Personally, I kind of hear carpet there.
---
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Al
Hi Charles,
Yeah, that's a staircase to your left. The staircases are made of wood
and therefore sound like wood were the stone floors sound like stone.
Cheers!
On 9/1/11, Charles Rivard wrote:
> There is a different sound when walking on a staircase than when walking
> elsewhere. Or, at leas
tember 01, 2011 7:56 AM
Subject: Re: [Audyssey] Problems moving in Mota
Yes your correct. It goes up to that room with the first statue that you
unlock later on.
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Thursday, September 01,
Yes your correct. It goes up to that room with the first statue that you
unlock later on.
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Thursday, September 01, 2011 8:52 AM
Subject: Re: [Audyssey] Problems moving in Mota
There
Yep it is.
We are the Knights who say...Ni!
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Thursday, September 01, 2011 7:52 AM
Subject: Re: [Audyssey] Problems moving in Mota
There is a different sound when walking on a
ion list"
Sent: Tuesday, August 30, 2011 11:19 PM
Subject: Re: [Audyssey] Problems moving in Mota
Hi,
Well, perhaps when I add the staircases to the view command that will
help people who either forget or just don't know it is there in the
first place. After all that's actually one fea
Hi,
Well, perhaps when I add the staircases to the view command that will
help people who either forget or just don't know it is there in the
first place. After all that's actually one feature I haven't really
added to the sounds menu, and without being able to view the
staircases with the view co
1:21 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Problems moving in Mota
Hi Lori,
Well, first of all, level 1 hasn't really changed since beta 18 so I'm
a bit confused about the fact you seem to be having troubles with it
now when you weren't having this trouble in earlier
Hi Lori,
Well, first of all, level 1 hasn't really changed since beta 18 so I'm
a bit confused about the fact you seem to be having troubles with it
now when you weren't having this trouble in earlier versions. At least
I wasn't aware of any troubles like this. In any case the mistake is a
simple
no problem
- Original Message -
From: "Lori Duncan"
To: "Gamers Discussion list"
Sent: Monday, August 29, 2011 8:37 AM
Subject: Re: [Audyssey] Problems moving in Mota
Hi Greg thanks for that, it sounds like you were having a lot of fun with
that, there
Discussion list"
Subject: Re: [Audyssey] Problems moving in Mota
Hi Lory here it is. It was my first time using audacity.
http://dl.dropbox.com/u/3516193/Mysteries%20Of%20the%20Ancients%20Beta%2022%20playthrough.mp3
- Original Message -
From: "Lori Duncan"
To: "Ga
bject: Re: [Audyssey] Problems moving in Mota
Hi Greg, i'd be most grateful if you could let me have it. Many thanks
from Lori.
--
From: "Greg Steel"
Sent: Monday, August 29, 2011 2:59 PM
To: "Gamers Discussion list"
Su
Hi Greg, i'd be most grateful if you could let me have it. Many thanks from
Lori.
--
From: "Greg Steel"
Sent: Monday, August 29, 2011 2:59 PM
To: "Gamers Discussion list"
Subject: Re: [Audyssey] Problems moving i
Hi Lory I have a recording of the game if you want it let me know.
- Original Message -
From: "Lori Duncan"
To:
Sent: Monday, August 29, 2011 6:20 AM
Subject: [Audyssey] Problems moving in Mota
Hi everyone, I'm not sure if this sent properly the first time because
I've had problems
That lever is timed. So you're probably not getting back up there quickly
enough.
We are the Knights who say...Ni!
- Original Message -
From: "Lori Duncan"
To:
Sent: Monday, August 29, 2011 7:20 AM
Subject: [Audyssey] Problems moving in Mota
Hi everyone, I'm not sure if this sen
you need to very bottom of the rope, and then jump left and go left
On 8/29/11, Lori Duncan wrote:
> Hi everyone, I'm not sure if this sent properly the first time because I've
> had problems emailing. I'm having problems finding my way around in Mota
> the new beta. When I manage to get off th
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