e dev enjoys adding extra keyboard
commands, but to help the player
- Original Message -
From: "Matheus"
To:
Sent: Wednesday, September 30, 2009 6:34 AM
Subject: Re: [Audyssey] beat mota and suggestions etc.
well, i agree with you.
but if thomas agrees to my suggestion it wh
I agree that perhaps more ammo might be advisable especially since it's a
bit dodgy avoiding enemies without taking too much damage. But the firepits
are easy enough to deal with if you're willing to make an effort. Actually
you just need to get their sound into the center of the stereo field or
, September 30, 2009 12:23 PM
Subject: Re: [Audyssey] beat mota and suggestions etc.
no i think if the warnings of firepits are there it is to easy
On 30 Sep 2009, at 11:16, peter Mahach wrote:
hello thomas, although I was not posting to the list I did play mota and
yes it's more chal
player to try the next difficulties by adding this.
-Mensagem original-
De: william lomas
Para: Gamers Discussion list
Data: Quarta, 30 de Setembro de 2009 11:23
Assunto: Re: [Audyssey] beat mota and suggestions etc.
no i think if the warnings of firepits are there it is to easy
On 30
no i think if the warnings of firepits are there it is to easy
On 30 Sep 2009, at 11:16, peter Mahach wrote:
hello thomas, although I was not posting to the list I did play mota
and yes it's more challenging than beta6.
a few seconds ago I finally managed to beat the game, and so I
decided t
Well at least you have the option of running past the boss to get to the
other door. Just pray you explored everywhere and got all the keys, or
running past him won't make any difference. I did manage to kill him but I
used up a lot of ammo in the process.
Homer: Hey, uh, could you go across th