Re: [Audyssey] protection for games
well there was a piracy thread on the audiogames forum which I posted my thoughts. I have been at both ends of the scale, legal and otherwise. The simple username/key will work. Ok this gets shared round, but its easy for users. The other is to have online or whatever but have insentives not to share a key, crack it, or whatever that even once you have it will get you some benifits or something I don't know. At 08:36 p.m. 28/04/2011, you wrote: Hi Ken, Well, there are a number of methods for adding product security to a game or similar product and it all depends on how fanatical you are about anti-piracy schemes. If you want to do something like GMA does they base the product key off the CPU and other hardware in the physical machine which than can be converted into a hardware specific product key. That said, I personally hate this type of product security scheme for the fact if you ever buy a new computer you have to get a new license key, if something like a motherboard or CPU needs replaced you have to get a new license key, and as a developer you will find you'll have to replace those keys rather frequently for those reasons. To top it all off its not as secure as its cracked up to be. Sure it will keep the legal and inexperienced crackers away, but someone who is determined enough will always bypass the security. I've already heard of cracked/pirated copies of Shades of Doom, Tank Commander, etc floating around the net so there is someone out there who already knows how to bypass that security. In the more general Mmarket Windows Vista was suppose to shipt with an all new anti-piracy scheme that was suppose to be nearly unbreakable so Microsoft said. A week after Vista hit shelves there were a number of pirated copies and quick and easy cracks available. Bottom line hardware based security doesn't work, and it just adds mor time, trouble, and expense for the developer and legal customer alike. Cheers! On 4/27/11, The Addictor wrote: > I am looking for a way to protect Phrase Madness the way GMA games protects > their stuff. Does anybody know it's done? I thought of generating a random > number and putting it in the registry, then writing an algorithm to combine > the number with a name to get a key, but it seems people could easily find > the number and share it with friends. In all, a pretty weak protection > system. Any thoughts?Ken Downey > The Addictor > www.TheAddictor.com > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] protection for games
Yes, that's true, and some PDAs do not have wifi built in, at least the older ones like Pac Mate don't. Ken Downey The Addictor www.TheAddictor.com - Original Message - From: "Pitermach" To: "Gamers Discussion list" Sent: Thursday, April 28, 2011 4:15 AM Subject: Re: [Audyssey] protection for games while that'd work, ken is also porting this game to portable devices that'll frequently not be with in internet connectivity range. My pm definitely isn't most of the time. - Original Message - From: "Dennis Towne" To: "The Addictor" ; "Gamers Discussion list" Sent: Thursday, April 28, 2011 4:45 AM Subject: Re: [Audyssey] protection for games In this day and age, I'd go with online authentication similar to how Steam does their protection. No internet connection? No game. It's basically that simple. __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] protection for games
Hi Ken, Well, there are a number of methods for adding product security to a game or similar product and it all depends on how fanatical you are about anti-piracy schemes. If you want to do something like GMA does they base the product key off the CPU and other hardware in the physical machine which than can be converted into a hardware specific product key. That said, I personally hate this type of product security scheme for the fact if you ever buy a new computer you have to get a new license key, if something like a motherboard or CPU needs replaced you have to get a new license key, and as a developer you will find you'll have to replace those keys rather frequently for those reasons. To top it all off its not as secure as its cracked up to be. Sure it will keep the legal and inexperienced crackers away, but someone who is determined enough will always bypass the security. I've already heard of cracked/pirated copies of Shades of Doom, Tank Commander, etc floating around the net so there is someone out there who already knows how to bypass that security. In the more general Mmarket Windows Vista was suppose to shipt with an all new anti-piracy scheme that was suppose to be nearly unbreakable so Microsoft said. A week after Vista hit shelves there were a number of pirated copies and quick and easy cracks available. Bottom line hardware based security doesn't work, and it just adds mor time, trouble, and expense for the developer and legal customer alike. Cheers! On 4/27/11, The Addictor wrote: > I am looking for a way to protect Phrase Madness the way GMA games protects > their stuff. Does anybody know it's done? I thought of generating a random > number and putting it in the registry, then writing an algorithm to combine > the number with a name to get a key, but it seems people could easily find > the number and share it with friends. In all, a pretty weak protection > system. Any thoughts?Ken Downey > The Addictor > www.TheAddictor.com > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] protection for games
while that'd work, ken is also porting this game to portable devices that'll frequently not be with in internet connectivity range. My pm definitely isn't most of the time. - Original Message - From: "Dennis Towne" To: "The Addictor" ; "Gamers Discussion list" Sent: Thursday, April 28, 2011 4:45 AM Subject: Re: [Audyssey] protection for games In this day and age, I'd go with online authentication similar to how Steam does their protection. No internet connection? No game. It's basically that simple. __ Information from ESET Smart Security, version of virus signature database 5266 (20100709) __ The message was checked by ESET Smart Security. http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] protection for games
In this day and age, I'd go with online authentication similar to how Steam does their protection. No internet connection? No game. It's basically that simple. Dennis Towne On Wed, Apr 27, 2011 at 8:11 PM, The Addictor wrote: > I am looking for a way to protect Phrase Madness the way GMA games protects > their stuff. Does anybody know it's done? I thought of generating a random > number and putting it in the registry, then writing an algorithm to combine > the number with a name to get a key, but it seems people could easily find > the number and share it with friends. In all, a pretty weak protection > system. Any thoughts?Ken Downey > The Addictor > www.TheAddictor.com > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] protection for games
Why not use an algorithm that involves hardware-based fingerprints? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.