Re: [Audyssey] farm management in castaways

2011-07-17 Thread dark
Alex, peasants don't harvist from farms, it's farmers who do that. If you've got too much, just reassign a couple of farmers elsewhere. Beware the grue! dark. - Original Message - From: alex wallis alexwallis...@googlemail.com To: gamers@audyssey.org Sent: Saturday, July 16, 2011

Re: [Audyssey] farm management in castaways

2011-07-17 Thread dark
: [Audyssey] farm management in castaways Hi. I was trying to keep vin yards going yes. but I could easily see myself wanting to stop weet production but carry on producing vegetables etc. I think perhaps it would be better if you could assign farmers for specific types of farm. --- Gamers mailing

Re: [Audyssey] farm management in castaways

2011-07-17 Thread alex wallis
Hi dark, that's the point, you can reassign farmers sure, but you can't control what the remaining ones are going to do. so you could still easily end up in the situation where your farmers are wasting effort grabbing vegetables etc, when you would rather all farmers concentrate on wine

Re: [Audyssey] farm management in castaways

2011-07-17 Thread alex wallis
Hi aproan, I only just saw your post saying you were planning to allow the closure of farms, that's cool. is that feature in the currently available version? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can

Re: [Audyssey] farm management in castaways

2011-07-17 Thread dark
wallis alexwallis...@googlemail.com To: gamers@audyssey.org Sent: Sunday, July 17, 2011 11:44 AM Subject: Re: [Audyssey] farm management in castaways Hi dark, that's the point, you can reassign farmers sure, but you can't control what the remaining ones are going to do. so you could still easily

Re: [Audyssey] farm management in castaways

2011-07-17 Thread Jeremy Kaldobsky
I've just changed the code so that in the next version, the opening and closing of farms will stop farmers from harvesting their crops. This will also work on vineyards. Hopefully this will give you the extra control you're seeking sir. --- Gamers mailing list __ Gamers@audyssey.org If you

Re: [Audyssey] farm management in castaways

2011-07-17 Thread Jeremy Kaldobsky
Don't forget, the farm closing thing isn't available in version 1.1. It works on my computer, but I'm running the yet unreleased version 1.2. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or

Re: [Audyssey] farm management in castaways

2011-07-17 Thread Bryan Peterson
are the Knights who say...Ni! - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, July 17, 2011 8:20 AM Subject: Re: [Audyssey] farm management in castaways I've just changed the code so that in the next version

Re: [Audyssey] farm management in castaways

2011-07-17 Thread Jeremy Kaldobsky
Knights are about 5 times more powerful in combat, and have a reduced chance that they will be injured in the fight, due to their armor. Personally I only use soldiers if I'm desperate. Once I'm able to train some Knights, they become my defenders and I bring the remaining soldiers back to do

Re: [Audyssey] farm management in castaways

2011-07-17 Thread Valiant8086
Hi. For me, I have found myself wishing the same thing, but I really didn't want to stop any of the farmers because I wanted them working on the whine. I finally tried to settle the issue by stopping everyone who wasn't creating whine. Sent with Thunderbird 3.1.10 portable. I don't really know

Re: [Audyssey] farm management in castaways

2011-07-17 Thread Christopher Bartlett
Subject: Re: [Audyssey] farm management in castaways Hi. For me, I have found myself wishing the same thing, but I really didn't want to stop any of the farmers because I wanted them working on the whine. I finally tried to settle the issue by stopping everyone who wasn't creating whine. Sent

Re: [Audyssey] farm management in castaways

2011-07-16 Thread Jeremy Kaldobsky
Couldn't you just reassign the farmers to do other jobs? Or are you trying to keep vineyards running? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] farm management in castaways

2011-07-16 Thread alex wallis
Hi. I was trying to keep vin yards going yes. but I could easily see myself wanting to stop weet production but carry on producing vegetables etc. I think perhaps it would be better if you could assign farmers for specific types of farm. --- Gamers mailing list __ Gamers@audyssey.org If you

Re: [Audyssey] farm management in castaways

2011-07-16 Thread Jeremy Kaldobsky
It think what I'll do, because it is a little easier, is make the farm's open and close feature affect harvesting. Right now, opening or closing a farm does nothing because they don't need supplies. I'll just make that affect whether farmers harvest those crops. --- Gamers mailing list __