next day or 
 two.



 On 10/13/14, john jpcarnemo...@gmail.com wrote:
 While you're getting the download ready, would you want me to 
 temporarily upload beta 22 to dropbox?

 --
 From: Thomas Ward thomasward1...@gmail.com
 Sent: Monday, October 13, 2014 7:08 AM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] An Inquiry about MOTA

 Hi Hayden,

 Yes, that is still my intention to put the setup file back on the USA 
 Games site. I've just been distracted with other things and have not 
 gotten to it yet. However, I do have plans to put the setup file back 
 up for download.



 On 10/12/14, hayden presley hdpres...@hotmail.com wrote:
 Hi Thomas,

 Several weeks ago, if memory serves, you mentioned putting a setup 
 of the most recent beta of MOTA up on your site. Is this still going 
 to happen?
 I
 myself bought a new PC since you last took it down, and would like 
 to have the chance of revisiting what was done with the game.



 Best Regards,

 Hayden



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Re: [Audyssey] An Inquiry about MOTA

2014-10-15 Thread Josh Kennedy
hey thomas, I also think it may be fun to have a montezumas revenge map 
pack for tacticle battle. oh wow its really raining hard out here in 
central Pennsylvania united states right now.



On 10/15/2014 8:43 AM, Thomas Ward wrote:

Hi Ishan,

It isn't your place to make predictions like that. It is possible once
my personal situation is straightened out the full release of said
game will come out sooner than 2017 or 2018. Saying it will never come
out isn't exactly any better because that is essentially saying I have
given up on the project which I have not.



On 10/15/14, ishan dhami ishan1dha...@gmail.com wrote:

Hi William lomas sir!
you ask about when the full game will release?
The answer is in 2017 or 18
If the game will still on the beta till 2018 then the answer will be never.
Thanks
Ishan

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Re: [Audyssey] An Inquiry about MOTA

2014-10-15 Thread dark

Hi haiden.
Your not the only person who would like to see some of Tom's work available 
for people to enjoy, and as to the asserbic comments,  well well as I 
thought recently of a certain individual on audiogames.net, when a person 
has negative opinions about almost everything, how important does that make 
their negative view of anything?


Same could be said for positive opinions of course, though that situation is 
far rarer.


Dark.

Zagreus sits inside your head,
Zagreus lives among the dead,
Zagreus sees you in your bed,
And eats you when you're sleeping.

Zagreus at the end of days,
Zagreus lies all other ways,
Zagreus comes when time's a maze,
And all of history's weeping.

Zagreus taking time apart.,
Zagreus fears the hero heart,
Zagreus seeks the final part,
The reward that he is reaping.

Zagreus sings when all is lost,
Zagreus takes all those he's crossed,
Zagreus wins and all is cost,
The hero's hearts he's keeping.

Zagreus seeks the hero's ship,
Zagreus needs the web to rip,
Zagreus sups time at a drip,
And life aside, he's sweeping.


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Re: [Audyssey] An Inquiry about MOTA

2014-10-15 Thread Bryan Peterson

No Ishan, the answer is when it's ready.



Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
-Original Message- 
From: ishan dhami

Sent: Wednesday, October 15, 2014 2:32 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

Hi William lomas sir!
you ask about when the full game will release?
The answer is in 2017 or 18
If the game will still on the beta till 2018 then the answer will be never.
Thanks
Ishan

On 10/13/14, Thomas Ward thomasward1...@gmail.com wrote:

Hi John,

Thanks, but that isn't necessary. I have the stuff here to upload it
to the USA Games server, but have been too distracted with other
things to put it up. It is my hope to put it up in the next day or
two.



On 10/13/14, john jpcarnemo...@gmail.com wrote:

While you're getting the download ready, would you want me to temporarily
upload beta 22 to dropbox?

--
From: Thomas Ward thomasward1...@gmail.com
Sent: Monday, October 13, 2014 7:08 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] An Inquiry about MOTA

Hi Hayden,

Yes, that is still my intention to put the setup file back on the USA
Games site. I've just been distracted with other things and have not
gotten to it yet. However, I do have plans to put the setup file back
up for download.



