Why is the mouse and refreshment in general so *very* slow when using
tile-target with more than say 8-9 physical screens?
Does ggi try to refresh all visuals GGI_MANSYNC_FPS times per second, even
if nothing's changed on a specific visual?
Is the above the explanation to why xggi hogs around
Why is the mouse and refreshment in general so *very* slow when using
tile-target with more than say 8-9 physical screens?
Does ggi try to refresh all visuals GGI_MANSYNC_FPS times per second, even
if nothing's changed on a specific visual?
Yes, unless you specified ASYNC mode in the