On 10/12/14, hayden presley hdpres...@hotmail.com wrote:

Hi Thomas,

Several weeks ago, if memory serves, you mentioned putting a setup of
the
most recent beta of MOTA up on your site. Is this still going to happen?
I
myself bought a new PC since you last took it down, and would like to
have
the chance of revisiting what was done with the game.



Best Regards,

Hayden



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Re: [Audyssey] An Inquiry about MOTA

2014-10-13 Thread lenron brown
same here

On 10/13/14, hayden presley hdpres...@hotmail.com wrote:
 Hi,
 Assuming this would be ok with Thomas, I would greatly appreciate that.

 Best Regards,
 Hayden


 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john
 Sent: Sunday, October 12, 2014 2:48 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] An Inquiry about MOTA

 I believe that Thomas was planning to upload beta 18 by popular request,
 and
 said that it might take a while.
 That said, a bit of determined digging and  a really helpful person got me
 a
 copy of beta22 (which I've happily played about 150 times since), which I
 can upload if that's ok with Thomas.
 I'd still love to see beta18, though.


 --
 From: hayden presley hdpres...@hotmail.com
 Sent: Sunday, October 12, 2014 11:51 AM
 To: gamers@audyssey.org
 Subject: [Audyssey] An Inquiry about MOTA

 Hi Thomas,

 Several weeks ago, if memory serves, you mentioned putting a setup of the
 most recent beta of MOTA up on your site. Is this still going to happen? I
 myself bought a new PC since you last took it down, and would like to have
 the chance of revisiting what was done with the game.



 Best Regards,

 Hayden



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-- 
Lenron Brown
Cell: 985-271-2832
Skype: ron.brown762

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Re: [Audyssey] An Inquiry about MOTA

2014-10-13 Thread Thomas Ward
Hi Hayden,

Yes, that is still my intention to put the setup file back on the USA
Games site. I've just been distracted with other things and have not
gotten to it yet. However, I do have plans to put the setup file back
up for download.



On 10/12/14, hayden presley hdpres...@hotmail.com wrote:
 Hi Thomas,

 Several weeks ago, if memory serves, you mentioned putting a setup of the
 most recent beta of MOTA up on your site. Is this still going to happen? I
 myself bought a new PC since you last took it down, and would like to have
 the chance of revisiting what was done with the game.



 Best Regards,

 Hayden



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Re: [Audyssey] An Inquiry about MOTA

2014-10-13 Thread william lomas
any idea as to when the ful game will be ready?cheersWill

Sent from my iPhone

 On 13 Oct 2014, at 12:08, Thomas Ward thomasward1...@gmail.com wrote:
 
 Hi Hayden,
 
 Yes, that is still my intention to put the setup file back on the USA
 Games site. I've just been distracted with other things and have not
 gotten to it yet. However, I do have plans to put the setup file back
 up for download.
 
 
 
 On 10/12/14, hayden presley hdpres...@hotmail.com wrote:
 Hi Thomas,
 
 Several weeks ago, if memory serves, you mentioned putting a setup of the
 most recent beta of MOTA up on your site. Is this still going to happen? I
 myself bought a new PC since you last took it down, and would like to have
 the chance of revisiting what was done with the game.
 
 
 
 Best Regards,
 
 Hayden
 
 
 
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Re: [Audyssey] An Inquiry about MOTA

2014-10-13 Thread Thomas Ward
Hi Will,

Honestly, I haven't a clue. You should know by now I am not going to
even speculate at a date of release when people will inevitably hold
me to it regardless of what is going on in my personal life. So I am
not even going to speculate at this point.





On 10/13/14, william lomas w.lo...@icloud.com wrote:
 any idea as to when the ful game will be ready?cheersWill

 Sent from my iPhone

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Re: [Audyssey] An Inquiry about MOTA

2014-10-13 Thread john
While you're getting the download ready, would you want me to temporarily 
upload beta 22 to dropbox?

--
From: Thomas Ward thomasward1...@gmail.com
Sent: Monday, October 13, 2014 7:08 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] An Inquiry about MOTA

Hi Hayden,

Yes, that is still my intention to put the setup file back on the USA
Games site. I've just been distracted with other things and have not
gotten to it yet. However, I do have plans to put the setup file back
up for download.



On 10/12/14, hayden presley hdpres...@hotmail.com wrote:
 Hi Thomas,

 Several weeks ago, if memory serves, you mentioned putting a setup of the
 most recent beta of MOTA up on your site. Is this still going to happen? I
 myself bought a new PC since you last took it down, and would like to have
 the chance of revisiting what was done with the game.



 Best Regards,

 Hayden



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Re: [Audyssey] An Inquiry about MOTA

2014-10-13 Thread Thomas Ward
Hi John,

Thanks, but that isn't necessary. I have the stuff here to upload it
to the USA Games server, but have been too distracted with other
things to put it up. It is my hope to put it up in the next day or
two.



On 10/13/14, john jpcarnemo...@gmail.com wrote:
 While you're getting the download ready, would you want me to temporarily
 upload beta 22 to dropbox?

 --
 From: Thomas Ward thomasward1...@gmail.com
 Sent: Monday, October 13, 2014 7:08 AM
 To: Gamers Discussion list gamers@audyssey.org
 Subject: Re: [Audyssey] An Inquiry about MOTA

 Hi Hayden,

 Yes, that is still my intention to put the setup file back on the USA
 Games site. I've just been distracted with other things and have not
 gotten to it yet. However, I do have plans to put the setup file back
 up for download.



 On 10/12/14, hayden presley hdpres...@hotmail.com wrote:
 Hi Thomas,

 Several weeks ago, if memory serves, you mentioned putting a setup of the
 most recent beta of MOTA up on your site. Is this still going to happen?
 I
 myself bought a new PC since you last took it down, and would like to
 have
 the chance of revisiting what was done with the game.



 Best Regards,

 Hayden



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Re: [Audyssey] An Inquiry about MOTA

2014-10-12 Thread john
I believe that Thomas was planning to upload beta 18 by popular request, and 
said that it might take a while.
That said, a bit of determined digging and  a really helpful person got me a 
copy of beta22 (which I've happily played about 150 times since), which I 
can upload if that's ok with Thomas.
I'd still love to see beta18, though.


--
From: hayden presley hdpres...@hotmail.com
Sent: Sunday, October 12, 2014 11:51 AM
To: gamers@audyssey.org
Subject: [Audyssey] An Inquiry about MOTA

Hi Thomas,

Several weeks ago, if memory serves, you mentioned putting a setup of the
most recent beta of MOTA up on your site. Is this still going to happen? I
myself bought a new PC since you last took it down, and would like to have
the chance of revisiting what was done with the game.



Best Regards,

Hayden
 


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Re: [Audyssey] An Inquiry about MOTA

2014-10-12 Thread Josh Kennedy

WHAT IS SPECIAL ABOUT BETA 18?

On 10/12/2014 3:48 PM, john wrote:

I believe that Thomas was planning to upload beta 18 by popular request, and
said that it might take a while.
That said, a bit of determined digging and  a really helpful person got me a
copy of beta22 (which I've happily played about 150 times since), which I
can upload if that's ok with Thomas.
I'd still love to see beta18, though.


--
From: hayden presley hdpres...@hotmail.com
Sent: Sunday, October 12, 2014 11:51 AM
To: gamers@audyssey.org
Subject: [Audyssey] An Inquiry about MOTA

Hi Thomas,

Several weeks ago, if memory serves, you mentioned putting a setup of the
most recent beta of MOTA up on your site. Is this still going to happen? I
myself bought a new PC since you last took it down, and would like to have
the chance of revisiting what was done with the game.



Best Regards,

Hayden
  



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Re: [Audyssey] An Inquiry about MOTA

2014-10-12 Thread john
The sounds were more popular, and a good bit of the gameplay was more fluid. 
There were a couple bugs, but in some ways they made it more enjoyable (at 
least for me).

--
From: Josh Kennedy joshknnd1...@gmail.com
Sent: Sunday, October 12, 2014 9:14 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] An Inquiry about MOTA

WHAT IS SPECIAL ABOUT BETA 18?

On 10/12/2014 3:48 PM, john wrote:
 I believe that Thomas was planning to upload beta 18 by popular request, 
 and
 said that it might take a while.
 That said, a bit of determined digging and  a really helpful person got me 
 a
 copy of beta22 (which I've happily played about 150 times since), which I
 can upload if that's ok with Thomas.
 I'd still love to see beta18, though.


 --
 From: hayden presley hdpres...@hotmail.com
 Sent: Sunday, October 12, 2014 11:51 AM
 To: gamers@audyssey.org
 Subject: [Audyssey] An Inquiry about MOTA

 Hi Thomas,

 Several weeks ago, if memory serves, you mentioned putting a setup of the
 most recent beta of MOTA up on your site. Is this still going to happen? I
 myself bought a new PC since you last took it down, and would like to have
 the chance of revisiting what was done with the game.



 Best Regards,

 Hayden



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Re: [Audyssey] An Inquiry about MOTA

2014-10-12 Thread hayden presley
Hmmm. I can't say that I particularly agree there. Could you define what
more popular and fluid means in this case?

Best Regards,
Hayden

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john
Sent: Sunday, October 12, 2014 8:49 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

The sounds were more popular, and a good bit of the gameplay was more fluid.

There were a couple bugs, but in some ways they made it more enjoyable (at
least for me).

--
From: Josh Kennedy joshknnd1...@gmail.com
Sent: Sunday, October 12, 2014 9:14 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] An Inquiry about MOTA

WHAT IS SPECIAL ABOUT BETA 18?

On 10/12/2014 3:48 PM, john wrote:
 I believe that Thomas was planning to upload beta 18 by popular 
 request, and said that it might take a while.
 That said, a bit of determined digging and  a really helpful person 
 got me a copy of beta22 (which I've happily played about 150 times 
 since), which I can upload if that's ok with Thomas.
 I'd still love to see beta18, though.


 --
 From: hayden presley hdpres...@hotmail.com
 Sent: Sunday, October 12, 2014 11:51 AM
 To: gamers@audyssey.org
 Subject: [Audyssey] An Inquiry about MOTA

 Hi Thomas,

 Several weeks ago, if memory serves, you mentioned putting a setup of 
 the most recent beta of MOTA up on your site. Is this still going to 
 happen? I myself bought a new PC since you last took it down, and 
 would like to have the chance of revisiting what was done with the game.



 Best Regards,

 Hayden



 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
 list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at 
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at 
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list, please send E-mail to gamers-ow...@audyssey.org.


---
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send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] An Inquiry about MOTA

2014-10-12 Thread hayden presley
Hi,
Assuming this would be ok with Thomas, I would greatly appreciate that.

Best Regards,
Hayden


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of john
Sent: Sunday, October 12, 2014 2:48 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] An Inquiry about MOTA

I believe that Thomas was planning to upload beta 18 by popular request, and
said that it might take a while.
That said, a bit of determined digging and  a really helpful person got me a
copy of beta22 (which I've happily played about 150 times since), which I
can upload if that's ok with Thomas.
I'd still love to see beta18, though.


--
From: hayden presley hdpres...@hotmail.com
Sent: Sunday, October 12, 2014 11:51 AM
To: gamers@audyssey.org
Subject: [Audyssey] An Inquiry about MOTA

Hi Thomas,

Several weeks ago, if memory serves, you mentioned putting a setup of the
most recent beta of MOTA up on your site. Is this still going to happen? I
myself bought a new PC since you last took it down, and would like to have
the chance of revisiting what was done with the game.



Best Regards,

Hayden
 


---
Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,
send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.